Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 63 Metascore
    • 70 Critic Score
    The Adventures of Tintin may not be a fantastic game, but as licensed games go it's far more than decent. The different modes and variety in gameplay do not always reach the same level of quality, but the majority of it is a lot of fun to play for kids and adults alike.
    • tbd Metascore
    • 70 Critic Score
    Though the core gameplay is largely unchanged and the set of missions are just as short in length, Wattle Gobbler features a more fleshed out narrative, with funnier and more important dialogue. Mister Torgue shines as one of the most well-written characters in all of Pandora, and that brilliance helps make this DLC pack more worthwhile than the last one.
    • 79 Metascore
    • 70 Critic Score
    Capcom Fighting Collection is a no-frills compilation of the pugilistic publisher’s secondary catalog, offering well-aged revisits to Darkstalkers, the gem fighter spin-offs, and some ambitious and intriguing experiments. Outside of its important job as an archival piece, it’s a somewhat barebones collection, hurt by lack of crossplay, and questionable existence given Capcom’s established range of compilations. Regardless, it remains a must-buy for all long-suffering Night Warriors.
    • 76 Metascore
    • 70 Critic Score
    Dokuro is a frustrating, and occasionally fantastic game. It's a shame that there are a number of levels that felt phoned in and the touch controls are so off and on, as the art style and character designs do a great job of drawing you in.
    • 74 Metascore
    • 70 Critic Score
    This episode has its highs and its lows, but it still leaves an unforgettable impression.
    • 63 Metascore
    • 70 Critic Score
    When you get right down to the core of it, see how the elements work in your favour or conspire against you, Skyhill admirably creates this tense game of hubris and courage, one that never lets up until you escape or, far more likely, die.
    • 71 Metascore
    • 70 Critic Score
    When assessing these packs I try to rate the sum of their parts, and more often than not, the A-game of the zombie team elevates these DLCs. Call of Duty: WWII: The Resistance is another one of those times where the extra bits upstage the main attraction of the maps.
    • 73 Metascore
    • 70 Critic Score
    It’s a lower bar to clear to be sure, but People Can Fly have delivered what Bungie and other studios can’t seem to do these days: a complete $60 game.
    • 86 Metascore
    • 70 Critic Score
    If you want an excuse to jump back into BF3 or you want to play Wake Island again, you should pick up this expansion. You'll have fun and you'll give that 2.7 GB of data a purpose to exist on your hard drive.
    • 53 Metascore
    • 70 Critic Score
    Akiba’s Trip: Hellbound & Debriefed is a horny game if nothing else. It’s not explicit ecchi, but it knows exactly what it’s doing, and it succeeds in a lot of ways. It’s an interesting satire of the otaku lifestyle, both poking fun at and embracing it...Most of the time, though, it’s like playing a stripped-down version of Yakuza. You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive. It might not be the most fun to play, but it’s unique enough to captivate.
    • 75 Metascore
    • 70 Critic Score
    Mario Tennis Aces has a chance at being a great game down the road. Right now, it's simply good. The gameplay is as addictive as ever and the Adventure Mode is a great way to educate people on the ins and outs of Mario Tennis. It's just missing features that, while small, make a world of difference when it comes to the longevity of the game. I want to play Aces for the rest of the Switch lifecycle, but right now it's not giving me much of a reason to keep booting it up.
    • 64 Metascore
    • 70 Critic Score
    The action isn't truly technical but it works, and the cast and narrative don't have that Suda quality charm, but they're interesting enough to compel you to keep playing. If you're a pure action fan, this is just another game to eat up -- for everyone else, there's not a whole lot for you to enjoy in Killer is Dead.
    • 70 Metascore
    • 70 Critic Score
    Cotton Reboot! is a very pretty and highly enjoyable remake of one of the shmup genre’s most pioneering cute ’em ups — as endearing today as it has ever been while featuring surprisingly deep mechanics for score attack fanatics. It’s a shame a threadbare package, a subjectively high price, and distracting visual issues frequently threaten to spoil the party. For dedicated shmup heads, however, Cotton Reboot is an enjoyable blast from the past that comfortably paves the way for the sweet series’ incoming revival.
    • 68 Metascore
    • 70 Critic Score
    Automachef is home to some mind-melting challenges, but if you're up to the task, you're eventually in for blissful breakthroughs. Just don't come in expecting to unwind after a long day at work.
    • 79 Metascore
    • 70 Critic Score
    BROK the InvestiGator is very much an experiment, but it’s an experiment that works. As the second title out of COWCAT Games, it shows real growth and actually has me looking forward to what comes next from this one-man studio.
    • 65 Metascore
    • 70 Critic Score
    Darkspore isn't perfect, but it's solid, and I'm really happy to see a game in this genre that takes some risks and introduces some new mechanics.
    • 77 Metascore
    • 70 Critic Score
    Those new to Magic will find it easy to dive in and learn the intricacies of deck-building, while more experienced players should finally have the customization and card variety they’ve been asking for.
    • 75 Metascore
    • 70 Critic Score
    Its restrictive without going overboard, allowing the highs outweigh the lows. The ability to chisel away at some tough rooms with a Switch on the go helps make it even more digestible.
    • 72 Metascore
    • 70 Critic Score
    Yurukill: The Calumniation Games is greater than the sum of its parts. The bullet hell sections are fun and challenging if a bit drab in design and variety while the escape room sections have good character interactions but are far too simple and tame for what you might expect in a game about an amusement park where people can be murdered with the push of a button. Tear them apart and you get two substandard games that likely wouldn’t be worth anybody’s time. Keep them together, however, and you’ve got a one-of-a-kind experience that’s worth checking out.
    • 72 Metascore
    • 70 Critic Score
    It's a one-trick pony, but it's a good trick indeed.
    • 75 Metascore
    • 70 Critic Score
    Ultimately though, Assault Heroes 2 is a great little game for shooting fans in need of fresh distractions.
    • 80 Metascore
    • 70 Critic Score
    MLB 15 The Show is still good by virtue of the systems laid down over the last decade, but it has no ambition. Produced on third base thinking it hit a triple, it wouldn't even bother running in a sac fly.
    • tbd Metascore
    • 70 Critic Score
    While my group and I enjoyed trying out this year's Party Pack, it's fair to say it didn't live up to my expectations. It's still a lot of fun, and there were frequent outbursts of laughter in my living room. But there really wasn't a standout title here, nothing to recommend this year's pack over previous entries in the series.
    • 78 Metascore
    • 70 Critic Score
    The Operator presents a number of fun puzzles and situations and gives you a story that is compelling, if rather clumsy. It’s about 5 hours long and manages to be entertaining throughout. Once it’s over, you might find yourself unsatisfied by its strict straightforwardness and the short leash it keeps you on. However, if you’re able to settle into the rigidity, you’ll find something enjoyable but hollow.
    • 68 Metascore
    • 70 Critic Score
    Thankfully, the designs of the bulk of Lost in Shadow's platforming trials are clever enough, providing a mostly fun and memorable experience, if not an emotionally empty one.
    • 70 Metascore
    • 70 Critic Score
    While Cris Tales offers a stirring adventure — packed full of wit and character — numerous mechanical shortcomings frequently put the brakes on its excitable spirit. A victim of unfulfilled ambition, Cris Tales doesn’t quite deliver on its clever premise or its chrono-combat. There’s no denying the passion and talent of the developers, however, manifested in stunning visuals and a wonderful cast. Cris Tales will definitely ostracize some players, but those with a little patience may see past its flaws to embrace its heartfelt homage to gaming’s bygone era.
    • 72 Metascore
    • 70 Critic Score
    It contains its fair share of flaws, not the least of which are some gameplay unbalances and curious lack of interesting unlockable content. But if you’re looking for silly, lighthearted fun to kill a few hours with friends over a few laughs, you could certainly do a lot worse than Mortal Kombat vs. DC Universe.
    • 69 Metascore
    • 70 Critic Score
    Maybe one day ILMxLAB can craft something even greater, but for now this will do.
    • 72 Metascore
    • 70 Critic Score
    Layers of Fear wasn't as frightening as I thought it would be based on early impressions, but I was still entertained by its mind-bending haunted house even when the jump-scares fell flat.
    • 70 Metascore
    • 70 Critic Score
    I'm really glad that Infinity Ward decided to model their DLC packs after Treyarch, and include an additional story-related component on top of the standard maps. $14.99 seems like a high price to non-fans, but I've played enough of Extinction mode to fit in the length of a few major releases -- the other maps are basically a bonus.

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