Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 79 Metascore
    • 80 Critic Score
    Combat isn't really what I found myself wanting from Prey. Neither is conflict. Solving issues and making things right works in the power fantasy of a video game, but it doesn't really suit what Arkane excelled at with this effort. Prey is about discovering a place that people lived and worked in. It's especially interesting in the context of all the sci-fi plot devices that power everything, but it's also the human angle that's undeniably fascinating in its weird posthumous voyeurism. Danielle Sho seemed like a hell of a scientist, but I found myself caring more about her love life and musical talents.
    • 79 Metascore
    • 80 Critic Score
    PAYDAY 2 is undeniably rough and needs a couple of updates to fill in a few blanks, but the thrill of robbing banks, smashing jewel cases, and cooking meth is too great for the asking price not be returned to the player in spades.
    • 79 Metascore
    • 85 Critic Score
    It's a seductive old-school sci-fi yarn, with characters that somehow manage to represent greater ideas and exist as fully-formed beings.
    • 79 Metascore
    • 70 Critic Score
    It's a nice little slice of Dead Rising which stands perfectly fine on its own and I can honestly recommend it to people who want to kill zombies for a few hours but would not otherwise enjoy the time-based mechanics and rigid scheduling necessary to complete a longer Dead Rising title.
    • 79 Metascore
    • 70 Critic Score
    Until Dawn knows exactly what it is, and it doesn't pretend to be anything more. In that process it allows for some predictable plotlines, hammy acting, and lack of meaningful choices, but I'm glad that it exists, and every horror fan owes it to themselves to play it at some point -- especially at a price cut.
    • 79 Metascore
    • 85 Critic Score
    New Pokémon Snap is a sign of the times in that way, but while it's adapted to the age of Instagram, it hasn't lost its soul in the process. This is the Pokémon Snap you remember, with a few additions that don't always hit as resoundingly, but the foundation has been well-kept. It was a blast to spend a weekend just blasting through every ride this park had to offer, and they're varied enough that I know I can go back today, tomorrow, and months from now, and still find new things to photograph, new interactions to fool around with, and a good time to be had.
    • 79 Metascore
    • 70 Critic Score
    I’m merely lukewarm on Cultic’s first episode, which is to say that I liked it, but it didn’t get my thighs grinding. It’s a solid experience that helps prove the point that a solo-developer experience doesn’t have to mean that concessions have been made. It didn’t make me feel like I had to cut it any slack when comparing it to titles from larger developers, which is good because I wouldn’t anyway. Even if it’s not a massive win, I still think it belongs in the heavyweight category. And for its launch price, it’s a steal.
    • 79 Metascore
    • 85 Critic Score
    As a single-player game, though, DeathSpank really shines. The addictive nature of leveling up and looting treasure chests and fallen enemies is here in spades, not to be missed by fans of the genre. It's also one of the better-looking and most polished titles in the digital space.
    • 79 Metascore
    • 75 Critic Score
    With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it's a shame they aren't allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in a big way in a potential sequel, but for now hardcore LBP fans should have enough creation options to last them until that point.
    • 79 Metascore
    • 90 Critic Score
    A great title... Between the impressive campaign, the myriad of co-op options and the added replayability of the mission challenges, as well as the expansive multiplayer component, it's as solid a package as military shooters provide.
    • 79 Metascore
    • 80 Critic Score
    Again, don't expect Ys Seven to blow your mind. It won't. But you may be surprised at just how pleasing it is to play. I couldn't put it down after I got started.
    • 79 Metascore
    • 75 Critic Score
    If it had expanded the latter half of the adventure more and focused less on the plant puzzles, it would have been near-perfect.
    • 79 Metascore
    • 65 Critic Score
    Hardcore Final Fantasy nerds will be dazzled by the fan service on offer and will likely let a lot of issues slip by unnoticed, just because Kefka is in it. However, Dissidia really isn't a great game. It's a solid, if annoying, hack n' slash title that had a shedload of potential, but just isn't tight enough to truly realize the greatness it could have achieved.
    • 79 Metascore
    • 75 Critic Score
    If you happen to miss this return to Kanto that's perfectly fine, but I was mostly delighted to go back.
    • 79 Metascore
    • 70 Critic Score
    It's been a while since I've played a game with a cast of characters that was so good it elevated the rest of the experience.
    • 79 Metascore
    • 95 Critic Score
    While Stick It to the Man! isn't a particularly long title (it may only take you between three to five hours to complete the game's ten chapters) there's loads to observe and listen in on, and dozens of minds per level to explore, leaving you wanting more. I couldn't get enough of it.
    • 79 Metascore
    • Critic Score
    If you believe you’re ready to take the plunge on a journey that just might end you, La-Mulana 2 is highly recommended. Just be sure to look out for false tablets…and don’t stand still too often…oh, definitely listen when the game tells you to stop reading.
    • 79 Metascore
    • 85 Critic Score
    The selfless girl of A Hat in Time is not only a great role model, but she forges her own identity as a true mascot, with subtle notes of likable heroes like Dr. Who (complete with her own time-manipulating Tarvis). Any game that makes me smile while I'm glued to it is a great one.
    • 79 Metascore
    • 70 Critic Score
    In many ways, Stella Glow is a by-the-numbers strategy RPG, but it does have a partially interesting cast, some unique storylines, and a working combat system. Imageepoch has had some ups and downs in their lengthy career, but thankfully they can at least end on somewhat of a high note.
    • 79 Metascore
    • 75 Critic Score
    A solid game with a few frustrating flaws, which are not big or bad enough to topple my appreciation for what Recoil Games did here.
    • 79 Metascore
    • 85 Critic Score
    Professor Layton vs Phoenix Wright: Ace Attorney is two great tastes that taste great together, even if they don't congeal together until the finale. But wow, what a finale it is!
    • 79 Metascore
    • 75 Critic Score
    Between managing your troops, attacking with the ballista, and choosing when to cast spells or send in your champion, there's a lot of challenge present.
    • 79 Metascore
    • 80 Critic Score
    The King of Fighters XV represents SNK’s strongest efforts to reignite the flames of its most prestigious franchise. With fantastic fighting action, a compelling roster, splendid visuals, and revamped online options, KoF XV is a treat for both series veterans and the fighting game community at large, though newcomers may still find themselves dizzied by its myriad mechanics and steep learning curve.
    • 79 Metascore
    • 85 Critic Score
    Call of Juarez: Gunslinger is a funny game and a satisfying romp, with clearly influenced ideas that all have their own unique little spins. I'll fully admit that I went into it expecting another damp squib, but came away thoroughly impressed.
    • 79 Metascore
    • 80 Critic Score
    With this extended cast of highly viable characters, the only thing holding you back from picking a group of characters you enjoy is your imagination. While this hastily released upgrade definitely has some room for improvement, there is absolutely enough new content to warrant the purchase.
    • 79 Metascore
    • 90 Critic Score
    Atlus has worked hard to improve every aspect of the first title in this sequel, and the result is a shining example of what happens when game developers listen to their user base.
    • 79 Metascore
    • 90 Critic Score
    A fantastic experience with a simple, fun and challenging arcade game at its core. It should not be missed by anyone who wants to enjoy a story with the emotional depth to match its adult themes and with multiple endings and side stories to resolve, there's a fair bit of inducement to return for a second or third pass. The action of the tower climbing is superb.
    • 79 Metascore
    • 80 Critic Score
    NyxQuest is a fine example of a mobile game that successfully makes the transition from other platforms to reach a wider, and different, audience. It plays like it should have been a game made for touch interfaces from the start, and it's the kind of game that would probably do well on a handheld's downloadable service.
    • 79 Metascore
    • 80 Critic Score
    With the amount of care put in by Digital Eclipse, this is one of the best ways these games have been presented since they were released.
    • 79 Metascore
    • 80 Critic Score
    It's innocent, it's fun, and it feels unique. We need more games like it, even if they don't push the genre forward...which is by no means a requirement.
    • 79 Metascore
    • 80 Critic Score
    I'm glad LocoRoco is back, even if it isn't as perfect as I remember it being when it first released 11 years ago. This remaster adds tilt controls, 4K/HD graphics, rumble, and surround sound, all for a reasonable price. If you've never played LocoRoco and you love cute games, now is the time. Those looking for a challenging game that will last them till the next big AAA release will want to look elsewhere.
    • 79 Metascore
    • 90 Critic Score
    Fat Princess' charm and sense of humor prevails throughout, and it's backed up by a completely honest, simple, and thoroughly fun war game that contains not one pretentious bone in its body.
    • 79 Metascore
    • 80 Critic Score
    It's brutal, lightning-fast, and always putting fun before anything else.
    • 79 Metascore
    • 80 Critic Score
    Whether or not if you have heard of the BIT.TRIP series, this is a great game that will entrance and entertain Wii owners of all ages.
    • 79 Metascore
    • 80 Critic Score
    Your enjoyment of Age of Zombies will most likely be determined by your tolerance for top-down zombie shooter games, of which there are a lot. If you've still got room in your belly for another zombie shooter, then this is most definitely for you. It's simple, it's fun and it's very silly. Those sick to death of the undead might want to give it a miss.
    • 79 Metascore
    • 80 Critic Score
    One thing I did not like about Monster Tale was the backtracking. You'll revisit each area at least once, and Ellie's not exactly a speed demon. That's okay, though, because the fun of the game's partner mechanic and ease of play far outweigh the annoyance of having to retrace your steps a few times.
    • 79 Metascore
    • 70 Critic Score
    This is a piece of DLC reserved for either the most die-hard of fans who just can't get enough, or for players who need the distraction and change of scenery before they finally finish the core game.
    • 79 Metascore
    • 70 Critic Score
    The Bethesda Pinball pack is an odd proposition. The tables are spectacular looking and all the little touches and gameplay twists are ambitious and creative in a way I really enjoy thinking about. But, both the Skyrim and Fallout tables are held back by small annoyances and wonky design choices that just make them less fun to play than they should be.
    • 79 Metascore
    • 80 Critic Score
    For as much as I enjoyed my time with 3C3C1D119440927, this is definitely one for the more ardent of NieR fanatics.
    • 79 Metascore
    • 85 Critic Score
    Before the Storm's first chapter has already deflected most of the pre-release concerns that "This doesn't need to exist." Maybe it doesn't because Life is Strange's story was self-contained. Then again, maybe Life is Strange is better off with this complementing it. After its debut, I'm fully willing to argue that Before the Storm deserves to exist because this story is important too. In true Chloe fashion, anyone who disagrees gets two one-finger salutes.
    • 79 Metascore
    • 85 Critic Score
    The Quarry is as good as I was hoping it'd be, and that's a pleasant surprise.
    • 79 Metascore
    • 80 Critic Score
    The experience is not flawless by any means, with a story mode that stumbles over too many frustrating sequences and not enough narrative pay-off to make it worthwhile on its own. But taken as a whole -- with its frequent bits of brilliance and its delightful, heart-pounding moments -- Mirror’s Edge is a leap of faith worth taking.
    • 79 Metascore
    • 70 Critic Score
    For me, Mario vs. Donkey Kong: Mini-Land Mayhem! scrapes by.
    • 79 Metascore
    • 75 Critic Score
    One of the finest games I've ever played based on a film property. It's a good title but not a staggeringly good one. The single-player campaign is entertaining for its eight- to ten-hour run but doesn't have a whole lot of replay value, making this a highly recommended.
    • 79 Metascore
    • 85 Critic Score
    Even if the game isn't particularly deep, Pivvot knows what it is and feels like a complete experience; there are no in-app purchases to be found here. You'll need to unlock extra modes the old-fashioned way: by trying over and over again until, just when you're ready to call it quits "forever," you finally overcome the challenge.
    • 79 Metascore
    • 80 Critic Score
    Naruto Shippuden: Ultimate Ninja Storm 4 is fairly simple as a fighting game, and has evolved little mechanically over past iterations.
    • 79 Metascore
    • 70 Critic Score
    Fire Pro Wrestling World is the best wrestling game on the market...FPW's simplistic visuals and learning curve may discourage some, who demand more flash for their cash, but those who take the time to unlock its potential may find it hard to step in the ring with another wrestling title ever again.
    • 79 Metascore
    • 85 Critic Score
    Elden Ring: Nightreign offers FromSoftware's trademark challenging combat, all in seamless co-op, combined with the roguelike elements of games like Hades, with some of the urgency of battle royale games sprinkled in.
    • 79 Metascore
    • 75 Critic Score
    Ultimately, there may not be all that much that's genuinely new about Rock of Ages 2, but the sheer solidity of what's on offer here affirms that ACE Team have hewn themselves a sequel that nobody asked for, yet will find handily enjoyable anyway.
    • 79 Metascore
    • 80 Critic Score
    What really made Final Fantasy XIII-2 an enjoyable game was that Square Enix brought the fun back. They brought back some the inventiveness, creativity, humor and uniqueness that we sorely missed in Final Fantasy XIII. Maybe this game tries to do a bit too much, and it's probably too late to dig this story out of the hole that it's in, but it was made with a heaping dollop of that undeniable charm that we loved in the older series games, and that goes a long way towards making it enjoyable.
    • 79 Metascore
    • 85 Critic Score
    It's among the most fun I've had on my phone in ages.
    • 79 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • Destructoid
    • 79 Metascore
    • 95 Critic Score
    The game is in the sweetspot of "simple to control" and "just difficult enough" to keep you playing without tearing your hair out. The Daily Grind and Spots challenges will keep the score-centric crowd happy, and Career mode will have you blistering your thumbs as you try to perfect each level. A masterpiece.
    • 79 Metascore
    • 85 Critic Score
    With the 3DS set to take over the handheld world in a few months, Golden Sun: Dark Dawn may just be the last great RPG for the legendary Nintendo DS.
    • 79 Metascore
    • 85 Critic Score
    As a single-player game, though, DeathSpank really shines. The addictive nature of leveling up and looting treasure chests and fallen enemies is here in spades, not to be missed by fans of the genre. It's also one of the better-looking and most polished titles in the digital space.
    • 79 Metascore
    • 80 Critic Score
    Go Home Dinosaurs! will last you at least eight to ten hours if you're a skilled player, and certainly more if you're a younger or less familiar gamer.
    • 79 Metascore
    • 85 Critic Score
    I have never played another game quite like Echo before. Folks are always rallying for innovation in the industry, and I can’t think of too many better examples of that in recent years. It’s not all perfect, but what’s there is extremely refreshing. This is not an easy game. You will die a lot. You will get angry. However, when you finally defeat your opponents, it’s like sex. A huge release where, for a few small minutes, you genuinely feel like you just accomplished something. It’s glorious.
    • 79 Metascore
    • 70 Critic Score
    It's a deeply flawed game, to be sure, wasting a wellspring of potential for no discernible reason, but one that should be played for being unafraid to show people at their weakest and most vicious. If the metric of a good game is that I keep coming back to it despite it's faults, Dragon Age II certainly qualifies.
    • 79 Metascore
    • 55 Critic Score
    Despite some annoying issues, NCAA 13's biggest problem is that the core mechanics are simply dulled by the franchise's repeat performances.
    • 79 Metascore
    • 60 Critic Score
    It never truly captures the imagination nor has the ability to draw a person into its fantasy world.
    • 79 Metascore
    • 80 Critic Score
    The remake of Resident Evil 3 is going to be divisive, just as the original was.
    • 79 Metascore
    • 85 Critic Score
    I can't deny it: Darkness in the Capital is fun as hell.
    • 79 Metascore
    • 70 Critic Score
    When it comes down to it, Super Mega Baseball 4 is improved, but not that improved. I’m not looking to downgrade, and I kind of wish I was playing it right now instead of writing this. However, I still have a wishlist for the next installment. This one feels like such an unneeded upgrade. Most of it feels like it could have just been in a patch. The more appreciable additions weren’t must-haves, and some elements feel more rickety. I guess what I’m saying is that Super Mega Baseball 4 gets on base, but it’s definitely not a home run.
    • 79 Metascore
    • 90 Critic Score
    I can't think of the last time that a game has made me think, feel, and laugh at such a consistent pace. It's mix of high-concept messages and simple, more-fun-than-it-should be "gameplay" make it a must buy for anyone who likes thinking about videogames and/or burning things.
    • 79 Metascore
    • 75 Critic Score
    So if the idea of a tactics game starring the Phantom Thieves, clocking in at a neat 30ish hours, sounds appealing, then Persona 5 Tactica is for you. It’s not as deep or compelling as other options, but it’s got the style and characters you like. The ending wraps up nicely too, even if getting there is a bit drawn out at the start. I’m happy I spent some time in the tactical Kingdoms of Persona 5 Tactica myself. But I also think I’m ready for a new crew to get the spotlight.
    • 79 Metascore
    • 90 Critic Score
    In case you don't have a computer to play games on, this XBLA version of Anomaly Warzone Earth is just as good the original, and one less reason to avoid putting off playing this game.
    • 79 Metascore
    • 80 Critic Score
    Bethesda did it -- they ported Doom to a Nintendo console. It might not be the prettiest version, but it works, and it was enough to get me to play it all over again.
    • 79 Metascore
    • 90 Critic Score
    I love the design, the puzzles are challenging but not mind-breaking, and the controls are tight and easy to pick up. I only wish there was a bit more content here.
    • 79 Metascore
    • 100 Critic Score
    The best episode of Tales from the Borderlands yet. I laughed. I cried. I haven't been able to say that about a Borderlands game since Tiny Tina's Assault on Dragon Keep, or about a Telltale game since the first season of The Walking Dead.
    • 79 Metascore
    • 85 Critic Score
    I was a bit skeptical about Nobody Saves the World pulling off everything it tried to do, but it won me over very quickly.
    • 79 Metascore
    • 80 Critic Score
    Horizon Call of the Mountain is the definition of a day one hardware title.
    • 79 Metascore
    • 85 Critic Score
    It's fascinating how Team Ninja is mostly catering to the hardcore crowd with this string of add-ons up through Nioh: Defiant Honor. You can't really just jump into these levels without having mastered everything up through the campaign, and although that mentality might feel a little unwelcoming for some, I feel like Koei Tecmo gets it, and knows their audience.
    • 79 Metascore
    • 80 Critic Score
    King of Fighters XIV falls somewhere between XII and XIII. It's not exactly bare-bones and the roster is mighty, but the gaudy presentation and by-the-book story is distracting, and takes away a lot of the uniqueness of the series.
    • 79 Metascore
    • 80 Critic Score
    Tales of Berseria may not be the most ambitious or innovative game ever, but that's entirely okay. It may have a handful of issues, not least of which includes its forced backtracking, occasional reuse of dungeons and its uninspired puzzles. At the same time, its characters are often likeable and entertaining, its tale of revenge is intriguing, and its combat system is fast-paced and responsive. If you're already a fan of -- or are curious about getting into -- the Tales series, this is one to check out.
    • 79 Metascore
    • 70 Critic Score
    It can be needlessly frustrating at times thanks to the control, but it's a good little game that demonstrates exactly what PSP Minis should have been doing from the outset.
    • 79 Metascore
    • 80 Critic Score
    It’s a game you can play for 20 hours and feel like you didn’t make any progress at all. That’s a type of punishment some gamers just can’t handle. For me, it’s a type of punishment I can’t get enough of.
    • 79 Metascore
    • 80 Critic Score
    It's endearing, provocative, and silly. But it lacks variety and never quite recaptures the magic of its predecessor. No longer a breath a fresh air, The Second Coming settles for being an enjoyable lark. And I'm perfectly okay with that.
    • 79 Metascore
    • 65 Critic Score
    There’s a lot here that feels great, but it’s the inconsistency that lets it down. All those great moments are padded by a framework that doesn’t do them enough justice. Too much emphasis on scrounging, an unfocused narrative, and a generally poor feeling of momentum and progression. I’m still certain that there are some who will be able to overlook the game’s flaws and latch onto its unique charm. However, I think just as many people are going to bounce right off it. Either way, it isn’t a comfortable ride.
    • 79 Metascore
    • 70 Critic Score
    "Sameness" defines 256. It's Pac-Man, with its classic gameplay intact, twisted to the side with an endless runner tint instead of a level-based progression system. It's good, but could have done much more and built on the killer advancements that were made in Pac-Man Championship Edition DX. Maybe that's expecting too much, because for five smackeroos, you could do a whole lot worse.
    • 79 Metascore
    • 80 Critic Score
    Even if you never end up touching the head-to-head online multiplayer, local co-op, ambitious track editor, or any of the ensuing user-made creations, Trials Rising will keep you plenty busy at launch. Some of the out-of-level elements could use another pass, but progression pacing issues, loot-box bloat, and technical hiccups weren't enough to put me off what is ultimately another great Trials game.
    • 79 Metascore
    • 85 Critic Score
    Alienation is one of the best-feeling twin-stick shooters I've played, so I can't be too bummed. It wasn't long before I had that realization, and now that I'm 20 hours and several character save files in, I'm even more convinced. Housemarque could stand to flesh out the endgame content and also add support for local co-op, but even if it doesn't, I love what's here.
    • 79 Metascore
    • 75 Critic Score
    The remaster of The Devil’s Playhouse is a loving polishing that lives up to the standards of the previous Skunkape efforts. Better yet, Season 3 is easily the best one. If you’re looking to get into the series, it’s probably still better to jump in at Season 1. If you’ve been along for the ride this long, then you won’t be disappointed. The Telltale Sam & Max series may not be the most mindblowing point-and-clicks you’ll ever witness, but after playing through the first two seasons, you owe it to yourself to cap it off. Can’t think of a reason not to.
    • 79 Metascore
    • 70 Critic Score
    Frozen Cortex is a great competitive game to play either in short spurts or in longer sessions thanks to its turn-based playstyle, and has a very low barrier to entry for players.
    • 79 Metascore
    • 75 Critic Score
    I came into The Endless Seven-Day Journey expected to revel in its recreation of the leisurely days of summer. I didn’t expect I’d leave it with a whole town full of characters I’m genuinely delighted by. And that’s why I enjoyed being in this world as much as I did. It’s an altruistic bit of nicecore gaming that plays like a warm memory of youth. Even if I don’t care for Crayon Shin-chan, this is a game I’m going to return to when I need a break from adulting all day.
    • 79 Metascore
    • 80 Critic Score
    Burnout Paradise Remastered isn't really worth grabbing if you already have the original. Hell, said original is even backward compatible on the Xbox One right now. Without any prior experience though I would absolutely give Paradise City a spin -- even with its faults, it's still one of the most memorable and mild open worlds in existence.
    • 79 Metascore
    • 90 Critic Score
    OverRun alone is worthy of praise, but there's just so much stuff going on in this package, there's something for all followers of the series. A few of Judgment's experiments may not be as fondly received as others, but overall it's hard to complain about a game that tries so much, and succeeds in almost all its endeavors...This is Gears of War back, unquestionably, on the winning path.
    • 79 Metascore
    • 70 Critic Score
    If you're craving an RTS on a console, or perhaps aren't particularly well-versed in the genre, Halo Wars 2 has you covered. It doesn't offer much that other games in the same space have given us over the past 10 years, but it's polished and fun to play.
    • 79 Metascore
    • 75 Critic Score
    While the multiplayer is mediocre at best, the campaign more than compensates for fans of the series.
    • 79 Metascore
    • 80 Critic Score
    L.A. Noire isn't the prettiest project, but it still holds up because there isn't anything quite like it even today.
    • 79 Metascore
    • 85 Critic Score
    The feeling of accomplishment when you manage to fend off countless cruel beasties, survive unrelenting foul weather, and fill your belly is potent. Mastering the wilderness is a difficult road, but from it comes a sense of empowerment.
    • 79 Metascore
    • 90 Critic Score
    Assault Android Cactus kind of snuck up on me, and is easily one of my favorite shooters of the year. I'm really interested in seeing what developer Witch Beam comes up with next.
    • 79 Metascore
    • 80 Critic Score
    Hue
    Hue is a well-crafted, enjoyable experience. I don't usually like physics-based platformers, but the controls are simple and responsive enough that I never felt like a death was anyone's fault but my own. Its visuals are sparse but clean, and the puzzles gave my brain a workout. It's a little brief, clocking in at four to six hours, but that just means it doesn't overstay its welcome, and it left me wanting more.
    • 79 Metascore
    • 75 Critic Score
    The beauty of Road 96 isn’t that it’s thematically or mechanically well-executed, because it’s sometimes not. Every so often, you’ll hit a rough patch that just doesn’t jive and jars you out of your immersion. Sometimes that’s mechanical, other times a character will act against their established motivations. I think that can be forgiven, but there will be some who can’t move past the awkward moments. Yet, I can’t help but feel entranced by Road 96’s framework; the depiction of a journey as being a bunch of moments. Moments where you dig into a character’s psyche or just have fun playing air hockey. It’s lightweight, effective, and I can’t think of another place where it’s this well-executed. If you’re willing to stomach the rough patches and politics, there’s a rich game within. One that explores how people affect and are affected by the world. Personally, I think it’s worth the trip.
    • 79 Metascore
    • 90 Critic Score
    If No Code hadn't already gotten its name out there as a strong storyteller with Stories Untold, this game would've put the studio on the map. Observation is everything I hoped it would be.
    • 79 Metascore
    • 70 Critic Score
    Kickin Momma isn't as tightly refined as Peggle, but it's a cheap, fun distraction that's put together very well. Not the mention, the concept alone is entertaining in its own right.
    • 79 Metascore
    • 80 Critic Score
    River City Girls succeeds in evolving both the Kunio-kun series and the brawler genre itself, offering entertaining gameplay, brilliant visuals, an amazing soundtrack and fun combat. While brawler fatigue, minor narrative flaws and a slim package threaten the experience, great characters, reverence for the lore and addictive co-op gameplay prevail, ensuring Kyoko and Misako keep throwing fists to the very last round.
    • 79 Metascore
    • 85 Critic Score
    Even though the Master System was an also-ran next to the NES's dominance, there were some real gems created for it, and Wonder Boy 3 just might have been the best game released on the platform.
    • 79 Metascore
    • 70 Critic Score
    Capcom Fighting Collection is a no-frills compilation of the pugilistic publisher’s secondary catalog, offering well-aged revisits to Darkstalkers, the gem fighter spin-offs, and some ambitious and intriguing experiments. Outside of its important job as an archival piece, it’s a somewhat barebones collection, hurt by lack of crossplay, and questionable existence given Capcom’s established range of compilations. Regardless, it remains a must-buy for all long-suffering Night Warriors.
    • 79 Metascore
    • 85 Critic Score
    When Dead Rising launched in 2006, it was an inventive game. It felt like a game that was informed by the new possibilities afforded to it by the new generation of hardware. But it had a lot of problems that were easier to overlook through the lens of the time period. Dead Rising Deluxe Remaster retains the things that made it great while addressing everything that held it back. The graphical upgrade just helps it shine brighter.
    • 79 Metascore
    • 85 Critic Score
    Every hit, parry and block feels real. The sound, the knockback, the weight of the weapon -- it all goes towards making duels seem like a struggle.

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