Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 83 Metascore
    • 100 Critic Score
    I strongly suspect that, a hundred years or so down the track, Steins;Gate will be remembered as a truly classic narrative, for it is both entertaining and intelligent. Your grandkids may well be playing this one for their high school class assignments, and that's a pretty neat thought.
    • 80 Metascore
    • 100 Critic Score
    Fire Emblem Warriors: Three Hopes exists for people that liked Fire Emblem: Three Houses. It takes the narrative and characters of the original tactics RPG and provides an “alternative history” take on events, and that was an inspired way to allow the game to be both familiar while telling its own story. For anyone that fell in love with the characters the first time around, this approach makes this take very hard to put down, no matter how frequently you play the Musou releases. My overwhelming impression of this game is that it exudes confidence. Koei Tecmo's team had a clear vision on how to turn everything that people loved about Fire Emblem: Three Houses and turn it into an action game, and with the exception of one new character that turns out to be a Jar Jar Binks-level misfire, they have delivered on that vision. Or, to put it simply: people loved Three Houses, and for all the reasons that they did love that game, they will also love Three Hopes.
    • tbd Metascore
    • 100 Critic Score
    If My Heart Has Wings does such a good job of being emotive and evocative in its nostalgia. It's just that beautiful, heartfelt, and well-written that I can't think of a better example of youthful drama across all of the visual novels that I have played over the years.
    • 81 Metascore
    • 100 Critic Score
    Gust's experiment with giving a beloved character a direct sequel has paid off. Anyone who enjoyed the first Atelier Ryza - and many place it right at the top of their series favourites for a reason - will love the subtle improvements that Gust has brought on board, without messing with the qualities that made the original so enjoyable. It has also been nice to play an Atelier that isn't also a coming of age story, and while Ryza isn't my favourite character in the series, the two-game arc that Gust has given her has given us one of the finest female heroes across all JRPGs. Atelier is really pushing into the upper echelons of JRPGs now, and I'm quite confident that the next game in the series will continue to build on the brilliant achievement of Ryza and its sequel (can we go back to more traditional Atelier protagonists with the next one though, please, Gust?).
    • 81 Metascore
    • 100 Critic Score
    It's so good I even forgive the developer for not giving Alisa the leading role like she deserved. And I really love Alisa.
    • tbd Metascore
    • 100 Critic Score
    Tales From The Borderlands: Episode 5 is a fitting end to this series. The storytelling did change slightly over the span of five chapters, but it continually took forward steps. Telltale Games has outdone itself with this series, delivering their most consistent effort from one chapter to the next. The end result is the best overall series to date.
    • tbd Metascore
    • 100 Critic Score
    Like any sort of anti-art, it shatters the foundations of the medium so that we can look at those pieces, in isolation, and understand their value as a whole. It throws a spanner into the whole argument around games as art, paradoxically affirming the artistic merits of the medium in a way that few other games ever have.
    • 74 Metascore
    • 100 Critic Score
    It might be decadent, and looking at the screenshots in this review will tell you if it's a decadence that make you uncomfortable, but the gameplay behind it is rock solid and perfectly precise.
    • 85 Metascore
    • 100 Critic Score
    “Director’s Cut” is the right term for this Yakuza 0 release. The biggest addition is additional minutes of narrative footage, and it’s been spruced up to work on a handheld console for the first time. That’s really all it needed, because it was already the pinnacle of one of the greatest JRPG properties we’ve ever seen.
    • 81 Metascore
    • 100 Critic Score
    It’s a delightful experience that shows the value of proper narrative scripting in games, building on the Moomin world rather than just using it as a prop for yet another tired tie-in genre game.
    • 89 Metascore
    • 100 Critic Score
    For so many people, Super Mario 3D World is going to be an all-new experience, with the bonus of an all-new half-game in Bowser’s Fury. For the rest, it’s an excuse to play through a masterpiece of game design and then, as a bonus that almost overshadows the "main" event, there’s the new Bowser’s Fury to play through. Either way, this is an exceptional first release for Nintendo in 2021, and it’s a safe bet that the Switch is in for a big year, even as those new generation consoles from Sony and Microsoft start to pick up steam.
    • 74 Metascore
    • 100 Critic Score
    Where the Water Tastes Like Wine is an incredible achievement, and the latest in a growing body of games that really push the bounds of what the medium can do. It is, at its heart, a game about stories, and the incredible power that they have, brought to life in the most beautiful way possible.
    • 80 Metascore
    • 100 Critic Score
    This is precisely the kind of small, warm story that is fundamentally impossible in our bombastic, capitalist conception of the games industry. If all we celebrate are the big games, the ones that leave us feeling like we got our money’s worth, the ones which have us posting screenshots on Twitter and the ones which blow up on Twitch – if this is the zeitgeist of our medium’s discourse, then what place could there be for the ordinary, the mediocre, the quintessentially human? I don’t know if Essays on Empathy will find an audience. If anything, it incorporates numerous design decisions which seem to impede its ability to find an audience. But it is a game which I, personally, am thankful for, and will be for a long time to come.
    • 81 Metascore
    • 100 Critic Score
    A simply beautiful example of minimalistic elegance and functionality, refined to a near perfect degree.
    • 79 Metascore
    • 100 Critic Score
    Let’s be real: JRPGs and JRPG-inspired games are a dime a dozen. It takes something really special to shine. Path of the Midnight Sun does just that. I never thought I’d be sitting here in the first half of the first month of 2023, saying that a game is a GOTY contender. But that’s exactly what I’m doing. It’s in the running because of its intriguing and often surprisingly original story, relatable characters, and solid gameplay. It’s a love letter to classic JRPGs, but also a game that understands the need to stand out on its own.
    • 63 Metascore
    • 100 Critic Score
    White Day: A Labyrinth Named School is, simply, an excellent game. If you haven’t played it yet, you should. The new wave of re-releases of it, for the modern consoles, but especially the Nintendo Switch, give you the chance to do that. So, if you missed it last year, here are your Halloween chills for 2022 served up to you.
    • 81 Metascore
    • 100 Critic Score
    Like A Dragon: Ishin is an almost stunningly intelligent game and in so many ways it is superior to the (already brilliant) series that it has spun off from. The historical setting really does the formula favours, and the development team have done such an exceptional and highly refined job of balancing authenticity and entertainment, serious storytelling and humour. At the same time, they've also maintained the core action and gameplay structures that we all love about the series. It is, simply, impossible to put down, and will be a strong contender for the best thing you’ve played this year.
    • 70 Metascore
    • 100 Critic Score
    Even as a dedicated single player game, Dynasty Warriors: Godseekers is one of the best games available on the platform. It’s just so perfectly balanced, invigorating, intelligent, and rich.
    • 90 Metascore
    • 100 Critic Score
    As someone that enjoys poetry, philosophy, and layered meanings within texts that look beyond the literal story, I personally look to something like Persona 4 Golden. This is my kind of narrative and experience, and indeed, Persona 4 Golden is one of the best we’ve ever seen in this approach to storytelling. It’s a true masterpiece, and now it’s on your Nintendo Switch.
    • 82 Metascore
    • 100 Critic Score
    All in all, the original Duck Detective was a wholesome, entertaining, totally charming bit of brilliance, and this stand-alone sequel does it justice.
    • 77 Metascore
    • 100 Critic Score
    Not only is it hugely enjoyable in its own right, focused as it is one one of the most dramatic moments in living memory, but it has also managed to completely upstage an Academy Award-winning film that looked at the same moment in history.
    • 79 Metascore
    • 100 Critic Score
    Overall, Dynasty Warriors Origins is a big, explosive, and massively entertaining action game, and true to its title, a conscious effort by Koei Tecmo to get back to the qualities that so many people have enjoyed from the series over the years. Lu Bu is terrifying, Sun Shangxiang is history’s greatest tomboy, Zhuge Liang is brilliant, and watching all these stories play out with such energy is just utterly brilliant.
    • 75 Metascore
    • 100 Critic Score
    The Atelier games are smarter than almost anyone gives them credit for, and Atelier Sophie is no different. The gentle coming of age narrative, coupled with the pastoral setting and likable ensemble cast, make for a very fine start to a new trilogy (we assume) in Gust’s marquee franchise.
    • 80 Metascore
    • 100 Critic Score
    It’s an interactive metaphor for grief, and all those strange, complex emotions that all seem get balled into one when you’re grieving. RiME is a beautiful game in so many ways, but this is what makes it truly special.
    • 78 Metascore
    • 100 Critic Score
    So. Is Piofiore for absolutely everyone? Not even close. This game needs to have "trigger warning" lit up in neon because it's going to affect some people if they play it. It is dark. It is violent, and it is unrelenting and unapologetic in pursuing a kind of mafia story that I thought was long gone from the sanitised cinema of both modern Italy and modern Japan. But as a cinematic story, set against some of the most gorgeous art we've seen in visual novels, Piofiore is also memorable, deftly-written, and for those that can stomach it, affecting in the right kind of way. It's less repulsive in both intent and application than it is sobering and reflective. I must admit I never thought otome games would go to this kind of extreme. Sure they often have their dark edges, but ultimately, the romance wins through. Piofiore is the inverse of that. It's deeply romantic, but those dark edges will be what haunts you well after you're done.
    • 78 Metascore
    • 100 Critic Score
    Pokémon Legends: Z-A hits such an exceptional stride. An invigoratingly original combat system, an almost surprisingly good narrative that covers real and important themes, and the same charming monster designs and aesthetics that continue to define Pokémon as one of the biggest media properties in history. Excellent work, Game Freak.
    • 74 Metascore
    • 100 Critic Score
    Like the very best horror, Tokyo Dark takes a look at real-world issues and tensions in a way that's memorably shocking. There's a strong subtext to Tokyo Dark's story, and its told in a nuanced way, with memorable characters and intense imagery. Cherrymochi is a unique developer that has created a unique thing here, and for that the team has certainly earned my attention for whatever it has coming next.
    • 72 Metascore
    • 100 Critic Score
    With two artifacts that belong in the video game hall of fame, and one curiosity that highlights Itagaki’s genius by showing what happened when he wasn’t involved in Ninja Gaiden, this collection stands the test of time. So many modern action video games are either self-serious or desperately eager to make sure you laugh when they tell you to. It’s weird, given how bloodthirsty the Ninja Gaiden series is, but the laconic, droll approach that they take to everything they do almost comes across as subtle and classy these days, and I’ve loved revisiting that.
    • 80 Metascore
    • 100 Critic Score
    Where Ys VIII took the series so close to becoming something that I could love, Ys IX gets it there. It tells a strong story with vibrant characters, has a great setting, gorgeous aesthetics, and slick combat, and most importantly, it balances all of that out in a way that is nuanced and engaging. I have reviewed three top-flight JRPGs in just the last week alone, and with a pile more to come in the coming weeks, 2021 is off to an incredible start for the best genre of them all.
    • tbd Metascore
    • 100 Critic Score
    As a game it sucks, and I'm being blunt about that because I don't think it matters. To me, a great work of art is one that encourages reflection, has an emotional resonance, and has a strong message and lesson to share. Set against that criteria, The Plane Effect might not be a great game, but it is a superb work of art. That is so much more important to me.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • tbd Metascore
    • Critic Score
    It has been a very long time since a game has been that compelling that I’ve lost track of time so much that I see the morning sun come through my window. I’m getting too old to manage that. Heroes of Might and Magic: Olden Era did that to me. Yes, it’s in Early Access and therefore feels like it’s limited compared to what the final game will be (though I’ve yet to have a crash or see a major bug), but the developers would have to do something catastrophic to ruin this, and I choose to have faith: This is going to be one of my favourite games of the decade. [Early Access Score = 100]
    • tbd Metascore
    • Critic Score
    I am very, very enthusiastic about Tiebreak Tennis, and many of the issues that I have with it are easily explained away as in-progress from an Early Access title. With Big Ant’s previous tennis games, you could always admire the effort and commitment to the sport, but you also had to love them through the flaws. This one is starting from a much, much higher base and while the nature of the sport of tennis means that there will always be the need to refine and improve, the Early Access state of Tiebreak Tennis shows that the Big Ant team has really immersed themselves in learning the sport, and that is paying dividends. This game is worth your time. [Early Access Review]

Top Trailers