Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 54 Metascore
    • 30 Critic Score
    As a game, Jurassic Park is pretty bad. Both the action and puzzle sequences are uninteresting at best and obnoxious at worst.
    • 54 Metascore
    • 10 Critic Score
    Shallow, predictable, awkward and pathetically brief, Spirit Camera isn't worth the paper that its silly ghost diary is printed on. You'll have a scarier time using the AR features already packed into the 3DS and making spooky owl noises with your mouth.
    • 54 Metascore
    • 30 Critic Score
    This is a game that feels like it was developed in a bubble, oblivious to elements that have shaped the best RTS games of the past 15 years or to how an outsider will adjust to the game's rules.
    • 54 Metascore
    • 30 Critic Score
    Even though it’s not a painful experience, it comes up short on almost every facet by which I would rate a game’s success. Its gameplay is shallow, the narrative is simple to a fault, and the aesthetics don’t nearly impress. I’d suggest maybe giving the afterlife a pass, because Restless Soul is a mere ghost of a game.
    • 54 Metascore
    • 30 Critic Score
    Whereas the Switch 1 had games like ARMS and 1-2 Switch to show off the new tech, NS2 Welcome Tour carries the burden of being somewhere in the middle-ground of those and a free tech demo. If it was a free pack-in, this would've felt like an entirely different experience. But alas, it is unfortunately its own thing, and it's a thing that I hope does not become commonplace.
    • 54 Metascore
    • 40 Critic Score
    Buggy, unnecessary, and outstays its welcome before the credits close...Army of Two has never been an especially bad series, it's just never been an especially good one. The Devil's Cartel is the ultimate example of this. Is it bad? Not especially. But it's a far, far cry from good.
    • 54 Metascore
    • 25 Critic Score
    Guns Up! is a dull game. It's repetitive, it's tedious, it's digital Ambien. If the thought of a console version of Clash of Clans excites you, you’ll probably have a blast with Guns Up! Me, I can’t wait to delete this off my PS4.
    • 54 Metascore
    • 50 Critic Score
    Charmless, cynical, and uninspired, Warfighter encapsulates everything wrong with the annual big budget shooter industry. It's really not an awful game, it's just insipid and shallow, a title that exists solely to exist, and squeeze whatever profit remains to be had from serving the same flavorless porridge to the same unadventurous customers.
    • 54 Metascore
    • 30 Critic Score
    A game with nothing to offer the world but boredom and irritation in equal measure, and isn't worth playing even for those who are desperate to flesh out their 3DS library.
    • 54 Metascore
    • 45 Critic Score
    It's got a lot of interesting ideas in theory, but the longer I played, the more I felt my feet drag. Making matters worse, it tends to have a bit of a loading problem.
    • 54 Metascore
    • 40 Critic Score
    It’s sad to say, but I can only recommend Hatoful Boyfriend: Holiday Star if you’re either a) extremely bird to death over the holidays, B) extremely drunk over the holidays, or ideally, c) extremely both.
    • 54 Metascore
    • 50 Critic Score
    If you're really into mafia movies and other cosa nostra flavored dealings, you might get some pure novelty enjoyment out of it on a Steam sale, provided you can put up with the repetitive nature of the game.
    • 54 Metascore
    • 30 Critic Score
    The music is repetitive and worse than what you'd hear on an elevator, and the randomness of the difficulty just isn't fun, at all. You could even say it's baaaaaaaaaaaaaaaaaaaaaaaaaaaaad.
    • 54 Metascore
    • 65 Critic Score
    If you've got a mind to grind, and you don't mind being asked to run around in circles, there's something in A Valley Without Wind for you, for however long it takes for you to get tired. And you will get tired.
    • 54 Metascore
    • 60 Critic Score
    Bedlam will take players on a jaunt through various first-person shooter worlds, but the problem is that none of them are particularly great.
    • 54 Metascore
    • 30 Critic Score
    Rush Bros. just isn't fun. The platforming is bland and uninspired, the multiplayer feels more like simultaneous single player, and the rhythm-based elements are almost an afterthought. Though the idea of a platformer that runs on custom soundtracks is a grand one, the execution here is extremely disappointing.
    • 54 Metascore
    • 60 Critic Score
    Unfortunately, this is one instance where Compile Heart simply didn't produce perfection -- but if you just want to hang out with the girls when there’s not some sort of crisis going on, it might be worth a look.
    • 53 Metascore
    • 60 Critic Score
    For all its shortcomings, I wouldn't mind seeing WayForward get another crack at this series with a more concerted effort to bring in non-fans, with more depth.
    • 53 Metascore
    • 30 Critic Score
    Valhalla Knights is a struggle to play, learn, and involve yourself in. I think there is an opportunity for crazy RPG players to enjoy themselves, but I also know that the game lacks so much substance that the marriage cannot last for long.
    • 53 Metascore
    • 60 Critic Score
    If you enjoy crazy stories that constantly top themselves and deep action-RPG conventions that others find frustrating, you'll enjoy The Witch and the Hundred Knight. But with a lot of small adjustments, it really could have been a great gateway into the world of complicated isometric titles.
    • 53 Metascore
    • 35 Critic Score
    As far as endless runners go, the only thing Shred It! has going for it is the art style, and even that is feeling old hat these days. The gameplay follows the same formula as all the other runners you've played.
    • 53 Metascore
    • 65 Critic Score
    I appreciate Ace Team's attempt here, I really do. It's kind of amazing that this game exists in 2019 under Sega. It's not as original as the team's past projects, but SolSeraph has a lot to like if you're looking for a modern take on an absolute gem of the 16-bit era. Part of me wonders how outlandish these creators could've gotten with a bigger budget and scope, but as a tribute, this still hits the spot. Even if SolSeraph fails to raise the bar, I'm so happy someone took another crack at ActRaiser.
    • 53 Metascore
    • 60 Critic Score
    Buy this one if you absolutely love Grobda, but anyone else aching for Namco classics would be better to buy Namco Museum Remix for five dollars.
    • 53 Metascore
    • 40 Critic Score
    I’m really disappointed in Shadwen and certainly wouldn’t recommend it, but it’s still difficult for me to write it off completely. If you can get through the wonky controls, the pants AI, and the visual stylings that are just a blur of identical guards and barrels, and the endless escort mission featuring the most annoying little girl ever, there are small glimmers of a good game shining out from the cracks.
    • 53 Metascore
    • 20 Critic Score
    With all of the incredibly boring slogging that goes on between puzzles, and considering that the quality of the puzzles themselves ranges from bad to mediocre, Doctor Lautrec and the Forgotten Knights is impossible to recommend to even the most ravenous puzzle players. Even if this game were available for free, I wouldn't recommend spending time with it.
    • 53 Metascore
    • 40 Critic Score
    A great credits sequence isn't enough to keep the game from getting a [40].
    • 53 Metascore
    • 70 Critic Score
    Akiba’s Trip: Hellbound & Debriefed is a horny game if nothing else. It’s not explicit ecchi, but it knows exactly what it’s doing, and it succeeds in a lot of ways. It’s an interesting satire of the otaku lifestyle, both poking fun at and embracing it...Most of the time, though, it’s like playing a stripped-down version of Yakuza. You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive. It might not be the most fun to play, but it’s unique enough to captivate.
    • 53 Metascore
    • 50 Critic Score
    If you’re a huge fan of the iconic anime looking for even more fighting action -- and you have friends who are willing to fork out the cash to join you online -- there is some enjoyment to be had. For everyone else, aside from the increased multiplayer, you've already played this before.
    • 53 Metascore
    • 30 Critic Score
    A good Star Trek title is hard to find and it’s definitely not here. D-A-C doesn’t offer much in terms of replay value. If you rock out by yourself or even via Xbox LIVE, you’ll quickly become numb to the action. The simple victory parameters coupled with the painfully basic shooting provide an experience that you can become accustomed to in seconds, but there’s nothing there to explore. No strategy, no campaign, and no complexity.
    • 53 Metascore
    • 35 Critic Score
    Flip Wars is in some ways less fleshed out than the demo for Fusion Frenzy. Almost every feature, from the blocked out local mode to the disappointing "My Room" option (that's less of a room and more like a statistic menu), is a half measure.

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