DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 71 Metascore
    • 70 Critic Score
    One of the more impressive children's movie to be made into a game because of how well the game plays, and not how deep nor how well it looks.
    • 71 Metascore
    • 70 Critic Score
    Version favoritism aside, Corpse Party does a good enough job with the technology to deliver an interesting and thoroughly Japanese story of tragedy, murder, and the paranormal.
    • 71 Metascore
    • 60 Critic Score
    Mad Riders is not a bad game. It has some truly fun moments that remind me of the best arcade racers. The unfortunate part is that there are a lot of games that are simply better than Mad Riders. The game is cheap enough, at $10, that those who are interested in off road racing should consider checking it out. All others should probably look elsewhere for their racing needs.
    • 71 Metascore
    • 70 Critic Score
    Demon Stone could have been a great game given a little more depth and better computer AI.
    • 71 Metascore
    • 70 Critic Score
    This wonderful experience is cut too short. There are only eights dive to perform, each taking only about half an hour or less even if you spend your time exploring outside the mission objectives. Beyond Blue can be easily played through in one session and there is little replay value if you already explored everything in your first go. Of course, the game is labeled as a single-player narrative experience, but that doesn’t change the fact that it’s insanely short. I would have liked it to last at least twice its current running time as it’s such a beautiful and soothing experience with an important environmental message. Still, Beyond Blue is worth a try for those who respect life instead of taking it in video games. Who knows, the next time when browsing through a store for a game to buy, you may go for something more peaceful and tranquil than the latest first-person shooter!
    • 71 Metascore
    • 90 Critic Score
    With the end in sight, I feel akin to the characters in the game with regards to where the series is heading, namely, I don’t have a damn clue. Thicker Than Water was a good episode in a season that ranks only slightly below the original, and the only thing left for the team now is to wrap up what they started. Will Javier and co. survive? Will Richmond? We’ll just have to wait to find out.
    • 71 Metascore
    • 70 Critic Score
    It’s a shame that more time and money wasn’t spent on Fairy Tail, because, in the end, I really enjoyed large chunks of the game. Once I started playing, I could play for hours and be entertained. The guild building is really fun, as is the combat. This could have been a great game, but the developers leaned too hard on the license and not enough on fleshing out the elements of the game. If you’re a fan of the franchise, you should definitely give it a shot. If you are an anime fan and like turn-based combat, this might be a good game to put on your wishlist for later. Otherwise, you can safely give Fairy Tail a pass.
    • 71 Metascore
    • 100 Critic Score
    Family has always been at the crux of Guardian stories, and as Gamora puts it before the episode comes to a close, sometimes family sucks. With one episode left, I am at an absolute loss as to how this adventure is going to come to a close, and how, with who has been lost along the way, any kind of status quo can be reached. I was shocked when we killed Thanos in episode 1, and am still shaken by Episode 4’s conclusion. How do Peter and the rest of the Guardians come back from this? Episode 4, Who Needs You, has done its job. Now all that left is to see if Telltale can finish with a season finale worthy of this fantastic buildup.
    • 71 Metascore
    • 50 Critic Score
    60 days was more then enough time for me to determine that I would rather spend my time elsewhere.
    • 71 Metascore
    • 80 Critic Score
    Empire's release slips under the radar, but manages to surprise us with its incredible ragdoll physics and smashing damage system.
    • 71 Metascore
    • 80 Critic Score
    With only a few exceptions, Minecraft: Story Mode Season 2 looks to hold true to Telltale’s own brand of storytelling while expanding on the characters it created during the first season. Sure, we’re only one episode in, but as introduction to the whole kit and kaboodle for me, I thought it did a great job and not only showing me the world, but not making me feel bad for skipping the previous season. If the rest of the episodes can fix the small pacing issues of Episode 1, we might be in for quite the funny, heartfelt ride.
    • 71 Metascore
    • 80 Critic Score
    To my surprise Touchmaster really did capture what a good compilation is made of.
    • 71 Metascore
    • 50 Critic Score
    GRIP: Combat Racing is a solid enough throwback to warrant a play from Rollcage fans but for those racing game players looking for something new, the game doesn’t deliver. It isn’t bad by any measure, but it doesn’t do enough to set pulses racing.
    • 71 Metascore
    • 70 Critic Score
    Hardline is liable to satisfy Battlefield diehards for the next few months until something new comes along or new content is offered. For those sitting on the fence, the changes made to the Battlefield design are interesting but not enough to warrant paying full price just yet.
    • 71 Metascore
    • 80 Critic Score
    Zipper Interactive has taken their experience with the PSP and cranked up their flair to produce an excellent hand held shooter. If you are a Vita owner and you love action games then Unit 13 is a must have. With great mechanics and a functioning online co-op there is a lot of fun and many hours to spend with this great title. I couldn't put the game down and I expect to keep revisiting it for a while.
    • 71 Metascore
    • 70 Critic Score
    Farpoint has peaks and valleys. It’s a well-built, functional, and thoroughly competent first person shooter but it’s antiquated. The story is incredibly compelling until it stumbles like a drunk elephant until it collapses into a stupor via an unfair and undeserved cliffhanger. Speaking more positively, the VR is integrated really well and I appreciated that Impulse Gear refrained from making the player the center of the universe. With the exception of the habitat recordings, the camera never interrupts the game to grab you by the face and force you to look at something. It also doesn’t force mission critical assets to stay within your field of view. This creatures a more natural existence for the player, making them feel like they are part of the production. I came away from the game with a mixture of emotions but the one thing I feel confident about is Impulse Gear’s grasp on building a high quality game in a VR space. Farpoint is a pretty good start.
    • 71 Metascore
    • 70 Critic Score
    If you're going to spend the $20 on Corpse Party, it is very important to know what you're getting into. This is not a "game," but an interactive novel with video game elements that, for the most part, aren't very good. You will get frustrated and lost a few times, but if you stick with it and keep a cool head, Corpse Party will reward you with an unsettling story that will keep you on the edge of your seat. The game doesn't shy away from violence so be prepared to sit through some really disturbing and uncomfortable moments.
    • 71 Metascore
    • 70 Critic Score
    For shmup aficionados and lovers of Japanese anime culture, Mamorukun Curse is a worthwhile play because it contains all the trappings of the genre with a few interesting twists.
    • 71 Metascore
    • 70 Critic Score
    Overall, Where the Dead Lie, is a good introduction to what could possibly be an amazing experience.
    • 71 Metascore
    • 100 Critic Score
    Batman: The Enemy Within is Telltale at their best, and The Pact simply continues to prove why.
    • 71 Metascore
    • 70 Critic Score
    If you're looking for a quirky old-school RPG, Romancing SaGa 2 is right up your alley. There's perhaps a reason it never got a release in the west until now; it's far from being a player-friendly. Many of the quirks that make Romancing SaGa 2 so special are things that many modern players aren't most likely to enjoy, so you must be sure what you're signing up for before you lead the Kingdom of Avalon to the glory.
    • 71 Metascore
    • 70 Critic Score
    Happy Birthdays is a truly unique way to learn about ecosystems, evolution, and the changing world. As a game, its slow pace and passive gameplay isn’t for everyone, and its content isn’t necessarily enough to justify the fairly steep retail price. Happy Birthdays is a title that fosters experimentation and observation, but its demand on stat management may go over the heads of younger players.
    • 71 Metascore
    • 60 Critic Score
    Thea: The Awakening isn’t a bad game, but it’s hard to recommend. Those looking for a tough survival game could do better, yet they could find some enjoyment in it. The highs, though few and far between, did provide a sense of accomplishment when there was actual difficulty behind them. However, the anger and lack of joy found in the defeat, with restarting being almost the only option, is enough to turn off a lot of people.
    • 71 Metascore
    • 90 Critic Score
    All in all, I have to recommend Ashen to all fans of the Souls-style games, Metroidvanias, challenging games, etc. Anyone who is unfamiliar with these types of titles, then by all means jump in to Ashen, as the option to have AI or a friend by your side can make all the difference in how you play the game, and can really open it up to new audiences. Ashen is out on PC, PS4, Xbox One and now on Nintendo Switch. Personally, the Switch version is a perfect pick-up-and-play game, allowing you to venture deeper into the world one session at a time. While the game is not as large-scale as some of its inspirations may be, it's worth playing all the same.
    • 71 Metascore
    • 70 Critic Score
    Not having played any of the previous God Eater games, I can’t speak to how the franchise has progressed. As a stand alone product, God Eater 3 has generally engaging combat, some depth and complexity in terms of weapon and skill development and a story and character that are not actively bad, just generic and not very creative. Fans of Monster Hunter and games in the genre will enjoy the shorter encounters and faster, more fluid combat.
    • 71 Metascore
    • 100 Critic Score
    I feel a little weird having gone this far without even a mention of the start of Episode 3, but with the enjoyment I am getting out of this being so heavily reliant on the story and its turns, mentioning them, no matter how briefly, feels a bit like a betrayal. There are a number of moments that I would love to bring up, especially ones that deal with Bruce’s ability to trust and how those moments being left up to the player brings me a substantial amount of joy, but I think I’ll save those for the finale. For now, I am happy to say that Batman: The Enemy Within is Telltale at their best. We are halfway through this season, and I am equal parts jumping for joy and pulling out my hair to see where this ends up.
    • 71 Metascore
    • 70 Critic Score
    Not only does the game look gorgeous but the control system has been enhanced for the Dual Sense with haptic feedbacks and life-like rumble effects as you tear across the pavement. Newcomers to motorcycle racing (or people just wanting a new game for their new PS5) are going to face an uphill climb as they acclimate themselves to the unique complexities of Ride 4’s gameplay demands. There are systems in place to make the experience a bit easier but I would have liked to see a stronger emphasis on the fundamentals of controlling a high-speed bike - and the initial license exam would have been the perfect opportunity for that. As it stands, there might be some substantial hurdles for the player to overcome before they get to a point where they feel like they’ve got a proper handle on Ride 4’s deep approach to simulated racing.
    • 71 Metascore
    • 70 Critic Score
    Transference is equipped with a fascinating premise that suffers from a substantial disconnect because there’s no apparent connection between the Hayes and you, the player. Who are you supposed to be? How did you stumble onto this simulation? Is this supposed to be some new twist on the “found footage” genre? Tying the player into the narrative to some degree would have gone a long way to make me feel more attached, involved, and invested in these people’s lives and why they matter outside of the empathy you develop in seeing them suffer from Raymond’s apparent physical and mental abuse.
    • 71 Metascore
    • 50 Critic Score
    Uno
    The PS4 version of Uno is an average offering that doesn’t take advantage of the fact that it’s a digital game.
    • 71 Metascore
    • 70 Critic Score
    For representing an untested genre on consoles, Guardians of Middle Earth acquits itself pretty well. If only the online functionality was as airtight as its core strategy, we'd have a truly great mashup on our hands.
    • 71 Metascore
    • 80 Critic Score
    Considering that Assassin’s Creed as a series allows us to visit the past, Rogue Remastered ends up achieving the series’ purpose. It’s a romp through time, a showcase of some of the best that Assassin's Creed has to offer in both gameplay and story, and now visually matches its successors. While not everything about the game is perfect, I have no trouble recommending it, especially to someone that has not experienced it yet.
    • 71 Metascore
    • 60 Critic Score
    Call of Duty: Modern Warfare 2 Campaign Remastered feels like a series of contradictions. It’s a remake of a popular online shooter without the “popular online” part. Its gameplay is aggressive, defensive, fragile, and bombastic all at the same time, constantly pushing you forward but requiring you to hang back. Its story values twists and turns over characters or any sort of sensibility, making the twists and turns lack any sort of value. If you’re coming to Modern Warfare 2 Campaign Remastered simply to revisit a fondly remembered campaign updated for 2020’s visual standards, then Beenox has delivered in spades. But it’s a hard sell for anyone new to the series.
    • 71 Metascore
    • 60 Critic Score
    Loot Rascals does a lot of things differently, but not necessarily better. It looks great and has a fun premise to it, molding together board games, card collecting, and dungeon crawling but the randomness of runs sucks some of the fun out of the game. Loot Rascals is easy to pick up and play and much like Nuclear Throne or Enter the Gungeon, it’s a great game for a quick run or two before bed. However, there is a real lack of progression throughout the game, making you feel like even if you spend hours with it you accomplish very little if you don’t beat the game. Sure, you might get to a new level, but once you die your progress is basically wiped out completely. Loot Rascals tries a lot of new things in its design and some of those things come across really well, but the lack of progression and roll-the-dice mentality make it somewhat frustrating to spend time in this otherwise pleasant and cheery world.
    • 71 Metascore
    • 80 Critic Score
    Lichtspeer: Double Speer Edition is proud of what it is and has every right to be. Though its constant spear-throwing gameplay borders on repetitive, the numerous enemies, entertaining arcade elements, and brutal difficulty deliver a much more fulfilling experience than you’d expect. The exclusive co-op mode adds to the fun even if it doesn’t add any substance for those who’ve already experienced this game on other systems. If you’re the kind of person that loves attempting perfect runs and reflex-based twitch gameplay, then Lichtspeer may satisfy that urge. But as the game outright warns you: Prepare to die. A lot.
    • 71 Metascore
    • 70 Critic Score
    Expectations are high for this sequel to the highly acclaimed ultra-realistic simulation shooter. Sadly it doesn't quite deliver, focussing instead on tiny changes to the overall formula.
    • 71 Metascore
    • 40 Critic Score
    Pinstripe is a game that has such promise at its start but fails to capitalize on what makes it special by its completion. The simplistic platforming and combat take away from the game’s excellent atmosphere and world building and instead give the game this odd mix of tension in cutscenes immediately followed by easy-to-beat levels. While the minister was in Hell, facing the fears of humanity, I never felt like I was there with him. While the art and atmosphere are worthy of all the praise in the world, the gameplay and storytelling hurt the game exponentially, leading to a short and forgettable experience.
    • 71 Metascore
    • 70 Critic Score
    Jackbox Party Pack 2 suffers a bit from a lack of novelty when compared with similar mobile games, but it still manages to hold its own with a few fun sequels and a handful of decent, if not riotous, new additions.
    • 71 Metascore
    • 80 Critic Score
    Automachef is a very pleasant game, and a lot of fun. I would highly recommend it if you're in the market for a short, easy to play game that will test your skills and brain power. Whether you're commuting, winding down after a long day in the office, or just looking for something new to play, Automachef will fit that bill.
    • 71 Metascore
    • 80 Critic Score
    In the end, NHL 2K8 is not a perfect game, as there are still room for improvements in the graphics department. However, as a package, the game excels, with solid gameplay, deep modes and everything you would want from a hockey game.
    • 71 Metascore
    • 70 Critic Score
    Although it may not be as complex or well rounded as many other platforming titles already on the market today, the game does a solid job.
    • 71 Metascore
    • 80 Critic Score
    It is so blatantly similar to Nintendo’s Zelda series in every possible way, I’m surprised the game didn’t catch much flak. Those without any personal connection to Zelda adventures will enjoy a solidly built adventure that just so happens to have an amazing soundtrack from maestros of the industry. This is the sort of game that’s perfect for people who, for one reason or another, completely missed the Zelda train and are looking for a chance to see what the fuss is about.
    • 71 Metascore
    • 70 Critic Score
    If you have been eagerly awaiting the continuation of the story from The Fall, then the next chapter of that story is easy to recommend. It doesn’t, however, have the same emotional impact as the first game, nor does it provide explanations that tie up all of its loose ends. The game’s subject matter is not entirely fresh, but its unique take on the ethics surrounding artificial intelligence at least keep it interesting.
    • 71 Metascore
    • 70 Critic Score
    The Sojourn is a beautiful game with numerous extremely clever puzzles but it has a hard time balancing its story and difficulty curve. I honestly wish I liked this game more than I did. It has a lot going for it, but if I hadn’t been reviewing it, I would not have made it to the end. Though seemingly inspired by some of the best games ever, The Sojourn falters in its ambition. On the other hand, if you like first-person puzzle games and want to stare at something incredibly pretty for a while, you could do a lot worse than The Sojourn.
    • 71 Metascore
    • 70 Critic Score
    It can be frustrating at times, but the light hearted humor and the solid gameplay will get you through some of its flaws.
    • 71 Metascore
    • 70 Critic Score
    It may sound like I am being extremely hard on this game, and in some ways I am because this is a franchise that has somewhat of a monopoly on the genre, and so if wrestling fans want to get their fix each year it has to be from this franchise, and I just feel the game didn't live up to its standards in this year's game.
    • 71 Metascore
    • 70 Critic Score
    Rocket Arena’s retro rocket romanticism aesthetics, playful music and cute and fun characters (super-freckled Rev being my favorite!) go a long way to make it easily approachable. However, despite the four main game modes, the nature of the gameplay feels limited. It’s easy to play and fun in short bursts, but that’s just it; in short bursts. Quite literally, too, as matches are over very quickly. I can’t imagine the game having the same lasting appeal as something like Overwatch with players devoting a long-term commitment to it. There’s a solid roadmap for the game with seasonal events, new free characters, and maps by each ranked season and cosmetics to be bought either with in-game currency or real money but I’m afraid it’s not enough. The game may grow outside but inside, the limited gameplay might prove too repetitive in the long run.
    • 71 Metascore
    • 80 Critic Score
    Very few times in the DS short history have we seen games actually use the touch screen to its advantage in the way that this game did.
    • 71 Metascore
    • 70 Critic Score
    Psychonauts Rhombus of Ruin has its feet firmly planted in foundation laid by the first game - as it should. Though it is trapped within a medium that is still trying to find steady feet, Rhombus at least has the heart and spirit of what made Psychonauts so enthralling. It's a fun and delectable morsel designed to satiate the palate until the second game comes out. While it does excite me for Psychonauts 2, it's only because I know that a console game will let Double Fine’s imagination soar much higher than the VR platform would let them.
    • 71 Metascore
    • 60 Critic Score
    The fact remains that there is still within Mass Effect: Andromeda an ambitious core and a vast amount of content, some of it very entertaining, if not the major leap forward or surprising change of direction that fans were hoping for. The first trilogy had its issues to be sure, but the games were beloved for their stories and characters. It's doubtful that players will keep returning to Andromeda. Aside from the tepid characters and rote story, its biggest failure is a lack of imagination. It somehow takes us to a whole new galaxy but makes us feel like we never left home.
    • 71 Metascore
    • 40 Critic Score
    I really hope to see Membrane revisited at some point with a greater focus on making satisfying puzzles and using the mechanics to their fullest extent. As it stands, though, there really isn't much to go on here. Membrane's got great aesthetics and all, but there's nothing to really back it up, and so you wind up going through the game without feeling much like engaging in it. There are fun levels sprinkled throughout, but for the most part, I found myself wondering what the point was, and never wound up finding an answer.
    • 71 Metascore
    • 80 Critic Score
    Episode 1 definitely sets things up well, and while the characters are a little weak so far, the quest itself is interesting enough I can’t wait to see what the next episode holds.
    • 71 Metascore
    • 40 Critic Score
    No Man’s Sky is a missed opportunity to do something truly epic, and while the final game, when measured moment by moment, showed glimpses of something more than merely ordinary, the final result, was far less than. Promises aside, there’s just not enough to this universe to make it worth exploring.
    • 71 Metascore
    • 60 Critic Score
    Does Grand Slam Tennis 2 compete with Top Spin 4? On the surface it does give the reigning king a run at it but manages to fall short. The career mode is limiting, the analog stick controls need refining, and the game itself doesn't have the depth that sports games have become accustom to in recent years. Although I enjoyed my time with Grand Slam Tennis 2 there is still plenty of room for improvement and my hope is that EA doesn't give up on the young series and comes back with an ace in its follow-up.
    • 71 Metascore
    • 80 Critic Score
    If you are looking for a fast paced game with lots of bells and whistles, A.D.I.O.S will not suit your needs. However, this game is very well executed. A.D.I.O.S teaches you the lesson of patience.
    • 71 Metascore
    • 50 Critic Score
    This success, and most of the game's terrific efforts, are unfortunately squandered by the game's failure to advance its story or give you any guidance on how best to navigate its challenges. Theoretically, you could replay through the game in an attempt to discover the best path for yourself, but chances are, you won't want to. The major events of every day are scripted, and there isn't enough that is enjoyable about the gameplay to make you want to repeat days any more than you have to. One playthrough is likely all that you'll want to get out of Beat Cop, and there is a good chance that it will leave you feeling unsatisfied and cheated. This game could have been great, and for the first week or so of the game I thought that I had stumbled onto a great little indie gem. As I progressed, however, the game's intriguing story disappeared, giving way to a pointless grind that ended abruptly and unsatisfyingly. Beat Cop takes the hopelessness simulator one step too far, and it is for this reason that it I cannot wholeheartedly recommend it.
    • 71 Metascore
    • 70 Critic Score
    Although the technology may not all be there in this package, it does provide us with a solid experience that many will have quite a bit of fun with.
    • 71 Metascore
    • 80 Critic Score
    Mech games are pretty scarce on the consoles, and this one fills the void nicely with plenty of customization options, fun multiplayer mode and spectacular visuals.
    • 71 Metascore
    • 70 Critic Score
    Squishies doesn’t hurt for content, sporting about a hundred levels and all the collectibles to grab on the way. I enjoyed the game the most when played for a short period of time and avoid burnout by playing for long stretches of time. Still, if you’re looking for some good, solid puzzle fun on the PlayStation VR, Squishies has a lot to offer. And the map editor is nearly worth the price of admission alone for its content creation and 3D art potential. It’s not going to blow the roof off the genre by any means, though it’s one of the better puzzle experiences on the platform.
    • 71 Metascore
    • 40 Critic Score
    Gauntlet: Slayer Edition is a passable action-RPG for those desperately looking for a dungeon crawler to play with friends but it doesn’t offer much in the way of replayability or unique concepts to really recommend past that.
    • 71 Metascore
    • 80 Critic Score
    Detective Pikachu is not a typical Pokémon game. Anyone going into this adventure expecting the familiar formula is going to be sorely disappointed. But anyone looking for a new spin on a too-well-worn formula, or those looking to play a classic adventure game, will have a fun time. Is it the best adventure game? No. But it’s nice to see a classic formula revived with plenty of love and passion. And at the end of the day it is fun a game with a very unique perspective on the pokémon world. I dig it.
    • 71 Metascore
    • 60 Critic Score
    Much like the classic storybook wanderer, The Walking Dead: Michonne ends up just like its titular heroine, a little battered, more then a little bruised, and with a little less closure then she was hoping for.
    • 71 Metascore
    • 70 Critic Score
    As I said before, I came into this game with no knowledge of the JoJo’s Bizarre Adventure series and it had no effect on me other than wanting more from the series. I would urge fans of the Dragon Ball Z or Naruto fighting games to check this out, if they want something similar or if they have been burnt out on the other two.
    • 71 Metascore
    • 50 Critic Score
    Asura's Wrath is a title that's light on the undeniables, but foremost among those is that there's nothing else quite like it right now. That's not an entirely good thing, as Asura's exploits are likely best suited for other gameplay styles, or even other media.
    • 71 Metascore
    • 80 Critic Score
    ScreamRide is a pleasant surprise. What’s more, it was developed by Elite: Dangerous studio Frontier Developments. As it turns out, they’re adept at both space simulation and theme park design.
    • 71 Metascore
    • 60 Critic Score
    While you're making your way through its main story on the default difficulty, Butcher is great. In addition to thoughtful, satisfying gameplay, the whole thing just gives off this impeccable sense of attitude. But when you try out the higher difficulties, its control layout becomes its Achilles' heel. If we look at the game as a whole, it's a combination of high quality and wasted potential. If we only include the stuff that's worth playing, there just isn't enough of it. Either way, Butcher is a middling experience bolstered somewhat by its sense of character.
    • 71 Metascore
    • 70 Critic Score
    39 Days to Mars delivers on the experience that it promises; a tightly designed cooperative experience with a jovial atmosphere. The game is over too fast and it ends with somewhat of a thud, but nevertheless you should find it enjoyable. 39 Days to Mars is a decent way to spend an evening and a good use of a few bucks if you can find it on sale.
    • 71 Metascore
    • 70 Critic Score
    Dragon Quest I, II and III on the Switch are great picks, especially if you enjoyed the recent eleventh entry and wanted to experience the origins of this great series. However, these are ports of the mobile versions with some audio and visual enhancements. So if you have them on your mobile phone already, there is little point in picking them up on the Switch again, unless you really want to play them on your TV in full glory.
    • 70 Metascore
    • 70 Critic Score
    If you're into strategy games, chances are you've come across these cute but dangerous worms. Decent choice for those wanting to game on the go.
    • 70 Metascore
    • 80 Critic Score
    Deadly Premonition: The Director’s Cut is a delightfully weird game that, despite all of its many faults, has more heart and soul than any other budget title.
    • 70 Metascore
    • 60 Critic Score
    As a whole, Hector: Badge of Carnage is an amusing little game that would hold some appeal to those who enjoy crass humor and simplistic gameplay. However, the game's shtick gets old after awhile, the jokes getting tired as time goes on.
    • 70 Metascore
    • 70 Critic Score
    Had a lot of potential but didn't do enough with it. They focused a little too much on Rayne's abilities and not enough on trying to make the game more difficult, and more challenging.
    • 70 Metascore
    • 70 Critic Score
    Like so many survival/crafting games, from Minecraft to Subnautica, ARK presupposes a player with a lot of time to dedicate to the experience, a high tolerance for repetition, and a fondness for chaos and the unexpected. With its sci-fi inflected single player campaign, ARK at least offers a solo player the chance to get the gist of the game without the threat of anti-social humans ruining whatever progress has been made. For the past two years, ARK has been helping to shape the genre and now that it's finished, it feels like the genre is due for the next stage of evolution.
    • 70 Metascore
    • 90 Critic Score
    If you can look past the generic space-robot visuals and lackluster combat, Fractured Soul is a fantastic idea for the multi-screened device. The dimensional swapping is a cool way to bring life to some old platforming concepts, and the controls and gameplay are so polished you can feel the dedication the team had to making the game challenging, yet still playable.
    • 70 Metascore
    • 70 Critic Score
    Taking cues from the hit series CSI, this adventure title demands strong patience and creativity to solve the missions. Definitely not for the weak hearted.
    • 70 Metascore
    • 70 Critic Score
    Layers of Fear 2 is impressive to look at and listen to but like so many games in its genre, it feels sterile. Dream logic environments and an actor’s unraveling personality are interesting hooks but the game does little to make us care much about the star of the show to begin with. Real fear comes from attachment and the prospect of losing something or someone close to us. By the time Layers of Fear 2 has really defined its leading man, we’ve long grown impatient for the voyage to be over with.
    • 70 Metascore
    • 70 Critic Score
    What's really interesting about this game is that for all that it's doing differently, it still just does not feel all that much different from the typical Sims formula.
    • 70 Metascore
    • 50 Critic Score
    Nom Nom Galaxy is a functional game with good art direction, sound, and story; however, I found that I was forcing myself through each level without really being engaged in the process. I do have a strong urge to go make some soup though.
    • 70 Metascore
    • 60 Critic Score
    Deadlight is, for the most part, a well-paced game that doesn’t linger very long in any one area or on one activity. It is also a rather short game, clocking in at about five hours, which is rather underwhelming for its price.
    • 70 Metascore
    • 80 Critic Score
    There’s a lot to enjoy here for BurgerTime fans, and I have always been one of them. If you are already a fan, I think you will really enjoy the game. However, if you already know you aren’t a fan of the series, then please skip the game. The new ingredients (pun intended again) will not change your mind at all and may actually reinforce the elements you don’t like. If you aren’t sure and have never played the original, I urge you to play the original BurgerTime arcade game and make your decision from there as BurgerTime Party! just improves upon the classic.
    • 70 Metascore
    • 50 Critic Score
    Payday: The Heist could be fun when you grab friends and laugh together at all the random absurdities. I've said many times that adding co-op to your game can only make the experience better since you can enjoy with friends. Very few gamers will find a good time with Payday, but most will be wondering why they are not playing something else.
    • 70 Metascore
    • 70 Critic Score
    This shooter brilliantly integrates some RTS elements into its core gameplay, but eventually becomes too repetitive for its own good if not for its superb Live support.
    • 70 Metascore
    • 60 Critic Score
    Assassin's Creed III Liberation is possessed of many ideas, and for that, Ubisoft should be applauded. They've managed to pare AC's entire open-world design, with new mechanics to boot, down onto the Vita's hardware, and that alone is worth a look.
    • 70 Metascore
    • 70 Critic Score
    Starlink doesn’t have many bells and whistles as a game, but the figures are just so dang cool and easily customizable that I can see it really appealing to a wide swath of people. The core gameplay is fine and while it’s nothing to write home about, it does enough to support what comes together as a very impressive experience. Starlink doesn’t redefine the toys-to-life genre, but it does have some of the most beautiful figures I’ve seen and a pretty good game to complement them too.
    • 70 Metascore
    • 70 Critic Score
    Overall a good game, but not something that is going to make it out of the shadows of the other big blockbusters on the market, even if it can control time.
    • 70 Metascore
    • 70 Critic Score
    Just Cause has always done, and still does, one thing very well, but it has long lost its novelty and desperately needs something - a reboot, a visual upgrade, a good story. Adding interface and systems complexity does nothing to make core experience more compelling or less familiar. Bugs and opaque mechanisms aside, fans who love the Just Cause games for their unadorned mayhem and destruction will find it once again, but it is hard to imagine anyone coming away excited for another sequel.
    • 70 Metascore
    • 90 Critic Score
    Dead Rising 3 Apocalypse Edition is a must-have for any sandbox rampage lover.
    • 70 Metascore
    • 70 Critic Score
    In the end, it can feel like a tedious grind. If you can round up buddies for online multiplayer and like the idea of a faster version of Monster Hunter, then God Eater Resurrection is a good way to begin your feast.
    • 70 Metascore
    • 60 Critic Score
    To me, Deep Sky Derelicts is a rare foil to the games of today. A title that hones in on creating exciting and rewarding gameplay systems is both difficult and rare. It’s the missing half to the atmospheric, but gameplay thin, Darkest Dungeon. That’s a real shame, too, because given the unique setting, there was so much space for creative expression. If you’re looking for another loot-based dungeon to crawl around in, there’s a solid game in here, but there’s just too many underwhelming things for me to get excited.
    • 70 Metascore
    • 70 Critic Score
    There's nothing next-gen about this Xbox 360 port, as apart from the improved visuals, everything else remains the same. And paying double the price of the normal version is not our idea of fun.
    • 70 Metascore
    • 80 Critic Score
    The camera angle makes it a bit tough to judge the visual aspects of the game.
    • 70 Metascore
    • 60 Critic Score
    Papo & Yo leaves me conflicted. On the one hand, I couldn’t be happier that Vander Caballero turned to video games as his means for self-expression. Unfortunately, the uninspired, frustrating gameplay adds nothing to the heartbreaking story contained therein.
    • 70 Metascore
    • 60 Critic Score
    It could have been a good start to the series, but there are some really frustrating elements, and it baffles me how the developers looked at them and said, “yes, this is the product we want to release to the world”: the terrible semi-fixed camera that moves in an unpredictable manner as you move around, the boring gunfight segments, and the fact that, for a standalone episode, pretty much nothing actually happens.
    • 70 Metascore
    • 80 Critic Score
    Although head to head All 4 One can't compete with its predecessors, what it can do is give gamers a new way to experience the franchise. All 4 One is a tightly packaged experience and one that may not look as good as previous Ratchet & Clank games but it's still a pure blast to play and for that reason alone is worth checking out.
    • 70 Metascore
    • 60 Critic Score
    This successor to Blitz: The League starts off strong with an open mode, but let down by simplistic and shallow gameplay. Fun, but only for a while.
    • 70 Metascore
    • 80 Critic Score
    If you’re looking for a fun, “waste the hours away” kind of game, Teslapunk is a good get for its price tag.
    • 70 Metascore
    • 80 Critic Score
    Nimble gameplay, luscious aesthetic values, wise storytelling and truly understanding the principles of its genre make Aurion: Legacy of the Kori-Odan a breath of fresh air amidst Western games with often are marred by needless drudgery. Quite an achievement for a 2D side-scrolling action-RPG with a very modest price tag coming from an untapped territory in the world of gaming.
    • 70 Metascore
    • 70 Critic Score
    Redout delivers fast-paced anti-gravity thrills on a variety of futuristic, winding tracks. Presentation in the Switch version isn’t ideal, and races aren’t always easy to follow. Career mode is the reason to pick this up, and it will consume most of your playtime, partly because there is disappointingly no local multiplayer and online is already a ghost town. With competition like the Switch launch game Fast RMX out, Redout may not hit first place despite its potential. But if you’re just looking to scratch that F-Zero or Wipeout itch, then it’s worth strapping in for the single-player.
    • 70 Metascore
    • 70 Critic Score
    If the intention of Coteries of New York was to remind me how excited I am about Bloodlines 2, and how much I enjoy the lore of Vampire: The Masquerade, then we’ll call this a win. As a visual novel, it is a solid story, flawed only by visual repetition and some bare-bones production. It’s an intriguing tale, well told, but over too soon and not inviting to revisit.
    • 70 Metascore
    • 70 Critic Score
    There is not enough new in the game to make you need to upgrade.
    • 70 Metascore
    • 70 Critic Score
    A quite decent and demanding racer.

Top Trailers