Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • tbd Metascore
    • 80 Critic Score
    It’s been a while since I’ve played through a proper horror game and became so invested in the “villains” of the tale.
    • 79 Metascore
    • 90 Critic Score
    If Velvet’s party of anti-heroes were written by lesser writers, the thirst for revenge would have tired us out far too early; revenge is a state of mind of heightened emotion and impact, and over the course of a full-length JRPG the passion and anger would have boiled over far too soon. But, thanks to brilliant characterisation and the ability to throw some genuine humour and moments of softness into the mix, the team at Bandai Namco has been able to deliver one of the most refreshingly nuanced quests that we’ve seen in this series, and for the first time in a very long time, I haven’t been able to put a Tales game down.
    • tbd Metascore
    • 70 Critic Score
    Moekuri is a hardcore tactical RPG wrapped in ultra-cute packaging. It's a bit rough around the edges, and the difficulty curve will probably alienate a lot of folks, but if you can look past those things you’ll find a lot of depth and enjoyment.
    • 85 Metascore
    • 100 Critic Score
    For all its humour, its intelligent noirish thriller narrative, and the sheer amount of stuff to do, Yakuza’s real strength forever remains in the little details that it gets right about its representation of Japanese cities... Every Yakuza game to date has been a genuine classic, and Yakuza 0 continues the fine form for a series of JRPGs that is right up there with the best of the genre. It’s completely essential.
    • 78 Metascore
    • 100 Critic Score
    It’s more a concession to the fans who bought the first two on the Vita than anything else, I suspect, and I’d be surprised if Koei expected this to make any kind of money, but it is a good gesture by the company to allow us to finish our collection for Atelier games on the go.
    • 67 Metascore
    • 70 Critic Score
    It’s made me into a fan of Fate. If that’s not a sign of a quality game, then nothing is.
    • 63 Metascore
    • 60 Critic Score
    In the tradition of Worms Forts it’s an intriguing base-building strategy game, and the real-time nature of it solves one of the bigger issues of Worms Forts: that it could be bogged down to almost stalemate, making games drag on for ages. That being said, the game does need a lot more than what it’s offering, and as with all indie games, I wonder about the wisdom of making the game so heavily reliant on multiplayer. When players have to wait around for however long just to get a game going, they’re just as likely to go and play something else instead.
    • tbd Metascore
    • 90 Critic Score
    Many people may simply look at King’s Quest and think it’s cashing in on an old series and taking advantage of the revival of point and clickers. It is so much more. The Odd Gentlemen is such a small team, but Creative Director Matt Corba should be given some sort of award for his work with this game. He, and his team, handled the canon of the previous games beautifully, while managing to weave an entirely new and just as endearing storyline into it. The team might not have had an IP like The Walking Dead or Game of Thrones to work with, but King’s Quest does everything right.
    • 80 Metascore
    • 90 Critic Score
    Gravity Rush 2 deserves to be one of Sony’s biggest games of the year. Even if you weren’t able to get into the first, give this one a go. The story’s self-contained enough that you’ll still be able to follow along, and in the effort to make the game more accessible to a wider audience, the overall experience is also more refined and there’s clearly a meatier budget backing it.
    • 66 Metascore
    • 60 Critic Score
    Barring performance, predictable design and somewhat low production values, Bridge Constructor is still by all means a proficient puzzle game. Successfully latticing wood and metal and cabling to ferry lorries across a steep ravine feels great, and especially if you managed to cut costs and earn a high score. Furthermore, mechanics and optimisation which encourage player experimentation and reward creative thinking makes Bridge Constructor a satisfying journey for puzzle fans on the PS4.
    • 84 Metascore
    • 100 Critic Score
    Hatsune Miku: Project DIVA Future Tone is the holy grail of an already illustrious franchise. For existing fans of the virtual idol, this isn’t just some greatest hits album. Plenty of formerly arcade-exclusive tracks are available on console for the first time. Newcomers, meanwhile, are positively spoiled for choice and couldn't ask for a better time to start the franchise.
    • 84 Metascore
    • 100 Critic Score
    Hatsune Miku: Project DIVA Future Tone is the holy grail of an already illustrious franchise. For existing fans of the virtual idol, this isn’t just some greatest hits album. Plenty of formerly arcade-exclusive tracks are available on console for the first time. Newcomers, meanwhile, are positively spoiled for choice and couldn't ask for a better time to start the franchise.
    • tbd Metascore
    • 80 Critic Score
    I don’t think a couple more branching points would have gone amiss, but even as a strictly linear visual novel, LoveKami -Divinity Stage- is a great game. It touches on some serious themes around idol culture and sexuality, but mostly, it’s just a cute, sexy romantic comedy to get the heart pumping.
    • tbd Metascore
    • 10 Critic Score
    The best, most well-resourced developers in the world would struggle to make a quality simulation game with online sharing, VR support, and the ability to fully explore and interact with your creations. This is the work of a small indie developer that should have focused on getting a few things right, than throwing in everything and failing at it all.
    • tbd Metascore
    • 80 Critic Score
    Nubla is a work of art based on many other works of art. It is able to capture the feel of the very museum it is based on, it allows anyone to come along and pick it up. The ability to explore the game at their own pace without dragging out too long is appreciated. It is a beautiful, calming game that many should try out. Many will probably buy it for the quick Platinum trophy, but hopefully once they're in they discover something that makes them sit back and reflect too.
    • 90 Metascore
    • 90 Critic Score
    It’s difficult to shake the feeling that Atari’s management felt guilty for foisting the hellishly bad free-to-play Rollercoaster Tycoon 4 on fans, and RollerCoaster Tycoon Classic is its apology for doing so. This is an excessive game with almost too much content and replay value, and is devilishly difficult to put down once you start playing.
    • 63 Metascore
    • 50 Critic Score
    On the whole, Nitroplus Blasterz Heroines Infinite Duel is a quality 2D fighter, even if it lacks the narrative in needed and the characterisation that would have made it more effective as fanservice. All I can recommend is that you give the game a chance until you've managed to topple the boss, because from that point on you'll probably find yourself with a game that has a combat system you'll quite enjoy.
    • tbd Metascore
    • 40 Critic Score
    Industry Giant II is a game that I would recommend in a heartbeat, as it’s a fascinating simulation of the fascinating production and logistics processes in economics. It’s also highly educational, both in its approach to gameplay and its actual presentation, and I’m a big fan of games that do that. But all of it is for nought if you’ve just spent a weekend slowly building up a commercial empire, only to have a bug corrupt your save file and make you lose all that progress.
    • tbd Metascore
    • 80 Critic Score
    Xmas Shooting is a delightful little game, and a great way to get into the spirit of the holidays. For the hardcore shoot ‘em up fans, it won’t bring anything new to the table, but it has plenty of challenge and fun to offer in a bite-sized package. Despite the difficulty, I'd even recommend it to people who don’t normally like the genre. The sense of silly fun and surprisingly poignant story are reason enough to give Xmas Shooting a go and try to overcome the challenges that it throws at you.
    • tbd Metascore
    • 80 Critic Score
    There’s a lot to admire about We Sing. It’s a perfectly accessible karaoke game that comes with plenty of content and, in allowing ten people to play at once, it’s a perfect party title. Obviously your own mileage will depend on how much you enjoy singing, but hey, we all belt out some great performances in the shower, and this is just an extension of that. This is well worthwhile picking up if you've got a New Year's party to host, or attend.
    • 84 Metascore
    • 100 Critic Score
    Planet Coaster is everything I could want in a simulation game of this type. Good management tools, good building tools, and most of all, it is extremely fun to play. It's the best amusement park simulation we've seen yet, and any complaints that you might have with the variety of rides that it offers are mitigated brilliantly by the use of Steam Workshop to allow the community to broaden the experience. In this way Planet Coaster feels both nostalgic and yet eminently modern.
    • tbd Metascore
    • 20 Critic Score
    The unfortunate thing about Battalion Commander is that if it was one of those free-to-play mobile games, I’d probably have fun with it I could see some others even enjoying it enough to toss it a couple of coins in support. Sitting on trains or in doctor's waiting rooms, or standing in queues, I often go to my phone to keep me occupied and this kind of game would have fit the bill perfectly. But if I am to sit in front of my PlayStation 4, I’m not going to want to play something that requires minimal effort, no narrative and five minutes of my time. Simple as that.
    • tbd Metascore
    • 20 Critic Score
    The most disappointing thing for me, though, is what’s probably the least of Space Overlords' worries: it just doesn't feel right, on that primal level that action games generally tap into. Despite the title, playing the game made me feel small and weak – not just because of the mechanical hindrances, but because of the lack of any sort of feedback.
    • tbd Metascore
    • 50 Critic Score
    Most tellingly, though, the frustration of trying to find a green cursor highlight amongst dozens of balls of the same colour is quite possibly the most insane thing to overlook that I've ever seen done in a puzzle game.
    • 79 Metascore
    • 100 Critic Score
    Zen Studios is by far the most proficient developer of digital pinball out there. I don’t think there can be any debate about that. But the studio has utterly outdone itself with Pinball FX 2 VR, to the point where I can’t actually see myself playing pinball outside of VR going forward.
    • 81 Metascore
    • 90 Critic Score
    This game’s obvious new feature is its HD art, and, more than just being beautiful, the ability of this art to enhance the characters and world makes Shantae: Half-Genie Hero the most impressive take on the whole fantasy Middle East setting since the utterly brilliant Prince of Persia: Sands of Time.
    • 54 Metascore
    • 50 Critic Score
    Despite its short runtime, Feist feels like the video game equivalent of being pushed over and kicked repeatedly without respite.
    • 84 Metascore
    • 90 Critic Score
    Rome: Total War on iPad is an absolutely cracking game that further establishes the tablet platform as the go-to place for strategy gaming on the go. Now we just need to get a proper Civilization (perhaps a port of the second), and a Europa Universalis onto my iPad and I'll be one truly happy camper.
    • 37 Metascore
    • 30 Critic Score
    Crystal Rift possesses all the potential in the world, and I certainly hope the game performs well enough that the development team is able to go back to the drawing board and come up with a more comprehensive and nuanced structure for another crack at the VR dungeon crawler.
    • tbd Metascore
    • 40 Critic Score
    Laser Disco Defenders is missing a lot of components from being a phenomenal game or even a fantastic top down shooter. Some of the groundwork laid by the developers leaves room for excitement, but there just isn’t enough carefully crafted content to back up the solid mechanics. It’s a dance which ends too soon, and it comes as a hard recommendation.

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