D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Resogun
Lowest review score: 20 Final Exam
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 60 Metascore
    • 50 Critic Score
    In some ways we can’t help but think that Ubisoft Montreal would have been wise to be less ambitious (was the support for 3D TVs – which are currently as rare as hens-teeth – really justified?) and deliver a more linear experience that simply gave you a chance to relive your favourite bits from the movie.
    • 64 Metascore
    • 50 Critic Score
    With a collection of diverting though non-essential sports, your enjoyment of Mario Sport Mix will largely depend on the likelihood of constant multiplayer battles, though admittedly in that respect the title still pales in comparison to Wii Sports Resort and even the original Wii Sports.
    • 66 Metascore
    • 50 Critic Score
    Hardcore 3DS owners are advised to save their money for the meatier and more absorbing releases on the system, but children may well find a few events to love given the novel way in which the hardware is used. Regardless, Mario and Sonic won't be winning a medal with this one.
    • 60 Metascore
    • 50 Critic Score
    Crash's latest iteration ultimately feels strangely empty and sadly devoid of any real soul outside of its delightful cutscenes.
    • 69 Metascore
    • 50 Critic Score
    Section 8 isn’t very good. It’s bland, generic, lacking in original ideas, poorly executed in nearly every department and you’ll probably grow bored of it within the few essential hours it takes to complete the awful single player campaign.
    • 50 Metascore
    • 50 Critic Score
    Yoostar 2's developer Blitz Games got it right by calling their game a 'movie karaoke' experience – and in all senses of the word, it truly is best defined this way. Having your bodily image projected into film and TV scenes is as charming as it tedious in practice. But more so than many other party games, the on-disc limitations of choice on offer as well as the brevity of each film's clips might spoil the experience for some.
    • 58 Metascore
    • 50 Critic Score
    Both Spider-Men deserved better than this, but avid fans might want to consider a weekend rental if only to hear the performances. Everyone else should flush this particular spider away.
    • 73 Metascore
    • 50 Critic Score
    Unless you’re actively looking for a new generic arcade racer to play, there’s no outstanding reason to give Motorcross Madness a spin.
    • 61 Metascore
    • 50 Critic Score
    Full of potential and desperate to push away from its own mediocrity, Lost Planet 3 could have burst onto home consoles in a fountain of glowing orange. As it stands and regardless of what might have been, there’s not enough reason for a jaunt in the frozen wastes.
    • 47 Metascore
    • 50 Critic Score
    It may be time to close the saloon doors for good on this one – we've just witnessed the fall of Juarez.
    • 31 Metascore
    • 40 Critic Score
    It may have something to offer to destruction derby fans and the low price point means it's hard to be too critical, but most players will still want to avoid a collision with this one.
    • 63 Metascore
    • 40 Critic Score
    The orchestral score is decent, the physics are impressive if not revelatory, and the whole affair is certainly competent, if utterly uninvolving. Is that really good enough though? No, of course not. The one attempt at uniqueness – the Entrencher – is a flop, and the whole enterprise lacks any finesse or charm to transcend influence.
    • 45 Metascore
    • 40 Critic Score
    Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.
    • 47 Metascore
    • 40 Critic Score
    Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.
    • 69 Metascore
    • 40 Critic Score
    If you're a Suda-51 enthusiast or if it's on sale, then it'll be worth it, but other than that, it's a tiny distraction that provides a little entertainment, closer to an app game than something you'd play on a proper console, even a handheld one.
    • 52 Metascore
    • 40 Critic Score
    It's not enough to save Operation Raccoon City though, which ultimately is a title that feels too rushed to warrant any great investment on the part of the player. That it's sold in such high numbers (at time of writing it's number one in Japan) says a lot about the strength of the Resident Evil brand which, if ORC is anything to go by, is in danger of being fatally diluted.
    • 71 Metascore
    • 40 Critic Score
    The most damning aspect of Gotham City Impostors is that the tutorials and the NPCs stand out as the main highlight, which for a multiplayer focused title is a considerable problem. Add to this the slightly whorish way in which DLC is pushed to the fore, and you have a game that sadly lives up to its title; in other words…it feels like something of an imposter.
    • 61 Metascore
    • 40 Critic Score
    The King of Fighters deserves better than this sloppy port.
    • 63 Metascore
    • 40 Critic Score
    If you’re looking to kill a few hours with a mate, then this would do the job; if you want any more than that, steer clear.
    • 59 Metascore
    • 40 Critic Score
    As a self-contained music game then, Guitar Hero: Van Halen really isn’t substantial or appealing enough to warrant extended play.
    • 64 Metascore
    • 40 Critic Score
    It's not just that Need for Speed Undercover is a bad game; it's that it's a bad game with an incredibly erratic engine. The flaws, problems and issues that exist in NFS Undercover are virtually inexcusable for a popular franchise from such an affluent publisher.
    • 59 Metascore
    • 40 Critic Score
    Tragic in unused potential and perplexing in design, Hydrophobia never becomes more than the sum of its parts.
    • 49 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.
    • 51 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.
    • 54 Metascore
    • 40 Critic Score
    As a package Black Knight is competent: the frame rate is consistent while the visuals, taking their cue from Secret Rings, suggest that Sonic Team’s capability with squeezing results from the modest hardware is more successful than their understanding of how Sonic should feel as a game.
    • 50 Metascore
    • 40 Critic Score
    In fairness, there is some fun to be had here, and Supermassive Games do show a degree of competency in utilizing the PlayStation Move, but sadly competency really isn't enough to get a party jumping.
    • 48 Metascore
    • 40 Critic Score
    Creative Assembly deserve a fair amount of praise for at least attempting something new (the whip select system could have worked well with a smaller Full Spectrum Warrior-type army) and for some of the neat ideas lurking beneath its derivative post-apocalyptic trappings – most notably the ability to command units on different levels, as opposed to a flat playing area. But unfortunately, Stormrise quickly degenerates into a war of attrition.
    • 53 Metascore
    • 40 Critic Score
    Deathly dull and completely without purpose, it’s an alien piece of software that appears to have crash-landed in from another, entirely more forgiving era.
    • 58 Metascore
    • 40 Critic Score
    The pros of Hotel Giant 2 are outweighed by some of its cons, most notably the repetitive and non-engaging nature of the gameplay.
    • 67 Metascore
    • 40 Critic Score
    Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.

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