Cubed3's Scores
- Games
For 4,058 reviews, this publication has graded:
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39% higher than the average critic
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10% same as the average critic
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51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Guacamelee! 2 | |
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| Lowest review score: | The Letter |
Score distribution:
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Positive: 1,560 out of 4058
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Mixed: 2,053 out of 4058
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Negative: 445 out of 4058
4058
game
reviews
- By Date
- By Critic Score
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- Critic Score
It is tough to recommend this DLC, especially at the price point it is offered at. Most of it simply feels tacked on, and the lack of a full overhaul of the advisors is a major missed opportunity. The Humanoid species pack lacks perhaps what would be most obvious: more human faces. Even beyond all this, though, the general feeling for it could best be summed up with: Is this it?- Cubed3
- Posted Dec 11, 2017
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RPG Maker MV has everything it takes to make an RPG. However, the complexity makes it unenjoyable and often frustrating, especially for players that are not well-versed in the ways of creating RPGs. It is simply too much effort to create a single map, not because of the work needed to design it, but because of endlessly trying to figure out how to achieve certain goals. While the simple portability of this title, due to the nature of the Nintendo Switch, is definitely a positive, this title cannot easily be recommended to newcomers in RPG creation.- Cubed3
- Posted Nov 29, 2021
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My Big Sister is the adventure genre at its simplest form. The solution to each "puzzle" is so evident that the only challenge here will be the struggle to stay awake. The horror-esque plot, and mature themes explored could help a lot, but they are handled in a manner that the average player will be left scratching his/her head about whether this is a dry comedy with some darkness thrown in, or a dark fantasy story coupled with some low-key humour.- Cubed3
- Posted Feb 28, 2020
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Unfortunately, the problems that the self-implemented limitations add are extremely problematic and make this a title that is very difficult to recommend to anyone due to the long downtimes in-between when the player is allowed to do something without being hit by a kill-screen for building their tower a bit too high.- Cubed3
- Posted Mar 8, 2016
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A distinct lack of game modes, no means of playing offline, and even the inability to make a private game with friends overshadows all of Rumble's innovations. Faster paced gameplay centred around a single worm is a breath of fresh air - and implemented quite well - but it's held back by a stripping away of Worms' most identifiable qualities: turn-based gameplay that emphasised strategy, destructible environments that continually redefined stages, and a never-ending stream of charm that kept matches as entertaining as they were engaging. Worms Rumble resembles its predecessors superficially, while failing to carve out a clear identity by recycling what little content there is in-game ad nauseum. Rumble will almost certainly be updated with new modes over time, but franchise veterans are bound to be disappointed and newcomers are better off waiting until then.- Cubed3
- Posted Dec 7, 2020
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The flaws of the free, mobile version have been carried over to the Nintendo Switch port, and as such, destroy what little fun could be had by this word-scramble title, the reason being that, rather than the ability to craft words, Spellspire is all about grinding.- Cubed3
- Posted Jan 23, 2018
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FMV games were never that great to begin with, so there was never much hope for American Hero, especially since it was actually an unfinished project. Even worse, the joy in low-budget movies (interactive or not) is their unintentional comedic side, and frankly, this doesn't have much cheese. Pick any bad action flick from the '90s you want (start with the filmography of Jean-Claude Van Damme), and it will be much funnier and corny. This is extremely forgettable, and it only has value as a piece of history that would otherwise be lost to the black void of abandoned video games.- Cubed3
- Posted Nov 29, 2021
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Karous: The Beast of Re:Eden is fun in small doses, at least until the extreme difficulty destroys what remained of the entertainment value.- Cubed3
- Posted Aug 17, 2015
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There are so many missed opportunities and strange control choices that it considerably drags the quality down.- Cubed3
- Posted Feb 10, 2014
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There are more enjoyable mech games made on much older hardware that still hold up, like Gun Hazard or Metal Warriors, which were made with Super Nintendo specs. It does not take much to realise an enjoyable mecha game, just some imagination. Damascus Gear Operation Tokyo, sadly, copies the most trite aspects of Diablo without understanding what the appeal was.- Cubed3
- Posted Jul 9, 2018
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Even the most hardcore Swery fans will be put off by how sloppy and tedious The Missing is. Much of the appeal of past Swery games was interacting with interesting and colourful personalities. The Missing has none, unless reading text messages counts, and even then the writing is the same movie-referencing material from past games from this director, and its interrupting of the flow of action. The Nintendo Switch has so many better options for puzzle-platformer adventure games - Limbo, Inside, Flashback or Another World, to name a few. The mediocrity of The Missing might have been a bit more tolerable if it weren't such a janky and busted mess.- Cubed3
- Posted Jan 22, 2019
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So utterly disappointing and flawed in every possible way… The first few hours, most of it can be ignored, and occasionally the flaws can be forgotten, but only briefly before they come storming back to the forefront. An awful, boring, empty, pointless experience. There is, however, a glimmer of hope. It's worth mentioning that there has already been a Bethesda title that was equally as unimpressive: The Elder Scrolls Online - but looking at it now, it has transformed into one of the best MMOs out there. There's always the hope the Fallout 76 develops the same way and becomes something special, but for now, that seems impossible. It's a world away from that.- Cubed3
- Posted Jan 22, 2019
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Collapsed is the sort of title that has good ideas but lacks the polish and follow-through to recommend. Some of the issues might be patchable, such as lack of button reassignment, item crafting rework, or painfully-frequent falling into the floors, but fundamentally this lacks what makes the genre itself so enjoyable. The controls feel far too stiff and combat suffers from wild difficulty swings. While the hope of new gear or skills keeps people going, it is not long before even these fall before the general frustration of playing.- Cubed3
- Posted Sep 25, 2020
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The best parts of Corpse Party: Blood Drive is when the scenario demands only one playable character, isolated in a Twilight Zone Japanese meat-high-school. When these insufferable adolescents banter with each other, it clashes with any semblance of dread or horror. Their dialogue is obnoxious and petty, often commenting on the most superficial. Internal monologue fares much better, but some of the weird fetishised thoughts feel out of place at times. It is shocking that this was localised at all since this is such a weird franchise with some deranged sequences. There are far better Japanese horror games where a young school girl is the protagonist like the Yomawari games or Yumme Nikki; Blood Drive is only for those desperate for some cheap thrills.- Cubed3
- Posted Oct 28, 2019
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Although Pilot Sports is not exactly bad, it is likewise far from compelling in its own right. Most of its best qualities are shared with the far more polished Pilotwings series, with its reliance on homage doing a considerable amount of damage. The content present is fine enough, but that, in itself, is a problem. Fine is not good. Pilot Sports is a below average flight simulator that might scratch that wholly unique Pilotwings itch, but only for so long.- Cubed3
- Posted Jan 22, 2019
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Despite being a fan of the genre, The Revenant Prince is a tough game to recommend. Although rocking a stellar opening, the game is wildly inconsistent in its tone. Far too many things get in the way of simply enjoying the game. These range from incredible difficulty swings, simple movement problems, tone shifts, and odd design choices. The good parts of the story stall out, and the regular game is not enjoyable enough to really encourage continuation of play.- Cubed3
- Posted Oct 12, 2020
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Devoid of both style and substance, Poi is perhaps the least interesting 3D platformer currently available for the Nintendo Switch. Not only is it mechanically shallow with a relatively skill ceiling and floor, the level design rarely, if ever, gets creative enough to mask how lacklustre the platforming can be. To make matters worse, this is just charmless all around thanks to an incredibly safe aesthetic that renders a potentially fascinating world completely unmemorable. This neither reinvents platforming, nor serves as a suitable love letter to the genre, ensuring it is best left forgotten.- Cubed3
- Posted Jan 22, 2019
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The first Mystery Stories was rather disappointing overall, not living up to the standards of previous PC entries. Sadly, this follow-up is only marginally better, yet scores lower due to other developers bringing out far better hidden object games on DS. Mystery Stories: Curse of the Ancient Spirits simply cannot match others on the DS scene nowadays.- Cubed3
- Posted Aug 31, 2011
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Apart from the wonderful 16-bit audio-visuals, Viviette turns out to be nothing more than a repetitive search for key-item after key-item, with a little bit of puzzle-solving thrown in, next to a simple horror tale that won't really creep you out that much.- Cubed3
- Posted Jan 2, 2019
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With a lack of difficulty, a dearth of originality, and a criminally short running time, fans are far better off sticking with the characters' original games.- Cubed3
- Posted Apr 12, 2015
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Although Labyrinth of Refrain: Coven of Dusk presents itself well enough, it ultimately falls short due to the incredible lack of pacing, a roller coaster of a difficulty curve, and generally not that engaging gameplay. Combat is mindlessly repetitive, exploration tedious, and progression is severely stunted. This is the culmination of too many moving parts that are for show, but don't achieve any real goal.- Cubed3
- Posted Jan 22, 2019
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Resident Evil 0 was already widely considered one of the weakest traditional entries in the series, due to its meaningless story and tedious game design. There were so many possibilities that could have worked out so much better if some of its design got tweaked, and if Rebecca was a new and totally different character so the story wouldn't clash with the established canon. While it is an exceptional looking title, the ridiculously longer load times is a good way to ruin the mood to keep playing on top of the gameplay being inferior to older entries.- Cubed3
- Posted Jun 6, 2019
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Blair Witch is probably best played on other platforms, where the pop-in is not so atrocious, and where the game won't break. The atmosphere during the day time is diminished thanks to the low level detail that generates only a couple of meters away. These glaring flaws hurt Blair Witch from becoming immersive, and the obtuse path to the good ending won't be figured out without a guide. There is potential here, since the foundation is solid, but this version is not easily recommended.- Cubed3
- Posted Sep 25, 2020
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At the end of the day, Super Box Land Demake would still be a passable first title for an inexperienced gamer. As a first puzzle game, and at its price point, it has plenty of content, and it's fine for what it is. Unfortunately, anyone with any puzzle solving experience at all will find this tedious and frustrating. Ultimately, it can only be recommended to a certain group of people, and once they complete it, it's hard seeing a reason for them to go back.- Cubed3
- Posted Oct 28, 2019
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Little Dragons Café is an extremely tedious exercise in repetition. There's kind of an initial thrill to the idea of managing a café and picking out the recipes that it'll use, but eventually you realize that you don't do much to help out other than providing the basic ingredients and occasionally bussing tables. The only real reward for slogging it out day-to-day is a handful of character focused cutscenes that don't really feel like a meaningful accomplishment. Add in some truly awful field controls and a constantly skipping framerate, and you've got a true recipe for disaster.- Cubed3
- Posted Jan 16, 2019
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The exploration aspect is interesting, but the title never really gives the player anything worth exploring. Wandering from island to island to look at things that aren't important appears to be the core feature of the gameplay here. Actually, trying not to fall asleep at the controller is most likely the true main feature of the gameplay, and this will serve you better as a sedative than it will as an actual game. It seems like it is right up on the cusp of some really good ideas, but it never quite gets there. It feels like it should almost be a great adventure, but, sadly, because of how it fails to execute on its basic premise, it isn't even a good one.- Cubed3
- Posted Jan 22, 2019
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Chaotic hack-and-slasher, Corporate Lifestyle Simulator, runs out of steam incredibly soon. There's just not enough here to justify a purchase, and, in all honesty, the game was never that fun to begin with. Repetitive, lacking finesse and depth, and not really as enjoyably silly as it thinks it is, this will give you about an hour of purposely mind-numbing fun, before it makes you fall asleep from boredom.- Cubed3
- Posted Jun 25, 2020
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Although Drink More Glurp is colourful, creative, and funny at times, it's just not that fun. A competitive player may find joy in replaying challenges over and over, but with mediocre rewards, frustrating level design, and no online modes, Drink More Glurp just doesn't make it to the finish line. Charm and silliness aside, this is a party game that does not bring the party.- Cubed3
- Posted Nov 18, 2020
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The Sinking City had a great idea, but it was ultimately poorly executed. The remaster was a chance to address its main flaws: combat playability, mission structure, and level design. However, only the graphics got attention when they never needed them. The revamped visuals do admittedly look very good and make Oakmont feel more immersive, but they were a misplaced priority when everything else was unbelievably poorly tuned.- Cubed3
- Posted Aug 18, 2025
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Even after several updates, Star Wars: Hunters can’t capture the verve nor engagement of other Hero shooter/brawler hybrids. The end result is a surplus of characters, modes, and cosmetics that’s swamped by lacklustre design, aesthetics, and mechanics. For this sub-genre, calling it mediocre feels too generous. For a new-ish Star Wars game, it ranks among the weakest efforts since Disney took over.- Cubed3
- Posted Sep 29, 2025
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