Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 78 Metascore
    • 40 Critic Score
    The Arabs are the most disappointing addition to the game. Instead of a fully realized faction, they're window dressing. [Jan 2003, p.110]
    • Computer Gaming World
    • 49 Metascore
    • 40 Critic Score
    Archangel's plot is almost nonexistent... The light at the end of the tunnel needs a new bulb. [Apr 2003, p.112]
    • Computer Gaming World
    • 63 Metascore
    • 40 Critic Score
    A long exercise in target practice, with lifeless enemies in dull levels. There's no saving during a mission, the graphics are weak, and there's no team-based action. What's worse, there's just no depth, artistry, or genuine thrills to be had. [Aug 2004, p.79]
    • Computer Gaming World
    • 72 Metascore
    • 40 Critic Score
    A shrug-inducing "so what" game that - judging by the barren servers - seems to be keeping players away in droves. [May 2004, p.86]
    • Computer Gaming World
    • 70 Metascore
    • 40 Critic Score
    It is incredibly boring - you're basically watching an episode of the television show while contributing sporadic mouse clicks. [Mar 2003, p.106]
    • Computer Gaming World
    • tbd Metascore
    • 40 Critic Score
    Don't expect anything pretty, but with this kind of war game, you basically have to accept that the meat is in the mechanics... Solid, smart, and old. [Apr 2005, p.89]
    • Computer Gaming World
    • 61 Metascore
    • 40 Critic Score
    A pretty limited fighter, though its online features save it from beingi a complete loss. [Apr 2004, p.83]
    • Computer Gaming World
    • 48 Metascore
    • 40 Critic Score
    Real War simply overpromises and underdelivers. [Feb 2002, p.103]
    • Computer Gaming World
    • 67 Metascore
    • 40 Critic Score
    A no-frills port of an aged, derivative, repetitive shooter. [Apr 2004, p.85]
    • Computer Gaming World
    • 67 Metascore
    • 40 Critic Score
    Not nearly as amusing as the host of yesteryear, this one delivers a couple of groaners between the 300 questions. [May 2004, p.83]
    • Computer Gaming World
    • 68 Metascore
    • 40 Critic Score
    It looks like, well, a badly ported PS2 game with washed-out colors, graphical glitches, and only average textures and modeling. This, along with the appallingly bad driving sequences, horrible characters, plentiful cliches, and cringe-inducing dialogue, proves that unlike "Splinter Cell," not all console/PC marriages are made in heaven. [Sept 2004, p.77]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    The gameplay is not only less sophisticated but also far less soccer-like than either of the two serious alternatives on the market. [Feb 2005, p.89]
    • Computer Gaming World
    • 65 Metascore
    • 40 Critic Score
    I don't think I've ever seen worse pathfinding in a game. [May 2002, p.75]
    • Computer Gaming World
    • 71 Metascore
    • 40 Critic Score
    Maybe I'm way off base here, but I expect my games to contain actual gameplay and not be a series of ong, poorly acted cut-scenes, lightly salted with puzzles that require the intelligence of a gnat to solve. [Oct 2002, p.114]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    Winning battles is more a result of mass and aggression than tactical coordination. [March 2005, p.76]
    • Computer Gaming World
    • 61 Metascore
    • 40 Critic Score
    The concept wasn't bad, but N:D's uninspiring execution and lack of depth make for a forgettable gaming experience... Rock/paper/scissors is a more challenging strategy game. [Nov 2003, p.136]
    • Computer Gaming World
    • 58 Metascore
    • 40 Critic Score
    Even if you tolerate Ripper's lack of interactivity because of its swiftly paced, absorbing story, the game's anticlimactic, unsatisfying finale will leave you feeling as frustrated as those original London police were back in 1888. [May 2004, p.89]
    • Computer Gaming World
    • 68 Metascore
    • 40 Critic Score
    If I want impossible, I'll call my mother. [Apr 2004, p.89]
    • Computer Gaming World
    • 70 Metascore
    • 40 Critic Score
    With its lackadaisical pace, clumsy action sequences, and surreal atmosphere that's more disjointed than disturbing, Silent Hill 2 is a nightmare, but only to play. [Apr 2003, p.116]
    • Computer Gaming World
    • 66 Metascore
    • 40 Critic Score
    Fight boredom and micromanagement by avoiding this lame stand-alone expansion.
    • 69 Metascore
    • 40 Critic Score
    This stunning mood is crushed by an interface that has all the charm and convenience of a TPS report. [Sept 2003, p.95]
    • Computer Gaming World
    • 57 Metascore
    • 40 Critic Score
    Since only LAN play is supported, it's doubtful you'll ever experience multiplayer. [June 2004, p.86]
    • Computer Gaming World
    • 47 Metascore
    • 40 Critic Score
    Provides only a been-there-done-that setting and story line. [July 2004, p.75]
    • Computer Gaming World
    • 58 Metascore
    • 40 Critic Score
    It will always be clear what's expected of you - in fact, you'll likely identify the killer long before your character does. [Feb 2004, p.87]
    • Computer Gaming World
    • 73 Metascore
    • 40 Critic Score
    Although Warlords IV is by no means a horrible game, it's something far more damning: strangely joyless and conspicuously missing the spark of enthusiasm that often manages to find its way into even the worst of games.
    • 76 Metascore
    • 40 Critic Score
    Adults might find it simplistic, repititious, and boring, but it's possible that younger kids might find it accessible, challenging, and addictive. [Nov 2002, p.124]
    • Computer Gaming World
    • 40 Metascore
    • 40 Critic Score
    Proof that not everything made in nine months is a bundle of joy. [Aug 2005, p.78]
    • Computer Gaming World
    • 66 Metascore
    • 40 Critic Score
    The developers created an interesting game with some novel features, but they then saddled it with controls that completely negate the experience. [Jan 2002, p.114]
    • Computer Gaming World
    • 68 Metascore
    • 40 Critic Score
    Your troops waste their limited ammunition like they're in a John Woo movie. [Mar 2004, p.91]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    Adult gamers will find it too basic, children may find it too frustrating, and fans of lord of the Rings will prefer a more authentic Tolkien experience. [Feb 2004, p.73]

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