DualShockers' Scores

  • Games
For 1,376 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Okami HD
Lowest review score: 10 Serious Fun Football
Score distribution:
1394 game reviews
    • tbd Metascore
    • 80 Critic Score
    Overall, this DLC takes everything that made the base game of Vampire Survivors such a surprise success story and gives you more of the same, but with a more involved map and a theme to bring the whole thing together. If you're one of the many who has been enthralled with the allure of Vampire Survivors, you're going to appreciate the additional content that poncle has thrown in here, and with a price point set at less than $2.00, there's very little reason for any fan to stay away.
    • 58 Metascore
    • 40 Critic Score
    As far as simulators go, it's not the worst. To the game's credit, it does offer the dull, mundane day-to-day routine that a lot of actual police officers call a career. If you want to spend hours writing tickets and slowly progressing in a meaningless career in law enforcement, you can do it here without the risk of being vilified on social media. But it could have been so much more had the systems in play been deeper and more robust, not to mention, fun. Instead, Police Simulator: Patrol Officers is a bit of a buggy mess that feels half-baked and not ready for patrol just yet. Back to the academy with this one.
    • tbd Metascore
    • 45 Critic Score
    Although it does have some redeeming qualities, it’s hard to justify paying full price for a DLC that barely gives you access to its biggest new addition and introduces even more arbitrary difficulty spikes.
    • 81 Metascore
    • 75 Critic Score
    It’s a little disappointing, and really quite surprising, that River City Girls 2 shows very little impetus to improve on its promising predecessor. The girls have still definitely ‘got it,’ and still make this colourful and characterful journey worth it through some rough patches, but there’s a little too much reliance on the assets of the original to make it feel worth the rather steep asking price. The original game made a fan of me, while the sequel just about manages to sustain my loyalty, though that will definitely be affected by how WayForward deal with its woeful frame rate issue in the coming weeks.
    • 80 Metascore
    • 98 Critic Score
    A beautiful, touching piece of work that’s bound to stick with you long after you finish it, Blacktail is a world worth getting lost in.
    • 83 Metascore
    • 80 Critic Score
    It's Marvel meets XCOM meets Fire Emblem, which isn't something I knew I wanted, but now I have it, I want the hell out of it. Firaxis deserve a lot of respect for taking risks and trying something new, especially with such a high-profile property. The dialogue and a few technical hiccups mean Midnight Suns doesn't quite stick the landing, but the rock-solid core gameplay and fun character moments more than makeup for it.
    • 74 Metascore
    • 78 Critic Score
    Once you get down into the dilapidated yet impressive levels of the Hive and start swinging, Darktide is as great a swarm shooter experience as any, but it needs to improve much of the surrounding infrastructure to make that core combat experience feel rewarding and meaningful. Who knows? I may even come back in a year to re-review the game (which is something that should generally happen with more game reviews), but in the meantime it’s a simmering cauldron of potential that still feels a little raw.
    • 70 Metascore
    • 40 Critic Score
    A bland sad protagonist with all the charisma of a rock with a frowny face, a mystery box-style narrative that only ends with more mystery boxes, a combat system that wants to be multiple entirely different games. The Callisto Protocol might function, and it’ll certainly have its launch issues patched out in due time, but in no way can I recommend it to anyone but the most morbidly curious. Everything was stacked in this game’s favor, and it still wasn’t enough. We didn’t need Dead Space 2.0 - we just needed a cohesive, focused game. Instead, it's an oddly soulless concoction of unfocused ambitions, poor planning, and inconceivably amateurish design. Whether you're winning or losing, Callisto Protocol never feels right.
    • 72 Metascore
    • 82 Critic Score
    Ultimately, these games were the result of Game Freak and Nintendo taking a risk and giving the fans something they've been begging for over a long while. It tries to mix Legends: Arceus with the main series, and it half-succeeds. Some things brought innovative and fun changes, while we learned others were better off they way they were before. If Pokémon fans can look past the obvious flaws and limitations, there's so much to appreciate here.
    • 71 Metascore
    • 82 Critic Score
    Ultimately, these games were the result of Game Freak and Nintendo taking a risk and giving the fans something they've been begging for over a long while. It tries to mix Legends: Arceus with the main series, and it half-succeeds. Some things brought innovative and fun changes, while we learned others were better off they way they were before. If Pokémon fans can look past the obvious flaws and limitations, there's so much to appreciate here.
    • 73 Metascore
    • 75 Critic Score
    For all its superficial swagger, it'd be remiss to call Evil West a case of style over substance, because there's a deceptive amount of substance to its combat system and the vibrant world its set in–just the amount you'd want in such a game. It's a good game for a good while, before its relentless pace runs of steam in the final third when repetitive, tiresome battles highlight the limitations of a mostly solid combat system. With the ability to play the entirety of the campaign in co-op however (with appropriately scaled enemies), I wonder whether spreading the relentless heat between two players could actually be the best way to play the game, and I plan on finding out soon.
    • tbd Metascore
    • 10 Critic Score
    Stay away from Serious Fun Football. Seriously, it’s not fun, and it’s certainly not football.
    • 62 Metascore
    • 50 Critic Score
    Jurassic World Aftermath's VR heritage looms large in this Switch port. Sections that no doubt feel thrilling in the confined space of a VR headset feel repetitive and dull on a flat screen. As a result, Jurassic World Aftermath feels like a walking-sim with some survival horror sections. The lack of enemy variety, the overly simplistic puzzles, and some frustrating stealth sections prevent Aftermath from staking its claim as the apex predator of its genre.
    • 71 Metascore
    • 67 Critic Score
    It was a bold move for the devs to try and move this traditionally 2D style of game into this hybrid 3D space, but I can’t help but feel that Jumpship would have been better off leaving it in 2D, because that extra dimension ends up just weighing the game down. It’s weirdly apt that right at the end of the game, when I’d got two different endings but was trying to unlock what I’d imagine was the ‘good’ ending, I experienced a massive bug that for a moment seemed like a creative decision, as I fell through the world, was reunited with my family on a grey platform in some empty void, then jumped off again to go into an infinite fall. In the end, Somerville’s admirable artistic vision and technical issues merged into one, poignantly showing that these two aspects of a game can’t ultimately be separated.
    • 88 Metascore
    • 95 Critic Score
    Pentiment is a shining example of committing fully to an idea without worrying about where it fits in today's gaming market. The result? One of the best games of the year, narrative and otherwise.
    • 82 Metascore
    • 85 Critic Score
    Among Us VR is a great execution of an extremely popular game - and genre - of recent years. It’s a perfect fit for the medium, and at a refreshingly low price too. As with the base Among Us however, it’s simple stuff - almost a proof-of-concept that this kind of game works in its respective medium - and it may be up to other VR developers to really build on this finger-pointing party game premise to take it to bold new places.
    • 86 Metascore
    • 90 Critic Score
    After eight long years of waiting, Bayonetta is back with all her flash and pomp intact. And while I expect this entry to hold my interest for quite a while, I hope we don’t have to wait another eight years before we see one of the biggest names in gaming return.
    • 81 Metascore
    • 70 Critic Score
    All things considered, it is still the same Sifu, and playing it in the palm of your hand is a satisfying and powerful experience that shouldn't be ignored if you have not played Sifu before.
    • 70 Metascore
    • 80 Critic Score
    Sonic Team has never been afraid to take risks and Sonic Frontiers is a good example of one that has paid off. There are some areas where it is lacking, such as the minimal number of Cyberspace settings and the Titan fights, but Sonic Frontiers is the best 3D Sonic games in a long time, with its open-world foundation offering something for the series to build on in years to come.
    • 94 Metascore
    • 100 Critic Score
    If you’re at all invested in these characters, this world, and their adventures through Midgard and beyond, God of War Ragnarok is a supremely worthy sequel.
    • 77 Metascore
    • 85 Critic Score
    Grind and jank aside, there is nothing else like a Mount and Blade game, and Bannerlord is undisputably the best one yet. Its uniqueness alone makes it worth playing. To talk about it that way is to do it a disservice though; the true marvel of Bannerlord is that it actually delivers on what is an astonishingly ambitious concept. The two halves of the game complement each other perfectly. It may be on a slow boil, but once it gets up a head of steam, you won't be able to put it down.
    • 69 Metascore
    • 70 Critic Score
    Borderlands has always been known for its likable characters, and the protagonists introduce in New Tales From The Borderlands continue this grand tradition alongside a well written story. The characters play very well off of one another and grow before our eyes as they each dive deeper into their own psyches. But the lack of innovation in the gameplay is disappointing after this many years, which makes New Tales From The Borderlands mainly worth checking out for fans of the series.
    • 79 Metascore
    • Critic Score
    If like me, you're a Call of Duty fan, this is very much more of the same — but that also means you can't really go wrong. Some new features feel unnecessary, whilst others feel like a tutorial for Warzone 2.0. Modern Warfare 2 is certainly let down by repetitive gameplay and missions that overstay their welcome. But, that said, Infinity Ward has given fans what amounts to a gripping story and stunning cinematic experience that's peppered with a few flawed concepts and disappointing elements. [Campaign Review Score = 70]
    • 64 Metascore
    • 68 Critic Score
    Dragon Ball: The Breakers needs to work on its online infrastructure, but beyond that it's a fast, exciting romp best played with a party full of well-known friends, as opposed to silent strangers.
    • tbd Metascore
    • Critic Score
    Cosmoteer is a surprisingly deep and satisfying space sim. Its many systems complement each other beautifully, and, although its grinding gameplay loop may not be for everyone, I really enjoyed the time I spent with it. Exploring is fun, and combat is simple yet satisfying in its execution. The meat of the gameplay is found in how well you manage and assign your resources, and once these systems get their claws into you, they sink deep. [Early Access Review score = 80]
    • 74 Metascore
    • 90 Critic Score
    Easy to learn, intuitive to play, with hours upon hours of new toys to play with, Spirits Unleashed is a real labor of love. For a franchise that’s long struggled with a consistent margin for quality, Ghostbusters: Spirits Unleashed goes above and beyond to answer the call. Now if someone can just convince them to incorporate some ghosts and levels from the IDW comics, then it’ll be darn-near perfect.
    • 81 Metascore
    • 84 Critic Score
    Despite the limited drawing aspect, this is one of the most varied collections Jackbox Games has produced, and other than a few functionality issues with Junktopia. A lot of these packs see one or two games become party standards and the rest fade into obscurity, but this time around, I can see most if not all of the four brand-new games finding their niche as long-running titles, and it's nice to see Fibbage get its revival after so long. On top of that, every game now has a variety of content controls to keep responses as clean or dirty as you see fit, and they're also equipped with the option to turn off U.S.-centric questions, so there's no need to worry about unfair advantage based on geography and cultural upbringing. Anyone looking for casual laughs with a group of friends, whether from the same living room or spread across the globe, will find something to appreciate here.
    • 82 Metascore
    • 70 Critic Score
    I’m not a huge fan of how bulky the environment feels at times, and the walking sections can become tiresome, but the truth is, Requiem had me engaged from start to finish. Sure, the game has its flaws, and it’s not a very malleable experience, but that doesn’t stop it from being a good time all the same. At its heart, A Plague Tale is a narrative-driven atmospheric experience. Everything else is just icing on the cake.
    • 70 Metascore
    • 78 Critic Score
    Scorn's ways are obscure, and often frustrating in a way that gamers who didn’t grow up in the 90s may struggle with more than myself. It's a work of breathtaking vision and uneven execution - from its combat, to its unsatisfying ending that sadly doesn't do justice to the gruelling yet oddly poignant odyssey you embark upon. But for its flaws, Scorn makes a hell of an impression, filling me with equal parts immense curiosity and dread. I don't want to return to it any time soon - maybe ever - but I will be scouring the Subreddits and the Steam boards in an attempt to decipher it for a long time yet.
    • 78 Metascore
    • 85 Critic Score
    NBA 2K23 at its core is the same great experience that players enjoy each and every year, while also still mired by the unpleasant microtransactions for your MyPlayer. This year's return of the Jordan Challenge, however, takes the game to new heights that it has not felt for a number of years now thanks to the level of authenticity found in the presentation and gameplay surrounding the GOAT Michael Jordan.

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