Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
Just what the PSP needs more of: the perfect match of a game and its system. [Feb 2006, p.90]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
The actual story is as sad as it is malevolent. [Jan 2006, p.88]- Computer Games Magazine
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- Critic Score
It's a short, vacuous game that's over quickly and even more quickly forgotten. [Feb 2006, p.93]- Computer Games Magazine
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- Critic Score
Mirrors its PC version so closely that you could own just one version without missing much. [Feb 2006, p.88]- Computer Games Magazine
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- Critic Score
The lack of polish is most obvious in the awful pacing and terrible controls. [Feb 2006, p.62]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Guitar Hero is accessible to anyone that has a classic rock station programmed into his or her car stereo. [Mar 2006, p.93]- Computer Games Magazine
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- Critic Score
Too random to be called a strategy game, too non-scary to be classified as adventure; think of it as the Cliff’s Notes version of Star Control. [Mar 2006, p.64]- Computer Games Magazine
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- Critic Score
There's not much here that's more challenging than slicking your hair into a Pierce Brosnan pompadour. [Feb 2006, p.93]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
There's not much here that's more challenging than slicking your hair into a Pierce Brosnan pompadour. [Feb 2006, p.93]- Computer Games Magazine
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- Critic Score
It doesn't reinvent the original, but it's a very solid and worthwhile addition to an already successful game, especially at the two-for-one monthly subscription fee. [Feb 2006, p.77]- Computer Games Magazine
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- Critic Score
Though only the second installment, this feels more like the "Return of the Jedi" of the Battlefront franchise than "The Empire Strikes Back." [Feb 2006, p.52]- Computer Games Magazine
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- Critic Score
There's simply no way to get your fingers around it all. [Feb 2006, p.93]- Computer Games Magazine
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- Critic Score
For casual adventure fans, it's a decent alternative to some of the more graphic murder-mystery games, such as last year's superior "Still Life". [Sept. 2006, p.76]- Computer Games Magazine
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- Critic Score
It's a half-hearted effort that meets with only limited success. [Feb 2006, p.66]- Computer Games Magazine
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- Critic Score
Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]- Computer Games Magazine
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- Critic Score
The economic model guilding the action is ridiculously off-kilter. [Feb 2006, p.66]- Computer Games Magazine
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- Critic Score
Take Heroes seriously and it fizzles. But as a loosey-goosey melodrama, it's not half bad. [Apr 2006, p.64]- Computer Games Magazine
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- Critic Score
Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Infinity Ward lays claim to the creation of the ultimate WWII shooter with Call of Duty 2. [Jan 2006, p.63]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
This is easily the best version of Civilization ever made. [Jan 2006, p.52]- Computer Games Magazine
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- Critic Score
Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]- Computer Games Magazine
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- Critic Score
Little more than a shooting gallery, especially in single-player mode. [Feb 2006, p.88]- Computer Games Magazine
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- Critic Score
An amazing technological showcase for the PSP, but makes the biggest series in gaming feel small. [Jan 2006, p.86]- Computer Games Magazine
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- Critic Score
Left unattended, they are pale shadows of their more vibrant PC counterparts. They seem more vacant and literally dispossessed. [Feb 2006, p.91]- Computer Games Magazine
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- Critic Score
The best case for Sims in you pocket is on the DS where the conceit is that you’re running a hotel. [Mar 2006, p.89]- Computer Games Magazine