Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 73 Metascore
    • 70 Critic Score
    Pato Box is one of the most unique titles I've played in some time. It has its share of problems, with an unorthodox style that might not be to everyone's taste, but feels destined to acquire a cult following. Though quite flawed, it still has the ability to get the heart pounding, and sounds damn good while doing so.
    • 77 Metascore
    • 70 Critic Score
    Even with those rough edges, the majesty that is Blood shines through quite well. It’s great to have you back, Caleb. Hopefully, you won't stay dead for another few decades this time.
    • 67 Metascore
    • 70 Critic Score
    While it sometimes loses focus, and at other time frustrates, Growlanser: Wayfarer of Time is an engaging, rewarding PSP SRPG. But, again, give it some time. There's a big world, a solid story with crazy plot twists, some great key battles and hours of gameplay to be found here. You'll just have to work through a couple of hours of dull and limited introductory play first.
    • 77 Metascore
    • 70 Critic Score
    It's more Assassin's Creed Origins, almost to a fault. It's an already-big game getting a little bigger. But it's worth seeing through because it eventually makes one of the more salient points in all of Assassin's Creed. The title's fitting considering how the poignancy and moral nuance stays hidden until the end.
    • 77 Metascore
    • 70 Critic Score
    It's a pleasure to dive back into Control, and that's why I genuinely enjoyed my time with The Foundation. I still love hunting down every research note and every minute-long audio file -- anything to fill in more of the lore gaps in this bizarre, enigmatic world. This expansion does all of that even if it's ultimately left feeling inconsequential. Ironically, The Foundation fails to build on the excellent structure Remedy already built with Control.
    • 69 Metascore
    • 70 Critic Score
    You're getting a very small narrative and another big interconnected Wild Area: that's pretty much of the gist of it.
    • 69 Metascore
    • 70 Critic Score
    I have no idea when the next "Dark Pictures universe" entry is coming, but I'll be waiting for it.
    • 76 Metascore
    • 70 Critic Score
    The Evil Within 2 often feels uneven, but that's probably the point. Even if it isn't, there's enough blood, guts, and horror to keep your heart racing.
    • tbd Metascore
    • 70 Critic Score
    I wouldn’t argue that Power to the People is well executed in everything it does. It’s aesthetically pleasing, has that horn-heavy soundtrack that almost every city-builder uses to lull you into a trance, and there wasn’t any part of the formula that I didn’t feel was locked solid. I recommend it if you know what you’re getting into. If you want a title about managing a power grid, have at it. If you’re hoping for a wrinkle in that formula, you’re probably not going to find it.
    • 85 Metascore
    • 70 Critic Score
    It took things that already worked perfectly and shook them until they cracked. Not shattered completely, but undoubtedly broken, just a little bit.
    • 72 Metascore
    • 70 Critic Score
    In terms of balance, it’s brilliant.
    • 76 Metascore
    • 70 Critic Score
    Although charming and admirable, Toki Tori 2 at times is almost too minimal.
    • 81 Metascore
    • 70 Critic Score
    It does most of what it sets out to do, and it does that very well. However, the broad appeal is lacking, as the long learning curve likely outweighs what most are willing to put up with.
    • 82 Metascore
    • 70 Critic Score
    If this review reads like a roller coaster of emotions, that's because Destiny 2: Forsaken, like all things post-2010 Bungie, is lopsided.
    • 88 Metascore
    • 70 Critic Score
    If you don't intend on playing on Ironman mode, and have enough patience to deal with (not so) occasional glitches, it's excellent. If you were looking forward to a hardcore playthrough, or can't stand it when technical issues get in the way of a good time, you'll definitely want to wait for a patch or two before deploying.
    • 61 Metascore
    • 70 Critic Score
    Signal Ops is far from the game it could have been. The concept is great and for the most part delivers, but the Bolt character class and his job of carrying a radio does a lot of damage to the overall design. It feels incredibly restrictive, refusing to let the player go where they please and take their time getting there. It definitely has some moments of brilliance, but they are often quickly forgotten.
    • 76 Metascore
    • 70 Critic Score
    Star Command is an addictive sci-fi simulation experience, provided you're willing to stick it out until the second playthrough to get to the real meat of the game.
    • 78 Metascore
    • 70 Critic Score
    Crisis Core: Final Fantasy VII Reunion is a beautiful remake of a good-but-not-great game. Its structure is more well-suited for the platform it originated on, and several of the one-shot gameplay concepts it introduces don’t really land as well as they probably did in 2007. Still, it’s got charm, and I love the unpredictable nature of the DMW and how it impacts the solid combat mechanics. I don’t think Zack’s adventure will resonate with me for as long as Cloud’s did, but I am happy to have been given a chance to get to know him better before he pops up in Final Fantasy VII Rebirth.
    • 71 Metascore
    • 70 Critic Score
    Meteos Wars is a fast puzzle game that has a refreshing presentation and good gameplay execution, but it lacks substance.
    • 87 Metascore
    • 70 Critic Score
    Ultimately, Heavy Rain is an experiment that both succeeded and failed, when it could easily have been a total success if the brains behind it weren't trying so hard to be smart, and cared more about providing a sensible plot as opposed to a shocking one.
    • 76 Metascore
    • 70 Critic Score
    There's a very specific sort of audience that will gleefully devour Pokémon Art Academy, however, and I surmise that these players will only be interested in learning more about the craft, with elements that attract "regular" Pokémon fans acting as icing on the cake.
    • 86 Metascore
    • 70 Critic Score
    This game really is a must-play for anyone who loves storytelling or the RPG genre — that is if you're on PC, or if you can wait for subsequent patches for console versions. In spite of everything though, Disco Elysium's twisting, tumbling adventure is one worth waiting for.
    • 65 Metascore
    • 70 Critic Score
    If you are no stranger to the type of punishment you remember from playing arcade games in the '80s, Choplifter HD is definitely worth checking out. This is game that doesn't mess around, and doesn't allow you to mess around either. I only wish it would have allowed you to mess around just a little bit more without mutilating your psyche in the process.
    • 76 Metascore
    • 70 Critic Score
    It contains its fair share of flaws, not the least of which are some gameplay unbalances and curious lack of interesting unlockable content. But if you’re looking for silly, lighthearted fun to kill a few hours with friends over a few laughs, you could certainly do a lot worse than Mortal Kombat vs. DC Universe.
    • 79 Metascore
    • 70 Critic Score
    There's a lot to like here, and I think the game could be great in a year or two, but the quality level simply varies too much. If you're a Franchise nut who's been aching for a broadcast look and better visuals, you're in luck this year. Those seeking a significantly improved on-the-field experience, well, hey... be thankful that you can watch the NFL on Sundays.
    • 77 Metascore
    • 70 Critic Score
    It manages to do a lot with the system without, I believe, even scratching the service of what more focused and dedicated videogames could achieve. It's a game meant to excite you more about the system you just purchased, and that is what it does. Well worth checking out, at any rate.
    • 77 Metascore
    • 70 Critic Score
    If you don't mind the game's port-related problems and weird changes, there's a chance that you could still have a good time with hacking your way through its enemies and bosses – especially if you're down with turning your Sony systems into your Ys machines. If anything, it's important for one to see if they can put up with DotEmu's work before they accept their mission to find the twin Goddesses.
    • 68 Metascore
    • 70 Critic Score
    Fortune Street is so dense, complicated, and time consuming that it's hard to imagine that your average mini-game fan will be able to get into it, especially if they were expecting a short and shallow series of 30-second competitions.
    • 64 Metascore
    • 70 Critic Score
    But despite its lack of any real innovation or complexity, Nail'd succeeds in being one of the most approachable and entertaining racers of the year.
    • 76 Metascore
    • 70 Critic Score
    Trover Saves the Universe is still going to be laugh-out-loud funny no matter how you approach it, but the additional context when using a headset make it a little bit sweeter.

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