Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 76 Metascore
    • 80 Critic Score
    If you’ve played the previous Peggle incarnations by PopCap and enjoyed them, Peggle Nights is a safe purchase. It’s a new coat of paint on a classic casual title. If you’re unfamiliar with the former stuff, do yourself a favor and (at least) download the demo. It won’t disappoint you. Just ask the PC guys, they've had it forever.
    • 76 Metascore
    • 80 Critic Score
    A nearly flawless update of a decade old title. While it’s unfortunate that the online mode isn't nearly as polished as the rest of the game, the true soul of the game has never looked so beautiful.
    • 76 Metascore
    • 80 Critic Score
    Flight School Studio has created an exceptional world to explore in Creature in the Well. Its prodigious art direction is enticing, wooing players into a unique puzzle game that very much feels like a history lesson on the medium itself. It combines ideas and concepts found throughout gaming into a single, dynamic experience with a memorable antagonist eerily watching your every move. I absolutely love it, but I recognize there is room for improvement. With a bit more variety in design and a fine-tuned difficulty curve, it could have been one for the ages.
    • 76 Metascore
    • 90 Critic Score
    It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely.
    • 76 Metascore
    • 70 Critic Score
    Star Command is an addictive sci-fi simulation experience, provided you're willing to stick it out until the second playthrough to get to the real meat of the game.
    • 76 Metascore
    • 80 Critic Score
    Nexus is short, sweet, and to the point, with hardly a dull moment in sight, making it a fitting conclusion to the Future series. When you add in the fact that the game is budget priced and you get Quest for Booty for free, it only sweetens the deal.
    • 76 Metascore
    • 85 Critic Score
    With Blazing Chrome you kind of get what you get: it's an hour and change shooter that pays extreme homage to the Contra series.
    • 76 Metascore
    • 70 Critic Score
    Trover Saves the Universe is still going to be laugh-out-loud funny no matter how you approach it, but the additional context when using a headset make it a little bit sweeter.
    • 76 Metascore
    • 80 Critic Score
    There's nothing like solid platforming action to make those stale Nintendo Points useful again!
    • 76 Metascore
    • 80 Critic Score
    Charming - Not perfect, but a memorable game that's hard not to like and recommend to others.
    • 76 Metascore
    • 75 Critic Score
    If Contra 4 was too frustrating for you, this could end up being your favorite Contra game of this decade. Fans of the series and the run-and-gun genre should pick this up without hesitation. Contra ReBirth is both a nice tribute for fans and the perfect place to start for those Contra virgins who've ever wondered what the series is all about.
    • 76 Metascore
    • 75 Critic Score
    Clustertruck just about gets everything right. The high price kind of puts me off, but the game makes up for it with creativity and the ability to share user content. Sadly, the campaign ends on such a downer that I was more frustrated than anything. At least the game was hilariously fun for 90% of it's duration.
    • 76 Metascore
    • 80 Critic Score
    The game's stunningly beautiful visuals, coupled with a decently funny script made for an enjoyable adventure.
    • 76 Metascore
    • 80 Critic Score
    Other than the SD graphics, variations on multiplayer, and pointer controls, this is still Modern Warfare. It's still the first game in the most popular series that this particular genre has ever seen. Not enough has changed about the game, for better or worse, to make a dent in that.
    • 76 Metascore
    • 90 Critic Score
    From the joke-ridden Studio and Magma, to the surprisingly refreshing Mob of the Dead, there's a lot of solid content on offer here in Uprising. In terms of raw layouts, pretty much every map on offer here delivers solid FPS action, and there wasn't one arena in particular that I outright disliked.
    • 76 Metascore
    • 80 Critic Score
    Weird West presents a bizarre world to tell a story about real, human struggles. It might have some hitches and messiness, but it’s a journey worth taking if you’ve ever been nostalgic about the good ol’ days. Or you just like the idea of charging into a group of enemies as an unstoppable fantasy monstrosity, shotgun barrels blazing, with electric western riffs ringing out in the distance. Saddle up, pigman. That’s your cue.
    • 76 Metascore
    • 90 Critic Score
    On the surface, The Beginner's Guide is a game about game design and critical analysis. Digging deeper, it provides a window into the mind of a man I might not have fully understood otherwise. It does all of this in a way only a video game could. More than anything else, it has caused me a lot of introspection, a feat few games ever achieve.
    • 76 Metascore
    • 75 Critic Score
    Bandai Namco has crafted a deep brawler that deserves to be up there with a lot of the competition, but some logistical issues specific to the Wii U hold the game back a bit more than I'd like.
    • 76 Metascore
    • 80 Critic Score
    Offers a good amount of content for its price, about a fifth to a quarter of Deus Ex: Human Revolution's 20-25 hour playtime for a fourth of the (original) price. The Missing Link is a well-produced piece of DLC with a level of quality that fits right in with the main game both in terms of quality and atmosphere. It's just more Deus Ex: Human Revolution, and there's nothing really wrong with that since the original game was fantastic.
    • 76 Metascore
    • 80 Critic Score
    Like a drill sergeant, Volgarr the Viking is here to yank us out of our comfort zone and put us through hell unending. If you survive, you'll feel like the biggest badass of all time.
    • 76 Metascore
    • 85 Critic Score
    This is a much better effort than AC III's pointlessly episodic Tyranny of King George DLC, and a great model for Assassin's Creed add-ons going forward.
    • 76 Metascore
    • 80 Critic Score
    As usual the new zombie map feels like the main event, but Call of Duty: Infinite Warfare: Sabotage is a mostly successful injection of new stuff to do.
    • 76 Metascore
    • 60 Critic Score
    Chaos;Child is almost comically long, and not all of this length felt deserved. That's a real shame because the main mystery was quite engaging.
    • 76 Metascore
    • 60 Critic Score
    Frogun isn’t poorly designed. While I ran into some unfortunate bugs, the actual level design is reasonable, even if you can’t easily tell them apart. There’s a lot to be said about its success in delivering on its thesis. It maybe is exactly what it wants to be. I can certainly see it clicking with some people, and those people will find a lot of enjoyment here. On the other hand, outside its well-executed aesthetics, I found Frogun to be quite mundane.
    • 76 Metascore
    • 70 Critic Score
    It saddens me that the campaign is so miserable, as its live-action story cutscenes and stylish, twist-in-the-tale storytelling are both fantastic.
    • 76 Metascore
    • 85 Critic Score
    If you love to sit by the fire and train your Pokémon for hours, perfecting their EV and IV levels so you can be the very best, you likely won't find the same depth in Yo-Kai. Its world and philosophy is much simpler than that. But as a result, none of it feels frustrating or like work, and I'm constantly tempted to jump back into my adventures with Nate and Whisper.
    • 76 Metascore
    • 70 Critic Score
    If you can get friends interested, though, Windjammers makes for an almost no-brainer local purchase. The intensity of the gameplay and sheer attitude the game exhibits is truly a joy.
    • 76 Metascore
    • 75 Critic Score
    I have a lot of quibbles with Super Mario Party that could have drowned it, but the extras pull it up above water.
    • 76 Metascore
    • 80 Critic Score
    Mario & Luigi: Paper Jam is a really rock solid game, with a few visible creases that need to be noted before purchase. It captures the bright colorful fun of the Mario universe perfectly, pairing it with incredibly well-localized dialogue and a very strong combat system.
    • 76 Metascore
    • 90 Critic Score
    Unless you don't find Penny Arcade remotely funny, or if you demand that your action-RPGs be really deep and really challenging, then I'd highly recommend Episode One.

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