COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 63 Metascore
    • 75 Critic Score
    Even if you find yourself to be less of a Dragon Ball Z fan and more of an achievement junky with a sweet tooth for fighters, that alone should give you reason enough to give this HD collection a shot.
    • 63 Metascore
    • 70 Critic Score
    A simple platform change would change my impression of Sneaky Sneaky from shallow but well made and affordable PC game to fantastic, engaging, and addictive mobile game.
    • 63 Metascore
    • 68 Critic Score
    Its layout and interface is seamless to get accustomed to and is fairly enjoyable for some on-the-go action. However, aspects like the intricate details the Samurai Warriors titles are known for can’t fully be appreciated on the 3DS due to its hardware capabilities.
    • 63 Metascore
    • 65 Critic Score
    Had I been more familiar with, or been a fan of the series, it’s possible I would have enjoyed Sword Art: Online Lost Song more than I did. As a newcomer to the series, the game has a lot to offer, but poor design choices ultimately lead to the game becoming mediocre instead of great.
    • 63 Metascore
    • 55 Critic Score
    Unless you’re interested in the subject matter — and, really, I was — you’d be better off spending your money elsewhere.
    • 63 Metascore
    • 65 Critic Score
    While it is fun to experience Pop-Up Pilgrims in a somewhat faux VR mode, it is really a mere 3D presentation when you get down to it. You are truly restricted to a god-like point of view. And the gameplay mechanics don’t quite gell with the VR implementation.
    • 63 Metascore
    • 70 Critic Score
    I Hate Running Backwards is a game that offers simple, satisfying fun and colorful, fast-paced action.
    • 63 Metascore
    • 55 Critic Score
    From a narrative perspective, the elevated difficulty and unfair mechanics are perfectly appropriate. How else do you make players feel like they're taking on the gods themselves? Uneven rules and impossible odds, combined with the sinister music and the desolate world, create a lasting feeling of hopeless doom. And yet for me, it's too much.
    • 63 Metascore
    • 55 Critic Score
    Curved Space is described as arcade-style anyways, so I don’t understand why the devs thought the story was needed at all. If they focused on polishing a mode that players can have some mindless fun, Curved Space could be leaps and bounds better. There’s a reason why rogue-lites have been finding so much success in the indie sphere: gameplay-first designs that just feel nice to play.
    • 63 Metascore
    • 55 Critic Score
    Bleak Faith Forsaken’s screenshots are impressive. The game’s art direction and atmosphere suggest an oppressive future world, but Bleak Faith Forsaken is all window dressing. Behind the façade, a seriously unpolished Soulslike filled with broken dreams awaits.
    • 63 Metascore
    • 70 Critic Score
    Jay and Silent Bob: Chronic Blunt Punch is a fun homage to the world of Kevin Smith. Packed with jokes that capture the spirit of the stoner duo, it blends elements of the View Askewniverse into an enjoyable beat ’em up. With its surprisingly deep combat, the game keeps you engaged throughout its short runtime. Even though bugs and the conventional level design prevent it from feeling essential, fans of Smith will still find plenty to love.
    • 62 Metascore
    • 57 Critic Score
    I’d still recommend this game if good world-building, easter-egg hunting and puzzles are what you are looking for in survival horror titles because those elements are fantastic. But beware, as clunky mechanics and repetitive design definitely drag things down, Still, Daymare 1998 is an ambitious first game from the young Invader Studios that showcases their immense potential, and I wish them nothing but the best for what’s to come.
    • 62 Metascore
    • 58 Critic Score
    n many ways, HYPERGUN is like an unfinished house. It is held up by a solid foundation and looks good from the outside, but once you step inside you realize so much of what makes it function is still missing. The 80s neon aesthetic and soundtrack are great, and the fast-paced gunplay has an almost doom-like feel to it, which adds to the frantic energy. Nevertheless, that doesn’t excuse the numerous balancing issues.
    • 62 Metascore
    • 59 Critic Score
    Too often, the gameplay and production values took away from the joy. I’m not sure if the developers were pressed for time or under budgetary restraints, but it just felt rushed and unpolished overall. Like I said before, it’s not so much that Groundhog Day: Like Father Like Son is a totally bad game — it isn’t. It’s just really disappointing that it wasn’t a lot better.
    • 62 Metascore
    • 70 Critic Score
    Fashion Dreamer is a game I’ll be picking up here and there for a quick look. While its features are fun, the novelty will wear off after a while. It’s not more than a dress up game and will not be for everyone. If you’re looking for a more in depth game, you might have to look elsewhere.
    • 62 Metascore
    • 76 Critic Score
    I have raced many a game but Overpass brings something new and unique to the racing genre. If you have a FFB wheel give this game a try. If not, only off-road racing fanatics will find something here to keep them coming back.
    • 62 Metascore
    • 68 Critic Score
    It’s frustrating that a game that oozes style from nearly every facet can need a mechanical tune up so badly. With more fine tuned controls, and more meat on its bones, this could’ve been an absolute home run for the developer. Instead, despite all of its charm, Steel Rats simply fails to really hold the players attention for its entire journey and it’s a real shame.
    • 62 Metascore
    • 61 Critic Score
    Super Bomberman R is a Bomberman game through and through. Although the game features the classic Bomberman gameplay, an overall lack of innovation and previously developed customization makes the formula feel stale.
    • 62 Metascore
    • 55 Critic Score
    The upside is that, although the game feels underdeveloped, what it has is a great base to build upon, and the devs have promised ongoing support for the game. I found the art charming and expressive, and the unique characters are brimming with great stories just waiting to be told. The voice acting makes the battles feel alive with commands being shouted in Polish and German, backed up by great sound effects. Finally, there are many strategic gameplay bits that differ from its predecessor that I can see being developed into a full feature to help WARSAW really stand apart. With all that being said, I can’t recommend WARSAW to you in the current state. I’d give it a few months wait before checking it out again.
    • 62 Metascore
    • 78 Critic Score
    A quick thrill ride.
    • 62 Metascore
    • 50 Critic Score
    Desctruction AllStars had a chance to deliver some creative car combat and it mostly set it sights on being mediocre and forgettable. Granted it’s free for PS+ users so it’s not a large barrier to get into. But down the road this is not a game worth a price of admission unless they prove they can do something better. It’ll likely be forgotten in the eventual ocean of other PS5 exclusives that release down the road.
    • 62 Metascore
    • 71 Critic Score
    Featuring upgradeable weapons, unlockable combat companions, and hidden collectibles to find, Blue Rider’s biggest problem is overzealous movement controls that make fine-tuned bullet dodging trickier than it needs to be. While it does not feature a story or basic plot, it makes up for it with fast action, explosions, and replayability as you try to reach the top of the leaderboard.
    • 62 Metascore
    • 65 Critic Score
    When I previewed Dream Cycle nearly a year ago, I connected with the game’s premise and still-in-development combat mechanics and movement. Those promising elements remain, but in the full game, they’re obscured by some technical issues and the need for a lot more polish and refinement. A third-person, Lovecraft-inspired action game is a great idea. Dream Cycle comes close to making it happen. It’s not quite a nightmare, but not the sweet dream I hoped it would be.
    • 62 Metascore
    • 69 Critic Score
    Broken Pieces is a creative game with a plot containing a variety of puzzles, decent exploration, and questionable combat. Being the only character in the entire game, it can get rather lonely. However, that adds to the overall experience of being, well, all alone. Although this was under the psychological thriller genre, it was neither psychological nor thrilling – but it was unique. It may not be as mind-provoking as expected, but it had an intriguing story and a fairly smart protagonist, even if she was a terrible shot.
    • 62 Metascore
    • 70 Critic Score
    Like so much of the Warhammer 40K universe, Necromunda is a richly imagined world filled with the potential for conflict and storytelling. Using it as the setting for an action-filled shooter makes total sense. Although its mechanics are essentially a greatest-hits collection of ideas from other shooters, Necromunda: Hired Gun is a competent introduction to this particular slice of the Warhammer 40K-verse. At some point, however, repetition and fatigue with the one-note approach to pacing and the relentlessly hopeless nature of the world set in. You begin to desperately hope for some humanity, emotional depth, humor, or variety…which I guess ultimately is the plight of the Underhive’s residents. It just shouldn’t be that of the gamer.
    • 62 Metascore
    • 72 Critic Score
    For fans of the first game, the wait for Vampire: The Masquerade – Bloodlines 2 has been long and frustrating, and the new game likely arrives with unrealistic expectations. Far from being an unmitigated disaster, Vampire: The Masquerade – Bloodlines 2 is entertaining but flawed. Excellent writing, a solid narrative, and quality performances are definitely high points. Uninspired quests and underdeveloped RPG elements suck some of the fun and potential replayability from the experience. Vampire: The Masquerade – Bloodlines 2 is probably not the game fans hoped for, but its setting, lore, and noire-ish vibe make it worth consideration for fans of all things vampire.
    • 62 Metascore
    • 68 Critic Score
    The lack of a story as well lack of quality music and sound are glaring issues and although the gameplay is decent it is far from perfect.
    • 62 Metascore
    • 60 Critic Score
    The Infectious Madness of Doctor Dekker puts a ton of work into the acting and presentation of the characters but lacks in the actual gameplay to make it stand out as a video game.
    • 62 Metascore
    • 65 Critic Score
    If you really miss arcade racers and have been incredibly disappointed with other franchises like Need For Speed, then this is definitely worth your time and money. If all you want to do is race around blowing up other cars with your friends, you’re better off saving your money.
    • 62 Metascore
    • 79 Critic Score
    With a fantastic soundtrack and challenging addictive gameplay, it is pretty much a must own title for those Vita owners who are RTS and rhythm game fans as you won't find another game like it.

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