DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 69 Metascore
    • 50 Critic Score
    In the end I did enjoy Shelter but I don’t think it’s for everyone and unfortunately, instead of condensing an experience to fit a smaller time-frame, it felt more like the experience was just cut short.
    • 49 Metascore
    • 50 Critic Score
    Dead Mage Studio took on a huge challenge in creating a compelling combat action game. They succeed in picking an interesting and mostly untouched mythology, but it's a shame that it's bogged down with a lack of polish and glitches.
    • 58 Metascore
    • 50 Critic Score
    At its best, it doesn't do anything but supply fun in multiplayer, but at its worse, it is a boring and generic with no redeeming qualities and is something I cannot recommend to anyone looking for a good action RPG on their Vita.
    • 69 Metascore
    • 50 Critic Score
    All in all, The Mage’s Tale is an ambitious title that incorporates a lot of neat features that would prove charming in a perfect VR environment, but instead demonstrates the infancy of the technology when so much of it fails to register properly. There are still fun moments to be had during the instances where everything works, but an uneven control scheme results in an uneven experience regardless of intentions.
    • 60 Metascore
    • 50 Critic Score
    In all, it was a decent attempt at a new concept but didn’t quite ever make it further than that.
    • 51 Metascore
    • 50 Critic Score
    On the plus side, Pixel Gear at least scores points for getting the job done. The shooting works well, and properly timing the use of explosives and headshots can also be satisfying in its simplicity. Regrettably, the game is also lacking in content: four stages are all that’s available, the weapon selection is sparse, and there isn’t even an option to wield two Move controllers for double the gunplay. Even the music can’t be turned off, resulting in one annoying track playing the entire way through.
    • 65 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 73 Metascore
    • 50 Critic Score
    Overall Popup Dungeon is a very average game; first launching on Kickstarter April 3rd 2014, it has taken more than 6 years to release but the game and the humour already feels outdated. However Triple.B.Titles have done a great job at creating a papercraft style game and by adding more depth to the combat I could see this game sticking around for a while with the aid of a creative community to take the game to its limits.
    • tbd Metascore
    • 50 Critic Score
    Simply put, of the three Umihara Kawase games now available on Steam, Shun feels like the weakest link in the series. While the game still retains much of the charm and physics-based platforming that is a known quantity at this point, it also feels like an entry that is only worth looking into when you’ve mastered the other two games first.
    • 71 Metascore
    • 50 Critic Score
    Elven Legacy is mercifully conservative in its design, though it does not seem to be executed as smoothly as it should have been. With more time in development, future releases for the series should turn out to be more entertaining.
    • 64 Metascore
    • 50 Critic Score
    Maybe they should give the reins back to Camelot before they think about releasing another Mario Sports title, because Square Enix have proven they have trouble cutting the mustard.
    • 48 Metascore
    • 50 Critic Score
    From the initial trailers, Special Forces: Team X showed some promise, but after spending some time with the game I find it hard to recommend it to people, especially with the problems it is faced with at the moment.
    • 75 Metascore
    • 50 Critic Score
    Combat feels like a badly AI’ed multiplayer game, the type of game that is meant for human players, and an AI system has been pasted on later for people with no friends (see Battlefield 1941).
    • 58 Metascore
    • 50 Critic Score
    An intentionally janky experience that will make you laugh in amusement at its balls-to-the-wall randomness and moan in frustration at its awkward gameplay features. A fair attempt at bringing back the fun, no-nonsense action games of the PS2/PS3 era, but one that does not quite hit the same heights as those B-tier titles. A specific crowd who enjoys these less fluid action games will find something to like here, but maybe wait for a sale before taking that ride to crazy town.
    • 79 Metascore
    • 50 Critic Score
    Overall, Pinball FX2 VR does exactly what is advertised, and it does so adequately. It’s just unfortunate that there aren’t more viewing options, not to mention the costly requirement just to own a handful of tables that don’t even include the more popular licensed games beyond The Walking Dead. Only the most hardcore pinball players will truly appreciate the recreated table perspective with required standing, while more comfortable (and cheaper) alternatives are available with previous console iterations.
    • 69 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 68 Metascore
    • 50 Critic Score
    I don’t often criticize a game for not living up to the standards of another but Tiny Metal tries so hard to mirror Nintendo’s approach I must speak up when I see failings. When you come at the king you better not miss, and Tiny Metal stumbles at every step on its way there. I wanted to love Tiny Metal, I really did, but in the end, as I chipped away at the game, it just made my longing to step back onto the Advance Wars battlefield even stronger. At best Tiny Metal is a rough draft of something that could be great further down the line.
    • tbd Metascore
    • 50 Critic Score
    Super Solid have played it safe with this title by recreating what we all know has been successful in the past, but unfortunately not meeting expectations as a full, complete game (even if it is free).
    • 58 Metascore
    • 50 Critic Score
    With the rate in which this company pumps out titles, fans of Moe and/or RPGs might be better off waiting for the next Hyperdimension Neptunia, which is also hitting the PS4 this year.
    • 39 Metascore
    • 50 Critic Score
    In conclusion, Realms of War is a title that is on the lower side of average in the genre it exists in.
    • 72 Metascore
    • 50 Critic Score
    Great character models, professional voice acting and initially enjoyable combat can’t make up for the other graphical and design mistakes.
    • 55 Metascore
    • 50 Critic Score
    Overall, “average” is the perfect descriptor for Akiba’s Beat. While there is nothing particularly bad about it, it does little to stand out among the most recent releases that truly revitalize the JRPG genre. It is both baffling and disheartening that the developers chose to rob the very things that made Akiba’s Trip stand out among the sea of Japanese games only to have it conform to a pale imitation of more polished JRPGs. If you haven’t done so already, consider passing over this game in favor of seeking out its more unique (and entertaining) predecessor for cheap.
    • 68 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 61 Metascore
    • 50 Critic Score
    Senran Kagura: Bon Appétit! is a game purely designed for its fans. If anyone was foolish enough to think that this spin-off may introduce any gameplay elements to draw in newcomers, think again.
    • 67 Metascore
    • 50 Critic Score
    Meanwhile, everyone who’s already played Resi 4 can see that Cursed Mountain is, without a shadow of a doubt, a bit pants.
    • 72 Metascore
    • 50 Critic Score
    The Glaive works well and is rather satisfying to use but this is offset by the old school use of ammo crates and parts of levels being sealing off, making it as linear as they come.
    • 57 Metascore
    • 50 Critic Score
    Breach simply doesn't match up to what is on offer in the videogame market today.
    • 68 Metascore
    • 50 Critic Score
    If you are the kind of gamer who likes to learn song layouts, practices all the way to Carnegie Hall, and then uploads a video of a brilliant high score to YouTube, then this one is probably not for you as it will only madden you in the long run.
    • 70 Metascore
    • 50 Critic Score
    A better journalist might make a little comment here, just to wrap things up, about how you were fighting for freedom in Red Faction: Guerrilla, yet as a gamer you had it all along. Despite liberating Mars at the end of that game, find yourself more restricted than ever in the follow-up. I'm not that guy.
    • 57 Metascore
    • 50 Critic Score
    What is here is essentially a mini-game collection coated in a Kirby presentation. It’s a fun game, especially when you get four players together and can experience the game at its full potential, but Nintendo has been delivering amazing quality this year, even on the 3DS, but this is a chip in their fantastic release schedule. Kirby Battle Royale is lacking any will to innovate. It’s happy to be playing it safe and be a standard multiplayer game that will loose its replay value fast, and with the weak single player challenge that becomes repetitive before it ends, the game does not offer much to the huge 3DS library available other than being a average bag of multiplayer mayhem.

Top Trailers