CGMagazine's Scores
- Games
For 2,616 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | SUPERHOT | |
|---|---|---|
| Lowest review score: | Vroom in the Night Sky |
Score distribution:
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Positive: 1,690 out of 2616
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Mixed: 845 out of 2616
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Negative: 81 out of 2616
2628
game
reviews
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- Critic Score
I really wanted to like Die By The Blade, but clunky controls, half-baked gameplay and a lack of content make this less a Dual of Fates and more a battle of attrition.- CGMagazine
- Posted May 16, 2024
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Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.- CGMagazine
- Posted May 25, 2020
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Silent Hill: The Short Message is a boring, contrived, borderline offensive experience.- CGMagazine
- Posted Feb 2, 2024
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This boring and bland game isn't the spiritual sequel to Mega Man we were hoping for.- CGMagazine
- Posted Jun 22, 2016
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Contra: Rogue Corps is a game that is so bad, I can’t recommend anyone buy it for any price.- CGMagazine
- Posted Sep 24, 2019
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If you're looking for a tech demo posing as a dull shooting gallery with brain-dead enemies and repetitive music, then Pixel Gear is the shovelware game for you.- CGMagazine
- Posted Oct 25, 2016
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Syberia 3’s ample potential for greatness is squandered by an awkward translation, poor design, and a heaping helping of technical issues.- CGMagazine
- Posted May 15, 2017
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Bannermen feels half baked and underfunded. It takes ideas from classics, but you’re really better off playing those again.- CGMagazine
- Posted Feb 27, 2019
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Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.- CGMagazine
- Posted Apr 2, 2019
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The mindless destruction is amusing, and it’s all presented in such a gleefully tongue-in-cheek manner that it’s hard not to chuckle at the absurdity of it all. The game is best enjoyed as an arcade-style time waster.- CGMagazine
- Posted Jul 13, 2016
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Shiny tries its best with a winning aesthetic and concept, but technical malfunctions and clumsy controls ultimately keep it from being worth most peoples’ time.- CGMagazine
- Posted Sep 13, 2016
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PC players craving a bit of horror during the Summer can’t go wrong with Silver Chains, that is, as long as they’re okay with something that ultimately comes as feeling a little familiar.- CGMagazine
- Posted Aug 6, 2019
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Unlike its titular hero, Ebenezer and the Invisible World learned naught from the mistakes of the past.- CGMagazine
- Posted Nov 7, 2023
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The Good Life is a strange mix of photography-game and life-sim, and while it's not perfect, its flaws are covered by a weirdly charming premise.- CGMagazine
- Posted Nov 11, 2021
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It's bringing back some old school PC sensibilities and I can respect that effort, but it doesn't go far enough. The entire experience is short-lived, clocking in at just a few hours, which is only enough time to get marginally invested before the curtains close.- CGMagazine
- Posted Aug 28, 2016
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I honestly don’t think Empire of Sin knows what it wants to be. It seems like it wants to be something like Mafia or even Grand Theft Auto, but assumed a game about micromanaging criminal enterprises needed to play like X-Com. It shouldn’t have been this hard to make a mafia game this uninteresting but Romero Games sure found a way. Do yourself a favor and just skip this one.- CGMagazine
- Posted Mar 12, 2021
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Star Wars Battlefront Classic Collection is another bare minimum, overpriced remaster hoping nostalgia will encourage fans to turn a blind eye to dated problems.- CGMagazine
- Posted Mar 18, 2024
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Captain Blood looks and plays like an early 2000s Hack & Slash, for better AND worse.- CGMagazine
- Posted May 5, 2025
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With no reason to play it alone, and very little reason to play with friends when better couch co-op games exist, well, there’s pretty much no reason to buy In Space We Brawl when all is said and done.- CGMagazine
- Posted Mar 9, 2016
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Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.- CGMagazine
- Posted May 25, 2016
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It plays like a classic twitch platformer of old, with wall climbing and dashing to boot. It hits all the right notes in theory, but it needed more time in the oven to truly take shape.- CGMagazine
- Posted Mar 24, 2016
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The Dark Eye: Book of Heroes is a game that in many ways, takes the essence of a good table-top game and directly translates it into a competent, online dungeon-crawling RPG.- CGMagazine
- Posted Jun 16, 2020
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- CGMagazine
- Posted Apr 26, 2018
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7 Days To Die is a retail release of an alpha build of an Early Access game, and a downright scummy thing for Telltale to market as a finished product.- CGMagazine
- Posted Jul 8, 2016
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Agony is a game I really wanted to love and visually, the game looks rather impressive, even some of the early gameplay moments feel well crafted and fresh, yet, as a whole, Agony just doesn’t hold up against other games of the genre — at best, Agony feels like a lovechild between Red Barrel’s Outlast series and id Software’s 2016 Doom reboot, and at its worst, Agony feels like a game that probably needed a few more months in the crucible before inviting us all to join it down in Hell.- CGMagazine
- Posted Jun 1, 2018
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In contrast to its source material, Paranoia: Happiness is Mandatory is a bland RPG that is as slow as it is forgettable.- CGMagazine
- Posted Jan 6, 2020
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Party Planet is 30 awful mini-games, 12 of which can only be played solo. It's really bad.- CGMagazine
- Posted Dec 12, 2017
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It’s a difficult thing to put a score to. A normal free experience might be valued against the other things you could be spending your time on, but this isn’t something you’ll interact with very often. Give it a try and see if it resonates with you, but don’t expect to fall in love.- CGMagazine
- Posted Sep 28, 2015
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I honestly don’t see where all the hate for this game is coming from; Animal Crossing: Amiibo Festival is an enjoyable board game that blends in the elements of Animal Crossing perfectly.- CGMagazine
- Posted Nov 27, 2015
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Bubsy: The Woolies Strikes Back is thankfully only about an hour long so we can go back to forgetting Bubsy exists.- CGMagazine
- Posted Nov 3, 2017
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A neat mechanic that gets old quickly in this otherwise forgettable twin stick shooter.- CGMagazine
- Posted Jun 2, 2017
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Mutants in Manhattan does just enough fan service to make TMNT fans almost forget how mediocre this game is.- CGMagazine
- Posted May 31, 2016
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The game, despite its problems, can be fun in small doses and certainly provides plenty of old school challenge.- CGMagazine
- Posted Feb 26, 2015
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RollerCoaster Tycoon Joyride is a game that fails in delivering anything that remotely resembles what made the series good in the first place, instead, players are left with a hollow husk of a game that feels unfinished and rushed.- CGMagazine
- Posted Mar 16, 2019
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Bombshell is an overpriced buggy mess of a game, don’t shell out money for this bomb.- CGMagazine
- Posted Jan 29, 2016
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Ultimately, Tamagotchi Plaza is a fairly lacklustre game but one that appropriately represents the Tamagotchi brand to the point where enthusiasts and young children may forgive its shallow gameplay loop.- CGMagazine
- Posted Jun 30, 2025
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About as exhilarating as frying an ant with a magnifying glass, and about as cruel to people who play it.- CGMagazine
- Posted Jul 18, 2016
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- Posted Mar 7, 2022
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I wish I could be more kind to this game, considering it’s an indie title with big ambition, but considering Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild came out only a few weeks ago, and how similar Troll and I is trying to be to those games, there’s really no excusing it.- CGMagazine
- Posted Mar 21, 2017
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Despite leaning heavily on developer Remedy Entertainment’s impressive Northlight game engine and narrative chops for its brief single-player campaign, CrossfireX is ultimately a poorly-written, half-hearted attempt at reviving Smilegate’s dated CrossFire franchise and is best avoided by all but the most loyal Remedy and CrossFire aficionados.- CGMagazine
- Posted Feb 22, 2022
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Balan Wonderworld is just plain bad. Apart from its terrible costume system, it does nothing new and just poorly copies things that other 3D platformers have already done better.- CGMagazine
- Posted Apr 11, 2021
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- CGMagazine
- Posted Jul 6, 2016
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The game is littered with fan service and was clearly made by people who love the property. In a way, that’s what makes it so frustrating.- CGMagazine
- Posted Aug 7, 2015
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With moments that genuinely capture the eerie otherworldliness often associated with UFO and Alien culture, The Greyhill Incident, at times, feels truly out of this world. However, as far as the overall game is concerned, players should let these ETs return home.- CGMagazine
- Posted Jun 9, 2023
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In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.- CGMagazine
- Posted Mar 11, 2019
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Even without the bugs, Past Cure is a bad game that you should pass on. The story is barely there and nonsensical, the voice acting and writing are atrocious, and the gameplay just isn't enjoyable. If anything, Past Cure gave me more respect for the games it tries to imitate, instead of doing any favors for itself.- CGMagazine
- Posted Feb 27, 2018
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- Posted Apr 25, 2016
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Langrisser Re:Incarnation –Tensei- clearly wants to ape Fire Emblem’s newfound success, and while it sometimes falls flat on its face, it’s still a deep, engaging strategy game with enough there for genre fans to dig into.- CGMagazine
- Posted May 11, 2016
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The Lord of the Rings: Gollum shines brightest in the moments where Gollum has a dialogue with secondary characters.- CGMagazine
- Posted May 25, 2023
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- Posted Feb 21, 2015
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Tony Hawk Pro Skater 5 fails to recapture the magic of the first four games.- CGMagazine
- Posted Oct 6, 2015
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Afro Samurai 2 is so bad it actually made me physically disheartened to play it. If you’re a fan of the series, and let’s face it, the only reason you’re playing the sequel or reading this review is because you are a fan, do yourself a favor and just play the first Afro Samurai game. Aside from a solid soundtrack, there is nothing likeable about this game.- CGMagazine
- Posted Oct 2, 2015
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The dialogue might be the most atrocious I’ve seen to date in any game I’ve ever played.- CGMagazine
- Posted Apr 29, 2017
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It’s not at all a good game. It’s a janky, lackluster mess arriving twenty years too late.- CGMagazine
- Posted Feb 21, 2015
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The Lady leaves much to be desired, but as an experience, it's absolutely worth your time and money.- CGMagazine
- Posted Feb 21, 2015
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Stardust Vanguards is not a perfect game, but it does its job well to entertain players with its one of a kind fun factor.- CGMagazine
- Posted Feb 21, 2015
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The game has some potential as a puzzler, but it's not going to hold attention for very long.- CGMagazine
- Posted May 26, 2015
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For fans of Dragon Age, this is a meaty, content-packed piece of DLC that will take a few hours to thoroughly explore, and feels like it naturally slips in with the base game content.- CGMagazine
- Posted Jun 1, 2015
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The game is literally just about a cat running through a house and breaking everything. There’s no story, no lofty goals, and certainly no moral or ethical grounds contemplated here.- CGMagazine
- Posted Jun 2, 2015
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If, for some reason, you’re in a situation where you love JRPGs, but somehow only have access to a PC, then Re;Birth 2 is a budget alternative that will scratch that itch.- CGMagazine
- Posted Jun 4, 2015
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Pridefest probably seemed like a very good idea, and it certainly is a game that represents not only LGBT culture, but one of its most prominent events. Instead, what’s been delivered is a boring, stale, derivative free-to-play game that isn’t even free. It’s a game that fails to accurately depict the LGBT community outside of rainbow flags and outdated ideals, and fails harder at being fun.- CGMagazine
- Posted Oct 7, 2015
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The game’s quite simple, a basic one-hit fighter with a cool design. It can be fun to play, but I don’t see any staying power.- CGMagazine
- Posted Oct 19, 2015
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Cute Things Dying Violently is a boring, frustrating, mediocre physics game that’s been done a hundred before and a hundred times better.- CGMagazine
- Posted Oct 26, 2015
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The game is just fun to play as a whole. Matches don’t drag on for longer than they should, and firefights happen frequently with a large degree of nuance to the action. While top-end players will revel in the opportunity to theorycraft the current meta and its propensity for counterplay, casual fans will have no trouble acclimating to most of the characters on offer- CGMagazine
- Posted Mar 10, 2016
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Considering that it’s both free and quite probably the best ARPG that we’ll ever see, I can think of no valid excuse not to give it a whirl. To be honest, every time I get lost for a weekend in refining a new build, only to die and start again, I wonder why I bother playing anything else. There’s always been something for everyone in Path of Exile; now there’s even more.- CGMagazine
- Posted Mar 25, 2016
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There’s definitely some fun, entertaining stuff here, but to be frank, there are better, cheaper games out there, with more to do and more to see.- CGMagazine
- Posted Mar 29, 2016
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Abraca is a fun and charming fairy tale party game that is sure to end friendships.- CGMagazine
- Posted Apr 20, 2016
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I thoroughly enjoyed Space Food Truck, and not exactly for the reasons I thought I would. It’s a challenging and engaging card game, set in a fascinating and fun universe. It’s a real gem that only a better tutorial, and elements that make the cooking part of this game easier, could improve. Now if someone could make a space food truckin’ game like No Man’s Sky, I would give them all my money.- CGMagazine
- Posted May 9, 2016
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- Posted May 12, 2016
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Welkin Road is puzzling, yet thrilling, blend of precision platforming and puzzle-solving that overcomes a few mechanical hiccups to be an overall rewarding title.- CGMagazine
- Posted May 17, 2016
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A novel aesthetic and solid core gameplay go to waste in Capsule Force, thanks to a woeful lack of content and no online functionality.- CGMagazine
- Posted May 18, 2016
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StarBreak is a free-to-play videogame that anyone’s machine can run, but a lack of substance and mundane gameplay make it feel like a waste of time.- CGMagazine
- Posted May 23, 2016
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Afterbirth is basically a love letter to the base game, introducing items and mechanics that perfectly entwine themselves with the main game to improve and compliment the already unforgettable experience that is The Binding of Isaac. If you liked Rebirth, you’d be doing yourself a major disservice by not treating yourself to Afterbirth.- CGMagazine
- Posted Jun 5, 2016
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Much like Vermintide itself, it may not be groundbreaking in any one way, but it’s reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.- CGMagazine
- Posted Jun 10, 2016
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K Station is an intriguing sci-fi mystery that uses archaic mechanics to say something important about the fickleness of human memory.- CGMagazine
- Posted Jul 5, 2016
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If you’re addicted to the puzzle genre and need another game to get your fix, you’d ultimately be better off picking up Mystery Castle on a Steam sale. It has some clever ideas and gets pretty good later on, but you have to wade through so many re-used concepts you probably won’t get that far.- CGMagazine
- Posted Jul 11, 2016
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Western Press is a great party game for those with friends who want a challenge and are sick of playing Mario Party 2 (the only good one.) It’s fun, exciting, tense, and has a ton of indie charm. For a good time that won’t cost a lot, it’s definitely worth checking out.- CGMagazine
- Posted Jul 11, 2016
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Chambara lacks solo play, but its fast-paced kinetic action makes for a thrilling co-op experience.- CGMagazine
- Posted Aug 29, 2016
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A really complex building mechanic mixed with an overly simple battle system are just a few of the problems that plague Robot Arena III.- CGMagazine
- Posted Sep 1, 2016
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The Song of Seven Chapter One delivers a fun, though flawed adventure game.- CGMagazine
- Posted Sep 20, 2016
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This is one of those games that could use a little more time in the oven.- CGMagazine
- Posted Sep 22, 2016
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Edge of Twilight: Return to Glory is a janky and odd little game, but its creativity and heart carries it far enough to merit a cautious recommendation.- CGMagazine
- Posted Oct 7, 2016
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Satire and nostalgia are not enough to make a game good. Games should be fun, and Barrow Hill: The Dark Path is not.- CGMagazine
- Posted Oct 24, 2016
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Kokurase is a text-heavy, visually sparse little adventure with some frustrating issues, yet some people will undoubtedly find something to love here.- CGMagazine
- Posted Dec 6, 2016
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Balance is something that most people don’t particularly treat as a guiding principle in life, yet when playing Even the Ocean, it’s clear that Kittaka and Hogan both view it with reverence. If there’s one thing that should be taken from it, it’s that perhaps more of us should.- CGMagazine
- Posted Jan 6, 2017
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Held back by a lack of polish and some persistent netcode issues, War Commander: Rogue Assault is nevertheless a decent mobile distraction that doesn’t tread into pay-to-win territory.- CGMagazine
- Posted Jan 25, 2017
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With Fairy Fencer F: Advent Dark Force, Compile Heart has proven to be the Platinum Dunes of otaku entertainment – an assembly line of titles with similar plots, repeated mechanics, and fan service that feels designed for middle schoolers.- CGMagazine
- Posted Feb 15, 2017
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In what can only be described as a "chill adventure," Heaven Forest is basically a VR wandering simulator.- CGMagazine
- Posted Mar 5, 2017
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If ‘They Shall Not Pass’ is any indication of DICE’s long-term plans for Battlefield 1, fans have got a great season ahead of them.- CGMagazine
- Posted Mar 29, 2017
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A sheer work of art with some archaic design choices, Banner Saga still dazzles now as much as it did during its release.- CGMagazine
- Posted Apr 8, 2017
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Hacknet: Labyrinths does everything the base game only better and harder. There are new tools and more story to look forward too, but it ends up just being more Hacknet, not that that’s a bad thing.- CGMagazine
- Posted Apr 21, 2017
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A quiz variant that does some interesting things, but doesn't provide enough content to keep the party going.- CGMagazine
- Posted Apr 28, 2017
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When players learn it all, Ruin of the Reckless makes for some frantic roguelike fun.- CGMagazine
- Posted Jun 22, 2017
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Superdimension Neptune VS Sega Hard Girls is a serviceable port of an already somewhat dated and niche title.- CGMagazine
- Posted Jun 28, 2017
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Harvest Moon: Lil’ Farmers is a good first step for Natsume as they broaden the range of their Harvest Moon brand towards younger children and could benefit from an expanded sequel.- CGMagazine
- Posted Jun 29, 2017
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One of the oddest VR experiences on the market that blends platforming with bouncy castle aesthetics.- CGMagazine
- Posted Jul 10, 2017
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Plague Road’s visuals may tell an intriguing story, but the rest of the game has very little to say.- CGMagazine
- Posted Jul 13, 2017
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Castle Story is a fun game but it does nothing revolutionary for the genre. Wait for a sale to grab it.- CGMagazine
- Posted Aug 24, 2017
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If Super Metroid had pretty great procedurally-generated levels and roguelike elements, it would basically be A Robot Named Fight!- CGMagazine
- Posted Sep 24, 2017
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Fight’N Rage easily deserves a spot alongside Streets of Rage, Double Dragon, and Final Fight, offering extremely satisfying action, sharp foes, deep movesets, solid music, and delightful punches.- CGMagazine
- Posted Oct 11, 2017
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