Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 76 Metascore
    • 80 Critic Score
    As an important piece of gaming preservation, I'd almost say that Disney Afternoon Collection is worth picking up just for the DuckTales and Chip 'n Dale sequels, but the truth is nearly every game deserves to be played at least once.
    • 76 Metascore
    • 80 Critic Score
    While Tropico 5 isn't the game-of-the-year masterpiece of a generation, it's a more-than serviceable sim and strategy title that can satisfy a grossly under-served genre within the console community.
    • 76 Metascore
    • 80 Critic Score
    It's more Bravely Default, which is more classic JRPG formula, distilled for a modern era.
    • 76 Metascore
    • 75 Critic Score
    Crysis 3 attempts to strike a balance between Crysis and Crysis 2, but in doing so manages to lose a little bit of what made each game appealing. The result is a title that doesn't truly match the open-ended excitement of the first game nor the revelatory empowerment of the second, yet manages to provide enough of both to at least tantalize, even if it doesn't completely satisfy.
    • 76 Metascore
    • 60 Critic Score
    Invincible VS is a decent spin-off of the Prime Video series based on comics and a solid-enough fighting game, but it's barebones in enough areas to make it feel like a big missed chance for meaningful expansion of the IP.
    • 76 Metascore
    • 90 Critic Score
    D4 has me intrigued, mostly because I felt a genuine attachment to the characters. I want to see this journey through to the end, and the classic Swery wackiness kept me interested throughout the relatively familiar adventure genre gameplay.
    • 76 Metascore
    • 70 Critic Score
    Anyone who isn't a fan of the "Telltale interactive story" style will find nothing at all here to change their mind on the genre, but fans of previous games will find themselves thrown into yet another adventure filled with questionable loyalties, tense confrontations, morally-grey decisions and that ever-nagging thought that maybe, just maybe, you should have turned left instead of right.
    • 76 Metascore
    • 75 Critic Score
    While the new engine doesn't sport a consistent framerate and you can pretty much skip the Chi movie, Kingdom Hearts HD 2.8 Final Chapter Prologue is a healthy enough serving of what's to come in Fragmentary Passage, and bundles in one amazing core entry that everyone should play.
    • 76 Metascore
    • 65 Critic Score
    The story and setting leave a lot to be desired, but the gunplay is very sound, and the PVP element reminds me of some of my favorite shooters, filled with tons of exciting moments...But even after digging into the nitty-gritty, the endgame structure is rigid and has too many problems at the current moment to warrant a full recommendation.
    • 76 Metascore
    • 75 Critic Score
    Knytt Underground is brilliantly-designed 2D platformer that offers a ton of content. Just don't think about the story too much.
    • 76 Metascore
    • 75 Critic Score
    It's a shame that there's such a weird barrier between the player and actually playing the levels they want. With a bit more tweaking of how many coins it takes to unlock each stage, or the elimination of the system entirely, Ms. Splosion Man would be one of the finest games on the entire App Store.
    • 76 Metascore
    • 70 Critic Score
    The quality of any given WWE 2K game is a gamble year to year, but 2K19 manages to claw its way up from being buried alive by the travesty of last year's entry. Daniel Bryan's Showcase is a clear highlight as are the mostly welcome mechanical changes. Here's hoping they don't regress again in 2019.
    • 76 Metascore
    • 80 Critic Score
    I felt compelled to beat Bullet Soul several times over after my first completion, bolstered by the loud audio (including cheeky catchphrases) and bumpin' soundtrack helmed by legendary composer Kenji Ito. It's not the most challenging game around (especially if you opt for co-op, as no concessions are made to make it tougher), but it's another welcome indie that's made its way into my shmup folder on Steam.
    • 76 Metascore
    • 80 Critic Score
    Despite floundering a bit with meta-progression mechanics, Backpack Hero is still a thoroughly entertaining deckbuilding roguelike. Its use of item management as a central game mechanic is wildly inventive, and I consistently wanted to reenter the dungeon just to explore new item synergies. I do wish the town sections didn’t drag the pace of the main campaign as much as they did. But even if you strictly use the Quick Game mode, Backpack Hero is still a worthwhile venture.
    • 76 Metascore
    • 80 Critic Score
    A rousing step forward for the franchise as it pertains to videogames. A thoughtfully crafted story mode, an intense multiplayer mode, online co-op and a full on horde addition makes this the most robust, lovingly developed and authentic Transformers experience you could hope to get on a home console.
    • 76 Metascore
    • 85 Critic Score
    It might not have the flair of a few other games on the market, but it has strong bones that can grow over time.
    • 76 Metascore
    • 80 Critic Score
    BlazBlue: Cross Tag Battle pretty much speaks to everyone, even if a few of its core mechanics aren't as refined as several of Arc's other works.
    • 76 Metascore
    • 80 Critic Score
    With a new set of gameplay mechanics, additional characters, and updated graphics for the Switch 2, Mario Tennis Fever appeals to longtime fans of the franchise, as well as those who may have never even considered picking up a tennis racket. Though the game’s Adventure mode leaves much to be desired, its diverse modes and fun gameplay loop make it a title to get lost in for hours at a time.
    • 76 Metascore
    • 75 Critic Score
    I was expecting some of the on-paper enhancements to impact me more, but Dragon Quest Heroes II isn't a stark improvement. It is better though, so if you wanted to get in on the first quest and missed out, you may as well skip it and jump in here -- you won't be missing a whole lot.
    • 76 Metascore
    • 90 Critic Score
    Tacoma isn't for everyone. Though short, it's meditative and methodical. It's a game for the quiet explorer and the empathetic. There's no major action or combat, no perplexing puzzles or fail states. Instead, Tacoma gives players a masterfully crafted setting and encourages them to find out what made the people who once called it home tick. Life, even among the stars, can be mundane and familiar but Tacoma's presentation is nothing short of spectacular.
    • 76 Metascore
    • 85 Critic Score
    I feel like RoboCop: Rogue City is a terrific game. To use the obvious reference: I’d buy that for a dollar. I can see myself playing through its 15-20 hours again, not necessarily to check out things I may have missed, but simply to re-experience the world it presents. I know that it almost looks like something that belongs in the scrap heap, but if you’re able to look past its rough exterior and exposed seams, you might see the heart that beats underneath. Teyon did a fantastic job with the resources they had, but they’re only human.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, remaking old games can be tough, but at a base level, the goal is pretty simple: To bring the best bits of an old game to life in a way that a new audience can appreciate. Trials of Mana accomplishes this goal handily. In a sense, it's an ideal remake, holding tight to the core of what made the original game (and the Mana series as a whole) so compelling to so many people at the time, while bringing a novelty and freshness to attract neophytes like yours truly.
    • 76 Metascore
    • 80 Critic Score
    This fusion of visual novel of rhythm game isn't exactly perfect, but speaking as someone who loves Persona (and Shoji Meguro's work in particular), I really enjoyed my time with this one. It might be pure fan service, but sometimes maybe that's enough.
    • 76 Metascore
    • 75 Critic Score
    When Assassin’s Creed Mirage is at its best, it’s an entertaining experience. But in between those moments, the repetitiveness really starts to weigh it down. The middle part of the game is a bit hard to get through just because of how boring it gets. For those looking for a pure return of form to the original Assassin’s Creed, you’re going to love Mirage. After all, the stealth, parkour, and accompanying systems are the best they’ve been. And Baghdad is one of the best cities we’ve explored in the series yet. But for me, I can’t help but wonder if the true mirage was thinking this return to the old formula was the right direction to take.
    • 76 Metascore
    • 80 Critic Score
    I can't think of another game where I replayed chapters, after beating it, for the sole purpose of fully understanding the gravity of key story moments.
    • 76 Metascore
    • 70 Critic Score
    There are some weird localization issues where the text doesn’t match what’s happening on the screen, and the audio could be better at guiding players when their faces are turned away from the screen. But beyond that and the aforementioned tracking issues, Fitness Circuit is a well-rounded package. If you’re looking for your first fitness game on Switch or have tired of all the other ones, consider it an effective way to keep active every day.
    • 76 Metascore
    • 75 Critic Score
    If you're desperately looking for more Doom Eternal, The Ancient Gods – Part One will give it to you.
    • 76 Metascore
    • 85 Critic Score
    It may be a bit on the short side, especially for players who are able to take down the bosses with relative ease, although most players are probably looking at about six to seven hours of playtime. But in that short amount of time, it manages to pack a satisfying amount of action, tranquility, and exploration into a concise, captivating adventure. Just don't be afraid to dive too deep into the ocean depths, no matter what horrors might lurk in the dark abysses below.
    • 76 Metascore
    • 80 Critic Score
    Capcom Arcade 2nd Stadium is almost everything I want from a compilation. It not only provides a handsome slew of games, but it pays reverence to the experience, as well. Beyond that, it gives a lot of options that are pretty easy to figure out and configure. Switching between a controller and arcade stick is a breeze, as it should be. Maybe one day I want pixel art, and maybe the next I want phosphor glow. My eyeball-destroying tastes are catered for.
    • 76 Metascore
    • 70 Critic Score
    Although charming and admirable, Toki Tori 2 at times is almost too minimal.

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