Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • 78 Metascore
    • 60 Critic Score
    For Honor takes some risks and creates a new property that I'd love to see more of in the future. Unfortunately, there is this impression that perhaps Ubisoft was not entirely confident in this first outing. The online modes are fun enough, but they can get grindy and their lack of depth begins to show after a time. This when coupled with the lack of dedicated servers leaves For Honor feeling somewhat incomplete, despite some beautiful environments and engaging combat.
    • 72 Metascore
    • 80 Critic Score
    It’s about enjoying the moment, even if it might not lead to a happily ever after, and at least giving love a chance to blossom.
    • 77 Metascore
    • 70 Critic Score
    Sniper Elite 4 focuses on a handful of things that it does very well, and the overall experience is one that I enjoyed. This is a more thoughtful, slower burning pace than the typical shooter, though it is punctuated by moments of intense action that stand out more because they are highlights and not a constant drone of gunfire and running. That being said, the series on the whole has room to grow and is probably overdue to put some more effort into its story and perhaps add a few more wrinkles to the overall gameplay as well.
    • 84 Metascore
    • 80 Critic Score
    The Warlock of Firetop Mountain is clearly just the start, and it’s a clever, rich one. It’s a game that is steeped in layer after layer of nostalgia, and it would be silly to suggest that it’s not important that you are old enough to have that nostalgia for these kinds of experiences before the game will really click with you; but all the age demographic statistics out there suggest that there are more than enough people of around my age playing games on their iPad and would find real nostalgic joy in adding this to their library.
    • 50 Metascore
    • 80 Critic Score
    It takes a familiar, played-out sci-fi story and uses mechanics and interactivity to give it a fresh, insightful spin. It’s not as nuanced a take as this sort of story needs, but you can’t argue with how well Divide’s approach works at its best.
    • tbd Metascore
    • 60 Critic Score
    In part I’m disappointed, because a hardcore simulation about exploring uncharted oceans in search of new land would be a fascinating game, but at the same time the simple, clean charm of Neo Atlas is really difficult to resist, especially when I’m in the mood to play something low-pressure while catching up on my movie or television backlog.
    • 66 Metascore
    • 70 Critic Score
    What’s really hard to shake about Berserk is the feeling that Koei applied the wrong template to it. With the Nioh engine now having proven itself, I would rather Koei had held onto the IP a little longer and married Berserk’s dark narrative to Nioh’s gameplay structure.
    • 68 Metascore
    • 50 Critic Score
    On a whole, Digimon World: Next Order isn’t a bad experience. It does take some time in order to get used to the flow of the game, and to deal with its irritations, but once you're there, you're in for what might potentially be a very addictive grind indeed.
    • 89 Metascore
    • 70 Critic Score
    The creative team needs to find writers willing to back up the narrative context with a story that has meat, and the gameplay designers need to dare do things differently to what has come before. Horizon is a remarkably refined and technically brilliant game, but Guerrilla has yet to prove that it can take that next step and produce a genuine classic.
    • 79 Metascore
    • 70 Critic Score
    The campaign tells a safe narrative that is made more impressive by the intimacy of the gameplay. The multiplayer Blitz mode may not be for everyone, but between it, and the rest of the multiplayer, there's enough there to keep people going for quite some time.
    • 49 Metascore
    • 50 Critic Score
    It does seem as though Arc System Works were relying entirely on the nostalgia to sell Double Dragon IV. And while it captures the essence of those original games it falls short of being a good game today simply because the original hasn’t aged well. It would have been pretty rockin' back in the 80s though.
    • 52 Metascore
    • 50 Critic Score
    If the developers had been content to just play to the game’s strengths as an adventure game, Uncanny Valley could have been something really good. Sadly, the shoehorning in of dull “survival horror” pulls the rug out from under that potential.
    • 64 Metascore
    • 60 Critic Score
    Management games are, of course, incredibly niche, but as SEGA's Football Manager series has proven, there's a lot of potential in there for these games to also be utterly life-consuming. Is Franchise Hockey Manager 3 up to that standard? No quite, but it's on the right path.
    • tbd Metascore
    • 50 Critic Score
    Firefighters: The Simulation is a long way from being a great game, and in the state that its in now, I wouldn’t even call it a good game. But if you can look past its flaws, you’ll find a framework for something quite fascinating. I just hope that updates, or maybe a sequel, eventually do that framework justice. I’d love to see what a truly finished version of Firefighters: The Simulation would look like.
    • 83 Metascore
    • 90 Critic Score
    I cannot emphasise enough how captivating A Normal Lost Phone is.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest VIII isn’t the perfect port in coming to the 3DS. It is, however, very close to the perfect classical JRPG.
    • 88 Metascore
    • 100 Critic Score
    Nioh is a better game than what From Software has achieved.
    • 49 Metascore
    • 40 Critic Score
    While I appreciate the idea behind making a Power Rangers game that taps into nostalgia, I can't help but feel that the Power Rangers property can - and should - do far better with the brawler genre.
    • 54 Metascore
    • 50 Critic Score
    Knee Deep isn’t a terrible game, nor is it as ground-breaking as it wants to be. It definitely gives a unique spin on the interactive drama genre, and it does tell a somewhat dark, noir inspired tale. Folks who approach this as anything other than a slightly more interactive Visual Novel are going to be disappointed, though, and given that it was more pitched towards adventure game fans, I think there might be a few people that are disappointed with their purchase here.
    • 65 Metascore
    • 80 Critic Score
    This might mean that VR games never fit in with the current expectations of non-VR games, but when they’re stuff like Dexed, I don’t mind in the slightest. This is a game that focuses on immersion, and immersive it is. Simple gameplay loops give players a reason to keep coming back and playing more, but what will stay with you for far longer is just how beautiful it all is.
    • 86 Metascore
    • 70 Critic Score
    Resident Evil 7: Biohazard is a game that really struggles to find the new voice that Resident Evil so needs as a franchise. It’s incredibly well designed and executed, and you’re not going to find a game that does VR better than this one. But it’s a confused game, sending out all kinds of mixed messages that suggest the development team - and especially the writers - have a better idea of what makes for horrific imagery than they do of horror as a storytelling genre. As a real fan of horror, and someone who has studied it for years, this is what doesn’t sit so well with me.
    • 76 Metascore
    • 60 Critic Score
    I alternated between enjoyment and stretches of indifference. I am genuinely glad, though, that we have this addition to our growing Western library of visual novel hybrids (!).
    • 70 Metascore
    • 100 Critic Score
    Even as a dedicated single player game, Dynasty Warriors: Godseekers is one of the best games available on the platform. It’s just so perfectly balanced, invigorating, intelligent, and rich.
    • tbd Metascore
    • 20 Critic Score
    Joe’s Diner could have been a good game. It has a lot of the pieces for a heart-attack inducing horror game, with its eerie setting and mechanics that force you to make your sense vulnerable. If it did something – anything – with its burial ground plot, it could have told a noteworthy story, or at least an interesting one. Instead, all it does is exploit stereotypes to deliver the weakest Twitch scares I’ve ever seen.
    • 56 Metascore
    • 80 Critic Score
    Ultimately, what makes Earthlock so essential is just how earnest it is in its love for classic JRPGs. It’s worth sitting through its more cumbersome features in order to appreciate the hard work that a team of people who clearly love the genre have sweated over to refine the game to the point where it’s not only a homage to the greats of old, but it adds just a little to what makes the genre so wonderful.
    • tbd Metascore
    • 10 Critic Score
    Why a small team thought it could make a grand open-world RPG is beyond me, but Skylight Freerange 2 demonstrates the horrible consequences of vastly overreaching what your resources and skill level allow. Full props to the developers for trying - the game is oddly fascinating in just how badly it has failed -, but make no bones about this, if the screenshots and video haven’t proven it to you: this game is an utter travesty.
    • tbd Metascore
    • 10 Critic Score
    Top that all off with vehicles that control like flies trapped in syrup, a gross lack of interesting weapons, and only a couple of different vehicle types. Once you’ve had your fill of laughing at Planet 2000’s low-budget oddities, you’re left with a mess of a game that’s just tedious to play.
    • 76 Metascore
    • 50 Critic Score
    This is the most disappointed that I’ve been with Square Enix for quite some time.
    • 76 Metascore
    • 90 Critic Score
    What stands out most about The Flame in the Flood is that its form of survival isn’t candied up, but sits severe and plain about what chance most of us would have. It’s second even to the slice of America it presents, a piece of a soul set upon a shelf, hoping to be called upon once more. If nothing else, The Flame in The Flood allows that piece to have its moment with sincerity.
    • 75 Metascore
    • 70 Critic Score
    Stars in Shadow is a really solid strategy title, and that it comes from a new indie team makes the title's accomplishments all the more impressive. However, this is a game built by a small team and there are some technical hurdles, a lack of multiplayer and a simple presentation that hold the game back slightly. The different parts of the game are well balanced against one another, with different types of victory and multiple ways to get there.

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