Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 77 Metascore
    • 70 Critic Score
    Call of Duty: Infinite Warfare does just enough to stay above the curve and somewhat make up for the appropriately soulless Ghosts. The zombies team did an incredible job with Spaceland, and the multiplayer still ticks all of the right boxes with an ample locomotion system that has since been surpassed by Titanfall. But if you were expecting anything totally new, including the non-inventive space campaign, look elsewhere.
    • 78 Metascore
    • 70 Critic Score
    In the end, how much you enjoy HotD:Overkill will have a lot more to do with how much you like horror/comedy movies, and a lot less to do with how much you like videogames.
    • tbd Metascore
    • 70 Critic Score
    I wish Astral Breakers had a more involved single player component and a smoother visual style, but for the most part, there's a serviceable core experience here. Just don't dive in alone.
    • 78 Metascore
    • 70 Critic Score
    Its uniqueness is its greatest asset; there isn't anything else quite like it out there, and it takes a different kind of thinking to get through.
    • 80 Metascore
    • 70 Critic Score
    Even during its most underwhelming moments Rime got a response out of me, and I'll remember it for years to come.
    • 62 Metascore
    • 70 Critic Score
    Monster of the Deep: Final Fantasy XV is a chill-ass game that's meant to lure in a very specific type of player. Seeing random wildlife from Eos and interacting with the cast was fun, and I feel like the tension of seeing everything in first-person elevates the sometimes rote act of fishing. It's just silly enough to work for the select few that will meet all of the requirements to actually boot it up.
    • 70 Metascore
    • 70 Critic Score
    Even though I generally dig Outer Rim, I think it's a fairly tough sell as a standalone add-on given the current pricing. If you're way into the game, specifically the smaller modes, it has some of the better content in all of Battlefront. But otherwise, I'd stick with the free updates for now and wait to see how the three other packs in the season pass play out before committing to the full bundle.
    • 71 Metascore
    • 70 Critic Score
    It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island.
    • 63 Metascore
    • 70 Critic Score
    Fat Princess Adventures is an enjoyable distraction for hardcore fans of the hack-and-slash genre, but now I just want a proper new Princess game.
    • tbd Metascore
    • 70 Critic Score
    If you're a fan of chiptunes and want a Guitar Hero-like experience on PC then Chiptune Champion is easily recommendable, it sure beats jumping through the hoops required to get Frets on Fire to work on modern technology.
    • 71 Metascore
    • 70 Critic Score
    Street Fighter X Mega Man is not the best or most polished Mega Man game around, but it's solid effort by a very dedicated fan. I hope it does it well enough to convince Capcom that there is life yet in this franchise. In the meanwhile, just enjoy the crossover fun for its cleverness and not its missteps.
    • 62 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 74 Metascore
    • 70 Critic Score
    Pleasant music and beautiful levels help to round out this cute offering, and while I do feel the control issues could cause some frustration for players, the determined ones will work around it and keep on pushing forward.
    • 65 Metascore
    • 70 Critic Score
    Your enjoyment of Minecraft Legends will come down to three questions. 1: Are you in love with Minecraft and its extended universe? 2: Are you hankering for an RTS-style game playable on a console? 3: Do you have a minimum of three friends who are eager to play this game too? If you answered yes to at least two of those questions, you’ll have a good time with Minecraft Legends. For everyone else, Minecraft Legends offers a fairly unique experience and not much more. Just don’t expect to get any mileage out of the campaign.
    • 86 Metascore
    • 70 Critic Score
    Slowly but surely, Bungie is morphing this chimera of a game into something more presentable.
    • 63 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 71 Metascore
    • 70 Critic Score
    It’s quite the Jekyll and Hyde situation, one I can easily recommend to Compile Heart fans, but only endorse for non-fans on the stipulation they don’t listen to Tiara and Eryn.
    • 68 Metascore
    • 70 Critic Score
    Even as an adult I found Treasure World to be a fun experience. It is what it is -- a cool idea, wrapped in twee chicanery and kid-friendly nonsense.
    • tbd Metascore
    • 70 Critic Score
    Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.
    • 63 Metascore
    • 70 Critic Score
    Croixleur's largest sin might be its clear lack of ambition. This arcade hack and slash adventure is very competent at what it does but takes very few risks while doing it. The result is an experience that's easy to enjoy, but difficult to love.
    • 75 Metascore
    • 70 Critic Score
    The Expanse: A Telltale Series probably won't stick with me like The Wolf Among Us or even The Walking Dead did...but there is still some fun to be had.
    • 80 Metascore
    • 70 Critic Score
    When you go trick-or-treating, you don't come back 100 percent with candy you love. There's some bleh stuff mixed in, stuff that you put up with to get to the candy you can't wait to eat. That's a perfect analog for Pumpkin Jack. You'll push past parts of it because this mascot platformer has some really great qualities. And, when viewed as a whole, a bucket full of candy ain't so bad.
    • 77 Metascore
    • 70 Critic Score
    It would be extremely difficult not to be charmed by the graphics and animation in Luigi’s Mansion 2, as the passion behind them is practically tangible. Even the central focus of puzzle solving and ghost-catching are fun on their own. However, I cannot possibly overstate how much of the joy gets sucked out by its strict adherence to a completely linear chapter progression. It’s like a hospital painted in vibrant colors. It does a lot to brighten things up, but you can only do so much to counterbalance the sterility.
    • 63 Metascore
    • 70 Critic Score
    Felix the Cat is a decent game. It’s rather routine. It’s slightly above average. But it’s not a passionless title with no value. On top of that, it’s a quality port. So, even if you come in with only an appreciation for the NES, the character, or Shimada Kikaku (for some reason), then you won’t be disappointed. Limited Run Games didn’t recover a hidden gem, but it gave an old cat another life.
    • 79 Metascore
    • 70 Critic Score
    The design concepts, level variety, and engaging gameplay are elements that outweigh the failings. Puzzle title enthusiasts shouldn’t have a problem footing the bill for the game, but be weary if this stuff usually isn’t your cup of tea.
    • 78 Metascore
    • 70 Critic Score
    The Awesome Adventures of Captain Spirit functionally serves as a playable teaser for the sequel to Life is Strange. Because of this, we never get real resolution to Chris' story. It ends on a gratuitous cliffhanger, and that's so predictably frustrating. But Captain Spirit uses its two hours well to craft a narrative that leaves us wanting more. That was the whole point. Chris may be a superhero but he's also an underdog. Everyone loves a good underdog story.
    • 78 Metascore
    • 70 Critic Score
    I did enjoy being in the water, but I can't help but feel the beautiful visuals and music were jamming pictures of places and emotions in my face instead of earnestly telling a compelling story. There's an unshakeable air of falsity about Abzû. As a treat to the senses, however, it's hard to beat.
    • 84 Metascore
    • 70 Critic Score
    I can only hope the community breathes some life into this title. While the few songs that are included are a decent afternoon distraction, in the end, it feels like a wasted effort; the illusion of innovation wrapped in the familiar shell of Locco Rocco, LittleBigPlanet, and to a lesser extent, Frequency. Innovation is one thing, but familiarity breeds contempt.
    • 80 Metascore
    • 70 Critic Score
    Middle-earth: Shadow of War has a lot of fluff that attempts to sabotage it, but the game succeeds in its effort to make its world worth roaming around and killing things in. Although I wasn't enthralled by the silly story beats that try to dance around telling an actual epic and somber tale, the ability to create my own stories with an expanded level of depth was more than sufficient to call this a step up.
    • 80 Metascore
    • 70 Critic Score
    Tyranny is most certainly a tale of two halves. The first half is immediately gripping and combat starts off a bit challenging due to the lack of abilities and options. As the game enters its second half, the plot starts to feel rushed and gameplay becomes an issue of "been there, done that." The world and lore built here are worth exploring and I anxiously await another excuse to return to this setting, but at the same time, I really hope it comes with improvements to the AI and combat in general.

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