Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
Hall of Fame was released for the major console systems in 2004, but this PSP port comes with extra tables, all presented as virtuoso 3D recreations, fully playable from your choice of six camera views that can easily be switched on the fly. [Mar 2006, p.91]- Computer Games Magazine
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- Critic Score
Battles are visceral and exciting in ways that may surprise gamers who haven’t really experienced quality turn-based tactics. [Mar 2006, p.61]- Computer Games Magazine
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- Critic Score
Wild World is more of an expansion than a sequel. The DS version adds online play and a camera that follows you instead of one that shifts from screen to screen. [Mar 2006, p.89]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
It's less punishing than "1503 A.D." and not as insufferably cute as "The Settlers." It has none of the depth of "Children of the Nile" or its Impressions predecessors. And it's as mildly entertaining and ultimately forgettable as it sounds. [Feb 2005, p.71]- Computer Games Magazine
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- Critic Score
Despite the superficial resemblance to “Rome: Total War”, Legion Arena is just the latest 3D version of the same simple wargame the developer has been peddling for a while. [Mar 2006, p.55]- Computer Games Magazine
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- Critic Score
A series of fantastic moments dragged down by a lot of incredibly dull, repetitive, and contrived ones. [Feb 2006, p.68]- Computer Games Magazine
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- Critic Score
While most games have you fighting zombies, this one puts you squarely in the rotting feet of one Edward Stubblefield, who one day finds himself slightly undead. [Mar 2006, p.53]- Computer Games Magazine
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- Critic Score
What Special Forces lacks in innovation, it more than makes up for in new maps. [Mar 2006, p.50]- Computer Games Magazine
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- Critic Score
A game that solidly hits its clone-ish objectives but seldom elevates itself to anything more than a fun-and-frantic, click-y time killer. [Feb 2006, p.65]- Computer Games Magazine
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- Critic Score
The only thing separating it from, say, another dystopian gadget-heavy sci-fi shooter like "Project: Snowblind" is the marketing budget. [Feb 2006, p.85]- Computer Games Magazine
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Unlike its PC counterpart America's Army also serves up some excellent single-player missions. [Feb 2006, p.88]- Computer Games Magazine
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- Critic Score
It never goes beyond being just another real-time strategy game. [Feb 2006, p.63]- Computer Games Magazine
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The combination of slow pacing and boring, nondescript environments makes for too many dull stretches. [Feb 2006, p.86]- Computer Games Magazine
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- Critic Score
The developers at Bizarre Creations have made a beautiful thing, but they've given you no reason to enjoy it. [Feb 2006, p.87]- Computer Games Magazine
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A pretty bad role-playing game published here in the states by folks who should know better. [Feb 2006, p.92]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Amped 3 aims to keep you distracted by constantly nickel-and-diming you with a hundred mini-challenges, each with its own pointless reward, spread across a dozen mountainsides. [Feb 2006, p.87]- Computer Games Magazine
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- Critic Score
In lieu of interesting situations, tactics, thrills, or simple variety, Starship Troopers coughs up a big greasy hairball of run-right-at-you enemies that never stop coming. [Mar 2006, p.55]- Computer Games Magazine
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- Critic Score
It's a cute idea in the age of SARS and avian bird flu, but the real draw is the Petit-Guinol gore. [Feb 2006, p.93]- Computer Games Magazine
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It’s this emphasis on 3D exploration, as well as older style of gameplay, that might recommend the game to PC RPG folk, assuming they can get past the heavy-duty anime aesthetic. [Mar 2006, p.86]- Computer Games Magazine
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While Most Wanted occasionally shows signs of screwing up the balance and flying off the road, it generally rights itself before it spins out of control. [Mar 2006, p.64]- Computer Games Magazine
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If you sometimes had the feeling that less is more while playing "San Andreas," you'll be convinced by this game at nearly every turn. [Feb 2006, p.92]- Computer Games Magazine
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- Critic Score
If you sometimes had the feeling that less is more while playing "San Andreas," you'll be convinced by this game at nearly every turn. [Feb 2006, p.92]- Computer Games Magazine
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- Critic Score
If you sometimes had the feeling that less is more while playing "San Andreas," you'll be convinced by this game at nearly every turn. [Feb 2006, p.92]- Computer Games Magazine
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- Critic Score
There's not much here that's more challenging than slicking your hair into a Pierce Brosnan pompadour. [Feb 2006, p.93]- Computer Games Magazine
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For any fan of racing and/or handheld games, this is a perfectly laidback combination of user friendly racing and noncommittal handheld gaming. [Mar 2006, p.93]- Computer Games Magazine
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The most maddeningly convoluted gaming experience this side of Derek Smart. [Feb 2006, p.67]- Computer Games Magazine
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When you need a quality action scene, you call on the chicken; Is this a future star? [Jan 2006, p.55]- Computer Games Magazine
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- Computer Games Magazine