Critical Hit's Scores

  • Games
For 1,210 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sekiro: Shadows Die Twice
Lowest review score: 20 Giana Sisters: Dream Runners
Score distribution:
1218 game reviews
    • 63 Metascore
    • 65 Critic Score
    Destiny 2 does have an identity once again, a solid bedrock upon which to build its future. But whatever Bungie has planned, it’s going to need to be far sturdier than its latest collection of recycled content, uneven new events and a meagre amount of PVP content.
    • 79 Metascore
    • 65 Critic Score
    Unfortunately the boss encounters and disposable side missions sully whatever good this content had going for it. Still, despite my grievances, I feel as though Team Ninja are finally finding their groove with the DLC and I’m hoping that the final one will knock it out of the park.
    • 66 Metascore
    • 65 Critic Score
    There’s fun to be had here, if you’re able to play it with others. Alone, Nine Parchments is a dull slog. Play with others, and it becomes an electrifying slice of pandemonium.
    • 65 Metascore
    • 65 Critic Score
    At it’s best, MotoGP 15 delivers a stellar core racing experience that is backed up by a strong use of the official MotoGP license. At it’s worst, it’s an average-looking racer that lacks that certain magic that makes the actual MotoGP so enjoyable.
    • 70 Metascore
    • 65 Critic Score
    My dissatisfaction and yearning for more is only testament to its potential for greatness. The visuals are stunning and the soundtrack and ambience is completely and utterly mesmerising. This game is really good and I just wanted more: more puzzles, more of the world and more of that amazing music. It’s such a shame really, that this game's biggest drawback is that it’s so good.
    • 62 Metascore
    • 65 Critic Score
    While technically impressive that so much can be done on the 3DS, Chase Begins covers familiar territory far too soon, the missing touches from the Wii U glaringly obvious.
    • 78 Metascore
    • 65 Critic Score
    There is nothing inherently wrong with the game, nor is there anything to make me recommend it. If you love JRPGs, you might enjoy this. If not, it will probably reinforce all your negative ideas about JRPGs.
    • 64 Metascore
    • 65 Critic Score
    King Oddball is fun, it really is. I could see myself playing this on my phone, or even my Vita, even though there are much better things to play on Vita. But as far as I can see, there is absolutely no reason to buy this on Ps4, and if this appeals to you, I would recommend buying it on a mobile platform.
    • 69 Metascore
    • 65 Critic Score
    It’s a fun diversion, but I think that four years on it’s a case of too little, too late and Brain Training’s lost much of its charm. If you feel that information addiction has gotten the better of you or that you need to improve your focus, Devilish Brain training may be worthwhile – but it’s both tedious and sparse.
    • 71 Metascore
    • 65 Critic Score
    No Man’s Sky is sadly one of the more disappointing games of the year, mixing small moments of grand wonder with inescapable hours of tedious, boring survival gameplay. If you’re willing to fight through that, there’s a game here for you. But it’s often not worth the effort.
    • 63 Metascore
    • 65 Critic Score
    PlayStation Vita Pets does an admirable job of trying something new, but unfortunately the slow pace of the adventure mode acts as a counteragent to its good ideas.
    • 84 Metascore
    • 65 Critic Score
    While the game is amazing at its core, it's beset by infuriating bugs. The Journey shows promise, but drags on too long, becoming a dull grind before it comes to a close. It's a good start for FIFA on its new engine, there are too many kinks that have yet to be worked out.
    • 58 Metascore
    • 60 Critic Score
    Underneath the unfocused, ramshackle design decisions and incomprehensible story there's a decent action game - but how much of it you're willing to endure for closure depends on how deeply entrenched you are into Lords of Shadow's lore.
    • 60 Metascore
    • 60 Critic Score
    WWE 2K Battlegrounds feels like a missed opportunity at the best of times. What could have been a mad breath of fresh air until WWE 2K22 comes along, is instead a boring grind that’s all style and no real substance. Invasive microtransactions tarnish the few remaining bright spots of this game, barely allowing it be okayfabe.
    • 65 Metascore
    • 60 Critic Score
    The Falconeer starts off as a fun, original take on aerial combat but quickly turns into a boring exercise in repetition that even a mysterious and interesting world can’t save.
    • 70 Metascore
    • 60 Critic Score
    But if you are one of those who find the zombie mode better than anything else then you won’t want to miss this part of the long running convoluted story.
    • 65 Metascore
    • 60 Critic Score
    It's a cute game that is intuitive and plays well (as long as you keep it on mute). Nice retro feel, but unfortunately does not grow out of its mobile roots. Not bad...but not exactly good.
    • 58 Metascore
    • 60 Critic Score
    Elex is far from perfect. It can be a frustrating experience and the horrible combat system could be a deal breaker, but it’s undeniably an ambitious title with a promising future.
    • 65 Metascore
    • 60 Critic Score
    I would only recommend this game to die-hard fans of the point-and-click genre. For the company’s first published game on Steam, I feel this was too much of a moonshot. I praise them for being ambitious and it definitely has potential, but sadly, the only element lacking is the most important thing: fun.
    • 68 Metascore
    • 60 Critic Score
    Yooka-Laylee is a nostalgic trip to the past that ignores all the innovations that came after it. There's an appeal to return to a bygone era of platforming, but it's quickly washed away with long stretches of tedious, boring gameplay, and a sense of wit that thinks it's far smarter than it really is.
    • 71 Metascore
    • 60 Critic Score
    It’s ambitious, imaginative and often intriguing and does its best to deliver something fresh and unique. Unfortunately, Get Even fails to nail down the fundamentals, resulting in a sadly disjointed, overwrought experience.
    • 64 Metascore
    • 60 Critic Score
    At its best, Rise and Shine is a marvelous reinvention of shooter mechanics wrapped up in puzzle-heavy stages that require some serious grey matter to think through. But most of the time? Rise and Shine’s charm can’t save it from its sadomasochistic formula.
    • 61 Metascore
    • 60 Critic Score
    The Sinking City both sinks and swims. Delivering a good mystery within a picturesque yet grotesque hellscape, while also held back by visual ramifications and tricky combat engagements.
    • 68 Metascore
    • 60 Critic Score
    Visually and audibly gorgeous, Inked battles to maintain its level of quality through an awkward camera, occasional obtuse puzzles and fumbled story.
    • 74 Metascore
    • 60 Critic Score
    Episode 4 has some truly engaging moments, but the issues that have plagued earlier episodes persist. By now, it’s likely that only the diehards – those who forked out for a season pass – will see this through to the end.
    • 78 Metascore
    • 60 Critic Score
    Like Journey, it’s the sort of game that works as a sort of blank slate on which to project your own feelings of loneliness, loss, unease, and perhaps even peace – but as much as I tried, I found no such emotional connection. No sorrow, no joy…just nothing.
    • 83 Metascore
    • 60 Critic Score
    Life Is Strange 2’s ending differs depending on how good or bad a father figure the player has been to Daniel, and it could be argued that this is what gives the game a semblance of replay value. That argument crumbles to bits when one considers what an arduous slog a lot of the game has been to play. While there are undeniable moments of power in Life Is Strange 2’s story, they’re strewn too far apart to make playing the game over again attractive. It’s a decent story, but as a gaming experience it disappoints, which is a real pity, given how good its two predecessors are.
    • 56 Metascore
    • 60 Critic Score
    You can't fault Four Door Lemon's bite-sized above-average AR game. It's wholly affordable and the nature of mini golf means that you can replay the various holes and courses as you desire, but the focus on future DLC content might leave some gamers with a double bogey.
    • 63 Metascore
    • 60 Critic Score
    Summer in Mara makes a great first impression with its pleasant visuals and laid-back music but ultimately fails to remain engaging for long due to repetitive quests, a hollow world and plenty of tedious mechanics.
    • 62 Metascore
    • 60 Critic Score
    While Liberation offers AC junkies some elements that will keep them happy for up to 15 hours, the game ultimately lacks coherent storytelling, interesting missions and memorable characters.
    • 68 Metascore
    • 60 Critic Score
    My Hero One’s Justice may be a faithful and stylish adaptation of the hit anime series, but all the fancy graphics in the world can’t do justice to a game whose kryptonite is a severe lack of real substance.
    • tbd Metascore
    • 60 Critic Score
    The Mystery of Woolley Mountain certainly serves up rewarding mental challenges, but they’re paired with a constant challenge of another sort: the game’s unsophistication in almost every other department. Stilted in its art style and comedic choices, it will test your nerves as much as your brain.
    • 55 Metascore
    • 60 Critic Score
    Far Cry 5’s first big slice of DLC lasts almost an hour, trading the chaotic mountain ranges of Hope County for a more subdued and streamlined stealth-heavy tour of duty in the Vietnam War that fails at feeling meaningful or having anything to say.
    • 69 Metascore
    • 60 Critic Score
    While almost every LEGO game has included some sort of new mechanic to differentiate itself in some way, LEGO The Incredibles just feels like it’s going through the motions. The formula is wearing mighty thin, and is the least inventive, most unexciting LEGO game in ages. Still, it's a decent kid's game, with plenty of family-friendly fun to be had.
    • 73 Metascore
    • 60 Critic Score
    Dragon Ball XenoVerse 2 makes some massive strides towards improving on some of the deep flaws of the original game. It’s just a super-shame that it also forgets to actually add anything to that foundation to help it feel like a true sequel. I’m just Saiyan’ that is.
    • 60 Metascore
    • 60 Critic Score
    Pac-Man and the Ghostly Adventures 2 is a decent platformer. It ticks all the relevant boxes when it comes to platforming, it just lacks the imagination and depth which make other titles in the genre really stand out. It’s meant for a much younger audience, and thus, will be received much better by kids than adults.
    • 69 Metascore
    • 60 Critic Score
    A middling collection of mini-games held together by an unfortunately lacklustre story mode, Mario & Sonic at the Olympic Games Tokyo 2020 is, unfortunately, little more than a distraction. While the throwback retro events add a much-needed bit of flavour, they're just not good enough to bring the series out of mediocrity.
    • 62 Metascore
    • 60 Critic Score
    Another year, another dip into familiar waters with a game that isn't the revolution that fans have been waiting for. Believe it.
    • 67 Metascore
    • 60 Critic Score
    Miitopia is a quirky and entertaining RPG-lite in very short bursts, but unfortunately the game doesn’t have all that much to offer outside of a few goofs. The lack of substantial player involvement leaves it feeling too automated and the experience grows stale, fast.
    • 70 Metascore
    • 60 Critic Score
    Filled with ambition and a unique perspective, Aurion: Legacy of the Kori-Odan could have been an excellent game, telling uniquely African stories. It is brought down by poor pacing, repetitive and tedious battles and an unfortunate lack of polish.
    • 61 Metascore
    • 60 Critic Score
    Godfall hits the nail on the next-gen launch game head: All style, very little substance. Granted there’s some fun to be had but once the next-generation glitz wears off what’s left is a repetitive slog through levels that quickly get old.
    • 61 Metascore
    • 60 Critic Score
    Who knows, maybe Sphinx and the Cursed Mummy would have been more attractive in this day and age if it exuded more…Pharoahmones.
    • 70 Metascore
    • 60 Critic Score
    Degrees of Separation is a visually gorgeous and charming game that, while having some innovative mechanics, devolves into tedium due to a poorly paced story and repetitive puzzles .
    • 70 Metascore
    • 60 Critic Score
    Project Cars 3 will definitely have a place for those wanting a quick and easy racing game with a ton of customisation, cars, tracks and challenges. For more seasoned racing fans, or anyone looking for something even remotely different to what we have seen hundreds of times before, you will definitely need to look elsewhere.
    • 64 Metascore
    • 60 Critic Score
    Beneath the mountain of bugs, shoddy design and inconsistent performance, there’s a genuinely good adventure waiting to be experienced in Darksiders III. Unfortunately, its numerous problems are more than just annoying in nature. They’re quite simply…apocalyptic.
    • 62 Metascore
    • 60 Critic Score
    What had the potential to be a great piece of DLC, is instead an all-too brief episode of missed opportunities and squandered potential starring a great heroine who deserves far better.
    • 76 Metascore
    • 60 Critic Score
    The Dragon of the North DLC does little to shake up the Nioh formula, providing familiar environments with uninspired boss battles. That said, this is more Nioh, and the strength of the base game should still give you the challenge and thrill of combat despite the DLC's downfalls.
    • 68 Metascore
    • 60 Critic Score
    Its mediocre ideas result in nothing more than a functionality that spoils solid art. Snack World: The Dungeon Crawl – Gold could have been a unique take on the genre but unfortunately cashes out too early to make any kind of lasting impression.
    • 60 Metascore
    • 60 Critic Score
    A satisfying blend of action, stealth and Russian history, undone by a frustratingly stupid difficulty spike that makes it a red menace.
    • 75 Metascore
    • 60 Critic Score
    Brushing its hilariously goofy teamwork aside, Star Trek: Bridge Crew is a shallow, repetitive experience that even the most optimistic Star Trek fans will struggle to sink their teeth into. It’s a missed chance at making piloting your own craft a pleasure, and a sore disappointment.
    • 75 Metascore
    • 60 Critic Score
    Valentino Rossi: The Game knows everything there is to know about the man behind the number 46. I just wish it knew a little bit more about crafting an exciting MotoGP game.
    • 71 Metascore
    • 60 Critic Score
    While Payday 2: Crimewave Edition promises to be a worthy update to a beloved last-gen title, Payday 2: Crimewave Edition is a buggy and frustrating mess. It's a real shame, because this version is packed to the brim with content, and when you can finally join a session the game play is as brilliant as ever.
    • 69 Metascore
    • 60 Critic Score
    As a whole, Vengeance will most likely satisfy diehard fans, but it’s still missing that spark of creativity and fun that made Revolution such a great DLC pack.
    • 59 Metascore
    • 60 Critic Score
    The Inpatient is a fittingly terrifying visit to the sanitorium that set Until Dawn in motion and does a good job pivoting from campy slasher tropes to more psychological horror. Its choices lack the same punch though, and despite its shorter runtime, The Inpatient does a worse job of convincing you to play through it multiple times. Despite that, it’s captivating world and solid opening remain engrossing, even if its upended near its closure.
    • 63 Metascore
    • 60 Critic Score
    Wolfenstein Youngblood is a disappointingly bland shooter that fails to capture the intensity or passion of New Order and New Colossus, delivering a humdrum experience plagued by uninteresting design and grindy gameplay.
    • 51 Metascore
    • 60 Critic Score
    It's just let down by the repetitiveness and enemies that soon reveal themselves to be nothing more than a nuisance. Ultimately, the biggest shock Daylight gave me was the realisation that I was out to collect stuff instead of surviving the horrors around me. Don't say you weren't warned.
    • 74 Metascore
    • 60 Critic Score
    Boring on your own and offering nothing particularly memorable for gameplay, but if you're looking for a fun game for couch co-op that can be completed in an afternoon, this is an easy purchase.
    • 70 Metascore
    • 60 Critic Score
    It lacks the polish and scope of some of the previous LEGO games. But if you’re a fellow dinosaur nut and eager to indulge in some relaxed puzzle solving, collectible hunting or need to add something new to your Jurassic Park collection, then I’ll gladly recommend LEGO Jurassic World.
    • 61 Metascore
    • 60 Critic Score
    World of Warriors is truthfully not a very memorable game and not one that will have you jumping out of your seat to buy. It does a lot of things well and has a beautiful art style but its lack of ambition means it’s safe and but also easily replaceable.
    • 64 Metascore
    • 60 Critic Score
    Fly Punch Boom is the fighting game love letter to epic anime showdowns that you want to love, but its flawed execution and hyper-active QTE combat derails all the charm that this brawler brings to the table.
    • 71 Metascore
    • 60 Critic Score
    If you were expecting Ride 3 to be the perfect fusion of quality and quantity of content, then I’m afraid I’ve got some bad news for you: An adequate sequel that has more bugs in it than your helmet visor after a breakfast run, almost no soul to its racing spirit and the bare minimum of fun spread throughout its sporadic modes. The third time definitely isn’t the charm for Ride 3.
    • 67 Metascore
    • 60 Critic Score
    While CounterSpy is an excellent game in theory, it simply falls short. Featuring some cool ideas, it is a rather quick indie stealth game that doesn't live up to expectations.
    • 63 Metascore
    • 60 Critic Score
    There’s a lot to love about ReCore. It’s charming, has character and a spark of creativity that hasn’t been seen in decades. But the more you play it, the more you’ll despise it when yet another technical blunder ruins the experience. After all, you only hurt the ones you love.
    • 68 Metascore
    • 60 Critic Score
    Nom Nom Galaxy offers some fairly interesting additions to the genre while also attempting to critique Capitalism and human excess. It can be entertaining for a while, but just doesn’t do enough to stop that ‘samey’ feeling from creeping in all too quickly.
    • tbd Metascore
    • 60 Critic Score
    Monster Jam Steel Titans is a very fun car trip leading to a disappointing destination. For all the excellent mechanics and the trucks themselves, there is only so much gas in this single-player tank to cover an empty world and a limited number of races.
    • 62 Metascore
    • 60 Critic Score
    Even though it's not visually distinguishable from may of this year's games, I have to admit to having more fun with FUSE than anticipated - when I played it with friends. Playing it alone is a chore, and something best avoided.
    • 76 Metascore
    • 60 Critic Score
    Werewolf: The Apocalypse - Heart of the Forest is a disappointingly brief and unengaging role-playing game in a format that doesn’t lend itself to engaging gameplay or deliver on a satisfying narrative. While there is potential under the hood, I can’t say I enjoyed playing very much at all.
    • 56 Metascore
    • 60 Critic Score
    Jump Force is a stunning explosion of iconic manga characters across decades of publication, all wrapped up in a single package of over the top brawling that is decadent on the outside and ultimately hollow inside when cracked open.
    • 52 Metascore
    • 60 Critic Score
    On the surface, Sniper: Ghost Warrior 2 has plenty going for it. Decent visuals if you don’t pay attention, a campaign that will stretch from 6-8 hours and some solid gameplay. But it lacks the drive to go any further, resulting in a lacklustre game that misses several high value shots in the process.
    • 65 Metascore
    • 60 Critic Score
    Graveyard Keeper is an ambitious life simulator that boasts gorgeous art and some interesting mechanics but unfortunately fails to meet the standards of the genre due to some overly complicated tasks and poor balancing.
    • 73 Metascore
    • 60 Critic Score
    Honestly, the only way that I could recommend this game, would be if you happen to have just discovered the franchise or you’ve been practicing Sitting-Under-A-Rock-Jutsu for the last decade. Otherwise, save your cash for the upcoming Revolution.
    • tbd Metascore
    • 60 Critic Score
    Some good levels mixed with an average one and one that's a copy and paste level. Simply not worth the money.
    • 62 Metascore
    • 60 Critic Score
    Dead Island Riptide doesn't venture too far from its core strengths, and while that is definitely a boon from a story perspective, it's still panders to the typical rubbish zombie trope.
    • 69 Metascore
    • 60 Critic Score
    Sea of Thieves has a startlingly gorgeous presentation and well-thought-out pirate simulation for you to get excited over. But its spell on the high-seas is short-lived, with a lack of incentivising quests and lacklustre combat forcing you to make your own compelling reasons to stick with it rather than it not loosening its grasp on your attention.
    • 59 Metascore
    • 60 Critic Score
    PlayStation VR Worlds is a decent collection of demos that you probably want to own as they’re an excellent way to show off VR. It’s such a pity that these experiences, as much potential as they show, are too brief to be worthwhile.
    • 65 Metascore
    • 60 Critic Score
    Anthem may look like a slick blend of action and exploration all wrapped up in some shiny armour, but beneath its surface lies a game that is riddled with bugs, shallow world-building and a paint by numbers approach to its design.
    • 70 Metascore
    • 60 Critic Score
    If you were waiting for a Dark Souls inspired game to set your heart aflutter with vampiric themes and pulse-pounding combat…then you might want to wait a bit longer, as Code Vein definitely isn’t that game.
    • 68 Metascore
    • 60 Critic Score
    While Pure Pool is a great pool simulator, the problems I had left me feeling snookered. If those issues could be ironed out, and multiplayer fixed with a proper matchmaking tool, it would honestly be a solid title to spend some time with. For now though, I’ve just resorted to keeping it in windowed mode, taking my shots now and then between the other games I play.
    • Critical Hit
    • 76 Metascore
    • 60 Critic Score
    MotoGP 20 will tick all the boxes for what a game based on the most exhilarating racing sport on the planet should offer, but it’ll seldom exceed your expectations thanks to its sterile presentation and no-thrills approach on the track.
    • 79 Metascore
    • 60 Critic Score
    Life Is Strange 2: Episode 2 is a disappointment. While it contains a number of revelatory moments and a couple of scenes that pack real tension, thanks to its lousy pacing and absence of agency, only the most committed fans of this series are advised to pick it up. Here’s hoping Episode 3 picks up the pace.
    • 57 Metascore
    • 60 Critic Score
    What you see is what you get with Far Cry 5: Lost on Mars: Plenty of Hurk, a ton of bugs to kill and a straightforward romp on the red planet that’ll kill a few hours of your time.
    • 63 Metascore
    • 60 Critic Score
    Trailblazers has plenty of charm and style with its gimmick of painting your way to victory, but it barely crosses the finish line thanks to its uneven AI, sloppy handling and lackluster multiplayer.
    • 71 Metascore
    • 59 Critic Score
    Steep is pretty to look at it, but it’s also pretty awful to play as breath-taking visuals alone aren't enough to help this extreme sports game from going downhill.
    • 38 Metascore
    • 59 Critic Score
    Intrinsic problems with some of the basics; collision detection, dodgy camera, and sloppy graphics ruin what could have been a far more polished experience.
    • 66 Metascore
    • 59 Critic Score
    Animal Crossing Happy Home Designer looks and sounds like the game that fans were expecting; unfortunately it lacks the depth and addictiveness to keep you interested. Even with its cast of adorable characters and excellent soundtrack, the gameplay becomes stale really fast and you’ll find yourself grasping at what little the game has to offer in order to find something to hold your attention.
    • tbd Metascore
    • 59 Critic Score
    At $10, Pixel Boy is really asking a lot from you for what it gives in return. It’s not boring; it’s just too unbalanced to be as addictive or engaging as intended.
    • 66 Metascore
    • 59 Critic Score
    There’s a lot of love in the game for veterans, but when it came to roping in some new blood with this standalone, the ball was dropped.
    • 73 Metascore
    • 59 Critic Score
    This new alternate history DLC for Assassin's Creed 3 is actually a breath of fresh air for the franchise. Unfortunately, it's a very short inhalation of gameplay and ideas.
    • tbd Metascore
    • 56 Critic Score
    It isn't a game, it isn't really fun but is it art? It's more an interactive commentary on society's fascination with beautiful people. Lindsay get's 5.6/10 because she is at least better than Kim Kardashian... right?
    • 51 Metascore
    • 55 Critic Score
    In the end the game isn’t bad but unfortunately I just found it a little boring and that to me is one of the worst things a game could be.
    • 54 Metascore
    • 55 Critic Score
    A game with lots of great ideas that just aren’t implemented as well as you’d hope. Son of Nor is lacking in some areas, but still manages to invoke a few hours of fun nonetheless – if you can look past its rough edges.
    • 63 Metascore
    • 55 Critic Score
    Great visuals alone do not a great game make - and there's unfortunately very little in The Order: 1886 to elevate it beyond being a pretty, but shallow and insipid shooter. It commits the one sin no interactive entertainment should: it's painfully boring.
    • tbd Metascore
    • 55 Critic Score
    There's an undeniable charm to Boet Fighter, with its peerless art and often biting pokes at South African stereotypes. Unfortunately, the joke wears thin, and its moral lesson has been better executed in other games. It's also a bit of technical mess, and worst of all, just isn't very much fun to play.
    • 57 Metascore
    • 55 Critic Score
    If you’re a fan of Kim Kardashian, Hollywood, or any kind of tap-a-thon game, feel free to check it out. If not, you’ll find no real joy here.
    • tbd Metascore
    • 55 Critic Score
    Farming Simulator has a long way to go if it is to be enjoyed by the typical gamer. Lack of proper tutorials, glaring AI problems, and a long grind make it nearly unbearable – at least to those who have zero interest in farming. For those who appreciate agriculture however, Farming Simulator 15 does exactly what it says on the box, and they will likely enjoy the product.
    • 59 Metascore
    • 55 Critic Score
    Overall, I had a bit of fun with Master Reboot, but not fifteen dollars worth of fun. It feels too unpolished to really recommend at that price. Even if all the visual problems were ironed out, the gameplay is mediocre at best, and frustrating at worst. A mix of decent art and ideas ruined by a lack of polish.
    • 59 Metascore
    • 55 Critic Score
    Less zip and more of a lashing, Chibi-Robo: Zip Lash has all the basics it needs to be an enjoyable platformer but trips over itself with some baffling design choices and an un-inspired candy center.
    • 48 Metascore
    • 55 Critic Score
    Homefront: The Revolution wears its troubled design and its unattainable ambition like a scar. There’s a decent game hidden in its core, but it would take too much work to turn the Revolution in to something worthy of attention.
    • 64 Metascore
    • 55 Critic Score
    Xenon Racer harks back to the simpler days of arcade racing. It includes all one might need and expect from a game of its genre. Buts it starts to choke thanks to a compromised handling of the vehicle. The races are unappealing, despite you being in a drop-dead set of wheels.
    • 58 Metascore
    • 55 Critic Score
    At times rewarding but ultimately frustrating, The Caste Doctrine is more of a psychological conversation starter than a game. Only if you're a masochist or put in the necessary time to master your defenses will you find real enjoyment in the gameplay.

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