Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 42 Metascore
    • 48 Critic Score
    Supreme Cuisine could have been a great opportunity to bring the excitement and entertainingly tense cooking battles in kitchen stadium to life on the Wii. Instead, the game provides an uninspiring, and frankly boring, culinary mini-game experience that apes Cooking Mama without including some of the more fun aspects of the cooking video game genre.
    • tbd Metascore
    • 48 Critic Score
    Fans abroad have consistently praised other versions of the game for its uniqueness and difficulty. However, Pop'n Music for the Wii doesn't feel unique or difficult; it just feels like a lot of frustrating shaking set to bad music.
    • 49 Metascore
    • 48 Critic Score
    You'll complete the game within a couple of hours, with little more to do than unlock self-gratifying awards.
    • 66 Metascore
    • 48 Critic Score
    Like a mini-game disguised as a real game. It's very generic in terms of gameplay and graphics and despite the poor inclusion of the touch screen controls and dual screen, the handheld novelty of the game doesn't add any "wow" factor either.
    • 62 Metascore
    • 48 Critic Score
    Broken online play, lack of caution flags, and the inability for the pack of cars to spread out. You'll have fun for five minutes, then become incredibly frustrated.
    • 62 Metascore
    • 48 Critic Score
    Broken online play, lack of caution flags, and the inability for the pack of cars to spread out. You'll have fun for five minutes, then become incredibly frustrated.
    • 39 Metascore
    • 48 Critic Score
    If you would like to play as the Fantastic Four but in a good game, play Marvel's Ultimate Alliance.
    • 51 Metascore
    • 48 Critic Score
    Despite its many promises, this game falls short, with redundant gameplay, unreliable controls, and lackluster storytelling.
    • 62 Metascore
    • 48 Critic Score
    I’m confident that you’ll eventually grow weary of the repetitious dungeon crawling.
    • 28 Metascore
    • 46 Critic Score
    The plodding and imperfect gameplay, poor visuals, nonexistent story, and terrible controls combine to create an experience best avoided.
    • tbd Metascore
    • 46 Critic Score
    All of the environments are imaginative, colorful, and filled with Shrek-inspired detail. They are a great sight to behold, but alas, they are all too short. I would liked to have seen double the amount of tracks.
    • 55 Metascore
    • 46 Critic Score
    Alien Spidy is so close to being an enjoyable, active puzzle experience, but it lacks the fluidity, both in gameplay and in progression, that would allow it to be a truly memorable and engaging experience.
    • 30 Metascore
    • 46 Critic Score
    The cutscenes are among some of the worst acted I've ever seen. The writing is equally as amateurish as the acting. Never mind the bad grammar, but the whole hip hop vernacular is just cliché after bad cliché.
    • 64 Metascore
    • 46 Critic Score
    The game’s challenge is non-existent, the longevity is severely lacking, the scoring system is a mess, and going through each track to get high ratings is a chore.
    • 47 Metascore
    • 46 Critic Score
    The actual gaming portion of this package is painfully unintuitive and fails to deliver any sort of experience of lasting worth. A food analogy properly sums it up. Pizza, salad, and cake are all good on their own, but haphazardly mash the three together results in an unpalatable mess. Sadly, such is the case with What’s Cooking.
    • 55 Metascore
    • 46 Critic Score
    The cutscenes convey the Ghostbusters franchise as good as one could expect. They are filled with great graphics, great voiceovers, and movie-quality sound effects. The rest of the game has trouble living up to the cutscenes. In fact, the game has trouble living up to standards of a good DS game.
    • 52 Metascore
    • 46 Critic Score
    Maddeningly obtuse design more often than not makes Spare Parts an exercise in irritation rather than fun.
    • tbd Metascore
    • 46 Critic Score
    Ten minigames for thirty+ dollars, with only room for one more local player? It's less than an hour's worth of not-so-fun fun.
    • 53 Metascore
    • 46 Critic Score
    Maddeningly obtuse design more often than not makes Spare Parts an exercise in irritation rather than fun.
    • 53 Metascore
    • 46 Critic Score
    Samurai Warrriors: Katana is a Wii killer. It is the kind of electronic swag, like the abominations coming from Bold Games (Orbs of Doom, Kidz Sports, etc.) that will make fans turn away from the platform. Nintendo needs to get control of third party publishers. They are making the Wii seem like a Fisher Price console.
    • 54 Metascore
    • 46 Critic Score
    While it does have a few redeeming qualities, Shrek: Ogres and Dronkeys is brought down by its unimaginative and poorly executed gameplay mechanic. There's no real plot either, which is a shame.
    • 55 Metascore
    • 46 Critic Score
    Although the game does look and sound like the TV show, the gameplay is reminiscent of a budget game. I had to look closely to make sure the box it came in didn't have a hole drilled through it.
    • 49 Metascore
    • 46 Critic Score
    The lack of play modes in this title is really appalling. Just having the main story mode as well as a multi-cart multiplayer option is not enough to keep you coming back.
    • tbd Metascore
    • 46 Critic Score
    But face it, there's not one game that you can't find instructions for and play online for free.
    • 51 Metascore
    • 46 Critic Score
    It stops being fun within minutes.
    • 44 Metascore
    • 46 Critic Score
    If Hummer Badlands were an actual arcade game, it would make on average, about a quarter an hour. It's just too easy.
    • 43 Metascore
    • 46 Critic Score
    Although the information presented is interesting, the effort to extract it is just not worth the reward.
    • 50 Metascore
    • 46 Critic Score
    It stops being fun within minutes.
    • 62 Metascore
    • 46 Critic Score
    A watered-down (no pun intended) stone-tossing experience that isn't even worth its $2.99 price tag.
    • 26 Metascore
    • 46 Critic Score
    If you really want some Jenga action, you'll be far better off buying the classic block game and make the loser reset the tower.
    • 47 Metascore
    • 46 Critic Score
    G.I. Joe: The Rise of Cobra is lackluster nearly across the board with nothing new or unique.
    • 54 Metascore
    • 46 Critic Score
    If you get through it once, you won't want to re-live the experience.
    • tbd Metascore
    • 46 Critic Score
    There's only a handful of chapters, and the gameplay is repetitive and uninspired. The few solid elements presented here are appreciated, but they don't come close to adding up to a fun gameplay package.
    • 58 Metascore
    • 46 Critic Score
    It's just hard to play this for more than a few minutes at a time without getting frustrated with the controls.
    • 51 Metascore
    • 46 Critic Score
    Imbalanced gameplay, a lack of career mode, poor online, and a gameplay system that just isn’t fun make it hard to enjoy NBA Live 09: All-Play.
    • 37 Metascore
    • 46 Critic Score
    This game is just not fun.
    • 23 Metascore
    • 46 Critic Score
    Another seven people can join in on the festivities, but why would they want to? It would only be to fulfill the saying: Misery loves company.
    • 57 Metascore
    • 46 Critic Score
    Many of these enemy ships resemble living insects and they are recreated to great effect in this game. They are truly disturbing looking, and while they just beg to be killed, the payoff can be particularly gross due to the bloodbath.
    • 52 Metascore
    • 46 Critic Score
    An hour-long single-player mission and only a handful of multiplayer modes leaves this game severely lacking in replayability.
    • 49 Metascore
    • 46 Critic Score
    An hour-long single-player mission and only a handful of multiplayer modes leaves this game severely lacking in replayability.
    • 53 Metascore
    • 46 Critic Score
    It’s not a horrendous travesty that all action RPG players should avoid, and similarly it’s not a stellar blockbuster that all Dark Souls addicts should pick up. It just feels very mediocre and generic. Nothing stands out about the game and nothing really holds it down aside from its graphics at points.
    • 49 Metascore
    • 46 Critic Score
    A package that isn't completely terrible, nor is it remarkable in any way. The mini-games that are included are fairly simple to play and could have been a lot more fun if the controls had been fine-tuned. Conversely, while the controls can be frustrating at times they don't completely ruin the experience, especially when playing with friends.
    • 43 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • 49 Metascore
    • 46 Critic Score
    For the money and the file space, it is just not worth it, and I am not kidding about that space. V.I.P. Casino: Blackjack takes up over 200 blocks of your memory.
    • 50 Metascore
    • 46 Critic Score
    Although the game does look and sound like the TV show, the gameplay is reminiscent of a budget game. I had to look closely to make sure the box it came in didn't have a hole drilled through it.
    • 44 Metascore
    • 46 Critic Score
    WO2 just does not offer enough new features to warrant anyone other than the most serious fans of the series to make a purchase. It is apparent that Koei is less concerned with releasing innovative and groundbreaking product and is more concerned with releasing a Warriors title they know will sell to its loyal fan base.
    • 60 Metascore
    • 46 Critic Score
    Ken's Rage is an atrociously repetitive game that bafflingly remains entertaining in spite of its best efforts at self-sabotage. But don't let the low score fool you - you should pick this up when it hits the bargain bin. Just be prepared for the video game equivalent of Stockholm Syndrome.
    • 35 Metascore
    • 46 Critic Score
    Although the game does look and sound like the TV show, the gameplay is reminiscent of a budget game. I had to look closely to make sure the box it came in didn't have a hole drilled through it.
    • 59 Metascore
    • 46 Critic Score
    Ken's Rage is an atrociously repetitive game that bafflingly remains entertaining in spite of its best efforts at self-sabotage. But don't let the low score fool you - you should pick this up when it hits the bargain bin. Just be prepared for the video game equivalent of Stockholm Syndrome.
    • 47 Metascore
    • 46 Critic Score
    A pretty dull game. Almost every facet of this game feels monotonous and could even be described as boring.
    • 47 Metascore
    • 46 Critic Score
    The bland environments, boring stages, repetitive enemies, and easily exhausted powers make the Fantastic Four feel more like a fantastic chore or just a fantastic bore.
    • 43 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • 55 Metascore
    • 46 Critic Score
    With only seven levels, ten challenges, and a couple split-screen multiplayer outings, Topatoi just doesn't last very long.
    • tbd Metascore
    • 46 Critic Score
    Combat can be mildly entertaining for a short while, and there is a neat selection of superpowers to tinker with. In the end, though, the game's problems are piled sky high, making it simply too frustrating to be worth bothering with.
    • 48 Metascore
    • 46 Critic Score
    If Hummer Badlands were an actual arcade game, it would make on average, about a quarter an hour. It's just too easy.
    • 40 Metascore
    • 46 Critic Score
    Players could live with the low-rent production if that meant enjoying great controls and balanced shooting levels. A little less sensitivity in the steering, a little more challenge from the rival planes, and an easier way to target enemy guns would have provided this.
    • 56 Metascore
    • 46 Critic Score
    Although the game does look and sound like the TV show, the gameplay is reminiscent of a budget game. I had to look closely to make sure the box it came in didn't have a hole drilled through it.
    • tbd Metascore
    • 46 Critic Score
    However, this definitely seems more like a game a relative would give as a crappy gift rather than something PSP owners would purchase on their own.
    • 50 Metascore
    • 46 Critic Score
    Poor production values, a boring story, and rigid gameplay make this an adventure best left alone. If there is ever a sequel on the DS, it will need a lot of polish before cracking its whip again.
    • 50 Metascore
    • 46 Critic Score
    For those who already own Ultimate Destruction for their PS2 console, purchasing this sequel will only lead to disappointment.
    • 45 Metascore
    • 46 Critic Score
    The bland environments, boring stages, repetitive enemies, and easily exhausted powers make the Fantastic Four feel more like a fantastic chore or just a fantastic bore.
    • 46 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • 62 Metascore
    • 46 Critic Score
    Although there are plenty of modes, the dart-throwing mechanic gets dull after only a few minutes.
    • tbd Metascore
    • 46 Critic Score
    Entertaining for a few short hours at best.
    • 44 Metascore
    • 46 Critic Score
    Not a good game. It's sad that the last game to ever bear the Harry Potter name (well, until the inevitable MMO) is such a disappointment.
    • 58 Metascore
    • 46 Critic Score
    Wizards of Waverly Place on the Nintendo DS can best be described as a missed opportunity.
    • 43 Metascore
    • 46 Critic Score
    Not a good game. It's sad that the last game to ever bear the Harry Potter name (well, until the inevitable MMO) is such a disappointment.
    • 43 Metascore
    • 46 Critic Score
    Single-player is short, and beyond a score challenge mode, there's nothing to really do with this game.
    • 45 Metascore
    • 46 Critic Score
    Mind Over Mutant gets more wrong than it gets right, leaving anyone who picks up the game with nothing more than the aching feeling of buyer’s remorse.
    • 67 Metascore
    • 44 Critic Score
    The PSP version includes a four-player multiplayer mode that lets you compete against other players. It's a decent addition, but the novelty is short-lived.
    • 43 Metascore
    • 44 Critic Score
    It’s just unremarkable, which is disappointing after all the remarks we all made about it. It’s just a game. It’s mediocre. It’s run of the mill. It’s another indie game that uses another established formula to give us a few hours of repetitive gameplay that may or may not be to your liking. It doesn’t do anything grand and innovative, but it also doesn’t do anything wrong or heinous outside of its own overhyped controversy.
    • tbd Metascore
    • 44 Critic Score
    Just be sure you know what you're getting yourself into with this version of the game, as this mature character and the teen ESRB rating don't seem to mix well.
    • tbd Metascore
    • 44 Critic Score
    There's basically nothing to keep you coming back. The inclusion of Download Play is nice, but likely will rarely be used.
    • 64 Metascore
    • 44 Critic Score
    It’s a real shame the game is so deeply handicapped by the archaic visuals and half-broken controls. Pick this one up on DS and have a blast!
    • 50 Metascore
    • 44 Critic Score
    The game mechanics are barely competent, and there's not a ton of noteworthy things to do. You'll probably become bored very quickly after you've done the same few things over and over.
    • 46 Metascore
    • 44 Critic Score
    While the obnoxious ads shouldn't be taken into account when critiquing a title, its poor execution of nearly every aspect of gameplay warrants plenty of scolding. Placing players in a position early for failure, then failing to reward them with engaging gameplay or satisfactory basketball action is simply unacceptable.
    • 27 Metascore
    • 44 Critic Score
    Hint: There are many good flash-based games out there that you can play for free; just go to their website through the Wii's Internet browser!
    • 51 Metascore
    • 44 Critic Score
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • 58 Metascore
    • 44 Critic Score
    Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.
    • 41 Metascore
    • 44 Critic Score
    A long campaign doesn't help if the gameplay itself is intrinsically bad. Poor graphics, partially shoddy controls, boring objectives, and frustrating, repetitive missions make WWII Aces one to steer clear from unless you're a glutton for punishment.
    • 53 Metascore
    • 44 Critic Score
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • 59 Metascore
    • 44 Critic Score
    Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.
    • 53 Metascore
    • 44 Critic Score
    It isn’t that Akaneiro is terrible. It might have been released earlier than it perhaps should have been, lacking gameplay features that would have made its freemium faults less egregious.
    • 63 Metascore
    • 44 Critic Score
    Sonic Team, I’m just going to spell this out for you. This is not what we want from a Sonic game. Don’t go back to the drawing board. Don’t try to re-invent Sonic’s image again. Just give us the stuff that works from your last few successful titles and call it a day.
    • 49 Metascore
    • 44 Critic Score
    Metaphorically, it's like buying a CD only to find out it has one decent song on it.
    • 42 Metascore
    • 44 Critic Score
    Many of the A.I., both friendly and enemy, look the same. There are only a few different character models. They animate well, but at times they will get stuck in the scenery or just freeze.
    • 43 Metascore
    • 44 Critic Score
    Gameplay becomes redundant quickly. It's very unbalanced.
    • 44 Metascore
    • 44 Critic Score
    The majority of missions have you destroying weapons and taking down terrorists. The bonus levels are just rehashes of things from single-player. There's little to hold your attention for very long.
    • tbd Metascore
    • 44 Critic Score
    Overall, the problem with Ski and Shoot is not so much that it's a truly terrible game, but that the subject matter simply doesn’t translate into a fun gaming experience.
    • 37 Metascore
    • 44 Critic Score
    There isn't much to get excited about with Pocket Pool. Not even the models and their cheesy videos are likely to scintillate you.
    • 49 Metascore
    • 44 Critic Score
    Dragon Ball Z for the Kinect is just a mess.
    • 36 Metascore
    • 44 Critic Score
    For a storyline that is both pointless and lame, considering it takes place almost three years ago according to the show's storyline, The Shield leaves a lot to wish for. Better gameplay, more responsive controls, no bugs or glitches or, even better, for games like this never to be made.
    • 60 Metascore
    • 44 Critic Score
    Resistance: Burning Skies feels like an unfinished proof of concept. It works, in that it functions and does what it promises to do, and even has some great ideas from a technical perspective, but the game that surrounds it never put me on the edge of my seat, or compelled me to play through it, unable to stop at a checkpoint and take care of important events in real life. It doesn't suck one in and its multiplayer, despite a level-unlock system and eventual access to the upgrades from the campaign, feels tinny and incomplete.
    • 35 Metascore
    • 44 Critic Score
    The unfortunate part is that this game is so basic that it can only serve to entertain newbies. It's got less depth than the average tutorial.
    • 66 Metascore
    • 44 Critic Score
    Painfully mediocre and flawed at its very core.
    • 47 Metascore
    • 44 Critic Score
    This game was about as close to "painful" as I've seen in recent memory.
    • 30 Metascore
    • 44 Critic Score
    Fighters Uncaged doesn't offer nearly enough content, and much of it is hidden behind artificial content walls. Most of the fighters are much the same.
    • 41 Metascore
    • 44 Critic Score
    Resource management is boring at the best of times, and, in Shattered Suns, it's a yawn-festival.
    • 43 Metascore
    • 44 Critic Score
    Most of the game feels like a cheap slog through enemies that won’t die.
    • 37 Metascore
    • 44 Critic Score
    Don't buy this game. It's not worth your time, much less your $30. If you're a Wii owner who really wants a boxing challenge beyond that of Wii Sports, there's nothing to do but wait.

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