Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 74 Metascore
    • 60 Critic Score
    Snake Pass' legacy won't be any of that negative stuff I mentioned. It'll be remembered as a quirky thing that's an exemplary example of how games can offer non-traditional experiences. And, to be quite honest, I love it for that. I thoroughly enjoyed my first hour or so as I leaned into its serpentine sensibilities. But, Snake Pass' choice of animal is unfortunately fitting as this game just doesn't have legs.
    • 74 Metascore
    • 80 Critic Score
    While imperfect, Gatling Gears sits comfortably at the upper range of twin-stick shooter quality on the consoles' digital platforms of today.
    • 74 Metascore
    • 70 Critic Score
    If you want some completely shameless macho shooting fun, then Weapon of Choice is definitely worth at least the free download. It's a solid game, with only negligible flaws. However, the lack of length and replay value makes it hard to recommend as a buy for all but the most dedicated of shooter fans.
    • 74 Metascore
    • 80 Critic Score
    The Guided Fate Paradox may not have the most engrossing story, and at times, it can roll at a snails pace when in full swing, but its overall attention to the little things is what makes it one of this year's surprises.
    • 74 Metascore
    • 90 Critic Score
    It's my favorite Resident Evil in years, and with a pricetag that's $20 cheaper than most retail releases, it offers up hundreds of hours of entertainment for those who are willing to dig into Raid Mode.
    • 74 Metascore
    • 60 Critic Score
    Star Wars Pinball: Rogue One isn't a bad pinball game. It still has the same great level of detail we've come to expect from a Zen Pinball game, the same great physics, and plenty of great quotes and sound effects from Rogue One to bring out the movie's personality. But it never proves itself as anything exceptional. For a single-table pack, it just doesn't have the sizzle you'd hope for.
    • 74 Metascore
    • Critic Score
    The Switch version...lags way behind the others in nearly every conceivable way.
    • 74 Metascore
    • 80 Critic Score
    As far as NES games go, Rugrats: Adventures in Gameland is as solid as they come. I said this earlier, but if this came out during the NES’ lifespan, it probably would be well-remembered. Maybe not as well as one of the system’s absolute classics, but at least in the same niche as Little Nemo: Dream Master. Released today, it’s another very curious case of a new licensed game getting released on an old console. That’s already very exciting for me, so the fact that it’s also a well-tuned game is just gravy.
    • 74 Metascore
    • 80 Critic Score
    Europa is a wonderful indie title that is a breath of fresh air from the triple-A fare of this busy season. The art style is striking, the storyline is intriguing, and moving around in the sky is satisfying. While the game can be repetitive at times with its annoying enemies (that only stun your character), Europa is worth your time if you want to take your gaming slow for a few hours. It is fairly short at 3-4 hours, but there are collectibles you can try to find that can extend your playtime. However, it would have been nice to have a level selection to ease the process.
    • 74 Metascore
    • 70 Critic Score
    The most open-minded adult will likely only find a few hours of amusement here. But for a child with an active imagination (and a soft spot for all things cute and fuzzy), Kinectimals goes a long way in making Kinect "a must have" this holiday.
    • 74 Metascore
    • 80 Critic Score
    If you are that rare somebody who has always been interested in Katamari but never made the plunge, this is a strong recommendation.
    • 74 Metascore
    • 90 Critic Score
    LIT
    LIT stands proudly eclectic among the sea of mediocre titles available on WiiWare, bringing a truly innovative take on the puzzle genre to the table and offering a lot for players to explore. The issues with minor control flaws can't really bring down the well-executed atmosphere, clever design or overall fun the experience of playing the game offers.
    • 74 Metascore
    • 80 Critic Score
    At the end of the day, Sam & Max Season One is an excellent game with enough punch to overcome its deficiencies.
    • 74 Metascore
    • 80 Critic Score
    Shadow Complex was great in 2009, and for the most part, it still is to this day. You won't find many new elements in this remaster apart from standard graphical upgrades, but if it has been a few years since you've played the original version, it's worth going through the journey again.
    • 74 Metascore
    • 65 Critic Score
    Ultimately, while it's a little bit disappointing to see Kadokawa go with such a "safe" design for its return to the tactical RPG battlefield, there's enough in God Wars: Future Past's narrative and atmosphere to recommend it to someone on the lookout for a new Tactics-style title.
    • 74 Metascore
    • 65 Critic Score
    If you have been waiting for something approaching a new Super Monkey Ball, or just want a pretty direct translation of the Marble Madness formula, Marble It Up! has you covered. Just don't expect a lot from it and you will probably be very satisfied.
    • 74 Metascore
    • 75 Critic Score
    Despite its Frankenstein-esque shortcomings, Pirate Warriors 3 is a beautiful game, and still a lot of fun to play locally.
    • 74 Metascore
    • 70 Critic Score
    It's a title that packs a ton of content and gameplay onto a single disc, and its import options for songs from previous titles will pad your song selections nicely. But it's also an experience that feels remarkably similar to last year's offering, and that's unfortunate.
    • 74 Metascore
    • 70 Critic Score
    Adventures of Pip is an inoffensive platformer that doesn't do a whole lot wrong, but it won't stand out in your mind a few days after beating it.
    • 74 Metascore
    • 80 Critic Score
    If you still play Black Ops III, you can't really go wrong with Awakening -- especially since the new maps are now built into normal playlists from the get-go.
    • 74 Metascore
    • Critic Score
    Castlevania: Requiem is a complicated thing. It's both a wonderful package of two incredible moments in Castlevania history and a bog-standard port.
    • 74 Metascore
    • 80 Critic Score
    I'm trying to be a bit vague here when it comes to Inmost's narrative details to avoid spoilers, but don't cancel that Apple Arcade subscription just yet.
    • 74 Metascore
    • 85 Critic Score
    Spirit of Sanada brings plenty of welcome elements to the formula and makes me excited for what Omega Force holds for us in the future once it fine tunes everything introduced in this game. While it brings plenty of shiny new features, it feels smaller in scale compared to the last mainline entry. But those new little things do add up to a lot. Spirit of Sanada offers a fresh take on the Warriors experience that can be very welcoming to newcomers and veterans alike.
    • 74 Metascore
    • 60 Critic Score
    Ultimately, Star Fox Guard's relationship to the adventures of Fox McCloud is skin deep.
    • 74 Metascore
    • 70 Critic Score
    Fans of Bryan Lee O'Malley's comics or the star-studded 2010 Edgar Wright film will find all of their favorites and more in Scott Pilgrim EX, the latest licensed collab from Tribute Games. The beat-em-up is enjoyable to play, but difficulty and connection issues can hamper the short-lived experience.
    • 74 Metascore
    • 85 Critic Score
    Journey to the Savage Planet was such a fun way to kick off the decade.
    • 74 Metascore
    • 85 Critic Score
    The puzzles and photography definitely overshadow the platforming, but generally they are so well integrated that the whole package is very solid. Unlike my wall. Which still has a hole in it.
    • 74 Metascore
    • 75 Critic Score
    Disney Speedstorm is certainly “on a roll” with its electrifying stages and game design, but it’s certainly not “undefeated.” The confusing microtransactions pull it down and become an annoying distraction to what’s great in this kart racer. While a love for the Disney product is certainly present in Disney Speedstorm, there are a few annoying aspects of the game to be mindful of.
    • 74 Metascore
    • 80 Critic Score
    The Swords of Ditto is charming, humorous, and fun to play. It's not the biggest game, but its generation-crossing story makes you feel like you're a part of its world's history.
    • 74 Metascore
    • 65 Critic Score
    It's a good game, just a hollow one.
    • 74 Metascore
    • 75 Critic Score
    The attention to detail is commendable too, like the mist coming from the ice or the "water" that's actually a caffeinated beverage. It plays well on just about every mode and has plenty of opportunities for wall-running finesse. Micro is a new favorite of mine, and although DLC isn't played at the pro level, I'd love to see some competitive matches with this map in tow.
    • 74 Metascore
    • 65 Critic Score
    Amplitude is a competent rhythm game that should provide lots of fun at parties, but the hamstrung tracklist is a severe detriment to its longevity. Harmonix was able to preserve the classic experience, but may have gone overboard in its effort to do so.
    • 74 Metascore
    • 60 Critic Score
    It has a lot of good ideas, but none of them are fully fleshed out and turned into truly great gameplay additions. The story is forgettable, the equipment and level ups may as well not even be there, and everything just feels half-finished.
    • 74 Metascore
    • 70 Critic Score
    A good, but entirely forgettable experience. It's worth a quick play if you've got nothing else to do, and a weekend rental would serve you very well. However, it's definitely not something you'll want to keep on your gaming shelf for very long.
    • 74 Metascore
    • 85 Critic Score
    I wandered into Soul Hackers 2 expecting a general sense of quality from Atlus, and ended up getting sucked into its world. While dungeon design can feel samey at times, it’s not enough to distract from the flashiness of the game as a whole. As usual, Atlus really nails the details; it was fun to hang out with this crew and see where things went.
    • 74 Metascore
    • 75 Critic Score
    Some technical and control issues aside, I still think the 3DS version of Luigi's Mansion is a solid option for newcomers or for people looking to revisit this GameCube classic. Catching various ghosts and completing Professor E. Gadd's gallery is a perfect time burner on the go and Grezzo have done a solid job bringing Luigi's Mansion to the 3DS. I just don't know if I'd prioritize playing the 3DS version over the GameCube version in the future.
    • 74 Metascore
    • 80 Critic Score
    I was pleasantly surprised by Princess Peach: Showtime, and the aforementioned unpredictability is a huge reason why it will likely remain in my permanent rotation of Mario games going forward.
    • 74 Metascore
    • 70 Critic Score
    Although the game doesn't outstay its welcome, that can be difficult to appreciate. I was left wanting more, particularly in terms of level variety, but the essence of the game is great.
    • 74 Metascore
    • 60 Critic Score
    It’s just not the most memorable experience, either. Hollowbody stakes its identity on being a PS2-inspired horror game and has trouble building on that and finding its own identity. The world it depicts is enticing, but it struggles to find a story there. On the other hand, it’s not uncomfortable to play. It’s enjoyable for what it is. It’s not completely hollow, but it’s far from solid.
    • 74 Metascore
    • 80 Critic Score
    If you're going physical, $30 is going to be a little too rich for what's otherwise a straight retro game with some new content, but Wild Guns Reloaded is a treat. Whether you're the type of score-attack addicted player who wants to rocket ahead in the leaderboards, or you have three other friends/family members ready for co-op, it's worth digging into.
    • 74 Metascore
    • 80 Critic Score
    I'd only recommend Yumi's Odd Odyssey to the most dedicated platforming fans out there. Purists will love it, but the $30 price tag is going to be too rich for nearly everyone's blood. In a sale though, you can't go wrong picking this one up if you have an affinity towards the tried-and-true grappling hook.
    • 74 Metascore
    • 85 Critic Score
    Soul Hackers may have a number of antiquated principles and mechanics, but none of them are unprecedented or that difficult to deal with. So long as you're willing to put up with a bit of age, you'll be diving into one of the most accessible and enjoyable Shin Megami Tensei games in the series.
    • 74 Metascore
    • 75 Critic Score
    What's remarkable is that No Goblin took what had all the makings of a gimmick mechanic and turned it into something that feels like a legitimately useful staple, something that requires patience and skill to figure out. Roundabout manages to be simultaneously cumbersome and stiff, and brilliant and endearing -- chances are you'll go 'round and 'round.
    • 74 Metascore
    • 80 Critic Score
    From its irreverent, laugh-out-loud script to the spot-on comedic delivery of the game's voice actors, Comic Jumper still manages to be one the most distinctive and memorable titles of the year.
    • 74 Metascore
    • 80 Critic Score
    It has light RPG elements, but it's still a hack-and-slash, and those of you who aren't down with Warriors games will probably get bored after several hours.
    • 74 Metascore
    • 90 Critic Score
    From its simple story yet compelling tactical gameplay to its gorgeous graphics and controls, I was hooked. This is possibly one of the best downloadable titles on the eShop, one that will draw players in with its ever-increasing depth. A must have!
    • 74 Metascore
    • 50 Critic Score
    I can appreciate the classic arcade spirit of Vampire Crystals, but it does little to mask the shortcomings of old-school design while adding its own set of issues. Playing it single-player is chore, but convincing a group to play with you might be even more laborious. There just isn't enough meat on these dusty old bones.
    • 74 Metascore
    • 60 Critic Score
    When it hits those lows, it's not unplayable, but it's dang close. I'm more apt to put it down after a particularly choppy run, but I still find myself coming back to it after a while. Despite its technical flaws, I still want to see all of the different areas, and learn all of their secrets.
    • 74 Metascore
    • 80 Critic Score
    The Sims 4: Enchanted by Nature is a whimsical expansion pack ideal for anyone who loves Occult Sim playthroughs. It masterfully blends natural living elements with the magical world of fairies to create replayable gameplay experiences, all while combining fresh ideas with old yet refined concepts.
    • 74 Metascore
    • 80 Critic Score
    Still Wakes the Deep blends this terror with genuine human flaws. Outside of Dredge, I don’t know if a game has felt so uniquely Lovecraftian. This is a game that everyone should play just to experience once, and thanks to its deathless story mode, you can. It’s not perfect by any means, but it’s noteworthy and a game you’re not going to stop hearing about for a long time, and it scratches the itch you’ll have been feeling since playing Alien: Isolation.
    • 74 Metascore
    • 65 Critic Score
    Folks who love a decent mafia tale -- one of family ties, betrayal, and revenge -- will want to experience the world of Mafia II. Its competent game mechanics and absorbing narrative are enough to warrant a playthrough. But in the end, the repetitive nature of the game's sometimes mind-blowingly boring missions and lack of content will leave most gamers wanting more.
    • 74 Metascore
    • 75 Critic Score
    Although they could have gone with the rote, grinding route, Eagle Flight actually is more about the journey.
    • 74 Metascore
    • 75 Critic Score
    But even without a fun and innovative way to summon new kaiju, I think Ultra Kaiju Monster Rancher is an excellent revival of a cult classic series. You don’t even have to be a fan of Ultraman to appreciate this crossover. As long as you don’t mind the slow and occasionally repetitious gameplay that’s at the core of the Monster Rancher franchise, there are plenty of good times to be had here.
    • 74 Metascore
    • 65 Critic Score
    Forgive Me Father is one of those games that I like more in theory than in practice, unfortunately. It’s got a solid premise, a really cool, unique art style, and a compelling RPG system, but it lacks a certain level of polish that would help make it a more memorable experience. I’d say if you’re a diehard FPS fan, you should totally give it a try, but if not, this might be one to skip.
    • 74 Metascore
    • 65 Critic Score
    With the power to pick up the Switch tablet and storm through History on the go, Fire Emblem Warriors is still going to get some play in my house despite its issues. It follows a set formula with very little in the way of risk-taking, but so long as you can stomach the idea of warring kingdoms with very little at stake other than your level-up bar, it'll probably delight you too. With some DLC meat on these bones it'll likely be a long, wild ride.
    • 74 Metascore
    • 70 Critic Score
    An uncompromising game to get into, never once changing gears from its difficult plateau. It’s firm but mostly fair, where your failures are usually based around that one lapse into laziness. But when you play back your success, and see this 20-minute incremental strategy turn into 40 seconds of ferocious B-movie action, it’s a violent ballet that even John Woo would be proud of.
    • 74 Metascore
    • 80 Critic Score
    I absolutely love the colorful art style that makes up the set pieces that themselves tell a story of a forgotten post-apocalyptic world, and the soundtrack is composed of retro-inspired chiptunes.
    • 74 Metascore
    • 65 Critic Score
    It brought a unique spin to the community sim genre while still giving me what I love most in these kinds of games, and I’d definitely recommend it to anyone interested in playing. I’d just wait until some more bug fixes come through, first.
    • 74 Metascore
    • 65 Critic Score
    It's a videogame about guns that pretends to be something deeper while striving for nothing more. If you keep that in mind, and you're happy to play along, you'll get what you paid for...But you won't get anything else.
    • 74 Metascore
    • 80 Critic Score
    It's not a perfect game, but John Wick Hex still lives up to its premise and creates a new blueprint for how to adapt a film property. Hopefully, it does well enough for a sequel because I'm dying to step back into the shoes of John Wick.
    • 74 Metascore
    • 85 Critic Score
    It might sound hyperbolic because Colors is one of the better ones to trot out, but I hope this ensures that Sega stops trying to hide its Sonic history.
    • 74 Metascore
    • 80 Critic Score
    Eiyuden Chronicle: Rising is a game that will grow on certain types of people, if it doesn't charm you out of the gate.
    • 74 Metascore
    • 45 Critic Score
    Even at its best, the game feels like an idea gestating in real-time, like a sponge dinosaur filling up with water. So much of Headlander teases you with the idea of what could have been; a shame, because the game we actually got is kind of a bummer.
    • 74 Metascore
    • 60 Critic Score
    A disappointing finale doesn't completely undo the goodwill earned by the rest of the season, but a sour aftertaste is still pretty hard to wash out.
    • 74 Metascore
    • 75 Critic Score
    While a bit shallow, it's an insane idea done really well. If nothing else, it's worth your cash just to see your fantasy animal match-ups go down. Really, you haven't lived until you've seen a pack of puppies take down an alligator.
    • 74 Metascore
    • 30 Critic Score
    There may be an inkling of promise in its budding story, but for many I imagine it will be hard to read between the lines and even harder to consider it a worthy experience.
    • 74 Metascore
    • 80 Critic Score
    Faith serves a few important purposes within the Life is Strange 2 story. It shores up some loose ends from the brothers' past, it proves the lengths Sean is willing to go to in order to protect Daniel, and it gives Daniel further autonomy by letting him make his own decisions. It's an exciting chapter that leaves everyone worse for the wear. That's the cadence we've come to expect from Life is Strange, though.
    • 74 Metascore
    • 65 Critic Score
    Eador: Masters of the Broken World is laden with good ideas and myriad reasons for strategy nuts to go... well, nuts, but for every compliment I could pay it, there's a caveat. Strange design choices and a serious lack of polish mars the things it does so very well. For a while, I couldn't even play the damn thing it was so unstable. Crashes every few minutes, and a bug around every corner made it not worth my time.
    • 74 Metascore
    • 85 Critic Score
    The game is incredibly polished, and all of the components fit very well together, but they are all components that other games have introduced with a slightly different twist. They have clearly mastered the action platformer, now I would like to see them take it further and try something new.
    • 74 Metascore
    • 90 Critic Score
    Beautiful levels with equally beautiful story, characters, and music come together to form one amazing puzzle adventure. Niko: Through The Dream is easily one of the best first-person puzzle games I've played, and a strong contender for my game of the year.
    • 74 Metascore
    • 80 Critic Score
    In some ways it's refreshing to see all of the fluff cut out. There's no lootboxes and the cosmetic options are slim. It's all about the sport, and as long as there's a playerbase there, I'll be hopping in from time to time to see what's up. Sparc has the potential to grow, but it needs all the help it can get from as many installbases it can get its hands on.
    • 74 Metascore
    • 70 Critic Score
    This episode has its highs and its lows, but it still leaves an unforgettable impression.
    • 74 Metascore
    • 80 Critic Score
    Peril on Gorgon is a meaningful and natural extension of the base game. It avoids feeling tacked on, which was my main concern coming in, and it's more of the good stuff, not filler. Don't skip it! That said, without knowing exactly when or where the second half of the Season Pass will slot in, I'd potentially wait to knock both DLC stories out at the same time (and save a bit of money) if you can.
    • 74 Metascore
    • 90 Critic Score
    For the most part, barring the half-hearted campaign, they've greatly succeeded. If you find yourself playing Smash Bros. into the wee hours of the morning with friends, you should enjoy PlayStation-All Stars: provided that you have at least some affinity towards the franchises that take part in this tournament.
    • 74 Metascore
    • 85 Critic Score
    I haven't had this much unadulterated fun chopping and dropping enemies since the late '90s, and I, for one, am eagerly salivating for a bit more of Flying Wild Hog's Wang.
    • 74 Metascore
    • 70 Critic Score
    Batman: A Telltale Games Series: Realm of Shadows is a nice setup. It's not as strong as some of Telltale's other work, but it manages to honor the legacy of the series and throw in a few curveballs to keep things interesting (thank God there's no Joker yet).
    • 74 Metascore
    • 50 Critic Score
    Z The Game succeeds in bringing the classic strategy game to iOS, but in trying to remain faithful to the original it misses the mark for creating engaging gameplay that works on a touch screen.
    • 74 Metascore
    • 70 Critic Score
    Regardless of its flaws I can recommend Hearthstone: One Night in Karazhan, and every other solo adventure to date for that matter. Even if Blizzard hasn't innovated as much as it has in the past with Medivh and friends, it's still one of the best card games on the market, and the miniature stories that each one entails manage to simultaneously capture the spirit of Warcraft in a patented lighthearted way.
    • 74 Metascore
    • 70 Critic Score
    The concept is simultaneously inventive and archaic, doling out moments of pure delight and agonizing frustration in equal doses. Culdcept Revolt is such a niche title – perhaps the most niche game in my gaming history – I can’t tell you if you’ll like it. What I can tell you is as someone who is a bit of a masochist for these types of experiences, I enjoy it very much.
    • 74 Metascore
    • 75 Critic Score
    Galaga Legions is a fun, imaginative XBLA game that I'd recommend in a heartbeat during almost any other time of the year -- but given its lack of content and the other, much more impressive games from the Summer of Arcade, Galaga Legions might not be for everyone.
    • 74 Metascore
    • 85 Critic Score
    The Real Texas is an incredibly smart game, particularly in how it deals with large metaphysical ideas and conveys them to the player. The dialogue is well written and the humor is one of game's brightest aspects. Although not all of the ideas work out perfectly, this is certainly an experience that is hard to find anywhere else and is certainly worth trying out.
    • 74 Metascore
    • 75 Critic Score
    With They Bleed Pixels, Spooky Squid Games tried to cleverly blend hard-as-nails platforming with beat-em-up mechanics. Though the end result is not the perfectly balanced fusion the team was aiming for, it's still an intense adventure for anyone who doesn't mind repeated death and dismemberment.
    • 74 Metascore
    • 80 Critic Score
    Simply put, it’s a title that knows what it is and seems to hit all its targets with deadly precision. This results in a game that isn’t exactly transcendental, but is as solid as bedrock. Even if you’re not a fan of the Record of Lodoss War source material, it is worth a look. At the very least, it took me back to my days of binging on Castlevania’s Game Boy and DS titles, which I mean as a compliment. It may not be the freshest meal in the cafeteria, but it’s still a tasty dish at the right price.
    • 74 Metascore
    • 70 Critic Score
    With a charming aesthetic, innovative mechanics, and action-packed gameplay, Darwin's Paradox is an ambitious little game with quite a lot of heart, much like its eight-armed hero. Unfortunately, that ambition sometimes outpaces its technical performance. But if you can look past occasional frame drops and stutters, you'll find a clever platformer swimming beneath the surface.
    • 74 Metascore
    • 85 Critic Score
    While it misses the mark of nailing the same sense of magic and wonder of the original trilogy, fans who had missed this style and approach in 2008's Prince of Persia offering should welcome this new-yet-familiar adventure with open arms.
    • 74 Metascore
    • 70 Critic Score
    Thankfully, both Famicom Detective Club games stand on their own even thirty years after their initial release.
    • 74 Metascore
    • 75 Critic Score
    What initially seemed like a fun way to kill a few hours has turned out to be a highly entertaining time sink.
    • 73 Metascore
    • 85 Critic Score
    My Lord 2 includes everything worthwhile from its predecessor and builds on top of that grand foundation; there's simply no need to go back to the first.
    • 73 Metascore
    • 75 Critic Score
    If Harvestella is to be the first of a new franchise for Square Enix, I think this game gets it off on the right foot. Outside of combat and the disappointment of the much-hullabalooed Quietus season, this is a pretty good take on the farm sim/RPG genre with some excellently designed dungeons and characters worth caring about. It may be a bit too simple for some, but I will gladly accept simplicity if it’s wrapped around something as delightful as Harvestella.
    • 73 Metascore
    • 60 Critic Score
    It does not stand out. It is not exactly filler, but it does feel like it exists almost entirely as exposition, putting the pieces into place for all of the really exciting stuff to happen in a future episode.
    • 73 Metascore
    • 50 Critic Score
    Call of Duty: Ghosts, however, with its slapdash campaign and unambitious multiplayer, contains enough factory-standard cynicism to earn itself plenty of scorn. Nothing Ghosts does is especially bad, but nothing Ghosts does is worth paying any attention to. It exists to exist, a stopgap bit of filler spat out as the industry transitions from one generation of consoles to another.
    • 73 Metascore
    • 90 Critic Score
    While challenging and strategy intensive, Yggdra Union is polished and easy to like. The combination of an involved strategy game play design and steadily increasing difficulty keeps you hooked, and the thrill of winning against massive armies keeps you coming back.
    • 73 Metascore
    • 80 Critic Score
    The Deadly Tower of Monsters is a fleeting experience, but one that no B-movie fan should go without.
    • 73 Metascore
    • 60 Critic Score
    Super Mario Maker for 3DS isn't a bad game or even a bad creation tool, but without its online heart continuously pumping life into it, it feels more like a useless skeleton, and nobody likes skeletons. NOBODY.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country plays like a memorable mob movie set in early 1900s Sicily, making for one of the better singleplayer experiences in 2025 so far. While the ride may end too quickly for some, this entertaining tale is just as long as it needs to be to deliver a very solid game.
    • 73 Metascore
    • 75 Critic Score
    Despite complaints, it's a compelling story with some standout moments and surprising twists. Even more surprising is that the narrative does make sense in the end; a Sherlock Holmes story needs to be tight and logical, which this game manages to pull off overall.
    • 73 Metascore
    • 80 Critic Score
    Hammerin' Hero is fun, funny, and refreshing. I can't think of another locally available PSP game that has this much wierdness and Japanese quirk.
    • 73 Metascore
    • 80 Critic Score
    It's not likely that Your Shape will or should replace an actual in-the-gym routine, but it's a great supplement and a step in the right direction for the more sedentary gamers among us.
    • 73 Metascore
    • 90 Critic Score
    I like Killzone: Shadow Fall for its change of direction from previous series games, as well as its change of pace over other first-person shooters. Guerrilla has tried a few new things this time around, and should be commended as such. I welcome the almost sandbox-ish level approach, and the stealth segments did a nice job of breaking up the standard shooting action.
    • 73 Metascore
    • 70 Critic Score
    Life Goes On might not start with the most mindblowing hook, but the idea is solid and Infinite Monkeys develops it well. By constantly adding new tricks into its repertoire and not dragging itself out unnecessarily, it maintains a good quality throughout.

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