Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
- By Date
- By Critic Score
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- Critic Score
Threre's little direction to help you along as you try to set up and run a league, and the interface is poorly designed at nearly every level. [Oct 2002, p.116]- Computer Gaming World
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- Critic Score
The game is aesthetically stuck in the past, the single-player campaign is a typical helping of fantasy storytelling, and the multiplayer experience feels way too familiar. [Mar 2004, p.76]- Computer Gaming World
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A competently done city building game with nothing to set it apart from the crowd. [July 2003, p.80]- Computer Gaming World
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- Critic Score
Despite the somewhat rough production values, Original War delivers interesting small-scale RTS action. [May 2002, p.81]- Computer Gaming World
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It's idiosyncratic but exciting in a way games like "EverQuest" aren't, and it's getting better... Shockingly good when you consider it was developed by a team of three people. [Oct 2003, p.124]- Computer Gaming World
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Just like the last Blitzkrieg. No, really. [Feb 2005, p.89]- Computer Gaming World
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Attack Squadron's high points are in the bomber missions...The immersion is excellent. [July 2002, p.76]- Computer Gaming World
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The biggest problem with Trade Empires is that the absence of everything except the trade engine makes the game seem unusually flat. [Jan 2002, p.100]- Computer Gaming World
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You'll sleep through most of the challenges, though, as your vampiric superpowers are so unbalanced that you'll cut a bloody path through the action in no time...even if you suck at these kinds of games. [Oct 2005, p.80]- Computer Gaming World
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Invisible War's mechanics are often repetitive and frustrating, but the choices you make are not, which helps keep things interesting even when you're unlocking yet another door with another multitool for the upteenth time. [Mar 2004, p.72]- Computer Gaming World
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Although the horror element here suffers from one-trick-pony-itis, I was, over time, compelled enough by the story to keep going-not just because I had to, but because I was kinda interested to see how things turned out.- Computer Gaming World
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Everything from basic commerce to trade has been significantly revamped. [Jan 2005, p.105]- Computer Gaming World
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- Computer Gaming World
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- Critic Score
The camera pans and zooms as it pleases, so keeping tabs on yourself is tough enough, let alone pretzel-bending into a stamina-boosting lotus stance while ducking baddies. [Jan 2006, p.103]- Computer Gaming World
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For casual gamers and casual Harry Potter fans - diehards may be let down. [Nov 2004, p.82]- Computer Gaming World
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If you're looking for RTS writ large (and slow), TOD is worth checking out. [Apr 2005, p.89]- Computer Gaming World
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Unfortunately, this stellar tactical engine serves as the only highlight in a game with a lifeless campaign and enough technical problems to give Data a run for his money. [Mar 2003, p.100]- Computer Gaming World
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Despite the patient sneaking this game encourages, Contracts seems a little rushed. [Aug 2004, p.73]- Computer Gaming World
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In spite of any number of small improvements, the new game feels more stale and by-the-numbers than the first one. [Aug 2004, p.78]- Computer Gaming World
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Here in beats the heart of a classic.but casual simmers should wait and see if patches fix the problems.- Computer Gaming World
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Decent but dated, this is best for the die-hard Matrix fans who still believe. [Feb 2006, p.70]- Computer Gaming World
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It's never outright terrible. Which qualifies Big Mutha Truckers for some kind of best in breed award. [Sept 2003, p.99]- Computer Gaming World
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Unfortunately, the game shipped with its pay-to-play multiplayer unfinished and nonfunctional, so the only groundbreaking you'll do until that's fully completed is the kind that results from plummeting off cliffs.- Computer Gaming World
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- Critic Score
The game was pretty fun—for about two levels. After that, MHPBMX began to feel way too repetitive. [Jan 2002, p.118]- Computer Gaming World
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The only thing missing from Ryzom's customizable battling, harvesting, and crafting systems is a lack of bothersome bugs. [Jan 2005, p.102]- Computer Gaming World
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The incessant clicking is reminiscent of, but nearly as gratifying as, using a retractable ballpoint pen. [Apr 2005, p.86]- Computer Gaming World
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I'll live with the skewed strikeout numbers and the other quirks, because there isn't a better game. [July 2002, p.70]- Computer Gaming World
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The AI, for both team and enemy, is absolutely atrocious. [July 2002, p.64]- Computer Gaming World