CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 53 Metascore
    • 50 Critic Score
    I really wanted to like Die By The Blade, but clunky controls, half-baked gameplay and a lack of content make this less a Dual of Fates and more a battle of attrition.
    • 53 Metascore
    • 40 Critic Score
    Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.
    • 52 Metascore
    • 45 Critic Score
    Silent Hill: The Short Message is a boring, contrived, borderline offensive experience.
    • 52 Metascore
    • 55 Critic Score
    This boring and bland game isn't the spiritual sequel to Mega Man we were hoping for.
    • 52 Metascore
    • 20 Critic Score
    Contra: Rogue Corps is a game that is so bad, I can’t recommend anyone buy it for any price.
    • 51 Metascore
    • 35 Critic Score
    If you're looking for a tech demo posing as a dull shooting gallery with brain-dead enemies and repetitive music, then Pixel Gear is the shovelware game for you.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3’s ample potential for greatness is squandered by an awkward translation, poor design, and a heaping helping of technical issues.
    • 51 Metascore
    • 60 Critic Score
    Bannermen feels half baked and underfunded. It takes ideas from classics, but you’re really better off playing those again.
    • 51 Metascore
    • 20 Critic Score
    Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.
    • 51 Metascore
    • 55 Critic Score
    The mindless destruction is amusing, and it’s all presented in such a gleefully tongue-in-cheek manner that it’s hard not to chuckle at the absurdity of it all. The game is best enjoyed as an arcade-style time waster.
    • 51 Metascore
    • 60 Critic Score
    Shiny tries its best with a winning aesthetic and concept, but technical malfunctions and clumsy controls ultimately keep it from being worth most peoples’ time.
    • 51 Metascore
    • 75 Critic Score
    PC players craving a bit of horror during the Summer can’t go wrong with Silver Chains, that is, as long as they’re okay with something that ultimately comes as feeling a little familiar.
    • 51 Metascore
    • 45 Critic Score
    Unlike its titular hero, Ebenezer and the Invisible World learned naught from the mistakes of the past.
    • 50 Metascore
    • 75 Critic Score
    The Good Life is a strange mix of photography-game and life-sim, and while it's not perfect, its flaws are covered by a weirdly charming premise.
    • 50 Metascore
    • 60 Critic Score
    It's bringing back some old school PC sensibilities and I can respect that effort, but it doesn't go far enough. The entire experience is short-lived, clocking in at just a few hours, which is only enough time to get marginally invested before the curtains close.
    • 50 Metascore
    • 50 Critic Score
    I honestly don’t think Empire of Sin knows what it wants to be. It seems like it wants to be something like Mafia or even Grand Theft Auto, but assumed a game about micromanaging criminal enterprises needed to play like X-Com. It shouldn’t have been this hard to make a mafia game this uninteresting but Romero Games sure found a way. Do yourself a favor and just skip this one.
    • 50 Metascore
    • 60 Critic Score
    Star Wars Battlefront Classic Collection is another bare minimum, overpriced remaster hoping nostalgia will encourage fans to turn a blind eye to dated problems.
    • 49 Metascore
    • 75 Critic Score
    Captain Blood looks and plays like an early 2000s Hack & Slash, for better AND worse.
    • 49 Metascore
    • 50 Critic Score
    With no reason to play it alone, and very little reason to play with friends when better couch co-op games exist, well, there’s pretty much no reason to buy In Space We Brawl when all is said and done.
    • 48 Metascore
    • 45 Critic Score
    Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.
    • 48 Metascore
    • 60 Critic Score
    It plays like a classic twitch platformer of old, with wall climbing and dashing to boot. It hits all the right notes in theory, but it needed more time in the oven to truly take shape.
    • 48 Metascore
    • 65 Critic Score
    The Dark Eye: Book of Heroes is a game that in many ways, takes the essence of a good table-top game and directly translates it into a competent, online dungeon-crawling RPG.
    • 47 Metascore
    • 30 Critic Score
    The terrible thing is that, on paper, Extinction sounds great.
    • 47 Metascore
    • 20 Critic Score
    7 Days To Die is a retail release of an alpha build of an Early Access game, and a downright scummy thing for Telltale to market as a finished product.
    • 47 Metascore
    • 65 Critic Score
    Agony is a game I really wanted to love and visually, the game looks rather impressive, even some of the early gameplay moments feel well crafted and fresh, yet, as a whole, Agony just doesn’t hold up against other games of the genre — at best, Agony feels like a lovechild between Red Barrel’s Outlast series and id Software’s 2016 Doom reboot, and at its worst, Agony feels like a game that probably needed a few more months in the crucible before inviting us all to join it down in Hell.
    • 47 Metascore
    • 35 Critic Score
    In contrast to its source material, Paranoia: Happiness is Mandatory is a bland RPG that is as slow as it is forgettable.
    • 46 Metascore
    • 30 Critic Score
    Party Planet is 30 awful mini-games, 12 of which can only be played solo. It's really bad.
    • 46 Metascore
    • 70 Critic Score
    It’s a difficult thing to put a score to. A normal free experience might be valued against the other things you could be spending your time on, but this isn’t something you’ll interact with very often. Give it a try and see if it resonates with you, but don’t expect to fall in love.
    • 46 Metascore
    • 80 Critic Score
    I honestly don’t see where all the hate for this game is coming from; Animal Crossing: Amiibo Festival is an enjoyable board game that blends in the elements of Animal Crossing perfectly.
    • 45 Metascore
    • 50 Critic Score
    Bubsy: The Woolies Strikes Back is thankfully only about an hour long so we can go back to forgetting Bubsy exists.
    • 45 Metascore
    • 60 Critic Score
    A neat mechanic that gets old quickly in this otherwise forgettable twin stick shooter.
    • 44 Metascore
    • 55 Critic Score
    Mutants in Manhattan does just enough fan service to make TMNT fans almost forget how mediocre this game is.
    • 44 Metascore
    • 60 Critic Score
    The game, despite its problems, can be fun in small doses and certainly provides plenty of old school challenge.
    • 44 Metascore
    • 45 Critic Score
    RollerCoaster Tycoon Joyride is a game that fails in delivering anything that remotely resembles what made the series good in the first place, instead, players are left with a hollow husk of a game that feels unfinished and rushed.
    • 43 Metascore
    • 20 Critic Score
    Bombshell is an overpriced buggy mess of a game, don’t shell out money for this bomb.
    • 43 Metascore
    • 60 Critic Score
    Ultimately, Tamagotchi Plaza is a fairly lacklustre game but one that appropriately represents the Tamagotchi brand to the point where enthusiasts and young children may forgive its shallow gameplay loop.
    • 41 Metascore
    • 35 Critic Score
    About as exhilarating as frying an ant with a magnifying glass, and about as cruel to people who play it.
    • 41 Metascore
    • 20 Critic Score
    Babylon’s Fall is an early contender for the worst game of 2022.
    • 39 Metascore
    • 40 Critic Score
    I wish I could be more kind to this game, considering it’s an indie title with big ambition, but considering Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild came out only a few weeks ago, and how similar Troll and I is trying to be to those games, there’s really no excusing it.
    • 38 Metascore
    • 50 Critic Score
    Despite leaning heavily on developer Remedy Entertainment’s impressive Northlight game engine and narrative chops for its brief single-player campaign, CrossfireX is ultimately a poorly-written, half-hearted attempt at reviving Smilegate’s dated CrossFire franchise and is best avoided by all but the most loyal Remedy and CrossFire aficionados.
    • 38 Metascore
    • 20 Critic Score
    Balan Wonderworld is just plain bad. Apart from its terrible costume system, it does nothing new and just poorly copies things that other 3D platformers have already done better.
    • 38 Metascore
    • 40 Critic Score
    A pile of fresh garbage.
    • 38 Metascore
    • 50 Critic Score
    The game is littered with fan service and was clearly made by people who love the property. In a way, that’s what makes it so frustrating.
    • 38 Metascore
    • 60 Critic Score
    With moments that genuinely capture the eerie otherworldliness often associated with UFO and Alien culture, The Greyhill Incident, at times, feels truly out of this world. However, as far as the overall game is concerned, players should let these ETs return home.
    • 37 Metascore
    • 45 Critic Score
    In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
    • 37 Metascore
    • 20 Critic Score
    Even without the bugs, Past Cure is a bad game that you should pass on. The story is barely there and nonsensical, the voice acting and writing are atrocious, and the gameplay just isn't enjoyable. If anything, Past Cure gave me more respect for the games it tries to imitate, instead of doing any favors for itself.
    • 36 Metascore
    • 20 Critic Score
    I cannot recommend this game at all, to anybody, for any reason.
    • 35 Metascore
    • 70 Critic Score
    Langrisser Re:Incarnation –Tensei- clearly wants to ape Fire Emblem’s newfound success, and while it sometimes falls flat on its face, it’s still a deep, engaging strategy game with enough there for genre fans to dig into.
    • 33 Metascore
    • 50 Critic Score
    The Lord of the Rings: Gollum shines brightest in the moments where Gollum has a dialogue with secondary characters.
    • 32 Metascore
    • 60 Critic Score
    Zombeer is not afraid to be the videogame equivalent of a B movie.
    • 32 Metascore
    • 45 Critic Score
    Tony Hawk Pro Skater 5 fails to recapture the magic of the first four games.
    • 21 Metascore
    • 25 Critic Score
    Afro Samurai 2 is so bad it actually made me physically disheartened to play it. If you’re a fan of the series, and let’s face it, the only reason you’re playing the sequel or reading this review is because you are a fan, do yourself a favor and just play the first Afro Samurai game. Aside from a solid soundtrack, there is nothing likeable about this game.
    • 17 Metascore
    • 10 Critic Score
    The dialogue might be the most atrocious I’ve seen to date in any game I’ve ever played.
    • tbd Metascore
    • 30 Critic Score
    It’s not at all a good game. It’s a janky, lackluster mess arriving twenty years too late.
    • tbd Metascore
    • 80 Critic Score
    The Lady leaves much to be desired, but as an experience, it's absolutely worth your time and money.
    • tbd Metascore
    • 80 Critic Score
    Stardust Vanguards is not a perfect game, but it does its job well to entertain players with its one of a kind fun factor.
    • tbd Metascore
    • 60 Critic Score
    The game has some potential as a puzzler, but it's not going to hold attention for very long.
    • tbd Metascore
    • 80 Critic Score
    For fans of Dragon Age, this is a meaty, content-packed piece of DLC that will take a few hours to thoroughly explore, and feels like it naturally slips in with the base game content.
    • tbd Metascore
    • 75 Critic Score
    The game is literally just about a cat running through a house and breaking everything. There’s no story, no lofty goals, and certainly no moral or ethical grounds contemplated here.
    • tbd Metascore
    • 60 Critic Score
    If, for some reason, you’re in a situation where you love JRPGs, but somehow only have access to a PC, then Re;Birth 2 is a budget alternative that will scratch that itch.
    • tbd Metascore
    • 40 Critic Score
    Pridefest probably seemed like a very good idea, and it certainly is a game that represents not only LGBT culture, but one of its most prominent events. Instead, what’s been delivered is a boring, stale, derivative free-to-play game that isn’t even free. It’s a game that fails to accurately depict the LGBT community outside of rainbow flags and outdated ideals, and fails harder at being fun.
    • tbd Metascore
    • 70 Critic Score
    The game’s quite simple, a basic one-hit fighter with a cool design. It can be fun to play, but I don’t see any staying power.
    • tbd Metascore
    • 20 Critic Score
    Cute Things Dying Violently is a boring, frustrating, mediocre physics game that’s been done a hundred before and a hundred times better.
    • tbd Metascore
    • 85 Critic Score
    The game is just fun to play as a whole. Matches don’t drag on for longer than they should, and firefights happen frequently with a large degree of nuance to the action. While top-end players will revel in the opportunity to theorycraft the current meta and its propensity for counterplay, casual fans will have no trouble acclimating to most of the characters on offer
    • tbd Metascore
    • 95 Critic Score
    Considering that it’s both free and quite probably the best ARPG that we’ll ever see, I can think of no valid excuse not to give it a whirl. To be honest, every time I get lost for a weekend in refining a new build, only to die and start again, I wonder why I bother playing anything else. There’s always been something for everyone in Path of Exile; now there’s even more.
    • tbd Metascore
    • 70 Critic Score
    There’s definitely some fun, entertaining stuff here, but to be frank, there are better, cheaper games out there, with more to do and more to see.
    • tbd Metascore
    • 80 Critic Score
    Abraca is a fun and charming fairy tale party game that is sure to end friendships.
    • tbd Metascore
    • 80 Critic Score
    I thoroughly enjoyed Space Food Truck, and not exactly for the reasons I thought I would. It’s a challenging and engaging card game, set in a fascinating and fun universe. It’s a real gem that only a better tutorial, and elements that make the cooking part of this game easier, could improve. Now if someone could make a space food truckin’ game like No Man’s Sky, I would give them all my money.
    • tbd Metascore
    • 70 Critic Score
    Deathstate is a familiar but fun roguelike.
    • tbd Metascore
    • 80 Critic Score
    Welkin Road is puzzling, yet thrilling, blend of precision platforming and puzzle-solving that overcomes a few mechanical hiccups to be an overall rewarding title.
    • tbd Metascore
    • 60 Critic Score
    A novel aesthetic and solid core gameplay go to waste in Capsule Force, thanks to a woeful lack of content and no online functionality.
    • tbd Metascore
    • 50 Critic Score
    StarBreak is a free-to-play videogame that anyone’s machine can run, but a lack of substance and mundane gameplay make it feel like a waste of time.
    • tbd Metascore
    • 95 Critic Score
    Afterbirth is basically a love letter to the base game, introducing items and mechanics that perfectly entwine themselves with the main game to improve and compliment the already unforgettable experience that is The Binding of Isaac. If you liked Rebirth, you’d be doing yourself a major disservice by not treating yourself to Afterbirth.
    • tbd Metascore
    • 90 Critic Score
    Much like Vermintide itself, it may not be groundbreaking in any one way, but it’s reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.
    • tbd Metascore
    • 80 Critic Score
    K Station is an intriguing sci-fi mystery that uses archaic mechanics to say something important about the fickleness of human memory.
    • tbd Metascore
    • 55 Critic Score
    If you’re addicted to the puzzle genre and need another game to get your fix, you’d ultimately be better off picking up Mystery Castle on a Steam sale. It has some clever ideas and gets pretty good later on, but you have to wade through so many re-used concepts you probably won’t get that far.
    • tbd Metascore
    • 90 Critic Score
    Western Press is a great party game for those with friends who want a challenge and are sick of playing Mario Party 2 (the only good one.) It’s fun, exciting, tense, and has a ton of indie charm. For a good time that won’t cost a lot, it’s definitely worth checking out.
    • tbd Metascore
    • 80 Critic Score
    Chambara lacks solo play, but its fast-paced kinetic action makes for a thrilling co-op experience.
    • tbd Metascore
    • 60 Critic Score
    A really complex building mechanic mixed with an overly simple battle system are just a few of the problems that plague Robot Arena III.
    • tbd Metascore
    • 70 Critic Score
    The Song of Seven Chapter One delivers a fun, though flawed adventure game.
    • tbd Metascore
    • 70 Critic Score
    This is one of those games that could use a little more time in the oven.
    • tbd Metascore
    • 70 Critic Score
    Edge of Twilight: Return to Glory is a janky and odd little game, but its creativity and heart carries it far enough to merit a cautious recommendation.
    • tbd Metascore
    • 55 Critic Score
    Satire and nostalgia are not enough to make a game good. Games should be fun, and Barrow Hill: The Dark Path is not.
    • tbd Metascore
    • 65 Critic Score
    Kokurase is a text-heavy, visually sparse little adventure with some frustrating issues, yet some people will undoubtedly find something to love here.
    • tbd Metascore
    • 80 Critic Score
    Balance is something that most people don’t particularly treat as a guiding principle in life, yet when playing Even the Ocean, it’s clear that Kittaka and Hogan both view it with reverence. If there’s one thing that should be taken from it, it’s that perhaps more of us should.
    • tbd Metascore
    • 70 Critic Score
    Held back by a lack of polish and some persistent netcode issues, War Commander: Rogue Assault is nevertheless a decent mobile distraction that doesn’t tread into pay-to-win territory.
    • tbd Metascore
    • 50 Critic Score
    With Fairy Fencer F: Advent Dark Force, Compile Heart has proven to be the Platinum Dunes of otaku entertainment – an assembly line of titles with similar plots, repeated mechanics, and fan service that feels designed for middle schoolers.
    • tbd Metascore
    • 20 Critic Score
    In what can only be described as a "chill adventure," Heaven Forest is basically a VR wandering simulator.
    • tbd Metascore
    • 80 Critic Score
    If ‘They Shall Not Pass’ is any indication of DICE’s long-term plans for Battlefield 1, fans have got a great season ahead of them.
    • tbd Metascore
    • 80 Critic Score
    A sheer work of art with some archaic design choices, Banner Saga still dazzles now as much as it did during its release.
    • tbd Metascore
    • 85 Critic Score
    Hacknet: Labyrinths does everything the base game only better and harder. There are new tools and more story to look forward too, but it ends up just being more Hacknet, not that that’s a bad thing.
    • tbd Metascore
    • 60 Critic Score
    A quiz variant that does some interesting things, but doesn't provide enough content to keep the party going.
    • tbd Metascore
    • 80 Critic Score
    When players learn it all, Ruin of the Reckless makes for some frantic roguelike fun.
    • tbd Metascore
    • 65 Critic Score
    Superdimension Neptune VS Sega Hard Girls is a serviceable port of an already somewhat dated and niche title.
    • tbd Metascore
    • 70 Critic Score
    Harvest Moon: Lil’ Farmers is a good first step for Natsume as they broaden the range of their Harvest Moon brand towards younger children and could benefit from an expanded sequel.
    • tbd Metascore
    • 65 Critic Score
    One of the oddest VR experiences on the market that blends platforming with bouncy castle aesthetics.
    • tbd Metascore
    • 50 Critic Score
    Plague Road’s visuals may tell an intriguing story, but the rest of the game has very little to say.
    • tbd Metascore
    • 70 Critic Score
    Castle Story is a fun game but it does nothing revolutionary for the genre. Wait for a sale to grab it.
    • tbd Metascore
    • 85 Critic Score
    If Super Metroid had pretty great procedurally-generated levels and roguelike elements, it would basically be A Robot Named Fight!
    • tbd Metascore
    • 95 Critic Score
    Fight’N Rage easily deserves a spot alongside Streets of Rage, Double Dragon, and Final Fight, offering extremely satisfying action, sharp foes, deep movesets, solid music, and delightful punches.

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