Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • tbd Metascore
    • 70 Critic Score
    While on the face of it Beatable looks like just another Beat Saber pretender, this table-slapping experience offers enough of its own mechanics to stand on its own two feet. Sometimes it is nice to have an experience in VR that is a bit more chilled than a calorie-burning dance workout and Beatable offers that, with the ability to sit down at any table and still enjoy the game. At ÂŁ7.99 it is also on the cheaper end of VR titles and offers hours of fun learning the two-dozen tracks and their multiple difficulties. While it would have been nice to have a few more instantly recognisable songs to bop along to, the selection across a wide range of genres still provides a lot of variety, there is always the potential for more music on the horizon, and the custom song creation from users will also increase.
    • 79 Metascore
    • 70 Critic Score
    The main strength of The Gardens Between is the deeper meaning found within. It utilises a largely voiceless and textless narrative to great effect. Not only is this an impressive feat on its own, it showcases the brilliance of the medium. This game eschews tradition to draw players into a fascinating world. As they witness the memories shared by Arina and Frendt, they may find themselves recalling their own childhood. While those memories aren't always the kind one can look back on with fondness, their significance can't be understated or forgotten. They are what shape us.
    • 84 Metascore
    • 70 Critic Score
    Lovers in a Dangerous Spacetime is another enjoyable and unique experience added for the Switch's already swollen library. It's a little short, with only four campaigns, but it's a great title to whip out with friends - sitting around the console, or on the big screen, yelling out orders to each other. Good old, couch co-op fun. Being a Super Rare Games production, this also comes with a few special little extras; the usual trading cards, and stickers. It's a nice little extra on top of the opportunity to get a physical copy of a usually digital only product.
    • 72 Metascore
    • 70 Critic Score
    A suitable title for the Nintendo switch, El Hijo introduces a lighter touch to the more familiar stealth genre. With its endearing art style and storytelling, it is plainly set for a younger audience. Although more seasoned players may find it lacklustre or too laid back for their taste, some will still find enjoyment through the challenges set by taking the mixture of diverse paths.
    • tbd Metascore
    • 70 Critic Score
    Over 100 stages of mind-boggling puzzles await anyone who decides to tackle Warlock's Tower. Depending on your patience and aptitude for problem-solving, this adventure could last for quite some time. In every respect, Midipixel has done a fine job. The charming visuals and great soundtrack accompany a wealth of challenging ordeals. Frustration and exhaustion are rarely a factor, because this puzzler never tries to do too much at once. Altogether, it's a worthwhile pick-up for genre fans.
    • tbd Metascore
    • 70 Critic Score
    While just a 10 to 15-hour adventure, more crazy things happen in Anodyne 2: Return to Dust than in any other 100-hour RPG. What starts as a simple 3D explorer/platformer and Zelda-esque dungeon crawler, soon turns into a journey through a realm that is otherworldly beyond any doubt, and yet manages to feel so familiar... like a faint memory, or a place you paid a visit in your sleep. It's not a game that was designed to be experienced by everyone, yet everyone is advised to experience it, if only for its beautiful, vintage PS1 visuals.
    • 61 Metascore
    • 70 Critic Score
    Fast Striker is solid all round. It has four modes of ever-increasing challenge and complexity. Novices are able to get a feel for the game, while Maniacs can push their skills to the limit. The shields are an interesting idea. Under the right circumstances, they are a satisfying means of escape, yet they can also be a crutch. If they are always being exhausted, it's proof that the player needs more practice. Overcoming the impossible is what STGs are all about, and this title clearly understands that mantra.
    • 74 Metascore
    • 70 Critic Score
    Hana Samurai: Art of the Sword, while not a must-have, is still a good addition to the growing library of the Nintendo 3DS eShop. Currently the game is available online for what may seem like a high cost of ÂŁ6.29, but is worth buying for people who like challenging, timing-based combat and the overall style of the game.
    • 71 Metascore
    • 70 Critic Score
    A nostalgic-fuelled, absolute blast. It's wonderful to finally be able to play this once again, and it's far too long coming - better on the Switch, as the ability to play it on the go adds even more to this release. Ultimately, though, after waiting 18 years, this isn't enough. This deserved more of a remaster with more extras, perhaps even a remastered trilogy. Hopefully, more is coming. Hopefully, fans will show Capcom that this is what they want. With Onimusha: Warlords reminding fans of the glory days and Resident Evil 2 one of the finest games of the generation, the audience is still there. Now bring on Dino Crisis, more Onimusha, Resident Evil 3 and everything else you've got Capcom!
    • 62 Metascore
    • 70 Critic Score
    There's a surprisingly vast amount of content to discover and unlock in what many may assume could have been a shallow selection. It's a refined package that, whilst still harks back to the Wii era, feels more in-line with the Nintendo Switch offering for the most part. There are some odd control decisions for solo Joy-Con users, and some odd mini-games in the pot, but Go Vacation is a solid destination to visit.
    • 60 Metascore
    • 70 Critic Score
    A few average games, a terribly broken one thankfully do not kill this, with Wii Play: Motion still well worth a look, and is definitely miles better than the original Wii Play.
    • 78 Metascore
    • 70 Critic Score
    Anyone that enjoyed the original Life is Strange and opted not to give a chance to this sequel should reconsider right away. The story may not deliver the same impact or suspense, but this is a poignant narrative that many should find a degree of relatability to, with extremely likeable characters in the form of Sean and Daniel. With the full season discounted often and a new game on the horizon, this is a great time to journey south with the Diaz brothers.
    • 66 Metascore
    • 70 Critic Score
    All this time on, and the House of the Dead games are still more than worth a play. However, if you have previous versions of them already, you may be best steering clear as this compilation offers practically the same experience only with a couple of extra modes.
    • 78 Metascore
    • 70 Critic Score
    If you liked the Star Wars LEGO title then you’ll like this.
    • tbd Metascore
    • 70 Critic Score
    It is difficult to find a more realistic economy simulator than this. All focus is on the core of how a market works, rather than to make it work well as a videogame. The result is a fantastic experience for those who are looking for just that, but few others will do so, and that is fine as Epic Car Factory never claims to do anything else. If this sounds appealing, this is certainly a game to get. If not, it is very unlikely that trying the game out will change anything. It is great for its audience, but not too many others.
    • 62 Metascore
    • 70 Critic Score
    Despite a few minor control issues encountered playing the switch version, nothing detracts from the eye-popping pixel art visuals and although brief, the attempt to inject some story throughout is greatly appreciated.
    • 74 Metascore
    • 70 Critic Score
    Short but sweet perfectly sums up Luigi's haunted quest. Very little has changed in the transition from GameCube to 3DS, except for slightly inferior visuals and way worse controls...unless using the Circle Pad Pro. With the added benefit of the attachment, Luigi's Mansion plays exceptionally well, and is an enjoyable, if easy, romp through the spooky mansion that really kicked off Luigi's gaming career.
    • 72 Metascore
    • 70 Critic Score
    The combat system has been tweaked just enough to keep things fresh for Dead or Alive 6, but there is this niggling feeling that the budget just wasn't there for this game, which is unfortunate, because there are plenty of modes and great characters to enjoy. A few too many aspects stand out as sub-par, though, leading to disappointment for many that have been waiting so long for the next entry in this franchise. Still a whole lot of fun and worth at least trying the free-to-play version out if curious, but it may be best to wait for the likely Ultimate edition.
    • 70 Metascore
    • 70 Critic Score
    Howl's pace is a brisk whirlwind of quick turns and calculated moves. Its imagery is a charming blend of whimsy and violence, dancing across the screen with a playful ferocity. Yet, beneath this surface, a shallowness lurks. The challenge lies not in the depths of its strategy, but in the player's ability to exploit the predictable patterns of its adversaries. These creatures of the wilderness, though fierce in their appearance, are ultimately creatures of habit, their actions dictated by algorithms and predictable responses. Howl isn't a test of tactical prowess, but a puzzle of exploitation. A game of manipulation, where the gamers are mastermind puppeteers in the shadows, orchestrating the movements of their foes to their own ends.
    • 73 Metascore
    • 70 Critic Score
    Putting a score to a game like Pato Box is painful as parts are worthy of the highest possible score, namely the boss fights that are some of the best seen in ages and truly capture, and even enhance the source of inspiration. However, there needed to be more of those to create a better difficulty curve and less filler content in-between. The story of a game like this does not need to make sense, but the content put into it needs to.
    • 78 Metascore
    • 70 Critic Score
    While it's great to finally see a Taiko reach Europe, it has some disappointing aspects, like sub-par motion controls that make you want to rely on standard controls, and a track listing that is decent, but misses many of the memorable Taiko tracks of recent years - some of which ended up on the PS4 version instead.
    • 73 Metascore
    • 70 Critic Score
    Mario Strikers: Battle League is a promising start to filling the football boots of the long awaited sequel. Solid, liquid smooth performance on the pitch and that signature cocktail of personality and gritty football fun from Next Level Games. Where the game falters, at time of review, is the significant lack of offline content, supporting characters and lack of basic online features found in similar multiplayer games. If these issues are patched in, the base game is a solid package that sets the foundations for what could grow to be a more complete package.
    • 72 Metascore
    • 70 Critic Score
    Designed for short bursts and with more than enough content to justify its incredibly generous price tag, Grid Mania offers a unique puzzle experience with plenty of challenge to go around. The four game modes aren't as distinct as they perhaps could or should be, but the core design is strong enough to keep each mode from feeling derivative of one another. As the difficulty gradually curves up and critical thought becomes a more frequent demand, Grad Mania establishes itself as a highly satisfying puzzler that still manages to be quite relaxing at its hardest.
    • 69 Metascore
    • 70 Critic Score
    It's still a somewhat barebones homage to games of the past, but Lost Sphear takes everything I Am Setsuna did right and improves upon it greatly. At the end of the day, it's a fun game with pretty visuals, an interesting battle system, enjoyable characters (that are well-acted), and a must-have for fans of classic JRPGs of the SNES era. It's also a testament to the skill of the developers at Tokyo RPG Factory, who made the game roughly a year and a half after their first outing, and will leave fans wondering what the team has in store for the future.
    • 75 Metascore
    • 70 Critic Score
    While there's depth in the action there's not a lot in the single section to keep your attention for more than an hour or so in one sitting.
    • 64 Metascore
    • 70 Critic Score
    That said, if you want what is probably the best 2D fighting experience available on 3DS and don't mind the lack of online play, BlazBlue: Continuum Shift II is the perfect choice.
    • tbd Metascore
    • 70 Critic Score
    Like other Exe-Create developed/KEMCO released turn-based RPGs, Fernz Gate delivers an interesting enough narrative, fun (if classic) battle mechanics, and character customisation options. Sadly, like its predecessors, it gets let down by a general mediocre, generic, and soulless visual presentation. Looking beyond this hurdle, however, what remains is a thoroughly enjoyable homage to 16-bit JRPGs that won't overstay its welcome, and which, for its price, proves fairly acceptable - and suitable for short bursts of play on the go.
    • 46 Metascore
    • 70 Critic Score
    Gun Gun Pixies may not be the most challenging of shooters, it has issues that affect gameplay, and the fanservice will not appeal to all players - however, it rates highly in the fun department for moe afficionados, even featuring characters from Compile Heart and Idea Factory's famous Neptunia series which fits well in the story. It covers a range of issues young people and older ones face such as eating issues and sibling rivalry. The cheerful graphics coupled with the wicked sense of humour from all the dorm residents and the pixies themselves makes the game an enjoyable addition to the Nintendo Switch.
    • 54 Metascore
    • 70 Critic Score
    Metal Gear Survive is not for everyone. This is better approached as an open-world survival-horror game where building weapons from scratch, clawing at animals for food while drinking dirty water found in the world defines what it takes to survive. Including the Metal Gear name increases the external pressures around this game, as it is different to what fans of the franchise may expect. Aside from the aggravating always-online infrastructure of the game, Metal Gear Survive is a pretty good outing for those looking for a reason to battle zombies in an extremely vulnerable state. While the story is pretty meh, it is the exploration factor and sense of discovery and accomplishment, as well as feeding those hunger and thirst meters that showcase the fun and enjoyment of this experience.
    • 67 Metascore
    • 70 Critic Score
    Sky Force Anniversary is an endearing, if a bit repetitive, take on shoot 'em ups.

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