COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 62 Metascore
    • 65 Critic Score
    If you’re looking for a simple, yet challenging rhythm style game, then Senran Kagura: Bon Appetit! – Full Course might fit the bill. The game has some genuinely funny moments if you can appreciate sexual humour and there are an extensive amount of almost-nude, busty girls with a ton of over-the-top bounce.
    • 62 Metascore
    • 68 Critic Score
    Firewall Ultra has a ton of potential. Its solid shooting, diverse maps and addictive gameplay make each match a thrill. While First Contact Entertainment nails these aspects, there are several issues that make this fall short of a complete experience. With the lack of in-game interactivity, inactive objectives and only a couple of modes, Firewall Ultra needs time to be the shooter we were hoping for.
    • 62 Metascore
    • 73 Critic Score
    Its niche setting and multitude of combat options make Flint: Treasure of Oblivion best suited for methodical turn-based fans and pirate enthusiasts. This is a game you’ll either be frustrated by or fall in love at the helm of this classic pirate tale.
    • 62 Metascore
    • 75 Critic Score
    A pretty solid package, and has no glaring flaws that I could find. But looking back at it, it doesn’t feel all too different from its previous iterations (totally flying the face of the name “revolution”).
    • 62 Metascore
    • 70 Critic Score
    Slitterhead takes an innovative concept and places it at the forefront of the adventure. The possession mechanic leads to a frantic combat system that encourages you to quickly switch between characters to fight formidable foes. This bleeds throughout acting as a method of traversal and stealth. Although a little clunky and lacking polish, the game manages to deliver a truly unique experience that will resonate with fans of action and horror.
    • 62 Metascore
    • 55 Critic Score
    Lightfield is a solid futuristic racer that definitely has some cool aspects to it. Lots of color, electronic music, and solid racing will pull you in for a time but the experience lacks depth and, for a $19.99US price tag, the variety could be greater. If you are really a fan of the genre, give Lightfield a try, but otherwise, stick to classics like WipeOut HD.
    • 62 Metascore
    • 65 Critic Score
    Conception is a unique game that makes me appreciate the wild ideas that JRPGs can come up with. Definitely targeted to a niche audience who enjoys the idea of courting twelve beautiful maidens with the prospect of saving the world. Conception is not a revolutionary JRPG, nor is it a stimulating dating SIM. It is a strange concept but for the purpose of the game, it works. While the storyline could use a little more excitement to keep players hooked, it is definitely worth trying if you have an interest in harem RPGs.
    • 62 Metascore
    • 75 Critic Score
    Despite some of the frustrations, I walked away from this game very satisfied – it’s definitely one of the more enjoyable tower defense games I’ve played. If you’re a fan of tower defense games or looking for a game that forces you to strategize, Hero Defense is an easy recommendation.
    • 62 Metascore
    • 70 Critic Score
    The artwork and style in Back To Bed is exceptional and fits everything together quite nicely. It’s sort of a mix of claymation and painting with a ton of surreal moments and settings.
    • 62 Metascore
    • 60 Critic Score
    Hyakki Castle has a lot of interesting elements. Unfortunately, it’s most talked about feature, team splitting, could have used more work and it felt like there needed to be more to it besides switching on some floor panels.
    • 62 Metascore
    • 68 Critic Score
    Crossfire: Legion is an exercise in nostalgia, bringing to mind real time strategy games back when the genre was at its most popular. Its mechanics are comfortably familiar, but that might also be a disappointment to gamers looking for innovation or depth. Skirmishes limited to online-only play, some bugs left over from early access and a forgettable campaign weigh against Crossfire: Legion’s basically engaging RTS gameplay and graphics. Diehard fans of the genre will absolutely appreciate the game’s classic feel, but will be left wanting more.
    • 61 Metascore
    • 70 Critic Score
    I’d still recommend trying out Sphinx and the Cursed Mummy just to see some of the interesting ideas floating around, and how not to design jumping in a game. It puts an interesting game-ified twist on Egyptian mythology and shows how far influence can take a project, as there are multiple prominent moments where the game is clearly trying to emulate the feel and pacing of a Zelda title. But in a time where remasters and remakes are a dime a dozen, THQ Nordic may want to put a little more effort into their IPs next time around.
    • 61 Metascore
    • 75 Critic Score
    If you’re in the mood for biting social commentary and atmospheric dystopian cyberpunk, play Mato Anomalies. Otherwise, you can safely skip this title. It will make a certain kind of gamer very happy. I certainly had fun in the city of Mato.
    • 61 Metascore
    • 60 Critic Score
    A Gummy’s Life is a mixed bag of sweet and sour candies. Free for all mode is a fun experience but after an hour of play becomes stale unless you have friends around to play alongside you. Other modes merely feel like putting sprinkles on a muffin to make it a cupcake. It isn’t a horrible game – it doesn’t have any major flaws or anything; it is a game that is perfect for when you and some friends just want to have a taste of some good fighting game fun. Rag-dolling around, falling over, and tossing each other can lead to some funny, enjoyable experiences. But when isolated to the player and a few bots however, the charm is glazed over by all the flaws of the AI and the online availability issues.
    • 61 Metascore
    • 60 Critic Score
    I’m utterly torn with Bloody Ties (no pun intended). On the one hand, I genuinely found myself enjoying my departure from Villedor in favor of a brutal, balls-to-the-walls tournament. On the other hand, no game I’ve played in the last decade has been as unstable as Dying Light 2. I’ve been forced to curse the sky and proclaim Techland’s latest DLC nigh-unplayable. When it works, it’s great. But these developers have some serious fixin’ to do.
    • 61 Metascore
    • 68 Critic Score
    While I did have some fun playing Gal Metal, I’m not sure it was the game’s intention for this to occur. By all means, check out this game. Perhaps my fumbling skills are the aberration, and I’m speaking right now to an audience of exceptional drummers. I certainly never felt like one while playing Gal Metal.
    • 61 Metascore
    • 70 Critic Score
    All in all, Souls of Chronos is a fun ride. It combines polished action with an unpolished translation, but the bones of the story are still engaging. It explores the cycle of poverty, betrayal, and desperation. I don’t think it will be anyone’s game of the year. But if you’re a fan of nice action and RPGs, you should check this title out.
    • 61 Metascore
    • 65 Critic Score
    It’s more like Cube Zero than Cube: it’s fun if you like that sort of thing, but if this was all you saw you wouldn’t be that interested.
    • 61 Metascore
    • 85 Critic Score
    A transcendent fusion of color, music and movement, We Are Doomed is as close as you will get to poetry in a twin-stick shooter.
    • 61 Metascore
    • 60 Critic Score
    All in all, Dungeons 2 is an enjoyable venture. The dungeon aspect of the game is great and really sent me down memory lane even if the controls annoyed me a bit. The Overworld RTS style play could be polished up a bit to make it more engaging.
    • 61 Metascore
    • 70 Critic Score
    Astor: Blade of the Monolith is a great introduction to the Soulslike mechanics that dominate ARPGs right now. I can see it appealing to younger or novice gamers. It’s family-friendly, colorful, and pretty satisfying to play. More hardcore action fans will probably find it too familiar and not quite as polished as their favorites. Overall, Astor: Blade of the Monolith brings together a collection of tried-and-true mechanics in a pretty satisfying way.
    • 61 Metascore
    • 69 Critic Score
    Lust From Beyond is not going to be for everyone, and fortunately, the game has two, free prequels you can play, both of which are completely unique stories, yet intertwined to the overall Lust story. These prequels will give players a proper look and feel for what Lust From Beyond has to offer, so if you enjoy them, you’ll definitely enjoy Lust From Beyond. While there were some frustrating bits throughout Lust From Beyond, I genuinely want to see the franchise continue.
    • 61 Metascore
    • 40 Critic Score
    The Sinking City on Nintendo Switch is extremely rough around the edges. I understand the lack of hand-holding when examining clues and evidence, but the fact of the matter is the game is so terrible in nearly every other aspect, that I wanted my hand to be held to get through it quicker! The Sinking City is the type of game that will appeal only to the most hardcore of H.P. Lovecraft, or noir fiction fans. Everyone else will be left wondering how so much could go so wrong in what really is an excellent idea for a game. Like the visions haunting Charles Reed, I’ll be seeing this one in my nightmares for quite some time.
    • 61 Metascore
    • 50 Critic Score
    Those who enjoy managing resources and exploration, may find something that deserves their attention, but poor U.I, lame combat, and Anime league pacing is going to leave many wanting more from the experience. Bad? No. Bland? Yes!
    • 61 Metascore
    • 60 Critic Score
    It’s classic art-style and gameplay are a tribute to a bygone era, but there is no excuse for the lack of content present in a title being ported to current gen consoles in 2018.
    • 61 Metascore
    • 60 Critic Score
    At only $32.99, I’d say Boston Lockdown is worth the money if the lag is fixed but leaves much to be desired for any die-hard fans of the tabletop game.
    • 61 Metascore
    • 66 Critic Score
    Obey Me does a lot right to make it a fun play and entice fans of the genre in. The gameplay isn’t overly complicated but it’s still challenging. The dungeons are visually exciting and quite lengthy. They have a scoring system after each battle that will infuriate you if you don’t get the top score. However, the characters are not as endearing as the creators hoped they would be, the dungeons are repetitive, and it’s so close to being a Diablo game … well Diablo 3 is literally right there in my library. If you’re looking for a similar game to Diablo that isn’t just rehashing a game you’ve played a hundred times and you want something with a less bleak tone, then drop the $19.99 on Obey Me. Just know what to expect when you boot it up.
    • 61 Metascore
    • 60 Critic Score
    As it stands I finished the game without a lot of desire to repeat the journey to flesh out the many endings (34 in total). Because while there are enjoyable moments, it’s spread across a sparse and long hallway to move through. Ashwalkers has the bones of some good ideas. I’m hoping to see more from this studio as there are unique things to be found here, Nameless XIII just never really hits their mark. There are plenty of walking simulators out there that make you forget what they are. Ashwalkers, unfortunately, is not one of them.
    • 61 Metascore
    • 70 Critic Score
    Sure, the combat is simple, the progress is slow, and the difficulty is high. But if a measured, elegant, austere RPG is what you’re looking for, look no further. Wizardry: Labyrinth of Lost Souls is a great escape for anyone invested in the genre’s illustrious past.
    • 61 Metascore
    • 64 Critic Score
    While the Nintendo Switch version is lacking when compared to the other platforms, developer Behaviour Interactive has worked damn hard to fix some issues that may have occurred during the launch and it shows. But I can only recommend this version if you have no other means of playing it. If you have only a Nintendo Switch and this type of game interests you, I recommend it, maybe even with the lights out, headphones on, and volume up.

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