Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 78 Metascore
    • 70 Critic Score
    Warhammer 40,000: Rogue Trader delivers a dream CRPG for Warhammer fans if you can get past its bugs.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends does a great job at making the real-time strategy genre more approachable, even if its campaign gets repetitive.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is exactly what it needs to be. It’s an intuitive package of Wii-era sports minigames with more precise motion controls and full online integration. Addictive activities like bowling and badminton make it one of the Switch’s best multiplayer party games, though overly complicated minigames like soccer miss the simple appeal of the series. With long-term support planned, I’m hopeful that Nintendo can build up the currently thin offering and turn it into the kind of console staple that any Switch owner needs to have installed.
    • 83 Metascore
    • 70 Critic Score
    Doom: The Dark Ages delivers another dose of reliable thrills by building on the foundation established by its excellent predecessors. The power fantasy of it all is more potent than ever, but Id Software’s experiment in excess proves that there is such a thing as “too much” when it comes to video game spectacle.
    • 82 Metascore
    • 70 Critic Score
    Control feels like the first step in a bigger project for Remedy Entertainment. While it doesn’t reach its full potential in storytelling and there isn’t enough variation in the combat, the powers that are there are great and the creepy atmosphere complement the action well. Traditional single-player games that aren’t bogged down in level-gating or unnecessary role-playing mechanics are a rarity these days, and that alone makes Control worth paying full price for.
    • 77 Metascore
    • 70 Critic Score
    Need for Speed Unbound is not trying to be an ultrarealistic simulator or even a super comprehensive open-world online racing game experience. It wants to be a stylish, tough, and rewarding ode to street racing culture. While it’s not the best in its genre due to some weak writing and eventual repetition, Need for Speed Unbound is a surprisingly entertaining racer in a year that hasn’t seen much racing game excitement since Gran Turismo 7.
    • 78 Metascore
    • 70 Critic Score
    Cat Quest 3 is a light but charming pirate adventure that'll make you feel like a kid again.
    • 76 Metascore
    • 70 Critic Score
    World of Goo 2 is the meta sequel that the eccentric puzzle classic deserves.
    • 85 Metascore
    • 70 Critic Score
    Echoes of Wisdom’s best parts are the ones that break away from what’s expected. My favorite moments largely happen in Still World rifts, where I need to carve my own path through twisted snippets of Hyrule’s world using echoes. I’m attuned with Zelda most when I find a large gap I can’t pass, but realize I can get to the other side by grabbing hold of a flying tile with my bind ability and following its path. In clever puzzle platform moments like that, I feel like I'm tapping into her third of the Triforce; I’m using her wisdom to meet any challenge that arises. And I’m doing that by drawing on her connection to all things within her kingdom and communicating her eternal royalty through tangible play.
    • 80 Metascore
    • 70 Critic Score
    Infinity Nikki is the stylish open-world game that players have been begging for.
    • 82 Metascore
    • 70 Critic Score
    Dragon Age: The Veilguard is a return to form for this once-lauded RPG studio that should satiate Dragon Age fans quite well after a decade-long wait. But returning to form and perfecting form are not the same thing. BioWare has plenty of room to regrow as it gets back on track making the kinds of games RPG fans want them to create.
    • 82 Metascore
    • 70 Critic Score
    Super Mario Party Jamboree’s core board game is still as fun as ever, and made even better thanks to some clever new maps. Its signature minigames, though, are a little more inconsistent as some of Nintendo’s best ideas are almost exclusively saved for hit-and-miss side modes. It’s a multiplayer package that spreads itself thin, but there’s enough fun content here to keep the dice rolling for another turn.
    • 75 Metascore
    • 70 Critic Score
    Flock will bring out the inner birdwatcher in you, even if only for a few short hours.
    • 80 Metascore
    • 70 Critic Score
    Paper Mario: The Origami King is a charming Mario adventure marred by a difficult and tedious battle system.
    • 73 Metascore
    • 70 Critic Score
    It’s the right level of strategy and team synergy for a micro-scale game like this.
    • 75 Metascore
    • 70 Critic Score
    Revelations 2 is neither a particularly good game nor a particularly bad one. It has all the ingredients of a good Resident Evil game, but lacks substance.
    • 76 Metascore
    • 70 Critic Score
    Tales of Kenzera: Zau is more effective as a moving reflection on grief than as a Metroidvania.
    • 73 Metascore
    • 70 Critic Score
    While it has its quirks, Weird West is a bit of storytelling spectacle that seems to have been hand-crafted for diehard RPG fans.
    • 79 Metascore
    • 70 Critic Score
    Islands of Insight is the modern reinvention the puzzle genre needs.
    • 63 Metascore
    • 70 Critic Score
    Empire of Sin delivers a clever, genre-melding experience that perfectly marries the world of 1920s organized crime with strategy gameplay. Bugs and a lack of combat speed or automation options can grind its pace to a halt, but it does a stellar job of putting the player in the mindset of a mob mastermind (or a gun-toting buffoon) with streamlined speakeasy management.
    • 80 Metascore
    • 70 Critic Score
    Planet of Lana makes up for some repetitive 2D puzzling with a gorgeous art style and a good-natured tone.
    • 81 Metascore
    • 70 Critic Score
    Children of the Sun stumbles on story, but its unnerving hyper violence hits its mark.
    • 82 Metascore
    • 70 Critic Score
    Death Stranding is The Tree of Life of videogames. Some people will hail it as a technical and narrative masterpiece that pushes the medium forward. Others will simply be bored to tears by the slow, repetitive gameplay. Both takes are valid. Death Stranding is a bold project that’s sure to be as divisive as the political anxiety it’s commenting on. It won’t change the minds of Kojima detractors who think he should just make movies, but the game’s thoughtful social components showcase why he still plays such a vital role in the games industry.
    • 85 Metascore
    • 70 Critic Score
    A Plague Tale: Requiem is a fantastic sequel on several counts. It improves on its predecessor in just about every way by finely tuning its stealth and navigation systems, adding more gameplay variety, and delivering a visually stunning world that puts games with much larger budgets to shame. Its weak spot comes down to its messy storytelling, which exposes the thematic limits of a medium that’s over reliant on violence as its primary form of interaction.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K22 is a robust wrestling simulator that gets the series back on track after its nearly career-ending 2020 installment. It’s filled with modes, impressive combat tweaks, and a truly phenomenal creative suite that turn it into a hoss of a game. There’s still work to do if 2K Sports wants to fully rehabilitate the series. Multi-man matches need a rework, its more promising modes need to be expanded, and there’s still plenty of gunk to clean up. But if this is how much an annualized series can turn itself around by taking one year off, then every franchise like it should consider an offseason.
    • 69 Metascore
    • 70 Critic Score
    The Isle of Armor improves on Pokémon Sword and Shield's open world experiments with a light expansion.
    • 74 Metascore
    • 70 Critic Score
    Lysfanga: The Time Shift Warrior's time-bending combat hook is so smart, you'll want to show it to everyone you know.
    • 47 Metascore
    • 70 Critic Score
    The stripped-down sandbox may be a disappoint longtime fans, but it’s an extra feature that adds to a game that would still feel complete without it.
    • 82 Metascore
    • 70 Critic Score
    Taken as a complete package, Sonic X Shadow Generations paints a full picture of the series’ long, hard journey. I started by dragging my way through a fun but shallow game that never quite felt right and arrived at a revelatory thrill that feels like the genuine future of the series. The takeaway from all this shouldn’t be to make a third Generations game, put Shadow in the starring role more often, or to even bow down to anyone with a complaint — lord knows that last one is a recipe for disaster these days. Rather, the most positive possible outcome is that it will inspire a moment of self-reflection. We do not grow by plugging our ears, running away from the past, and ignoring anyone who doesn’t say exactly what we want to hear. Growing up is about recognizing our imperfections, and knowing which are worth embracing and which are actually worth working on.
    • 79 Metascore
    • 70 Critic Score
    Like a Dragon: Ishin's timeless story and accessibility options make up for some of its outdated gameplay.

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