Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 76 Metascore
    • 70 Critic Score
    Dokuro is a frustrating, and occasionally fantastic game. It's a shame that there are a number of levels that felt phoned in and the touch controls are so off and on, as the art style and character designs do a great job of drawing you in.
    • 76 Metascore
    • 60 Critic Score
    I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more smoothly.
    • 76 Metascore
    • 80 Critic Score
    As a self-proclaimed non-game, Endless Ocean: Blue World is a charming diversion and comes recommended to anyone looking for something unlike anything else out there.
    • 76 Metascore
    • 70 Critic Score
    If you happen to also own a PSP, you would be far better served seeking out the original Half-Minute Hero instead.
    • 76 Metascore
    • 80 Critic Score
    A package which includes a gorgeous aesthetic and lonely atmosphere with a haunting soundtrack and overall sound design to match. Throw all this in with enough alien weirdness, science fiction elements, some unique puzzle concepts, and it still kept my attention to the very end.
    • 76 Metascore
    • 85 Critic Score
    This crackbrained horror romp takes camp to a new extreme and wants you, the player, to have nothing but fun the entire time. For those in the right frame of mind and a willingness to forgive, that fun will be easy to discover and enjoyed by the bucketful.
    • 76 Metascore
    • 90 Critic Score
    This remaster also has a lot of extra stuff that fans will absolutely love to dive into.
    • Destructoid
    • 76 Metascore
    • 90 Critic Score
    You really can't go wrong by spending some time with Resonance. While at first glance it may hark back to games like Beneath a Steel Sky, it's a fresh, modern mystery. It's set the bar rather high for other adventure game developers, and not just indies, though they really drive the genre right now. It might have been over all too quickly, but it was undoubtedly worth the five year wait.
    • 76 Metascore
    • 90 Critic Score
    I believe it will help anyone who plays it understand themselves more, especially if they feel the darkness life can throw at them has changed them somehow. It’s a beautiful game, an essential game, and the groundwork for what I hope becomes a franchise that takes those things in life some of us have been taught to bottle up and presents them front and center.
    • 76 Metascore
    • 70 Critic Score
    Though I'm looking forward to the next episode, I am, perhaps, not quite as excited about it as I would be if this was an adventure game that wasn't so adamant about sticking to extremely old genre conventions -- both good and bad.
    • 76 Metascore
    • 70 Critic Score
    Escape Goat 2 isn’t the best puzzle game of the year. It’s not even the best goat game of the year. But for the price, it’s worth picking up if you find yourself craving a pleasant-enough puzzler.
    • 76 Metascore
    • 80 Critic Score
    Simplicity is the biggest strength of Old Man’s Journey. It doesn’t require you to be a genius or a master gamer, but to have a penchant for something more oft-kilter. That it manages to be a satisfying experience all without saying a single word is remarkable and definitely worth a look.
    • 76 Metascore
    • 70 Critic Score
    There's a very specific sort of audience that will gleefully devour Pokémon Art Academy, however, and I surmise that these players will only be interested in learning more about the craft, with elements that attract "regular" Pokémon fans acting as icing on the cake.
    • 76 Metascore
    • 75 Critic Score
    The package doesn't reach the bar raised by Harmonix's first single-band outing.
    • 76 Metascore
    • 75 Critic Score
    REPLACED is a visually stunning and narratively gripping cyberpunk adventure that’s hard to look away from, even when it stumbles. Its gorgeous 2.5D world, compelling story, and thoughtful character work make it stand out, but frustrating readability issues in both platforming and combat occasionally impede the experience. Despite these shortcomings, REPLACED’s style and substance shine through, making it an easy recommendation for fans of cinematic platformers and dystopian thrillers.
    • 76 Metascore
    • 90 Critic Score
    Imperator: Rome feels like it's yet another step in Paradox's attempts to make the perfect grand strategy game. It pulls bits from Paradox's storied past in the genre and adopts it for the ancient era. Because of this, it doesn't feel like past releases where the game does one thing fantastically and falters in the rest of the mechanics but instead refines past mechanics into a marble bust of megalomaniacal fun. Ave Imperator: Rome!
    • 76 Metascore
    • 85 Critic Score
    The game's frequent annoyances sometimes threaten to get in the way of a great game, but it's undeniable that Suikoden Tierkreis is definitely great.
    • 76 Metascore
    • 80 Critic Score
    It offers enough new content to make one play through enjoyable, and it has enough depth to make you want to come back for more. If you own Victoria II, you would have to be crazy to not want to pick up this expansion. If you don't have Victoria II, now would be a good time to start playing it.
    • 76 Metascore
    • 50 Critic Score
    Hob
    Hob tries to do a lot of things within its beautiful world but never does any of them very well. The platforming feels janky and slow, combat is basic and meaningless, and the puzzles will make you wish you were back in 10th grade listening to your Geometry teacher explain proofs for the millionth time. A great game was not too far away from what eventually was delivered, but outside of the stunning visuals and world design, Hob falls frustratingly short.
    • 76 Metascore
    • 95 Critic Score
    Devil May Cry 4 Special Edition reaffirms the series' status as the current king of the action genre. It may not fix some of the blemishes inherent to the game's campaign, but the new characters and styles are fantastic, and will have players creating combo videos for years to come.
    • 76 Metascore
    • 75 Critic Score
    While it's not quite in the "half-baked" state some critics asserted at launch, Rome II is about as rough-hewn as a Woad Berserker's wooden shield, and one worries that between this and Empire, we may have witnessed the limit of Creative Assembly's ability to execute on its ambitions.
    • 76 Metascore
    • 40 Critic Score
    Why settle for this shallow, repetitive interactive adaptation?
    • 76 Metascore
    • 95 Critic Score
    Strider reminds me of a Shadow Complex with a much better combat system and a scaled-down exploration element. And that's perfectly okay with me.
    • 76 Metascore
    • 75 Critic Score
    I could see myself blasting through levels of Mario vs. Donkey Kong while waiting for a flight at the airport, or on the train to work, and that’s the best-case scenario for this package, brimming with bite-sized platforming challenges. It may not contain all the spectacle of others, but there’s enough precise jumping and quick calculations here to satisfy the more hardcore, goal-oriented, score-chasing Mario players around.
    • 76 Metascore
    • 85 Critic Score
    A delicious surprise. While casual fighting game fans will be able to pick up and play, serious combatants will enjoy the rich and deep counter and hold system, as well as the tag team elements where unique match-ups can offer their own rewards. It's still not as technical a fighter as Tekken or Virtua Fighter, but it seems to be taking a step in that direction while still keeping what fans have loved about the series intact -- flashy characters, ease of play, and fan service. It's fun without being frustrating, the all-around fighter for everyone.
    • 76 Metascore
    • 70 Critic Score
    I don't know if PlatinumGames has any further mobile titles planned, but it's certainly built itself a solid foundation for future projects with World of Demons. Its action gameplay is solid, its world striking, and it's all brought to players without most of the F2P garbage that usually stands in the way of a game's true potential.
    • 76 Metascore
    • 85 Critic Score
    In the end, no other DS title plays like Knights in the Nightmare. It's one of those games that gives you as much as you put into it.
    • 76 Metascore
    • 60 Critic Score
    Done Running is mostly a matter of getting to know the new cast of characters we are about to spend several hours with, getting clued up on their thoughts, attitudes, talents and backstories. Most of the action is pretty poor, but things ramp up hard for a great, genuinely shocking finale. It is already apparent that The Walking Dead: The Final Season will just be more of the same, but that's hardly likely to disappoint anyone who has gotten four whole seasons into this adventure.
    • 76 Metascore
    • 70 Critic Score
    Grand Kingdom is unlike any other tactical-RPG on the market that I know of. For $40, you’re getting an adventure that can last you weeks if not months, though you may tire of it before you see everything it has to offer.
    • 76 Metascore
    • 75 Critic Score
    These are the creators who will make Block Quest Maker worth playing, and developer Wonderland Kazakiri did an outstanding job of giving them everything they need to make some memorable, chibi-size adventures.

Top Trailers