Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 68 Metascore
    • 70 Critic Score
    A game you'll probably either love or loathe. [Apr 2002, p.104]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    While it ultimately fails to be an easily accessible, helpful tool to teach the true novice how to play chess well, Majestic Chess is a well-made product that provides good competition for amateur players who aren't too serious about their game. [Dec 2003, p.142]
    • Computer Gaming World
    • 87 Metascore
    • 70 Critic Score
    If Ubisoft can fix the slew of multiplayer problems, the company just might have a real classic on its hands. [June 2004, p.84]
    • Computer Gaming World
    • 84 Metascore
    • 70 Critic Score
    Has that woefully underbaked, released-just-in-time-for-the-holidays taint to it, and that's just a colossal shame, because underneath that nastiness is a great, great expansion. [Mar 2004, p.78]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    Myst V isn't a rosebud twist ending to the series but rather a distinguished, picturesque, and more-than-sufficient finale.
    • 72 Metascore
    • 70 Critic Score
    The new campaigns take advantage of a larger supported map size, allowing for longer and more complicated scenarios. [Oct 2003, p.117]
    • Computer Gaming World
    • 89 Metascore
    • 70 Critic Score
    This year's model leaves you feeling like it's nothing more than one big, full-priced retail patch. [May 2003, p.98]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    The humbling slam-dunk competition attempts to cement EA's street credibility but fails. It's just too unforgiving to be considered anything other than a flashy extra. [March 2005, p.77]
    • Computer Gaming World
    • 73 Metascore
    • 70 Critic Score
    Forget what you learned in previous games, because it won't apply here. [Aug 2004, p.76]
    • Computer Gaming World
    • 82 Metascore
    • 70 Critic Score
    If you have any inclination to explore the inner workings of business, Capitalism II has a lot to offer. [May 2002, p.86]
    • Computer Gaming World
    • 81 Metascore
    • 70 Critic Score
    The pathfinding problems suck a lot of the joy out of this WWII tankfest. [Nov 2004, p.86]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    This game looks great and its two play modes are fun. [August 2002, p.72]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    Superb physics, killer graphics, and an agreeable price point. [Feb 2002, p.96]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    After spending a few hours online scouring for a populated server or losing thanks to bad leadership, players will ultimately lose interest—and we'll be left to lament Savage's unrealized potential.
    • 72 Metascore
    • 70 Critic Score
    A deep game worthy of exploration and discovery - you'll just have to exhibit nigh-infinite patience with its glacially slow build-up and general unfriendliness. [Mar 2004, p.86]
    • Computer Gaming World
    • 78 Metascore
    • 70 Critic Score
    EA Sports delivers an unprecedented level of control and innovation to PC baseball. [June 2003, p.105]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    The makers of the well-received "Monopoly Tycoon" have created an entertaining sim - Vegas Tycoon gets the look and feel of Sin City just right. [Apr 2004, p.92]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    A really good game hampered by the same pesky bugs and problematic A.I. as the original. [Feb 2004, p.78]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Everything is improved in what's still the coolest railroad builder around, but oh boy, you better love trains. [Apr 2004, p.85]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    Dungeon Siege II errs by giving you way too much, all teh time... ultimately diminishing the impact of everything you do. [Nov 2005, p.92]
    • Computer Gaming World
    • 74 Metascore
    • 70 Critic Score
    While it delivers a much better Vietnam combat experience than you might expect, the graphics can be problematic. [July 2003, p.76]
    • Computer Gaming World
    • 81 Metascore
    • 70 Critic Score
    The least inspired "Jedi Knight" game yet still has some thrills. [Nov 2003, p.100]
    • Computer Gaming World
    • 75 Metascore
    • 70 Critic Score
    At a high level and still playing? Grab it. At a low level or just thinking about playing? Skip it. [Feb 2004, p.81]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    It distinguishes itself through its presentation, gameplay system, and a subject matter that's neglected in computer war games. [Apr 2005, p.90]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    For kids, it's great. For adults, eh, not so much. [Aug 2005, p.78]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Battlefront gives fans a perfectly good way to act out their fantasies of being a grunt in either of hte series' wars. [Holiday 2004, p.82]
    • Computer Gaming World
    • 73 Metascore
    • 70 Critic Score
    Provides solid 3D platforming action with some panache - and the occasional little graphics glitch. [June 2003, p.94]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    A fun mix of strategy and role-playing, minus all the pencils and dice.
    • 78 Metascore
    • 70 Critic Score
    With the new AI and multiplayer features, Austerlitz finally does justice to what was a revolutionary game system. Sid Meier should be proud. [Nov 2002, p.129]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    With some A.I. tweaks, flyable torpedo bombers, and various bug fixes, this game would be a sim junkie's dream. [Jan 2005, p.97]
    • Computer Gaming World

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