Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 65 Metascore
    • 80 Critic Score
    The main story mode is short, and there isn't enough depth to the battle system to keep tournament mode relevant for long. Still, Dragon Ball fans will still have a great time with this one.
    • 65 Metascore
    • 54 Critic Score
    It doesn't live up to previous DeathSpank games.
    • 65 Metascore
    • 58 Critic Score
    The main Play mode and multiplayer are lots of fun, but there are no other modes - unless, of course, you count Fan Requests, but you can only access them by connecting to a copy of Band Hero Wii.
    • 65 Metascore
    • 70 Critic Score
    Clocking in at around five or six hours, depending upon your commitment to nabbing hidden items, the experience is short-lived. The adventure is rock solid, though, in spite of some repetition. The game's high points are sure to shine especially bright for anyone who loved the book growing up.
    • 65 Metascore
    • 80 Critic Score
    It's a scream of a good time and even though it's not perfect, it manages to entertain almost every step of the way.
    • Cheat Code Central
    • 65 Metascore
    • 78 Critic Score
    Despite following the same formula as a lot of adventure titles, Crash of the Titans' new idea of taking over enemies to resolve battles and solve puzzles is quite unique. Throw in a two player co-op mode and you have some nice replay value on your hands.
    • 65 Metascore
    • 80 Critic Score
    This may not be a must-buy, but it is a stylish action romp that will please a mature audience looking for laughs and an ass-kicking good time.
    • 65 Metascore
    • 50 Critic Score
    This DLC is like canned espresso: small, disposable, and absolutely forgettable.
    • 65 Metascore
    • 74 Critic Score
    Tekken Hybrid costs forty dollars, which is a reasonable price considering you're getting a full game, a full movie, and a demo for Tekken Tag Tournament 2. If you're a Tekken fan, this is probably worth checking out. If not, there's a small chance Tekken Prologue might convert you.
    • 65 Metascore
    • 68 Critic Score
    This game is only occasionally bad, but its good moments are just as rare. It's largely a middle-of-the-road affair-a fact that's reflected in its lower $50 price tag-and an experience you will forget about as quickly as a dream.
    • 65 Metascore
    • 66 Critic Score
    There is plenty of redundancy with similar looking environments, endless combat and the continual smashing of crates but the game has a comforting, mindlessness to it that makes time fly.
    • 65 Metascore
    • 74 Critic Score
    If there's one area where Blood Stone is a bit disappointing, it's that everything that it does, while well-made and thoroughly polished, is fairly basic.
    • 65 Metascore
    • 60 Critic Score
    I enjoyed the vibe of the game, and the shooting can be fun in short spurts. The fun factor and the price, however, don't quite level out.
    • 65 Metascore
    • 78 Critic Score
    Much of the gameplay in Daemonica is cerebral but it can be a rewarding experience. However, once you've found the killer, don't expect much in the way of replay value.
    • 65 Metascore
    • 80 Critic Score
    Hefty chunks of Mothership Zeta feel formulaic and repetitive, yet the sting of the expansion's low points is countered somewhat by the impeccable presentation, smartly-implemented sci-fi vibe, and a few entertaining twists.
    • 65 Metascore
    • 50 Critic Score
    It's not really different and it's not really better, it's just pretty much a continuation. You know the saying "If it ain't broke..."
    • Cheat Code Central
    • 65 Metascore
    • 50 Critic Score
    I feel the game is lacking in direction. It feels like a make-work project with too-similar objectives and the putting of parts together. As far as I'm concerned, this game is just a piece of ship.
    • Cheat Code Central
    • 65 Metascore
    • 50 Critic Score
    The action is fast and furious although the PS2 version has been made a little easier with readily available health and ammo. Even the monsters are a little bit more subdued.
    • Cheat Code Central
    • 65 Metascore
    • 78 Critic Score
    BA is best played online, but the single player mode can be fun for awhile; it may not capture everyones attention span for the entire 20 missions.
    • 65 Metascore
    • 60 Critic Score
    This game has to be played in the two-player mode to get the true feel of it.
    • Cheat Code Central
    • 65 Metascore
    • 72 Critic Score
    But you see, for all its strengths and adherence to traditional dungeon crawling gameplay, Izuna 2: The Unemployed Ninja Returns fails simply because it is so familiar.
    • 65 Metascore
    • 58 Critic Score
    There are some fun gameplay ideas in the DS version of Quantum of Solace, but the execution plainly leaves too much to be desired. The cutscenes artificially connect the missions together, and the story makes little or no sense. The game, at various points, is either too easy or too hard, and its only real challenge comes from the inaccuracy of all its gameplay elements.
    • 65 Metascore
    • 74 Critic Score
    Eternal Poison has to be one of the most entertaining RPGs I have played all year. Although it sticks firmly to genre conventions in terms of general gameplay mechanics, the overkill system is interesting enough and adds a new (albeit simple) dimension to the battle system. However, Eternal Poison’s real strength comes from its multi-faceted story.
    • 65 Metascore
    • 56 Critic Score
    Moto GP 08 lacks an identity. In an effort to be all things to all people, it ends up being not much to anyone.
    • 65 Metascore
    • 76 Critic Score
    The robust multiplayer saves the day. Though pleasant, the very short single-player campaign is only good for maybe a couple of playthroughs, but it is not in any way memorable.
    • 65 Metascore
    • 66 Critic Score
    Lack of replay value relegates this game to a rental.
    • 65 Metascore
    • 48 Critic Score
    Fun games can be simple, and simple games are often fun, but there's a tedium at the heart of Super Motherload that it just can't shake.
    • 65 Metascore
    • 54 Critic Score
    There are over 80 playable characters, but tedious missions, repetitive storylines, a world with large expanses of nothing and no multiplayer.
    • 65 Metascore
    • 62 Critic Score
    An expanded multiplayer mode cobbled together from the console experience doesn't make for an engaging handheld title. Mercenaries 3D is simply not worth your $40.
    • 65 Metascore
    • 80 Critic Score
    Still, the game does a good job of holding your interest without you having to learn the equivalent control configuration of piloting the space shuttle. When it comes to arcade-style games, it doesn't get much better that this.
    • Cheat Code Central
    • 65 Metascore
    • 70 Critic Score
    It's fun the first time around. Other than that, you can replay levels for better scores and more unlockable stuff, but there's not much reason to replay the entire game.
    • 65 Metascore
    • 80 Critic Score
    For a budget title you'll be amazed at the quality of the presentation and the depth of the gameplay.
    • Cheat Code Central
    • 65 Metascore
    • 80 Critic Score
    The sound effects are varied and realistic but the musical soundtrack steals the show. Not only is there plenty of musical variation but it matches the moods of the game perfectly.
    • Cheat Code Central
    • 65 Metascore
    • 74 Critic Score
    Younger kids that love the Incredibles but aren't exactly skilled gamers are going to have the best time with this game.
    • 65 Metascore
    • 68 Critic Score
    You'll likely find yourself sticking to a select few when they become available, which is disappointing because the premise itself is so good. For that reason alone, we recommend a rent. If you end up liking the bulk of what's on offer here, you can always adopt Help Wanted for good.
    • 65 Metascore
    • 90 Critic Score
    The bottom line on this game is not simple. The game takes risks and tries things never before done in any fighting game.
    • Cheat Code Central
    • 65 Metascore
    • 70 Critic Score
    It's not a pick-up-and-play game and even after all the time you spend flattening the learning curve you might find that you don't really like it after all. Like racing, you win some, you lose some.
    • 65 Metascore
    • 58 Critic Score
    Though the presentation is tight, the gameplay is quite dated and repetitive, and at $10 (and 300 blocks of Wii memory) it's no bargain.
    • 65 Metascore
    • 74 Critic Score
    A title with an identity crisis. It doesn't know whether it wants to be a dungeon crawler or action adventure title, and sadly, it doesn't do either particularly well.
    • 65 Metascore
    • 70 Critic Score
    A fun, if shallow, game that is geared for intermediate gamers that just want to break something and not have to spend half a day learning which button does what.
    • Cheat Code Central
    • 65 Metascore
    • 60 Critic Score
    There is no real bonus to play this game on the DS. Other than the obvious portability factor.
    • Cheat Code Central
    • 65 Metascore
    • 86 Critic Score
    What the game does it does with style and flair. There are a lot of fine touches and little details which make the experience so much more fulfilling, unless you have a weak stomach.
    • 65 Metascore
    • 58 Critic Score
    Revelations is a slap dash port of Warrior Within with some new levels that are not all that original or exciting. The entire game is rife with audio bugs, slowdown, inopportune load times, subdued colors and occasional freeze ups.
    • 65 Metascore
    • 70 Critic Score
    The gameplay is simply not good enough to compete with the production values. The developers were unable to match Burton's creativity.
    • 65 Metascore
    • 66 Critic Score
    The game is not intrinsically awful; it's a severely acquired taste rooted a little too heavily in tradition for its own good.
    • 65 Metascore
    • 72 Critic Score
    Blood Bath and Beyond is average fun while it lasts. The script and parodies are a reason to keep playing. The low-gravity sections at the end of the game are enjoyable, too.
    • 65 Metascore
    • 50 Critic Score
    Although the game has much more depth than DOA, with more moves giving you more control on the court, this is still not the definitive version of a volleyball game.
    • Cheat Code Central
    • 65 Metascore
    • 80 Critic Score
    This is one of the few times that a GBA game has actually piqued my interest in seeing the movie that it was based on.
    • Cheat Code Central
    • 64 Metascore
    • 86 Critic Score
    The game makes you feel like a real spy, complete with all the research-based legwork. In those respects, there are few games like it. Whether or not you like Alpha Protocol is probably going to depend on your proclivity for spy lore itself. But if you've ever wanted to be a secret agent, you could do a hell of a lot worse.
    • 64 Metascore
    • 60 Critic Score
    You will learn a few valuable lessons playing Diner Dash. First of all you'll learn that the hospitality industry can be a total grind, and second, you'll understand why so many waiters and waitresses are so miserable.
    • 64 Metascore
    • 60 Critic Score
    The storyline is so lame that the game would have been better off without it.
    • 64 Metascore
    • 80 Critic Score
    Just about everything that we complained about in the last game has been addressed. This is one great platformer.
    • Cheat Code Central
    • 64 Metascore
    • 60 Critic Score
    If you're looking for a game that won't overtax your brain then OT is the way to go.
    • 64 Metascore
    • 64 Critic Score
    Though the game moves in a completely linear fashion, with quite a few missions that aren't very enjoyable to run through, there are other elements of the game that are admittedly compelling and addictive.
    • 64 Metascore
    • 58 Critic Score
    Honestly, a game based on cyborg spies should be far more entertaining than what Spyborgs provides.
    • 64 Metascore
    • 82 Critic Score
    If you're up for the challenge, and you want to trace the lineage of some of your favorite games of all times by exploring their heritage, you simply can't afford to pass up Atari Classics Evolved.
    • 64 Metascore
    • 60 Critic Score
    There's not enough difference between the first and second Conduits to say they've made a true evolutionary breakthrough. Although Conduit 2 has more to offer in terms of environmental variety, it retains much of the original game's narrative unoriginality and awkwardness of presentation.
    • 64 Metascore
    • 70 Critic Score
    A weekend rental. On the easy level it should last no more than 12 hours. Weapons, health, auto aiming and leveled-up attributes are featured prominently throughout the game and made very simple to access and acquire.
    • Cheat Code Central
    • 64 Metascore
    • 80 Critic Score
    If anything, this game proves that stealth doesn't have to be boring.
    • Cheat Code Central
    • 64 Metascore
    • 64 Critic Score
    While there isn't a whole lot you can do with a control scheme as simple as this, StarDrone manages to add new challenges and interesting twists right up until the very end. Add some trophies to the mix and, despite its flaws, StarDrone is a pretty decent value for eight dollars.
    • 64 Metascore
    • 72 Critic Score
    A fun movie tie-in game, and it certainly lives up to what is expected of it. Although it isn’t terribly long or deep, it will give fans of the series some solid gameplay , and it certainly isn’t too challenging for younger fans who might want to play it.
    • 64 Metascore
    • 80 Critic Score
    Metroid Prime: Federation Force isn’t what you expect when you think of a game carrying the Metroid name. It’s a more freeform experience that encourages you to gather together friends, either locally or online, and cooperatively carry out missions of varying degrees of complexity and difficulty.
    • 64 Metascore
    • 68 Critic Score
    The game gets the controls right, and it's to be commended for that; too many times a game is ruined by tacked-on Wii controls, but such is not the case with A Space Oddity.
    • 64 Metascore
    • 64 Critic Score
    The controls could use a little work. The basic FPS gameplay is standard-WASD, click to shoot, etc. But things can get a little hairy when you hoist yourself into a vehicle. I can't tell you how many times I took off in a helicopter and crashed it in a ball of flames five seconds later before I finally got the hang of it.
    • 64 Metascore
    • 74 Critic Score
    The story presentation isn't so hot, and the gameplay can get repetitive, but hunting for items, weapons, and gaining experience is addictive.
    • 64 Metascore
    • 62 Critic Score
    Linear, simplistic gameplay with no multiplayer component limits replay value.
    • 64 Metascore
    • 60 Critic Score
    This is a mediocre effort in every sense of the word.
    • 64 Metascore
    • 64 Critic Score
    While the action is definitely fun you will experience too much of a good thing, and with such a lack of variety or depth you're bound to go out of your mind with the constant repetition.
    • 64 Metascore
    • 64 Critic Score
    When it comes right down to it, Puzzlegeddon is a decent idea, but its implementation feels incomplete. Those who love block-matching games and want a fresh challenge will want to pick it up, but most others should wait for the sequel.
    • 64 Metascore
    • 80 Critic Score
    ons of gameplay, awesome new abilities, and probably the most enjoyable time anyone would really spend in Hell. Yeah I’m sold and you will be too.
    • 64 Metascore
    • 76 Critic Score
    If children don't become bored easily, this game could offer endless hours of exploration and problem-solving. However, the slow pace may become annoying for those in need of more action.
    • 64 Metascore
    • 70 Critic Score
    It's a good coupling of gameplay types that makes simulation more entertaining whilst offering more to do than merely playing through mini-games. However, most of what's offered in MySims Party looks and feels awfully familiar.
    • 64 Metascore
    • 80 Critic Score
    The gamers that it will appeal to most of all are those beginning or dabbling in flight sims and/or for those looking for a game that presents a very realistic challenge.
    • Cheat Code Central
    • 64 Metascore
    • 60 Critic Score
    I find Alias to be a simplified version of an action/stealth game. It's certainly better than most TV-to-videogame titles but it's really aimed at fans of the show that aren't hardcore gamers.
    • Cheat Code Central
    • 64 Metascore
    • 60 Critic Score
    There's always something to do in this game. The pace may not be frenetic and the challenges are relatively easy but they are well balanced making the gameplay appear random in a realistic way.
    • Cheat Code Central
    • 64 Metascore
    • 70 Critic Score
    Think of Mission Impossible: Operation Surma as Splinter Cell Lite.
    • Cheat Code Central
    • 64 Metascore
    • 50 Critic Score
    The graphics are exceptional but it's just too bad they are wasted on such a simple and repetitive gameplay style.
    • 64 Metascore
    • 76 Critic Score
    I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance.
    • 64 Metascore
    • 76 Critic Score
    For puzzle fans, this is definitely an experience worth having. The puzzle modes have 32 to 44 levels each, many of them quite difficult, and "Guide" mode in particular is a whole lot of fun. However, there's no point in beating the same level twice, and the "Create" and "Compose" modes aren't captivating enough to add much replayability, so this is a game to rent, not buy.
    • 64 Metascore
    • 68 Critic Score
    Like the various mini-games, these multiplayer modes are fun, but they have little lasting impact. In fact, the same could be said for the entire game. Due to the repetition of the gameplay, as well as the locations and the characters, it's best played in small doses.
    • 64 Metascore
    • 80 Critic Score
    Does so many things right. It's an action game for people who like cars, or perhaps a racing game for people who like action. In fact, it's both of these things at the same time. Too often racing games get repetitive and lose their luster about halfway through. The Run takes a simple formula and amps it up to appeal to junkies of both genres.
    • 64 Metascore
    • 76 Critic Score
    Time Hollow offers an enticing story, cool cinematics, and a nice soundtrack. It's possible some players will be bored after a while, especially with things constantly changing back and forth. Others might be left wanting for more, especially because there's only one game mode available. However, this is a quality title that some of you should explore.
    • 64 Metascore
    • 68 Critic Score
    Essentially more of the same.
    • 64 Metascore
    • 60 Critic Score
    The GameCube only serves to illustrate how basic the gameplay really is. It just doesn't translate well onto a more powerful system. Much of the problem is that the developers don't know what else to do with all the left over processing power.
    • 64 Metascore
    • 60 Critic Score
    The process of getting through an entire four quarters is quite tedious, even to the most patient NFL gamers used to selecting plays and executing them on field.
    • 64 Metascore
    • 44 Critic Score
    It’s a real shame the game is so deeply handicapped by the archaic visuals and half-broken controls. Pick this one up on DS and have a blast!
    • 64 Metascore
    • 60 Critic Score
    Keep in mind that the gameplay is strictly old-school and while it may have been unique for its time, it hasn't aged well.
    • 64 Metascore
    • 72 Critic Score
    This game is very similar to the Puzzle Quest titles, and like them it can become boring if played for too long. For those willing to play in short bursts, though, Puzzle Kingdoms provides hours of fun.
    • 64 Metascore
    • 78 Critic Score
    White Knight Chronicles does something that recent traditional RPGs have not: it has played it safe and close to genre conventions. While taking a worthwhile risk in the combat system , Level 5 doesn't stray from the old magic of what makes RPGs some of the greatest games published.
    • 64 Metascore
    • 56 Critic Score
    Shining Force EXA promises nothing short of a sequel, of sorts, to "Neo." In that regard, it succeeds on a level that makes it a must buy. The fact that the advancements in the game are so miniscule that you don't even really notice them harms the game on a level that would prevent a fan of the series to rush out and buy it.
    • 64 Metascore
    • 60 Critic Score
    A game based on such a rich tapestry of races should at least give you a choice of whom to play as, but for the entire single player experience you'll be Kais, a Tau warrior. That's not so bad, if you are a fan or collect Tau. But what if you aren't?
    • Cheat Code Central
    • 64 Metascore
    • 74 Critic Score
    It's certainly a feast for the eyes and is probably the superior way to get introduced to the game. If you are a fan of the original, on the other hand, you are essentially paying $20 to play a far prettier, slightly shorter, somewhat adapted version of what you have already played.
    • 64 Metascore
    • 64 Critic Score
    Pop
    At a lesser cost, Pop's lack of real depth would be far less of an issue, but $7 just feels too steep for something that can be simulated with a 50 cent can of bubble stuff from the local toy store.
    • 64 Metascore
    • 50 Critic Score
    NBA Live 10 is not much of an improvement over Live 9. The numerous modes and multiplayer component don't make up for the flawed control scheme. Best rent this game first if you think you can't pass it up.
    • 64 Metascore
    • 62 Critic Score
    The thirty new Golems and the Sixaxis support don't really offset the loss of online play. However, if you're just looking for an RPG to pass the time, you could do worse than Enchanted Arms.
    • 64 Metascore
    • 50 Critic Score
    Shows the intricate side of warfare and all the frustration that goes with such as undertaking.
    • Cheat Code Central
    • 64 Metascore
    • 68 Critic Score
    Kane and Lynch reeks of an undercooked effort that should've baked a few more months in the development oven. If the care and polish that went into the wonderfully cinematic level presentation had also been applied to the writing and gameplay, it could've been a bar-raising effort for the third-person shooter genre.
    • 64 Metascore
    • 72 Critic Score
    When everything's tallied up, though, Commando is a decent game on its own merits and a strong first showing for newcomers Mana Computer Software.
    • 64 Metascore
    • 70 Critic Score
    For those willing to plod through the unforgiving learning curve and often odd-feeling mismatch of genres, Project Sylpheed has a lot to offer and could become this year's biggest sleeper hit.
    • 64 Metascore
    • 76 Critic Score
    Though there are issues with the game's controls - and character dialogue is often dreadful - there is, undeniably, a wealth of PoP goodness here.

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