COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 60 Metascore
    • 70 Critic Score
    Even with its faults, Ryse is a game that one should experience as it does offer a glimpse of what next-gen can be on the Xbox One.
    • 60 Metascore
    • 82 Critic Score
    Dragon Quest II is a long game. Unlike Dragon Quest, it can’t be beaten in one sitting. The original was one of the few NES games that had a battery save for a reason. The Switch is a great console to experience this adventure because of its portability. You can visit towns and dungeons at home, while grinding your heart out on the go.
    • 60 Metascore
    • 82 Critic Score
    All my complaints with the gameplay aside, Spectra is a very well-crafted love letter to similar titles of old, and to see some developers still aim to make a game legitimately challenging without feeling unfair is refreshing to see.
    • 60 Metascore
    • 72 Critic Score
    The addition of the seamless mobile scanning app, shooting feedback system, Pro-Am modes, new animations and new gameplay mechanics all lends itself to about the best NBA Live experience we have seen in years.
    • 60 Metascore
    • 70 Critic Score
    A decent enough game for the price, but once again it leaves me asking why.
    • 60 Metascore
    • 86 Critic Score
    I normally want my metroidvanias to be chill, protracted affairs. Take my time, find every power-up, become a walking tank, roll over the boss. Skelattack had other plans, though. I was both relieved and a little disappointed when the credits rolled. Yes, the end was a brutal gauntlet of precision reflexes and constant re-spawns, but it was still tons of fun. Once I got the hang of the float, once I converted to a D-Pad control scheme, the tension was more exciting than exhausting. Maybe I somehow wanted more, but pound for pound, this game maximizes every second of play. If you’re willing to bend to these crushing winds, Skelattack will be a blast.
    • 60 Metascore
    • 72 Critic Score
    Foreclosed is a stylish title that integrates comics and video games. The use of panels is exemplary and helps to communicate the narrative. With the symbiote revolver and intuitive hacking, the game has implemented many features successfully. Unfortunately, the repetitive gameplay and sparse environments affect the overall experience. That being said, releasing at a budget price, comic book fans may want to check out this intriguing title.
    • 60 Metascore
    • 72 Critic Score
    Overall, We Are the Dwarves is slightly too difficult, in a way that would make me apprehensive about going back to it rather than spur me to try again.
    • 60 Metascore
    • 50 Critic Score
    It is the most content-complete version of Payday 2. On the other hand, it’s still a five-year-old game that really hasn’t aged that well and doesn’t seem to have all the updates that other versions have received.
    • 60 Metascore
    • 35 Critic Score
    While Symmetry has an appealing art style, and an intriguing story, it doesn’t have the gameplay to hold attention.
    • 60 Metascore
    • 50 Critic Score
    101 Ways To Die is an average puzzle game. It’s technically sound, looks decent, and has an interesting concept, but a harsh difficulty curve and lack of variety keep it from being more.
    • 60 Metascore
    • 55 Critic Score
    If you’ve got the pass already, then Vault-Tec Workshop is worth looking into. If you played the hell out of Fallout Shelter, then you’re sure to love this update. Otherwise, save your money for Nuka World, and cross your fingers in hopes that it’s as good as Far Harbour.
    • 60 Metascore
    • 48 Critic Score
    Anoxemia’s intended atmosphere is one of horror, yet I mostly felt annoyed. I wasn’t afraid or juiced up with adrenaline, I was just frustrated. If you’re looking for the wonder or the terror of the deep, you may want to look elsewhere.
    • 60 Metascore
    • 65 Critic Score
    Visually, the game looks good and the music is pretty much on point for these style games. The various glitches and technical issues were disappointing and the game’s length was a big letdown.
    • 60 Metascore
    • 75 Critic Score
    There’s definitely lots to like about Coffee Crisis, and its developers deserve credit for recreating the 90s brawler with near-perfection. If you have a nostalgic yearning for some retro fun, and especially if you’ve got a buddy who can help you kick some alien ass, Coffee Crisis is one cup o’ joe that’s worth a sip. On your own, however, it might be a bit more frustrating and simplistic than you’d like at times, and your initial caffiene-high of enjoyment might wear off quickly. Either way, though, make sure you keep the lid on your coffee mug because the bangin’ metal tunes will have you pumping your fists as you play.
    • 60 Metascore
    • 60 Critic Score
    With 15 story missions, a batch of time trials and a few online modes, Golem Gates has a lot to offer. Unfortunately, the online lobbies were about as lively as a can of air. If you’re a beginner to RTS or CCGs, Golem Gates might be worth a shot; however, those more experienced players to the genre may be annoyed by the lack of depth.
    • 60 Metascore
    • 60 Critic Score
    Hell Pie is a vile platformer that struggles to nail the landing. Certain segments beam with ingenuity to create some fun and exciting moments, however, an array of bugs, inconsistent mechanics and an overall lack of polish make the game a lackluster experience. It’s great to see 3D platformers aimed at an older audience and even though it does manage to stir that feeling of nostalgia, it relies too heavily on games of the era which makes Hell Pie feel dated.
    • 60 Metascore
    • 55 Critic Score
    If you’re looking for a quick distraction with fast rounds and short game times, Ancient Amulator is worth a pickup. If you’re looking for a different kind of game that takes use of virtual reality in a compelling way, then defending towers isn’t going to cut it. Ancient Amuletor feels like just another VR game in a landscape that hasn’t been delivering on its promise and potential since the release of Sony’s headset.
    • 60 Metascore
    • 65 Critic Score
    Crackdown 3 feels like an Xbox 360 title running in 4K. In small doses, the action’s a lot of fun. I love jumping around the city and blowing stuff up, but I can’t imagine this is the follow-up fans deserve. I hate to say it, but Crackdown 3 would more than likely pale in comparison to other open world games released over a decade ago like Infamous, Prototype, and Borderlands. It’s not awful or even all that boring, but the gameplay isn’t anything we haven’t already experienced in the series twelve-year history.
    • 60 Metascore
    • 68 Critic Score
    Where Blood Bowl 3 fumbles is in its lackluster forward motion from the previous game. Its offline play is pretty limited, and too much has been recycled from Blood Bowl 2. It’s very rough around the edges for a game so long in the oven. All that aside, Blood Bowl 3 can be amusing, tactically engaging, and still great fan service for tabletop players and the Warhammer faithful.
    • 60 Metascore
    • 72 Critic Score
    Brawlout had an uphill battle going into its Nintendo Switch launch, and while the fighting is good the lack of variety in the roster coupled with the steep learning curve brings the whole experience down a few notches.
    • 60 Metascore
    • 65 Critic Score
    There’s nothing overwhelmingly wrong with Twilight Path, but it’s not treading on new ground either. There’s a whole lot of similar VR games to this one and there just isn’t much to make it really stand out from the crowd.
    • 60 Metascore
    • 75 Critic Score
    Blood Drive marks a largely transitional time in the series, and despite its minor flaws, still manages to be a shining example for the genre and provides a satisfying end to the “Heavenly Host” saga that has endured for decades.
    • 60 Metascore
    • 60 Critic Score
    As enjoyable as a lot of the sections are, too much of the game focuses on the poor combat, and I found myself constantly wishing the next area was either another boss fight or a cool platforming section.
    • 60 Metascore
    • 60 Critic Score
    This is a pretty simple game to break down. You’re drifting through a beautiful ocean paradise, scanning marine life. Doing so teaches you more about them, and also saves the world. Getting to this story gets harder and harder as things progress. If you love the simple gameplay loop, you’re in luck! There’s so much of it to be had. But if this simple premise doesn’t immediately appeal to you, then this game will disagree with you completely. For the ocean life lovers out there, Endless Ocean Luminous will be a peaceful meditation and an extensive learning experience. There just isn’t a ton of gameplay to go along with it, is all.
    • 60 Metascore
    • 70 Critic Score
    I liked the look of Winter Ember and its dark Victorian vibe, which meshed well with its revenge narrative and story. There’s more to a game than atmosphere, though, and that’s where Winter Ember is a mixed success. The levels are filled with confusing repetition and uncertain goals. Stealth and close-up combat aren’t equally viable, despite upgrades to both. As a result, Arthur never quite becomes the all-around badass protagonist you want him to be, and the game’s elements never fully come together. That said, stealth action fans should find something to enjoy about the game.
    • 60 Metascore
    • 67 Critic Score
    Gigantosaurus: The Game is the type of game that is difficult to recommend for everyone. The platforming gets a bit tiresome, the graphics are quite dated, and the overall package is geared towards a younger audience. If you have young gamers in the house, especially those familiar with the TV series, then this might be perfect. Another group of gamers who might get a kick out of this game are those that long for classic collect-a-thon platformers like Donkey Kong 64. Breaking up the platforming with some racing sections was a clever idea. Some of the in-game power-ups and sliding down slides were pretty neat – kids will definitely get a kick out of these moments.
    • 60 Metascore
    • 60 Critic Score
    Warriors Orochi 4 is a pleasantly familiar experience in the long-standing Warriors franchise, offering 170 playable characters across the Dynasty and Samurai Warriors series as well as introducing new support team mechanics and magic-based attacks. While the core hack and slash gameplay is just as fun and simple as you remember, the narrative feels more repetitive than the gameplay, and the dated graphics feel out of place. If you enjoy the Warriors franchise this is a fantastic experience and a joy to get sucked into “just one more battle” but despite its new features it still feels stale.
    • 60 Metascore
    • 63 Critic Score
    It has lots of meters and things to craft, and an interesting navigation system that challenges the player. It also has a crushing amount of repetition, the slimiest of microtransactions, and it whiffs on anything but tangential connection to the main Metal Gear franchise. This is not Metal Gear Solid 6. If you can accept that fact with an open mind, you may actually like what you find.
    • 60 Metascore
    • 58 Critic Score
    SiNG Party serves its purpose as a functional, no frills karaoke game, that could be fun with a large group of people. That being said, without any online features, and only a few game modes that are tiresome and confusing at times, the fun fades fast, and there really is not any lasting appeal.

Top Trailers