Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 54 Metascore
    • 50 Critic Score
    The A.I. is far superior to the original, having gone from pathetic to passable. [Feb 2003, p.97]
    • Computer Gaming World
    • 78 Metascore
    • 50 Critic Score
    Barely a step above a patch. An expansion pack like this makes you ask, "Is that all?" [May 2002, p.91]
    • Computer Gaming World
    • 83 Metascore
    • 50 Critic Score
    A sort of misguided reworking of "Homeworld," halfway between a rehash and a remodeling job, but with the intersting bits sanded off. The vividly distinct sides added in the "Cataclysm" expansion are gone, the clean interface is now a mess, and much of the strategy has been methodically cut out. [Dec 2003, p.126]
    • 68 Metascore
    • 50 Critic Score
    The game tries to cover every aspect of the campaigns - economic development, technological research, diplomatic overtures, military operations, even technical battles - but none of it is particularly gripping. [Oct 2005, p.80]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    SR2 might stop you from using monosyllabic words, but I wouldn’t recommend picking it up for an action-packed gaming session. [Mar 2002, p.81]
    • Computer Gaming World
    • 69 Metascore
    • 50 Critic Score
    Honestly, it looks like Digital Extremes spent its entire time perfecting the proprietary map editor (which works fantastically) instead of making the game fun.
    • 49 Metascore
    • 50 Critic Score
    It adds some window dressing and a smattering of new scenarios to a game well past its prime. [Aug 2003, p.81]
    • Computer Gaming World
    • 69 Metascore
    • 50 Critic Score
    A great-looking game with a few good ideas, but it just gets too many things wrong. Despite the initial promise, the result is a pale imitation of "Total War" and a poor attempt at simulating history.
    • 75 Metascore
    • 50 Critic Score
    If you've recently discovered a fetish for selling barrels of picked herring, there is no game better than Patrician III. [Feb 2004, p.89]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    Primal Hunt is going to take the Best Blueballs award for not delivering on what could have been a great expansion. [Nov 2002, p.118]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    Throw in the occasional bugs that cause your soldiers to get stuck in corners or run in place, and you may think twice before signing on for this tour of duty. [Feb 2004, p.85]
    • Computer Gaming World
    • tbd Metascore
    • 50 Critic Score
    A great technical simulation that just isn't much fun. [Holiday 2004, p.98]
    • Computer Gaming World
    • 73 Metascore
    • 50 Critic Score
    The game is riddled with bugs that will bring your computer to a standstill... Just as bad are the incredibly long load times. [Mar 2003, p.102]
    • Computer Gaming World
    • 74 Metascore
    • 50 Critic Score
    While it’s fun to go back in time for a little while, I found my attention flagging after a few rounds of each game. [Jan 2002, p.96]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    You won’t lack for things to fiddle with in this game, and at times you may feel a bit besieged by how much you need to manage. [Jan 2002, p.102]
    • Computer Gaming World
    • 60 Metascore
    • 50 Critic Score
    While Assimilation is entertaining for short periods of time, it lacks the addictive quality that makes a puzzle game truly great. [Sept 2002, p.91]
    • Computer Gaming World
    • 76 Metascore
    • 50 Critic Score
    The real challenge comes not from a smart enemy, but from a bad interface. [May 2003, p.90]
    • Computer Gaming World
    • 63 Metascore
    • 50 Critic Score
    Frightful fun is ultimately obscured by an even more frightful co-op camera. [Aug 2005, p.88]
    • Computer Gaming World
    • 33 Metascore
    • 50 Critic Score
    Underneath its underwhelming exterior lurks an enjoyable, well-balanced game that grows on you if you can just stomach the painful delivery. [May 2002, p.74]
    • Computer Gaming World
    • 62 Metascore
    • 50 Critic Score
    A cheap excuse to shoot things out of the sky. [June 2005, p.88]
    • Computer Gaming World
    • tbd Metascore
    • 50 Critic Score
    Nothing really new here, but worth a look if you need a new sim for a slow system. [Nov 2003, p.142]
    • Computer Gaming World
    • tbd Metascore
    • 50 Critic Score
    When the most noteworthy feature of your new expansion is the ability to role-play a frog, maybe that's a sign you're running low n ideas. I'm just sayin'.[June 2003, p.97]
    • Computer Gaming World
    • 65 Metascore
    • 50 Critic Score
    A.I. is A-crappy. I have rarely encountered a game that evinces more clearly the rigid, stimulus-response nature of algorithmic thought. [Jan 2005, p.100]
    • Computer Gaming World
    • 53 Metascore
    • 50 Critic Score
    While other games try to improve upon the genre, RuneSword II just wants to be a fun role-playing game. [Jan 2002, p.117]
    • Computer Gaming World
    • 70 Metascore
    • 50 Critic Score
    It's an addictive little game for a while, but after you've beaten it a few times, you won't go back. [Nov 2002, p.129]
    • Computer Gaming World
    • 62 Metascore
    • 50 Critic Score
    The environments, while beautiful, are disappointingly void of interaction, and the story, while interesting, is wholly irrelevant to the gameplay. [Mar 2004, p.81]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    The developers get credit for trying something new, but the slow gameplay, some dull missions, nonsensical story, and annoying micromanagement make Perimeter unenjoyable. [Sept 2004, p.78]
    • Computer Gaming World
    • 63 Metascore
    • 50 Critic Score
    A decent-enough RTS bogged down by a lame RPG and the mistaken belief that milk is funny. [Feb 2004, p.77]
    • Computer Gaming World
    • 75 Metascore
    • 50 Critic Score
    There's never a sense that you could make your way through a level based purely on your own sense of ingenuity and improvisation. [July 2004, p.76]
    • Computer Gaming World
    • 72 Metascore
    • 50 Critic Score
    It's a good concept set against an intentionally silly story. But the game is all style and little substance. [Apr 2003, p.110]
    • Computer Gaming World

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