Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
- By Date
- By Critic Score
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- Critic Score
Offers the most accessible, best-looking EverQuest yet, but it's still getting awfully dated, both in looks and gameplay mechanics. [Feb 2003, p.77]- Computer Gaming World
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If the C&C faithful really build up a strong multi-player community, this game could be a must-buy in a month or two. [May 2002, p.73]- Computer Gaming World
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This roller coaster occasionally stalls and has some long stretches that could have used a corkscrew or even a slight bank. [Feb 2005, p.80]- Computer Gaming World
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It does so much right that the poor defensive A.I. is much more of a disappointment than it would be in a lesser game. [Feb 2003, p.76]- Computer Gaming World
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While the Career mode is a little too steep for beginners, it's still a good day at the races. [June 2003, p.91]- Computer Gaming World
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The new campaigns take advantage of a larger supported map size, allowing for longer and more complicated scenarios. [Oct 2003, p.117]- Computer Gaming World
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Too bad the lame Career modes can't match the rest of the game's quality. [Feb 2003, p.74]- Computer Gaming World
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It can take a long time to earn enough money to explore beyond the initially accessible towns. But once you have a nice fleet at your command, it's a continually engaging experience. [Dec 2004, p.98]- Computer Gaming World
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Clever, stylish, and fun to watch, but it's a little too hard to control. [Nov 2003, p.144]- Computer Gaming World
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Detailed terrain, buildings, water, and effects lend an unprecedented feeling of speed to low-level flight. [March 2004, p.82]- Computer Gaming World
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A deep strategy game with charmingly simple mechanics. [May 2005, p.94]- Computer Gaming World
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Black Thorn’s multiplayer additions will be its main attraction. The rest is fine, if unexciting. [Feb 2002, p.86]- Computer Gaming World
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Virtual Skipper 3 truly is the Holy Grail of sailing sims, satisfying both hardcore and casual virtual helmsman. [Oct 2004, p.84]- Computer Gaming World
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Shadowlands injects into the game a quadruple dose of what it most desperately needed: namely, compelling gameplay content. [Feb 2004, p.91]- Computer Gaming World
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Does offer a nice trip down memory lane, but you won’t exactly be compelled to go searching for lost quarters between the couch cushions. [Jan 2002, p.96]- Computer Gaming World
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- Critic Score
Fun, pure and simple. And it does a nice job of recreating all the glorious conflict and warfare of the Star Wars saga. [Mar 2002, p.82]- Computer Gaming World
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Call me a mullet-wearing redneck, but I prefer my off-road action a little more exciting. [May 2002, p.77]- Computer Gaming World
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Unfortunately, Ghost Recon’s AI is little improved over the ugly R6 original, and the RPG element is given lip service at most. Add a handful of familiar R6 bugs, and you have a potential blockbuster game marginalized. [Mar 2002, p.70]- Computer Gaming World
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If you can get past the absurd control hurdle and the fact that the beginning is the best part of the game..., Gothic is a satisfying RPG to fiddle with. [Apr 2002, p.92]- Computer Gaming World
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- Computer Gaming World
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The game's stunt-loving, high-flying target audience will find a treat...but even they may eventually grow weary of its foibles. [Mar 2006, p.83]- Computer Gaming World
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A.I. nations will usually disintegrate, and you can conquer half the world without much trouble. [Feb 2003, p.94]- Computer Gaming World
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The multiplayer learning curve is a short, sharp slide into the deep end with the sharks. [Holiday 2004, p.80]- Computer Gaming World
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The missions are interesting and, let’s face it, every once in a while, it’s a cathartic blast to wade into the middle of swarms of bad guys and teach them the folly of opposing truth, justice, and the American way. [Mar 2002, p.91]- Computer Gaming World
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By far the best-looking and most entertaining simulation in the series so far. But the improvements are marred by A.I. oddities and performance problems. [Feb 2003, p.82]- Computer Gaming World
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Dying repeatedly to learn the magic path can get tiresome, even in a short game. [Feb 2003, p.81]- Computer Gaming World
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If Divine Divinity had come out for Christmas 1992, we'd have raved about it unreservedly. [Dec 2002, p.128]- Computer Gaming World
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Sacred is about as close as a game can get to being "Diablo" without getting lawyers involved. [July 2004, p.73]- Computer Gaming World
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Like playing on a beautiful course in the middle of the summer in the deep South – it's a lot of fun, but the bugs can really get to you. [June 2002, p.92]- Computer Gaming World