Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 49 Metascore
    • 40 Critic Score
    Consisting only of two incredibly limited modes, neither of which particularly suited to any age group, and featuring little else, Maths Workout is a hard sell to recommend over that of other notable number-featuring brain ticklers like Brain Training or Professor Layton.
    • tbd Metascore
    • 40 Critic Score
    Quite frankly, this practice is unacceptable. This particular expansion shouldn't be punished since the problem is broader and more wide-spread. How making an admittedly large patch then charging full price for it is a bad Paradox! Bad boy! There are people out there making workshop content and mods for free that affect far more and aren't some minor fringe either. Meanwhile, with a full team, Paradox manages to change one, admittedly large, nation? Why not sit down with all the other religions and give them their own little iconographies? Or work in something else? Anything else! This is a mini-expansion and the result of a sad, yet likely unstoppable, practice.
    • tbd Metascore
    • 40 Critic Score
    Dull visuals, repetitive, amateurish electronic tunes, simplistic level design, and a control scheme that simply feels wrong here, make Avoid - Sensory Overload an arcade title that should be… well, avoided.
    • 57 Metascore
    • 40 Critic Score
    Combining cats and other likeable creatures with a café should be a winning formula, but unfortunately Calico fails to offer an enjoyable time. Cute graphics and inventive concepts alone do not excuse the multitude of issues that give the game a feel of a draft version, rather than a finished product despite post-launch updates. Perhaps one day running a cat café will run like a dream, instead of a cute-themed nightmare.
    • 61 Metascore
    • 40 Critic Score
    Georifters isn't the worst platformer, but an ugly aesthetic and repetitive level design make for a generally unpleasant playthrough. What's especially disappointing is how creative the core mechanics are. Players are encouraged to manipulate the world around them, but stages are so basically built that even the most engaging puzzles barely offer enough stimulation. Georifters does have a fairly decent multiplayer mode, but mainly due to circumstance rather than thought provoking game design.
    • 66 Metascore
    • 40 Critic Score
    Beneath the promising concept, Home Sweet Home is as generic and bare bones as it gets for horror titles on PlayStation 4. Playing it with PSVR might be a game-changer, but without it, expect a mediocre and pedestrian first-person adventure. With only a few cheap jump-scares and some clever space twisting, this is only for people who are desperate for some scares.
    • 62 Metascore
    • 40 Critic Score
    Giraffe and Annika is not a good game, which is a sad thing, as it feels like there is something missing. It's very rough, and is reminiscent it is one of those Unreal Engine 4 demos made by students. There are some redeeming qualities, like the charming character design, and a unique battle system for bosses, but it's so overshadowed by technical bizarreness and a lack of cohesive feeling that it's simply impossible to recommend to anyone but the biggest fans of Annika's design.
    • 60 Metascore
    • 40 Critic Score
    Brawlout attempts to fill a niche that is currently not occupied on the Switch. Unfortunately, being plagued by a rushed launch, it is not fully polished and feels lacking in content. Combat, the main focus of this platform fighter, feels clunky and requires a fair amount of tweaking before it's "just right." Paired with a handful of bugs and questionable mechanics, competitive players might not be satisfied with the current status of this title, but more casual players or those who want a party game with friends can find some enjoyment to be had here.
    • 45 Metascore
    • 40 Critic Score
    More likely to induce than reduce frustration.
    • tbd Metascore
    • 40 Critic Score
    It is hard to find reasons to recommend Dead Dragons when the game itself could not be finished due to an unusual issue. All the unfortunate trifling elements contribute to the sentiment that it is not the usual fun Kemco style of RPGs. There are not even enjoyable secret passages to explore to offset the numerous issues. Perhaps this is one title that should not have been ported to Nintendo Switch.
    • 21 Metascore
    • 40 Critic Score
    Jett Tailfin is a bugging game with some redeemable quality, namely the beautiful world it takes place in. However, the fact that the multiplayer ends up between two entirely different kinds of racing genres makes this game a must-have for no one.
    • 54 Metascore
    • 40 Critic Score
    Creepy Tale certainly lives up to its namesake, courtesy of superb sound design and art heavily inspired by the works of John Kenn Mortensen, but it's a title which falls apart under scrutiny. A completely silent narrative is ambitious, as is designing puzzles exclusively around visual cues, but there's barely an hour of actual content in-game. Any puzzle-solving veterans are basically guaranteed to roll credits within 45 minutes.
    • 55 Metascore
    • 40 Critic Score
    Pizza Connection 3 has some good potential with its ideas and mechanics, but its noticeable balance problems, combined with its plethora of bugs and glitches, ends up masking what otherwise could have been a fun little tycoon game. The pizza creator is the best part of the experience, but it's a small part of an otherwise unimpressive time.
    • tbd Metascore
    • 40 Critic Score
    A game dripping with cool intrigue and style marred heavily by bad level design, bland hordes of enemies and awkward systems. Fate/Extella will still appeal to many but in this case, it feels like failed potential. To have started with an awesome, stylish, uncommon RPG to being diluted into a simple hack and slash title. This "Warrior-ising" of franchises is slowly wearing down the existence of more unique games. Disappointing.
    • tbd Metascore
    • 30 Critic Score
    Horse Vet 3D is not bad for what it is, but for a narrow focus game, like this strives to be, it leaves a lot to be desired.
    • 25 Metascore
    • 30 Critic Score
    As a novice car gamer, perhaps this critic simply wasn't aware of a hidden option, which held the key to making the camera stay roughly where it was told. Regardless it was a great disappointment to what had been a game promising exploration of the Alaskan wild, which looked great. Frustration at not being able to play it rapidly dispersed any enjoyment from the beautiful, rugged terrain.
    • 63 Metascore
    • 30 Critic Score
    Having more small nations might seem good, but the reality is many of the nations are completely unplayable, short of some strict gambit or cheap AI tactic. The nations are too small, too irrelevant to matter and, as a result, the entire premise of this DLC is rendered negative. Sadly, Hearts of Iron IV: Together for Victory falls into the issues seen with other downloadable content from Paradox Interactive.
    • 65 Metascore
    • 30 Critic Score
    Other than the amusing boss battles, Nefarious is barely competent. Controlling bosses from various genres is a novel spin on the concept of the boss battle and if this was just a series of battles, like Cuphead, there could have been something worth playing here. Everything else, which is about 90% of the game, is just soul-crushing. It is the kind of title that feels like work, and continuing is just exhausting because of how poor the playbility is.
    • tbd Metascore
    • 30 Critic Score
    Mostly an interest only to those wanting to role-play a type of zombie empire, it does little to change the formula of the game. For better or worse, there have been some significant changes in the game over the years, which the core of an hour-upon-hour sprawl has not changed, so adding a few new portraits does little to add anything new to the mix.
    • 28 Metascore
    • 30 Critic Score
    Woodle Tree Adventures Deluxe is not one of those extremely broken, still-in-alpha kind of indie games, but it's definitely a surprisingly low effort one. Those looking for a very cheap 3D platformer should probably look elsewhere... and not wait on its sequel.
    • 48 Metascore
    • 30 Critic Score
    Adding fresh ideas to revitalize an old idea can yield some excellent results. However, it requires a certain degree of effort to be put in to nailing what made the original great. Only then can the solid foundation be built upon. Snake games as a concept have had decades to become extremely polished, yet Sssnakes seems to ignore the lessons of the past in favour of trying new things. The result is a game that feels completely half-baked, with new "features" that struggle to stand up while the ground crumbles beneath their feet.
    • tbd Metascore
    • 30 Critic Score
    It is a case of same old story for FIFA 22 unfortunately. Without any hint of a change in the way the Switch ports are approached, there is very little to recommend. Purchasing this would only add to the EA mentality that a 'Legacy Edition' is a perfectly acceptable option in today's market. If you've never owned a football game on a console, this is probably the way to go, gameplay is thankfully passable and there is not another out there with such fully comprehensive licensing domination. For everyone else however, until the whole mentality of EA changes in regards to showing respect to what fans deserve if gaming on the so called 'lesser' consoles, this is a clear own goal.
    • 24 Metascore
    • 30 Critic Score
    Unfortunately, the opportunity to take advantage of the launch day madness of Wii U ultimately led to the quality of Game Party Champions suffering considerably. Whilst some of the games included are moderate fun at times, the majority are either too basic or, in some cases, even feel slightly broken and unresponsive. With many other alternatives already available, there is absolutely no reason to touch this.
    • 66 Metascore
    • 30 Critic Score
    It's hard to believe that Aperion Cyberstorm has a story with characters and text to read. Most of the time players will likely be fighting the urge to skip every line of dialogue since the story is completely frivolous and separate to the gameplay. Why so many interruptions for dialogue in what is essentially a bullet-hell shoot 'em up? It is this kind of unintuitive and backwards decision-making that has led to Aperion Cyberstorm in the first place. This comes recommended to those with sleep disorders.
    • tbd Metascore
    • 30 Critic Score
    Club Soccer Director PRO 2020 had the chance to occupy a solid niche. A streamlined and less complicated version of Football Manager in terms of football matches, catering to different aspects of club management such as stadium development and sponsorship. Instead, what the developers have done is port a cheap looking mobile title over to PC with no refinements to the engine or UI; labelling it as the premier version, while charging a premier price, while also including all of the in-game purchases. It is simply not good enough. With Sports Interactive offering Football Manager Touch - the streamlined version of their game, for the same price, and without any explicit micro-transactions - any incentive to recommend Club Soccer Director PRO 2020 is severely curtailed.
    • tbd Metascore
    • 30 Critic Score
    Exploding Kittens for Nintendo Switch just is not worth it. It is boring to play alone and it's going to be difficult to find others willing to spend the money to play together. The real-life card game is an absolute hit, but this title for Nintendo Switch is an absolute flop.
    • 57 Metascore
    • 30 Critic Score
    While the experience is not an entirely negative one, it leaves little to enjoy when problems start coming up. The charming atmosphere and stylization lends itself well to being a sort of survival-lite adventure for a younger audience; the quests are straightforward; and, finally, the difficulty is forgiving. Those looking for an exploration game will find frustrations abound in this title, and unfortunately the design choices lead to a rather disappointing experience as a whole.
    • 60 Metascore
    • 30 Critic Score
    An utter disappointment, for fans and newcomers alike. For the newcomers, this is more likely to dissuade potential interest in a series that is so much better than this. For fans of the series, this not only does not do any of the adaptations - be it light novel, manga, or anime - justice, but it is a terrible adaptation. Low quality. Low budget. Just embarrassing, especially considering how long this has been in production. It's hard to think of anyone to recommend this for. It's flawed and forgettable in every way.
    • 36 Metascore
    • 30 Critic Score
    Arc of Alchemist feels so very dated, it could easily be confused for an early Idea Factory title getting its remaster on Switch… without anything actually remastered. Unremarkable and uninspired, it's a quintessential mindless dungeon-crawling RPG, with no real hook to set it apart. There are a million games out there that do exactly what Arc of Alchemist does, but better in every way.
    • 49 Metascore
    • 30 Critic Score
    The tough man's Match-3 puzzler, Metropolis: Lux Obscura, is simply not worth anyone's time, because, underneath the dark and sexy comic book art style, lies a lame excuse for a story, and equally lame excuse for a game - and, no, the low price, as well as the undressed, busty ladies, can't save this.

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