DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • tbd Metascore
    • 50 Critic Score
    In all, the expansion does exactly what you’d expect from a cheap or perhaps even free update but unfortunately this one currently comes at half the price of the original FORCED SHOWDOWN and I’m afraid I simply can’t recommend it at that price.
    • 58 Metascore
    • 50 Critic Score
    Ninja Gaiden 3 has all of the telltale signs of a good game. Triple-A branding, fantastic dev team, worldwide support. Unfortunately, what could have been a fairly solid entry is plagued by backwards-innovation [No inventory? Japanese voice option?], absolutely mediocre and over-streamlined combat gameplay, and a predictable plot.
    • tbd Metascore
    • 50 Critic Score
    Overall the game is fun to play and as my first foray into simulation games it held my attention for a while, but I quickly noticed when things fell apart or just didn’t stand up to my ideal of what a simulation should be. I would recommend the game to anyone who loves a nice sim game but to newcomers you will quickly become annoyed with the graphics, physics and the driving.
    • 55 Metascore
    • 50 Critic Score
    As it stands, Sports Bar VR is more like a virtual hangout reminiscent of Playstation Home, a social gathering where few patrons indulged in any of the mini-games within and remained content to treat it as a console-based Second Life. It is perhaps for that reason that Sports Bar VR will turn into a cult favorite among early adopters, but for anyone hoping for even a semi-accurate recreation of competitive sports bar activities, they may consider sticking to the real smoke-filled hangouts until a more precise alternative is released.
    • 35 Metascore
    • 50 Critic Score
    There's no denying it. Star Raiders is bad. It's repetitive, embarrassing, rushed and tedious.
    • 61 Metascore
    • 50 Critic Score
    It’s such a shame that the game’s battle system wasn’t better thought out because it really lets down what could have been a great little game.
    • 63 Metascore
    • 50 Critic Score
    The core gunplay mechanic may be genre leading, but the wrapper that surrounds it continues to be irreparably broken.
    • 53 Metascore
    • 50 Critic Score
    Even though there are a few moments where the game is quite satisfactory, you’re always wishing for more than it ever truly delivers.
    • 51 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 47 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 70 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 69 Metascore
    • 50 Critic Score
    The best open world games nowadays are an expansion of the form, but Mad Max is highly regressive in far too many areas to be meaningful.
    • 74 Metascore
    • 50 Critic Score
    I may be able to suggest this game as a decent mobile title to play for someone who wants another rhythm game but the way that the game handles a character diagnosed with cancer makes me feel worse about its entirety.
    • 72 Metascore
    • 50 Critic Score
    Shu
    A basic platformer with the same old clichéd mobility tools and a pretty underwhelming world to be a part of just isn’t enough to make its mark these days, making Shu feel a little played out. It’s by no means a bad game, but hardly a good one either; it falls quite neatly into the comfortable, average middle-ground.
    • 74 Metascore
    • 50 Critic Score
    Overall, Shantae: Risky’s Revenge is a nice throwback, even if it’s not really that old, with a single glaring problem – being ‘Metroidvania’ style comes with some responsibilities that this title just couldn’t hold up its end of the bargain for.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, that isn’t the case and what you’re left with is a game that is overall enjoyable, but one that you are too embarrassed to recommend to friends. It shows that trying to attract players by using outdated internet jokes is nowhere near as efficient as simply creating a fun experience.
    • 63 Metascore
    • 50 Critic Score
    Overall, I think PositronX, despite currently being very average, has the framework necessary to become something greater with some added touches and fixes. During early access the game received plenty of updates but perhaps it’s time to go back to basics and look to improve those key elements that make a successful FPS game to keep you coming back for more.
    • 55 Metascore
    • 50 Critic Score
    I applaud UTV for bringing a very niche genre to the PlayStation 3, complete with generous Move support, but I find the title fizzles out too quickly, and hope that their next offering comes out of the PS3 kitchen less underdone.
    • 52 Metascore
    • 50 Critic Score
    It’s a game that has a core mechanic done decently, but has “generic” written all over it for everything else. Add in the throwaway, barebones multiplayer and there isn’t anything here worthwhile for anyone but hardcore sniper fans.
    • 63 Metascore
    • 50 Critic Score
    Episode 1 of Missing is a nice looking FMV with decent acting, detailed set-pieces, and little else. While this is only the beginning, my interest in finding out who captured David and why is tempered by relative disinterest in the characters themselves and the events surrounding them.
    • 44 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 50 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 69 Metascore
    • 50 Critic Score
    An average experience is still better than a bad one, but anyone hoping for a better high school horror experience should consider checking out Corpse Party or shell out however much a Playstation VR will cost for the remake of White Day.
    • 79 Metascore
    • 50 Critic Score
    Overall, Glowfish is a mediocre game that I'm sure a handful of people will really enjoy.
    • 68 Metascore
    • 50 Critic Score
    As a brief VR experience filled with short bursts of play, you could do a whole lot worse, but anyone besides hardcore fans of sorcery and snooty accents expecting a longer-lasting and/or immersive experience should perhaps look elsewhere.
    • 70 Metascore
    • 50 Critic Score
    Crackdown was fun back in 2007, and Crackdown 2 offers a slight update to the core ideas brought to air in the original. Whilst those ideas still may be good however, they no longer feel all that special.
    • 66 Metascore
    • 50 Critic Score
    In the end, it’s worth a curious glance while keeping its technical failings in mind, or a decent distraction for younger children to play with.
    • 53 Metascore
    • 50 Critic Score
    It can provide some brief frantic fun, and perhaps a glimpse into how repetitive and tiresome the career of a health care worker can be.
    • tbd Metascore
    • 50 Critic Score
    It’s a real shame, but while it might keep younger players or the bored occupied, most of the time there’s probably a better choice – even if that’s putting your mittens on and heading out to play in the garden.
    • 68 Metascore
    • 50 Critic Score
    Serious Sam 4 had the opportunity to go a little wild, to try some new things, and yes, potentially fail. Instead it chose the cowards way out and did almost nothing, making it a better benchmark test than a video game.

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