Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 76 Metascore
    • 75 Critic Score
    A prime example of a game being bigger than the sum of its parts. The RTS elements are a bit rough, but at least it's possible to control a dragon with a freaking jetpack to blow stuff up, while the boardgame-esque territory map requires players to think of the big picture.
    • 76 Metascore
    • 65 Critic Score
    It almost works better in a straight TV show format than it does as a deep puzzler with RPG elements.
    • 76 Metascore
    • 85 Critic Score
    While anyone can play and enjoy The Show, particularly because of the fine level of control afforded by custom difficulty settings, those who appreciate the acute intricacies of baseball are bound to be left giddy by the attention to detail and level of depth provided. I just love playing it, whether I'm relaxing at home or riding on BART. It has an inherent addictive quality separate from, or perhaps parallel to, my love for baseball, while capturing the sport beautifully.
    • 76 Metascore
    • 60 Critic Score
    There might be something special to World of Tanks, but it's not something that's immediately apparent; it's something that only shows itself after a significant investment. The gameplay can be rewarding at times, but most won't have the patience (or the money) to ever get to that point.
    • 76 Metascore
    • 80 Critic Score
    If you're up for tackling a long, sweet, silly retail-sized RPG for a fraction of the price, the Denpa Men are sure to please.
    • 76 Metascore
    • 90 Critic Score
    Singularity is a game that manages to feel like its own thing despite being pieced together from previous FPS games, and if you want a great Summer shooter full of violent toys and silly super powers, then you won't get much better than this. Quite possibly the best new FPS of the year so far.
    • 76 Metascore
    • 68 Critic Score
    SB:Ep1 is a mixed bag; it's funny, but can get old during a sustained playthrough, and it's got some neat puzzles, but they're presented in a disjointed, directionless way that'll have players doing things not because the story or characters dictate them, but simply due to odd item placement and situation setups that seem like they should be done just because.
    • 76 Metascore
    • 80 Critic Score
    If the next two DLCs after Dragon in the North can keep this up and pad an already packed game with more to do, I'll be returning to it for years to come.
    • 76 Metascore
    • 70 Critic Score
    A flawed, but generally enjoyable slice of hardcore gaming. The fast-paced shooting mechanics and old school ideas make for some really intense, exciting, and just plain fun moments, but the squiffy controls and lack of true online score competition prevent The Club from reaching its true potential.
    • 76 Metascore
    • 90 Critic Score
    Along with Deathsmiles and Gradius V, SideScroller is one of the few side-scrolling gems of the past decade.
    • 76 Metascore
    • 85 Critic Score
    Azure Striker Gunvolt 2's levels play things a little close to the chest, but the sheer breadth of tactics opened up by the inclusion of Copen make it even easier to recommend than its predecessor. It's a jolly old platforming time, and I hope it reaches the level of success it was destined to hit.
    • 76 Metascore
    • 85 Critic Score
    It doesn't do a whole lot more than what was done in the original, but what has always been there has withstood the test of time so well, and most of the new content is just as fun as the old.
    • 76 Metascore
    • 80 Critic Score
    MAG
    Massive Action Game delivers on the promise of its name. It's certainly massive, and there is more than enough action to go around. MAG's biggest draw, however, is that it's perfect for both hardcore multiplayer FPS fans and newcomers alike.
    • 76 Metascore
    • 80 Critic Score
    For those who just want to see what that cute girl with horns is doing like I did, Momodora: Reverie Under the Moonlight is a brief, but highly enjoyable time. It can be over before it overstays its welcome and cracks start to show, but even then those flaws aren't enough to belittle the experience.
    • 76 Metascore
    • 85 Critic Score
    There are issues with the game, but honestly, I think Ever Oasis is a blast. Building up my little spot of heaven, running errands for the residents, and venturing out into the great sandy plains outside my garden gate provide equal thrills. The longer I play, the more I enjoy it and that is far more uncommon than it should be. If this game is to be the first of a new franchise, it’s a damn good starting point.
    • 76 Metascore
    • 80 Critic Score
    Overall, The Final Station is a contemplative slice of sci-fi horror. It might not be utterly original - spot the shades of Snowpiercer, Evangelion, and That Insidious Beast if you get the chance - and it can be ever so slight, but it rattles along at steady pace, taking you on a reflective journey, all the way to a gut-punching end...It's well worth buying a ticket.
    • 76 Metascore
    • 80 Critic Score
    Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash. Revenge of the Savage Planet is a wild, colorful space adventure packed with quirky humor and chaotic exploration. Co-op play enhances the experience, and the addictive build customization keeps you engaged. While combat can be overwhelming at times, the fun, unpredictable nature of the game makes it hard to put down.
    • 76 Metascore
    • 75 Critic Score
    Dying Light 2 is safe in some respects, and bold in others: like its propensity to lean into some arcadey notions.
    • 76 Metascore
    • 50 Critic Score
    If you’re bored of strategy RPGs and really want an opportunity to sit down with a traditional game, then I suggest this title. If not, stay away, especially at retail price.
    • 76 Metascore
    • 85 Critic Score
    Skylanders: SuperChargers reinvigorates my interest in the series, and I'd go so far as to say that I wouldn't mind a full-on SuperChargers racing spin-off in the same vein as a proper Mario Kart game (note that the Wii and 3DS editions are racing games, essentially).
    • 76 Metascore
    • 90 Critic Score
    World Invitational continues that tradition of a really nice blend of arcade-ish accessibility and sim seriousness. If you want to kick back and relax, fine -- but you can also dig in, get deep with strategy and complex swing tricks, and feel rewarded when you master them all. With its massive array of play options, courses, unlockables, and online challenges, not to mention its portability and always-on 3G connectivity, this is easily the biggest and best Hot Shots Golf game yet.
    • 76 Metascore
    • 90 Critic Score
    Like BEAT, it caused me to marvel at the the creative use of economic game design to create an experience that inspired both comfort and anxiety, familiarity and wonder.
    • 76 Metascore
    • 85 Critic Score
    Outside of hating action RPGs or not having $20, I can't think of another reason to pass on this game.
    • 76 Metascore
    • 70 Critic Score
    It's not particularly ceremonious, but for a few bucks, it gets the job done for hardcore fans who happen to own a device capable of running it.
    • 76 Metascore
    • 80 Critic Score
    I can see myself picking up Mighty Gunvolt Burst every now and then, especially since it's so easy to do on the Switch.
    • 76 Metascore
    • 70 Critic Score
    Mediocre multiplayer aside, Burn Zombie Burn is still a very fun to play and has an impressive amount of complexity for what it is. The zombies are charming, funny caricatures with outlandish behavior which are sure to bring a smile.
    • 76 Metascore
    • 75 Critic Score
    Every time I returned to Fury Unleashed I found myself enjoying what I played. It’s maybe not something that sucked me in and kept me glued to the screen until the end, but it entertained whenever I gave it a chance. For its price, it’s a worthwhile diversion. I just wouldn’t be surprised if nothing inside you gets unleashed.
    • 76 Metascore
    • 80 Critic Score
    Thank you, adorable shark toy. You (and this game) are pretty awesome.
    • 76 Metascore
    • 70 Critic Score
    By the end of the game, I truly felt attached to the characters and was excited to see what would happen next.
    • 76 Metascore
    • 70 Critic Score
    If you want a rich, engrossing story with unique characters that grow over time, turn around and walk away now, as this is very much a niche dungeon crawler that will only speak to specific members of the community.

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