Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 68 Metascore
    • 70 Critic Score
    There's a lot to this game and I cannot recommend it to anyone new to the genre as tutorial does almost nothing to help you learn the game. For hardcore RTS fans out there, I suspect that this game will be right up your alley.
    • tbd Metascore
    • 70 Critic Score
    Between the mix of visual styles, characters, story, and the enjoyable exploration and combat, Alphadia is an RPG worth the visit, and I can only hope that Kemco brings more of its catalogue to the PC in the future.
    • tbd Metascore
    • 70 Critic Score
    It's the kind of game that can be played over extended periods of time, and all by itself it's going to encourage people to keep their Arcade subscriptions going, especially if they have a younger one in the house who won't want to lose all these levels and opportunities for play. It might not be as flashy as some of the other games released in the last week, but it might be the one that has the longest future ahead of it.
    • tbd Metascore
    • 70 Critic Score
    These are niche games, for sure, but they’re nicely designed and a good hit for people like me that are counting down to the next overseas trip.
    • 75 Metascore
    • 70 Critic Score
    GRID Autosport is a quality production, as you would expect from Codemasters when developing a racing game. It's just difficult to see the relevance of this game on console, when there are so many next gen racing games on the way.
    • 63 Metascore
    • 70 Critic Score
    The World Next Door isn't perfect, but is shows that Viz is - for now, at least - willing to take on a project that's a little different and oddball. Colourful, creative, and generally well designed, it's worth forgiving this particular title its teen B-tier narrative tropes.
    • 65 Metascore
    • 70 Critic Score
    The core action is still exciting and dynamic, with a layered combo system that ensures it's never quite a button masher. Throw in the series' infamously hyperbolic and satirical sexualisation, and you're still left with a good time. There are games that do genuine sexiness better, and there aren't many out there that have the wild, unbound entertainment value of Senran Kagura.
    • 84 Metascore
    • 70 Critic Score
    FIFA 18 is not the video game manifestation of the beautiful game I would have liked it to be, but as general entertainment, it is still pretty good. It is the equivalent of watching a silly comedy: anyone can do it for hours and hours, and although they won’t come out better people for it they will not feel like they completely wasted their time. Yours truly likes FIFA 18’s tactical leanings in particular, but I don’t think real life football needs to worry about the virtual outdoing the real yet. At least not till FIFA’s 2018 World Cup edition.
    • 71 Metascore
    • 70 Critic Score
    As long as you’re patient, there’s a lot to enjoy in Gothic 2, from the quest structure, to the scope of the world, and detailed plot, the world is filled with secrets and discoveries to make. It is clear to this day that were Gothic 1 provided the vision, Gothic 2 is when Piranha Bytes really converted. To this day you could argue that this is the team’s finest work, and the closest it has ever come to climbing out of the “Eurojank” space to simply sit next to Bethesda, BioWare and Obsidian in the upper echelons of the genre (historically, at least).
    • 69 Metascore
    • 70 Critic Score
    I don’t know if Daemon X Machina: Titanic Scion is going to turn me into a fan of these mecha games, but I certainly enjoyed the combat and design enough that I’m keen to check out some more to see if I do like something about the genre after all. Just be aware that the performance is pretty suspect at times. If you can handle that, then this is certainly an ambitious and entertaining sci-fi game for on the go.
    • 63 Metascore
    • 70 Critic Score
    Poncho is that kind of indie game you have saved as an .exe file somewhere in the depths of your computer. It's something you stumble upon and unravel at your leisure, but you keep finding out that it gets deeper as you go. It manages to be a puzzle platformer which transcends figuring out patterns and jumping on things, and while the basics need polish it's definitely a title which deserves your attention.
    • 73 Metascore
    • 70 Critic Score
    This new release of Gals' Fighters is, of course, a game with a very specific audience. You've got to really love your fighting games to get much long term value out of it. And yet, for something so "retro", Gals' Fighters feels incredibly modern, with few of the quirks and design flaws of yesteryear that you generally expect going in to an "old" game. Rather, this feels like something produced by a team that deliberately limited themselves as a creative challenge. You may not get long play sessions over extended periods of time from this one, but as a curiosity, it is fascinating... and so much cheaper on Nintendo Switch than trying to track down a physical copy for your actual Neo Geo Pocket Color.
    • 80 Metascore
    • 70 Critic Score
    NBA 2K20 is a fun game that has tweaked a handful of different modes, provided a better story than usual and modified the gameplay in a challenging new way that takes some getting used to.
    • tbd Metascore
    • 70 Critic Score
    Seraph on a whole is brilliant and refreshing in its design. Having the player be able to concentrate on movement while the AI handles the aiming is an inspired idea and I honestly hope to see more of in the future, while the organic approach to difficulty and movement makes for a game that is mesmerising and deeply engaging from start to finish.
    • 74 Metascore
    • 70 Critic Score
    For a game that is 13 years old, it's surprising how well the game holds up today. The game is enjoyable as the strategy is solid.
    • 81 Metascore
    • 70 Critic Score
    On the one hand SteamWorld Quest is a frustrating experience. Image & Form really needs to track down some writers that can weave tales into its intriguing and impeccably-designed SteamWorld universe. There's so much potential there that it's becoming tiring waiting for the team to tap into it. At the same time, SteamWorld Quest is also a delight to play, with a well-developed card-based combat system, gorgeous art and production values, and elegant gameplay structures. It's a game (and franchise) that wears its indie credentials on its sleeve, and it's hard to be too disappointed by its flaws for that reason.
    • 75 Metascore
    • 70 Critic Score
    When Evil Genius 2 gets it right, it gets it spectacularly right, and if you’re the type that can bury your brain into resource management while laughing at the deliberately cliched and over-the-top style of the game, you’ll have plenty of moments of fun taking over the world, one carved-out-of-mountain-rock room at at time. However, there’s still some rough edges here, and some game balancing that could have made it even more engaging, both for those who adore resource management and those who might just like the challenge of taking over the world with the help of a few shiny new doomsday devices.
    • tbd Metascore
    • 70 Critic Score
    LoveKami, for better or worse, is the kind of game that, for all its merits, is going to keep driving you back to its most overt elements; those giant cup sizes, and the costumes designed specifically to highlight them. That will put some people off immediately and irrecoverably. Others will come to the game entirely because that's what's on offer. In the case of both groups, there's an enjoyable reflection on a very Japanese way of thinking in the game that is going to be overlooked for interest in the fan service... but then I imagine that my efforts here of trying to intellectualise this game has been one giant exercise in futility.
    • 73 Metascore
    • 70 Critic Score
    Yo-Kai Watch continues to be a delightful mix of morality stories for children, nostalgia for what it's like to be a child in suburban Japan, humour and monster collecting. The series may well never hit the same notes of mainstream popularity as Pokemon, but the fact that Pokemon has got a very genuine competitor in this particular genre, finally, is hopefully a sign that will push both franchises forward into the future.
    • 66 Metascore
    • 70 Critic Score
    It is strong at establishing an atmospheric story, aided by outstanding graphics and a highly talented, very natural voice cast who know not to over-act. It falls short on some technical fronts (translation, some over-familiar tropes and cumbersome narrative viewpoints), but these do not decisively mar the enjoyable experience.
    • tbd Metascore
    • 70 Critic Score
    There’s not a lot of games like Gravity Heroes on the Switch, despite the console’s penchant for local multiplayer experiences. Most arena combat games on the system are throwaway in that they're great for chaotic fun, but lacking in true depth. Gravity Heroes bridges that gap, by offering a deep control scheme that takes time to master. The short campaign makes up for it in difficulty, and a Hard mode that is genuinely challenging. It’ll take a specific, patient playgroup for this to catch on, but I can see four friends who grew up on games like Metal Slug, absolutely loving this one.
    • 62 Metascore
    • 70 Critic Score
    The game itself is worth it, as Might & Magic: Duel of Champions is an outstanding collectible card game, but I do get more mileage out of the PC version.
    • 63 Metascore
    • 70 Critic Score
    The buggy nature of route markers, the lack of a serious crafting system, and the the underdeveloped protagonist are all issues with the game. But when I step back and examine the game as a whole, what stands out is the gameplay.
    • 71 Metascore
    • 70 Critic Score
    A few new wrinkles such as the team-up attacks and the really cool audio part of the presentation are quite welcome, and I think these superhero games lend themselves to the TT Games better than most genres due to the large number of unique skills. It's reliable fun, but we keep saying this - TT Games needs to start bringing some genuinely original new ways of looking at LEGO, or the scores will start to fall as people get very tired of doing the same thing over and over again.
    • 88 Metascore
    • 70 Critic Score
    To be clear, Indiana Jones and the Great Circle is good fun. The presentation is spot on, and it’s an example of how nostalgia can be traded on in a way that is fun, rather than desperate. But as a video game, it’s yet another example of how the AAA blockbuster end of the market is totally incapable of breaking away from the overly safe and familiar, and the inflexibility of these “video game design best practices” means that no property is allowed an identity of its own anymore. Every gameplay feature, character, environment, item and puzzle needs to be the exact clone of the successful examples we’ve seen before and in the end, even punching Nazis starts to feel too rote for the joy that it should provide.
    • 74 Metascore
    • 70 Critic Score
    If you enjoy some online competitive play, this is a great way to get your fix. If you were already a fan of the Awesomenauts, then it is hard to recommend against this updated version.
    • 82 Metascore
    • 70 Critic Score
    Seeing as the game is free to play however, if you have any interest in the genre at all, there is no reason not to give Duelyst a try and see if its distinctive stylings suit you or not.
    • 70 Metascore
    • 70 Critic Score
    For anyone who came to Mario Golf to play golf, Super Rush is greatly lacking. I'll be willing to grit my teeth and buy the DLC if that's what it takes to get this game up to par, but Nintendo's going to need to at least double the number of courses to get it there, and at the time of writing there only seem to be four new courses on the roadmap (though they are, at least, going to be free). It's still not going to be enough to return Mario Golf to that pedestal that it once had on the N64 and Game Boy Color.
    • 79 Metascore
    • 70 Critic Score
    LocoRoco can be confusing, wearisome and infuriating at times, but it’s still impossible to stay mad at it for long. It’s a happy game without gratuitous conflict or drama, and its sheer optimism alone prevents its shortcomings from ruining the grand vision. It’s a game which just works, and without a doubt, the PS4 remaster is the best way to experience it.
    • tbd Metascore
    • 70 Critic Score
    Game developers, I am begging you. If you want to place your game within a literary or cinematic genre, then, by all means, do so, but understand what that genre is about, first. Cyberpunk is not an aesthetic with angry robots, neon colours and body modifications. Cyberpunk is a warning against alloying corporations and the political elite to take technology and leverage it for their gain over the good of humanity. If your game doesn’t have that message at its core, you’ve missed the point of the genre.

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