Cubed3's Scores

  • Games
For 4,049 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4049 game reviews
    • 79 Metascore
    • 80 Critic Score
    For all the scathing comments about FUT's predatory and disgusting practices, it cannot be denied that FIFA 20 is still a great game. If micro-transactions are a concern then, avoid them - it is pretty easy to do with the sheer number of available options, which are next to none in this genre, with Volta and House Rules being incredibly fun additions to FIFA's on-going repertoire of modes. The subtle evolution of player skill moves might be inaccessible to the casual player, but the experts that can take advantage of these changes will definitely be able to test their skills. FIFA 20 is an evolution to the series, which has surprised with its diversity of options, and should only continue to grow as the decade goes on.
    • tbd Metascore
    • 90 Critic Score
    Nostalgia for games played in the past adds to the positive atmosphere that Antiquia Lost holds, albeit with a shorter gameplay than some past epics, but not with any less substance in what is included in the plot and battle system. The unusual characters keep the story moving forward, even when the main party occasionally appears to hit a dead end. The plentiful quests and range in difficulty levels mean that the replay value is great, as is the engaging story.
    • 73 Metascore
    • 90 Critic Score
    The depth of emotion that the story dips into is remarkable considering the game style, with the music and sound effects combining to create a specific atmosphere within it. There is little to fault in here, other than how its saves possibly could be made clearer from the start to avoid needing to replay the first part more than once. A sequel wouldn't make sense for the story, but it would be fantastic if other stories are told in a similar way to AER: Memories of Old, with its unique ways of getting information across. Nothing new seems to be added post game, but the moving story is reason enough to replay it and get lost in its skies once more.
    • 78 Metascore
    • 90 Critic Score
    Fixing an internet connection or returning stone boulders to their correct place in a zen garden will provide hours of fun in either single player mode, or by inviting friends to maximise the range of destruction in the chaotic multiplayer mode. The jaunty tunes accompanying each level blend well with every single aspect of a business fully explored, which many will relate to from their own work experience, only without the additional damages. Good Job is an excellent "job" for any game collection.
    • 75 Metascore
    • 70 Critic Score
    Bloodroots is madness in all the best ways… and in one of the worst. Difficulty is well balanced, and even when combat gets truly maddening, the experimentation the title offers is so much fun, it's hard to complain. However, when trying to platform through the many perilous environments, it becomes obvious where its faults lie. The camera and controls in these sections work against what's otherwise a very fun brawler, and drag the experience back from true excellence.
    • tbd Metascore
    • 70 Critic Score
    Wearing its influences on its sleeve, Gogen Soft's psychological thriller, is an ode to the visual novel scene of the '90s - and more than a fine read. Sure, it won't win any awards for its original, long, multi-branching story, or high replayability, yet Bios Ex - Yami no Wakusei's strong atmosphere, well-written characters, and great writing, manage to save the day. Oh, and there's a lady with a mighty impressive décolleté here. What's there not to like?!
    • 87 Metascore
    • 70 Critic Score
    Mediocre world design, poor pacing, and plotting that fails to fully capture what made the original so special, it's hard not to walk away feeling like this isn't a disappointment across the board. At the same time, the franchise's combat has never been better, and Materia offers an incredibly rewarding amount of party customisation alongside weapon levelling. While the story on a whole might not hit all the right notes, the script is extremely well written and the dialogue has never been better. More importantly, the depth present within the battle system pairs wonderfully with a challenging, but very fair difficulty curve, making for some truly spectacular boss fights. Final Fantasy VII Remake will never be held in the same esteem as Final Fantasy VII - and for good reason - but damn good combat will keep action fans coming back to this RPG for years to come.
    • 81 Metascore
    • 70 Critic Score
    Hunt: Showdown is a great blend of battle royale and survival horror; one that is an enjoyable, but also unbelievably tense, and merciless gaming experience. Apart from being quite rough around the edges, its unrelenting nature (courtesy of its surprisingly cruel permadeath mechanic), and almost awful matchmaking logic, make this a game for only a few - a few who must put hundreds of work on it, if they don't won't to spend most of their time staring at the words "You're Dead!"
    • 75 Metascore
    • 70 Critic Score
    One Piece fans rejoice, there's a ton here to enjoy. The prospect of getting hands-on as Big Mom, Kaido, and Katakuri then smashing through armies of Samurai on Wano is wonderful. The characters play fantastically, each distinct and diverse, with fantastic realisations of their moves and abilities. The cleaned-up combat system makes for a smoother experience, and many issues have been addressed. That being said, there are some little annoyances that hold it back, such as the key absentees of the roster, and the constantly frustrating camera. For all of its flaws, though, this is a solid Musou title, and a significant step forward beyond Pirate Warriors 3. A must buy for Musou fans. A must buy for One Piece fans. For fans of both an absolute joy.
    • 58 Metascore
    • 40 Critic Score
    Hell Warders won't even be remembered as the sloppy low-budget experiment that it is. It won't be remembered at all. It is much too rough to meet the standards of average gamers, and not weird enough to be interesting. It certainly is a huge hassle to play for more than four hours, but those first few moments before the balancing gets out of hand are actually enjoyable.
    • 70 Metascore
    • 80 Critic Score
    Katana Kami: A Way of the Samurai Story is likely going to still be a cult classic like its predecessors. This experiment has proven to be a huge success. Even gamers who are turned off by the words 'procedurally-generated' and 'roguelike,' might actually enjoy this new take on ronin simulation. It is mostly elevated thanks to the combat, and the attention to detail of choices that can be made to tip the scales in one's favour. Don't expect something like Ninja Gaiden 2, since the combat here is more methodical and gritty.
    • 56 Metascore
    • 30 Critic Score
    This compilation has seemingly endless replayability, thanks to it having the potential for user-created content for those who are dedicated enough to figure it out. Even without all of that, the mixed bag of campaigns on offer take over one hundred hours to experience. It is an ugly and frustrating RPG to play; one that is woefully poorly designed, and very rough, with some glimmers of gold speckled throughout the DLC campaigns. Only those who grew up playing Neverwinter Nights, or are die-hard RPG fans will have the resolve to enjoy this package of 2000-era BioWare. This truly requires historical understanding of the limitations of the time it was made, and that many RPG developers were just barely coming to grips with 3D engines. Everyone else would be better off replaying Skyrim.
    • 67 Metascore
    • 50 Critic Score
    Shenmue 3 is a tough recommendation for general audiences. It won't please the die-hard fans of the originals due the step backwards in terms of game design. Neophytes who are curious about it will be confused and bored by the sleep-inducing pace, plus the how the voice acting has not changed since the early '00s. The visuals may have improved, and the loading times are a thing of the past, but this is still has the soul of a Dreamcast title. It won't live up to the expectations that fans have, nor will it excite interest in the franchise. Nothing of substance gets solved by the conclusion, and there's a lack of a pay-off to playing such an intentionally slow experience. The highs in Shenmue 3 involve doing what amounts to nothing; that is just taking in the atmosphere and exploring.
    • 78 Metascore
    • 50 Critic Score
    As always, M2 has done a commendable job at preserving a piece of gaming history. Shinobi was an early and influential action title that set things in motion for greater things to come. The amazing Mega Drive sequels would cement the franchise as a legitimate action platformer franchise that gave SEGA an edge over Nintendo. Even the two highly underrated PlayStation 2 releases could give Capcom a run for its money with their take on 3D character action. Only the most die-hard of retro game enthusiasts will get something out of SEGA AGES Shinobi. Everyone else would find a much more enjoyable experience with the other Shinobi instalments found in the SEGA Mega Drive Classics compilation, or by just downloading Shinobi (2002) onto a PlayStation 3 off of PSN.
    • 90 Metascore
    • 90 Critic Score
    Yakuza 0 is already one of the greatest experiences on PlayStation 4, and now it is one of the best on Xbox One too. It may not have many enhancements for gamers who play on X, but it was already a looker, with a high frame rate to begin with. This is one of the glitziest and brightest games out there, and not relying on the most advanced technology meant the team could push an older engine to new heights. Dropping 40 hours means not even seeing half of what Yakuza 0 has to offer. It is a huge package of value that seemingly never stops giving.
    • 79 Metascore
    • 70 Critic Score
    Simple, yet satisfying. Skies of Fury DX is a mobile title that belongs on the Nintendo Switch. A quick pick-up-and-play experience that has appealing audio-visuals, can be enjoyed in short bursts, and has flexible multiplayer options. The only downside is the lack of variety in the types of stages and missions that are on offer, particularly for the current, £14.59 price tag.
    • 76 Metascore
    • 70 Critic Score
    Although nothing revolutionary, Duck Souls+ is a game that successfully manages to create a small and fun puzzle-platforming experience. From the visually appealing retro aesthetic, to the tight controls and focused gameplay, this is a title that is well worth the price of admission, and is a great jumping on point for those who may find the likes of Super Meat Boy and Celeste to be too much of a challenge. While it may not be a standout product in its genre, it's still a fun time to be had, and is a worthy predecessor to its bigger brothers.
    • 78 Metascore
    • 60 Critic Score
    For the quality included in Double Dragon & Kunio-kun: Retro Brawler Bundle, it feels as if Arc System Works isn't onto a winner here. In fact, when giving it a little thought, it's hard to understand why this collection is needed at all. Any Switcher with access to the Nintendo Online service already has access to some of the best titles available here. Double Dragon and Double Dragon II, as well as River City Ransom[/], and [i]Volleyball are available for the small yearly subscription, and are probably the best titles on offer. It's a major barrier to warrant a purchase, and the question will always rear its ugly head: why buy the gaming cow when you are getting the milk for free? One for the fans, and diehard retro collectors only…
    • tbd Metascore
    • 40 Critic Score
    There's no point in trying Moonchild out. Not because it was made in RPG Maker, as there are good games created with it. There's no point in playing this because there's nothing here to enjoy. From the poorly-handled storyline, and subpar characters, to the badly-implemented battle mechanics and boring level design, there's no reason not to avoid this, and simply spend the same amount of money to purchase an actual JRPG classic.
    • 72 Metascore
    • 60 Critic Score
    Team Maniax has delivered on creating a cute, but frenzied party title that simplifies the act of dodging bullets, and making it look cool while doing so. With easy controls to learn, and only having one focus, the barrier for entry in Retimed is low. Whether engaging in team battle with some friends, or taking part in a 'free for all,' there's a ton of energy and excitement to be had. The main issues is the lack of characters, stages, or variety of weapons to choose from, plus the lacklustre single-player experience. However, considering the small development team that worked on this, what Retimed has become is an enjoyable blast to play, and at the very least, it most certainly should be checked out in time for the next couch party.
    • 54 Metascore
    • 60 Critic Score
    Bow to Blood: Last Captain Standing is a great concept that could've used with a bit more time in the oven to knuckle down the controls a little better. The slow and cumbersome movements don't make for an excitingly adventure. However, the idea of playing a futuristic version of Survivor, by competing against opponents, forming alliances, and then double-crossing other captains to vote them out of the game, makes for an enthralling few hours. For those who are in need of a bit of time to kill with a different type of a video game, then Bow to Blood: Last Captain Standing may be worth checking out.
    • tbd Metascore
    • 40 Critic Score
    Take away all the disturbing and horrific imagery, and Tamashii becomes a run-of-the-mill, trial-by-error indie platformer. It will test one's patience and frustrate to no end, thanks to its design and structure. It is much too rigid to allow anyone to get immersed in, and the tedium of having to memorize a new level only fills the soul with regret. The horror flourishes are what save this otherwise subpar title.
    • 64 Metascore
    • 60 Critic Score
    Paradox Soul is a fine experience that retells a typical story centered around an empty facility, with dead scientists and killer robots. There's nothing original here, however the controls are tight and Dr. Rose plays well. For those looking to kill a few hours on a short metroidvania title, then Paradox Soul is one title worth checking out. While it's not as engaging as others in the genre, nor does it offer any new interesting innovations, it's still one worth adding to the list for short-lived titles to smash out over a weekend, or to knock out another easy platinum to add to the digital trophy cabinet.
    • 71 Metascore
    • 30 Critic Score
    There is little to recommend about this game. The gameplay is not engaging, with mindless clicking in boring gameplay loops, and the story feels like an endless scolding for something no one alive today even did, accompanied by an undercurrent of shame for supposed parallels to modern politics. Some interesting art is overshadowed by how outright simple and stupid most of the characters look. The not-so-hidden political agenda and modern criticisms to the game are so ham-fisted, it is very tough to recommend this unless one is in the mood for a moralizing diatribe.
    • 74 Metascore
    • 60 Critic Score
    Stellaris is going in a dangerous direction, even though this DLC adds some pretty cool things to its current state. The Origins are a fun addition, and federations are cool with their bonuses. The problem is the game is very quickly starting to become bloated, and with various changes, patches and more DLC, the "core"' of it all is rapidly being lost. It is losing its 4x status and slowly morphing into a type of MMO/RPR-type game that many of its original fans will likely not be a fan of.
    • 78 Metascore
    • 70 Critic Score
    For a RTS where you do not attack the other player with units, there is a lot going on here. The raw amount of things to keep track of and options available, are in some ways overwhelming. The core of it all is great fun, and it is completely novel for a RTS to avoid just massing units and rolling out. The amount of stuff happening takes away some of the enjoyment, as playthroughs quickly get away from players if they are not using every option available to them. Finally, the pace is so fast that there is no enjoyment about surviving on these hostile planets.
    • 77 Metascore
    • 50 Critic Score
    There is nothing surprising here about MouseCraft. What you see is what you get, and unless the simplistic gameplay appeals to you, it is unlikely that there will be much here that the average gamer is interested in. Some of the puzzles are nice and all for a while, but ultimately, there are no true clever ideas or anything beyond just dropping varied blocks into holes and waiting for the mice to hopefully make it.
    • 71 Metascore
    • 80 Critic Score
    Jackbox Party 6 has some great mini-games, and some decent ones. Far more adult oriented, its major downside is the higher degree of involvement and lesser payoff for some of the games. That being said, every single one in here is good, and some of them get some serious group laughs. Not as beginner friendly as some others, even a moderately committed group of people will find great fun somewhere in the five different games here.
    • tbd Metascore
    • 60 Critic Score
    Invisigun succeeds in providing a good party, as well as single player experience. The gimmick of being invisible is not as important or prevalent as it might seem and given the nature of this, leads to a potential huge skill difference that takes away from a casual game it might otherwise provide. Graphically a little weak, it also does not have the same simple magic a game like Mario Party or Bomberman would have in drawing in casual players. With a group dedicated to learning its intricacies, it could be great fun, but it's a little too... out there for some plain fun.
    • tbd Metascore
    • 80 Critic Score
    Hardcore Mecha is completely surprising, coming from someone not a fan of mech stuff in general. The graphics are good throughout, with the portraits being very well done. The action is largely serviceable minus some feeling of stiffness. The ability to upgrade and modify various playstyles will go a long way for RPG type players. Overall though, the thing that really just sticks out is a feeling of 'coolness.' From the cool enemies and the hot girls on your team, to the epic boss encounters, there were plenty of times playing this game that this reviewer caught himself thinking: "ok this is actually pretty cool."

Top Trailers