Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 58 Metascore
    • 70 Critic Score
    Tharsis is a time-waster. Nonetheless it is a time-waster that's thoroughly recommended wasting time on - particularly good for fans of strategy and decision-based titles. The difficulty will occasionally peak unfairly, as chance dice requirements can cripple a play-through, even on the lowest difficulty setting, often, though, and probably intentionally, requiring one to make a lose-lose decision to progress. Dice physics may also seem to be working against the player on re-rolls, though it's a small niggle. Whether it's despite or because of this, Tharsis kept this reviewer coming back for more. It is compelling attempting to make it to week 10 and the planet Mars - with just enough variance and those difficult choices that it doesn't get boring seeing the same story beats over and over. It's probable that this will stay loaded, on console, for return visits for quite some time to come.
    • 65 Metascore
    • 70 Critic Score
    Pathologic 2 is extremely unpleasant and crushing to play, but that is seemingly the entire point. The thought and effort poured into the balance of all the economies to make every action carry immense weight took courage from the developer. Haruspex are healers with a single purpose and live to save lives, but living does not come so easily in Pathologic 2. Those who are fascinated by the prospect of an immersive survival game where the fun is trying to make the best out of a losing situation will find this worth their time. Just keep an eye on your blood pressure while playing.
    • 72 Metascore
    • 70 Critic Score
    Zombie Incident is not without a couple of annoying factors at times, and some decisions in terms of game design do seem odd. Saying that, though, the feeling it provides coming out of playing it is a good one - a rewarding sense of accomplishment.
    • 58 Metascore
    • 70 Critic Score
    More difficult stages and a much better camera would have put the Pac in a better position to challenge Mario, but his resulting venture is a considerable option for new gamers.
    • 77 Metascore
    • 70 Critic Score
    Overall, Observer: System Redux is a great pickup for those looking to see just exactly how well their shiny new consoles can perform, as well as having an interesting experience to boot (you know, like a computer). Environments are beautiful in a truly depressing, atmospheric manner, and lead Rutger Hauer really makes the effort to portray a downtrodden detective tired of the new cybernetic world order. This is a clear pick up for fans of psychological horror drama, looking for a few jump scares and… uncomfortable-ness over a few hours. For the rest, however, it's an interesting experiment that perhaps could benefitted from less of the shocks and more of the Detective chops.
    • 69 Metascore
    • 70 Critic Score
    Looking lovely and colourful on the TV or portable Switch screen, Phantom Breaker: Battle Grounds Overdrive is a quality little chibi beat 'em up that deserves a chance by any genre fan. There are plenty of characters to choose from and make available through various difficulty modes, and the ability to level up, unlock moves and build stats, compete in leaderboards, and battle in multiplayer means there is huge scope for replayability that not many other brawlers have. It can take a little getting used to, but once the mechanics are down, the depth and uniqueness in terms of each fighter is second to none, and the outlandish and just plain weird enemy designs give it its distinct personality. The one major pitfall is keeping online play at bay until Nintendo launches its paid service, which hopefully won't backfire when the time comes.
    • 79 Metascore
    • 70 Critic Score
    For those who didn't make the Neo Geo leap with the excellent SNK vs. Capcom: The Match of the Millennium (which is included here anyway), Neo Geo Pocket Colour Selection Vol.1 is where to start. With an excellent range of titles as well as the only way currently to play two superb Metal Slug titles outside of picking them and a handheld up, it's an easy decision to p-p-p-pick up a pack. It's always going to be a tough sale to take a leap if not familiar with the handheld and lacking that deep nostalgic love, but even with some strange additions outside the recognisable (honestly, Dark Arms is bonkers, fantastic fun), there really is a lot to make that purchase totally justifiable.
    • 64 Metascore
    • 70 Critic Score
    Bloo Kid 2 is a good old school platformer that offers replayability and well-designed stages and bosses.
    • 64 Metascore
    • 70 Critic Score
    And to be honest, the DS controls should work, but due to their hideous inaccuracy and twitchy nature, they don't. That's a real shame, as what you'll find beneath the frustration is a gem of a title that will really get your noodle working.
    • tbd Metascore
    • 70 Critic Score
    There's no doubt that European Conqueror 3D is a fun title that provides value for money, even if the lack of multiplayer is a surprising omission.
    • tbd Metascore
    • 70 Critic Score
    DOOM + DOOM II packaged id Software's classics, threw in a couple of additional settings, two OST remakes, a couple of minor improvements here and there, and some tasty, tasty mod support. All that kind of makes this the best port available right now, but it will be hard to convince anyone but diehard DOOM funs to spend any money if already in possession of this legendary FPS duo. Then again, if DOOM or DOOM II is in your library, then there's no price-tag attached.
    • 65 Metascore
    • 70 Critic Score
    Kung Fu Rabbit is a worthy contender to an afternoon of rabbit leaping, challenging platform action. It looks pretty and handles well but still feels very much like a mobile game at heart.
    • tbd Metascore
    • 70 Critic Score
    Worth the price of admission the Cities: Skylines - Natural Disasters DLC offers extra depth to a game that was already quite engulfing. It enhances the experience by upping the excitement factor and by offering players the ability to play God. This is easily recommended to those who already own the original base on Xbox One.
    • 53 Metascore
    • 70 Critic Score
    Bit Boy!! Arcade is a prime example of a game with a strong exterior held back by a rough interior; the core of the puzzling action becomes monotonous, but everything surrounding it is too full of charm and wonder that it makes the game difficult not to recommend.
    • 70 Metascore
    • 70 Critic Score
    It still manages to provide a lot of fun, but perhaps not as much as it would have done had it stuck more closely to what truly made the appeal of the original franchise: challenge, speed and fiendishly clever level-design that made the most of the physics engine.
    • 71 Metascore
    • 70 Critic Score
    Minecraft: Story Mode Season Two - Episode 4: Below the Bedrock heightens the sense of urgency, thanks to Romeo's shape-shifting powers that have granted him complete control of Beacontown. Traversing the Underneath is an exciting but equally thrilling journey that grants inside access into the minds of each of the Admins. Learning more about Romeo, Xara, and Fred forces the group to look inward at times, adding yet another layer to what is becoming an intricate story. Since the "filler" portion of this episode can simply be skipped by just losing the trivia contest, it is a wonder why there was even a point in this sequence anyway.
    • 78 Metascore
    • 70 Critic Score
    Aragami: Shadow Edition is a good stealth-based assassin adventure that plays more like an arcade game, as opposed to a gritty, realistic experience. With thirteen main-story stages to sneak through, and the addition of four lengthy stages under the Nightfall story arc, there are plenty of thrills and harrowing experiences to be had here. While the story is minimal and simple, and there are the occasional graphical glitches that cause brief disruptions to the flow of the game, this is an adventure worth jumping into for those looking for a stealth-based adventure romp.
    • 66 Metascore
    • 70 Critic Score
    Sinner: Sacrifice for Redemption is an experiment that was inevitable. Somebody was going to eventually make a boss-rush anti-soulslike, and Darkstar Games did a great job realising the potential by perverting traditional RPG character building and betraying achievement conventions. It may wear the skin of a "soulslike," but in actuality there really is nothing quite like it. With an unbelievably high difficulty, and with a small pool of unique bosses, Sinner has cult gem written all over it, and only those who desire something totally different should even dare take this challenge.
    • 77 Metascore
    • 70 Critic Score
    Ittle Dew 2+ is more than the sum of its parts. It has many small great qualities that tie everything together to make it a worthy Zelda-style adventure. It is too bad that the combat is not one of those working parts. This adventure has a true spirit of exploration and a ton of puzzles and secrets to uncover. The legitimately funny character banter should manage to get a laugh out of even cold and dead inside cynical reviewers. The humour has a dryness to it that is unexpected for such a colourful and wacky looking videogame - most of which is derived from the flying fox, Tippsie (the best character in the game). The load times can be really lengthy at times, which is confusing since Ittle Dew 2+ is certainly not taxing the Nintendo Switch, but they are ultimately worth it in this quaint action-adventure game.
    • 72 Metascore
    • 70 Critic Score
    Minecraft: Story Mode Season Two - Episode 5: Above and Beyond reaches its epic conclusion as the great battle between Jesse and the evil Admin, Romeo, threatens to tear Beacontown apart. Featuring a shorter experience than previous episodes, this is also the most finely tuned one in terms of pacing, as the excitement ramps up from the opening credits right through to the eventual ending. While the decision-making in earlier episodes seems very watered down in retrospect, the final few choices mean that the next Minecraft season will need to answer plenty of questions, if Telltale does indeed go down that path.
    • 76 Metascore
    • 70 Critic Score
    Dear Me, I Was… is a great showcase for how to present narrative games in a hand-drawn watercolour style. After letting the emotions felt from its story settle down, the immediate thought is that it is hoped that there will be an actual video game in this style from Arc System Works in the future (a Hotel Dusk remake perhaps). Dear Me, I Was… is a story that can be enjoyed in bed like a book, or watched during a lunch break instead of a YouTube video essay or Netflix TV episode. It’s not a video game, it’s a beautiful short story, and if that sounds like a great time then put some headphones on and give it a watch.
    • tbd Metascore
    • 70 Critic Score
    Considering that this is entirely the work of one person, Disc Creatures is really impressive. The sheer variety of creatures and moves allows for innumerable party combinations. Thankfully, you don't need the rarest finds in order to stand a chance. Defeating the opposition is mostly a matter of having the right tactics and abilities. Still, you can't ignore the importance of experience. The constant grind for stats is not something that all players will be nostalgic for. There are ways to minimize it, but it's still work that has to be done. If you're willing to persevere in spite of this issue, then you'll surely appreciate the rich world, and the developer's attention to detail. For anyone who enjoys vintage gaming of this kind, this is a fine getaway.
    • 76 Metascore
    • 70 Critic Score
    It is hard to say this is a great Persona title. The combat is fun and punchy, the story cool and on point, and there are some attractive design sensibilities. Unfortunately, the overall experience doesn't feel as cohesive as it could. At its core there is a great Persona story and experience but the move to the new systems and Omega Force's take on the series highlights why it is that Persona needs its turn-based combat and carefully considered character narratives. This is an excellent title in its own right and probably Omega Force's best work yet. It's just lacking that special something that would make it a stellar Persona title. It might have worked better as an expansion to the original Persona 5 as the story is awesome.
    • 77 Metascore
    • 70 Critic Score
    Hitman: World of Assassination delivers easily some of the most entertaining gameplay of all titles released on Nintendo Switch 2 during its launch window. For all its ridiculously hilarious possibilities that go almost as far as imagination will allow for, this may well be the ideal recommendation for those after a solo game that will provide dozens of hours of enjoyment up until the next big release on the system. The one big caveat, however, is the online requirement that causes halts and crashes, and locks out a large chunk of content. It is a huge blemish on what is a cracker of a package.
    • 65 Metascore
    • 70 Critic Score
    If there is any love for the original, pick this up immediately. A fine job has been done creating a really playable title for 2021, without losing any of the charm of the original. The camera change is a stroke of genius and makes life so much easier leading to a more enjoyable experience all round. The issue isn't with the remaster, but the source material. Zool Redimensioned is sadly a bit of a product of its time, and isn't going to draw any new fans with its difficulty and confusing design choices. Sadly, for most this Ninja isn't going to resonate with younger players looking for the next plumber killer. For the rest, though, you have a greater remaster than you could ever have hoped for, let alone what the star of the Amiga may deserve.
    • 64 Metascore
    • 70 Critic Score
    Although undeniably on the short side, it's hard to ignore just how much solid content FRACTER packs into its short length. With only lines of poetry to guide the way, the title's dark aesthetic, and ethereal soundtrack, offers audiences a puzzle experience that's genuinely unique. The difficulty curve gradually increases, offering minor challenges before throwing some pretty intimidating puzzles in the last few levels. With some well-incorporated stealth elements, it all makes for a well paced experience that never outstays its welcome. That FRACTER pulls everything off with so much style and substance is just a bonus.
    • tbd Metascore
    • 70 Critic Score
    Simple to play, difficult to master, and oozing with late '90s charm, Constructor Plus offers a fairly strategic take on the management sim genre. The title's at times dystopian levels of capitalism not only help lend the overall experience a humorous edge, but that also ties into the cutthroat gameplay loop nicely. Money begets money, a philosophy the gameplay rewards wholeheartedly, whether building property on Earth, or in the reaches of outer space. The main game even features active opposition, keeping scenarios tense, exciting, and engaging all throughout. Constructor Plus is quite the well-constructed sim.
    • 83 Metascore
    • 70 Critic Score
    Advance Wars 1+2 Re-Boot Camp brings back two classic tactics games with mixed results. While the various COs and their animations are exceptional, accompanied with welcomed voice acting, the 3D artwork for the environments, troops and vehicles clashes with the 2D drawings. The missions themselves hold up incredibly well twenty years later with vast unit variety and choice for most battles. Bare bones online modes don't offer quite enough opportunity for replayability, but the package still stands tall with a map editor and missions with additional maps.
    • 76 Metascore
    • 70 Critic Score
    While it's not going to convert anybody that isn't already a fan to the band's cause - not helped by the disappointing career mode, which could have been used to tell the story of the band in more depth fashion - those who are already fans will have a blast with this game and its decently-sized tracklist that hits many of the high points of their career.
    • 67 Metascore
    • 70 Critic Score
    A flashy, fast and cool experience Exoprimal has players blasting away at the dinosaur hordes in their thousands. At its core the game is a lot of fun, but it suffers from the usual live service game downsides. How long will it be supported? How will the balancing change? These and other questions can really temper the otherwise fun shooty dinosaur filled experience.

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