Destructoid's Scores
- Games
For 4,836 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Nine Hours, Nine Persons, Nine Doors | |
|---|---|---|
| Lowest review score: | Afro Samurai 2: Revenge of Kuma Volume One |
Score distribution:
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Positive: 2,684 out of 4836
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Mixed: 1,725 out of 4836
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Negative: 427 out of 4836
4910
game
reviews
- By Date
- By Critic Score
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- Critic Score
Dandara has a firm foundation, but suffers from inherent design flaws and a lack of direction. Despite its imperfections, I mostly enjoyed my time with it. It treads a lot of familiar ground with its gameplay mechanics, but those were the portions of the game I found myself having the most fun with.- Destructoid
- Posted Feb 7, 2018
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At a relatively low price of around $10, those who get their kicks out of zombie massacres will find that Zombie Apocalypse is a good time. But for those over the whole "zombie thing" it's unlikely Zombie Apocalypse will change your mind, despite Nihilistic's solid arcade framework.- Destructoid
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NIS delivers the weird yet again with Penny-Punching Princess, a fun little arcade romp that just escapes the danger of staleness. Stretched a little too thin but a lot of people are going to be enjoying this one with a price drop.- Destructoid
- Posted Apr 2, 2018
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Arc Rise Fantasia is the perfect RPG to play "between" RPGs. Something to pick up before the next big AAA experience hits and scratch an itch that one gets during the genre's common dry periods.- Destructoid
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For as frustrating as failure can be, though, I still greatly enjoy this game and what it's going for. I want to stick it out. Headmaster seems to be flying under the radar as a launch-window PlayStation VR title, but it's one of the most novel experiences out there and decidedly worth trying.- Destructoid
- Posted Oct 17, 2016
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When I first started up Duel of Champions and played through the tutorial, I never thought I'd be playing for the next four hours. I found myself becoming easily lost in the game, with my duels lasting over a half hour but only seeming like 10 minutes. It's a solid CCG for sure, and one that I don't mind being tied to at the moment.- Destructoid
- Posted Jun 3, 2013
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Despite its flaws, Neverending Nightmares offers a striking and unforgettable horror experience, combined with an uncomfortably intimate look into the true torment of mental illness. However, its lack of content and uneven pacing prevent it from being the classic it feels like it could have been.- Destructoid
- Posted Oct 8, 2014
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With a charming aesthetic, innovative mechanics, and action-packed gameplay, Darwin's Paradox is an ambitious little game with quite a lot of heart, much like its eight-armed hero. Unfortunately, that ambition sometimes outpaces its technical performance. But if you can look past occasional frame drops and stutters, you'll find a clever platformer swimming beneath the surface.- Destructoid
- Posted Mar 29, 2026
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Despite this game’s flaws with repetitive combat and an awkward beginning to the story, I hope there’s a sequel on the way. The combat’s thrillingly fast-paced, and the storyline actually grabbed me during its final hours. If a sequel adds way more enemy variety and improves the MCU-like script, Immortals of Aveum 2 could be a hit.- Destructoid
- Posted Sep 1, 2023
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Werewolves Within is a cool experiment wrapped into an above-average game. It's limited and laser-focused, but it's good at what it does. [Tested with Oculus Rift]- Destructoid
- Posted Dec 9, 2016
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Aksys Games nailed the localization with Nine Hours, Nine Persons, Nine Doors and they've done it again with the excellent writing in Fate/EXTRA. Unfortunately, a sea of monotony and repetitiveness plagues the game's potential for being one of the PSP's elite RPG's.- Destructoid
- Posted Dec 21, 2011
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Given more development time, this could have been the definitive entry in the series, but what we’re left with is good enough.- Destructoid
- Posted Mar 15, 2018
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The Jackbox Party Pack 10 is a mixed bag. Two of the games are confusing, one is a welcomed return, and Time Jinx is the absolute star in this pack for being a creative trivia title. The format’s starting to get stale, unfortunately, and the novelty of connecting to the game with your phone has worn off.- Destructoid
- Posted Oct 22, 2023
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- Critic Score
I think the developers made the right call by branching out with planes and boats and going for a more approachable play-what-you-like format.- Destructoid
- Posted Jun 28, 2018
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But that toolkit is only half of the equation. The other half is a platform game with no quality control, no impetus for putting legitimate effort into your original designs, and no way to weed out poor content creators other than trusting that players will be able to discern the difference between a bad level and good level and rate them accordingly. Given how many positive messages I've seen attached to genuinely bad stages, I don't have much faith in the Mario Maker community right now and I question whether it'll get better down the line.- Destructoid
- Posted Jul 14, 2019
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When Dead Rising 2: Off the Record functions properly, I have a blast with it. The story is nothing memorable, but the toybox that is Fortune City allows for all sorts of emergent storytelling that I'll remember for some time. I'm hoping that Frank's return in Dead Rising 4 fares better.- Destructoid
- Posted Sep 13, 2016
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Serial Cleaner is a stealth game that nails its aesthetic, referential material (mildly related: there's an excellent Alien-themed bonus stage), and concept. It just doesn't nail the mechanics of being a stealth game. Developer iFun4all seemingly understands this judging by the copout way it implemented hiding spots. Serial Cleaner is neat, but it isn't always tidy.- Destructoid
- Posted Aug 16, 2017
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Oniken isn't quite the magical pairing of nostalgia and great game design that Mega Man 9 was, but it comes close to scratching that same itch that few other games have done since. If you love 8-bit games and hate yourself, dying repeatedly within Oniken's six merciless levels brings its own form of joy that is rare in games these days.- Destructoid
- Posted Jul 6, 2012
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It can be breathtaking at times, and it can also be pretty banausic, but the Musher's journey to her new home has enough beauty, adventure, and adorable dogs I just don't want to stop petting to make each trip worthwhile.- Destructoid
- Posted Oct 22, 2020
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Venba is an exercise in brevity. I greatly enjoyed my peek into the lives of strangers who exposed me to a culture different than mine. I just wish I could have got a longer look at it.- Destructoid
- Posted Jul 31, 2023
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It's not the most complex or expansive $1 game out there, but it's different and fun enough to give it a shot. More likely than not, you'll find yourself playing multiple games in a row just to improve your highscore.- Destructoid
- Posted Apr 8, 2011
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Speaking strictly in terms of mechanics, calling Eat Lead mediocre would be excessive praise. But its charm, savvy writing and excellent humor shines in the face of all of its shortcomings and elevates it to a being a game that may not be worth owning but should certainly be played by anyone who can manage to plant their tongue firmly in cheek.- Destructoid
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It's simple to get into, it looks good and at the end of the day it provides some incredibly good racing action. Purists will hate it, but those who just want to have a laugh without worrying about hardcore racing simulation will enjoy Fuel for what it is.- Destructoid
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Finding the right groove and reaching a hypnotic state, that's 0rbitalis at its best.- Destructoid
- Posted Jul 7, 2015
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Metro Exodus: The Two Colonels is light on action and heavy on narrative, but will please dedicated Metro fans with its gripping, even unnerving, lore. While its smart story succeeds in engaging the player dramatically, the lack of extended gameplay sequences may leave some feeling like they're watching an interactive movie, rather than playing a new chapter of an action-adventure title. A short journey, yes, but still a trip worth taking.- Destructoid
- Posted Sep 12, 2019
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Grow Up suffers from all the downsides of not giving the player structure. It just feels like less of a problem here because the developer is wholly transparent about that fact. Grow Up is as Ubisoft as a Ubisoft game can get. It may be a lot of bloat, but at least the game's comfortable enough to carry it proudly.- Destructoid
- Posted Aug 18, 2016
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It's like the developers only made this title to keep the license alive while they worked on the next "real" iteration of the series.- Destructoid
- Posted Jul 11, 2012
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While Platinum has done a great job in terms of delivering a solid action romp, the jarring cutscenes and open-and-shut story leave little in terms of replay value. Avatar and Korra fans will likely rejoice at the fact that they're finally getting a decent game.- Destructoid
- Posted Oct 21, 2014
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I actually found myself enjoying it slightly. Granted, not enough to play it for a very long stretch, but it's certainly eye-opening when compared to everything else available, and a title worth playing at least once just to see what everyone was going on about when the game debuted in 1996.- Destructoid
- Posted Nov 11, 2012
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Outside of the sheer amount of minigames and modes on offer, there isn't a whole lot to unlock in Wii Party U -- what you see is basically what you get. In terms of replay value you'd be hard pressed to be entertained for more than a week by yourself, and with two players, you may get another week or two out of it.- Destructoid
- Posted Oct 24, 2013
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