CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • tbd Metascore
    • 90 Critic Score
    Thanks to Mystery Chronicle I finally understood why people get addicted to roguelike games. [12/2016, p.74]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The Final Station’s gameplay is divided into two parts that fit together rather loosely. The first one is travelling from station to station by train and it offers almost no challenge. The game shows its true colors when it makes you leave the train and turns into a wonderfully creative and perfectly balanced 2D shooter. [12/2016, p.73]
    • CD-Action
    • 75 Metascore
    • 55 Critic Score
    My initial fascination with Event[0] quickly turned into disappointment. How am I supposed to build a relationship with an AI that would fail to trick a four-year-old in the Turing test? What’s more, the game lasts for 3 hours at most. It does offer various endings, but you influence them in the final stage of the game. [12/2016, p.73]
    • CD-Action
    • 73 Metascore
    • 65 Critic Score
    It’s a competent, accessible sim, but there is nothing special about it, so I didn’t miss it after I stopped playing it for the sake of this review. [12/2016, p.72]
    • CD-Action
    • 85 Metascore
    • 90 Critic Score
    The story mode (this year’s biggest selling point) is not perfect, but I was surprised how much I was invested in this idealized adventure every little boy dreams of while playing football with his pals. None other mode in FIFA or PES provides such experience. In all other departments – licenses, visuals, sound, atmosphere – the new FIFA is as strong as ever. [12/2016, p.67]
    • CD-Action
    • 69 Metascore
    • 50 Critic Score
    The PC version of Pro Evo stayed way behind the console editions and obviously exists only to squeeze some cash out of fans. Don’t buy it – either try FIFA 17 or keep playing PES 2016. It seems we need to wait until Pro Evo PC’s corpse decays completely and turns to dust to see it thoroughly overhauled. [12/2016, p.67]
    • CD-Action
    • 85 Metascore
    • 80 Critic Score
    If you can look past the usual scarcity of licenses (e.g. just two English clubs are licensed), you’ll see a great game – unpredictable, spectacular, deep, satisfying and engaging. It just needs time to show its advantages, because they might not be instantly obvious when you pick up a controller for a moment at a party. [12/2016, p.66]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    The multiplayer mode is still excellent but I can’t stand how much this game as a whole is stuck in the previous generation both in terms of design and form. [12/2016, p.62]
    • CD-Action
    • 63 Metascore
    • 35 Critic Score
    In my opinion only masochists could possibly enjoy this game with its horrible AI, annoying micromanagement, chaotic battles and absurd difficulty level. [12/2016, p.60]
    • CD-Action
    • 54 Metascore
    • 55 Critic Score
    Apart from its great art style, I honestly don’t know why I should choose The Tomorrow Children over a crowd of similar survival games. [12/2016, p.58]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    Apart from wonderful visuals Seasons After Fall has little to offer – it’s just another indie platformer built around one idea (a good one, at least). [12/2016, p.58]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    The idea for this roguelike is great, but in my case The Curious Expedition’s charm wore off too quickly. I took the first place in my fifth or sixth attempt and though every time the game managed to surprise me, I needed just three hours to do it. [12/2016, p.57]
    • CD-Action
    • 80 Metascore
    • 50 Critic Score
    A huge disappointment. I can recommend The Collection only to those who never played the original games, because the quality of the remasters does not justify paying for them again (even old bugs were left intact!). [12/2016, p.57]
    • CD-Action
    • tbd Metascore
    • 90 Critic Score
    After all these years Dead Rising’s design is still absolutely unique. There’s no way you’ll finish the game in the first attempt. You’ll have to repeat it over and over again to work out the optimum scenario, but Dead Rising is so good you won’t mind that at all. [12/2016, p.56]
    • CD-Action
    • 91 Metascore
    • 90 Critic Score
    The new Forza Horizon is even more enjoyable than before and its only real fault is that it looks more like a large patch for Forza Horizon 2 than a full-blooded new entry in the series. [12/2016, p.54]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    They say first impression matters the most. In case of Shadow Warrior 2 this first impression is terrific and lasts almost to the end credits. [12/2016, p.52]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    It could have been a really great sandbox for one evening. It’s a shame the developers decided to extend it by over a dozen completely redundant hours, because they had fresh ideas for around one fifth of the campaign and made the rest of the game repetitive as hell. [12/2016, p.48]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Championship Edition DX+ was brilliant, because it was deep enough to satisfy hardcore high score chasers, but also offered straightforward fun even to casual gamers. Championship Edition 2 is so fast a lot of people will be overwhelmed by it. [12/2016, p.46]
    • CD-Action
    • 58 Metascore
    • 70 Critic Score
    The biggest obstacle on ReCore’s path to greatness is the uneven pacing of the campaign. First couple of hours, when the game gradually unveils its secrets, are almost perfect, but then it becomes unnecessarily hard and the story gets watered down too much. [12/2016, p.44]
    • CD-Action
    • 54 Metascore
    • 55 Critic Score
    On mobile devices Hybrid Wars would be a pretty good game for a morning commute. On PC it’s a run-of-the-mill futuristic twin-stick shooter that can’t hold a candle to Helldivers. [12/2016, p.43]
    • CD-Action
    • 70 Metascore
    • 55 Critic Score
    MRB’s most notable aspect is its nice pixel art, but I don’t think that’s enough to recommend this game, especially if you’re thinking on playing it alone. [12/2016, p.42]
    • CD-Action
    • 88 Metascore
    • 80 Critic Score
    A much needed radical change of setting worked great. It’s still obvious you’re playing a Battlefield game, but it offers a lot of period specific elements you won’t find in other war themed shooters. I was delighted with Battlefield 1’s multiplayer, but unfortunately the single player campaign is very uneven and leaves the aftertaste of squandered potential of a great setting. [12/2016, p.36]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    What if we take Ninja Gaiden and make the protagonist run automatically? We get NinjAwasome – a game that’s really enjoyable in short sessions. [11/2016, p.75]
    • CD-Action
    • 73 Metascore
    • 50 Critic Score
    Square tried to give us a modern game heavily inspired by classic Final Fantasy titles, but lost its orientation somewhere on the way. The only advantage of Brave Exvius is the wonderful music during battles. [11/2016, p. 75]
    • CD-Action
    • 64 Metascore
    • 30 Critic Score
    It’s just Clash of Clans redone to make some easy money. [11/2016, p.75]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    American Dream is not only a mockery from players who pick it up, but also a probably unintended satire on celebrities and the bubble of vanity they live in. [11/2016, p.74]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    A Harvest Moon clone that just multiplies the amount of clicking instead of expanding the mechanics (as opposed to terrific Stardew Valley for example). [11/2016, p.74]
    • CD-Action
    • 92 Metascore
    • 90 Critic Score
    Buying Crypt of the Necrodancer is one of the most rewarding investments you can make while holding a mobile device. [11/2016, p.73]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Wow, what a strange phenomenon – a free mobile game based on a movie is much better than the movie itself. [11/2016, p.73]
    • CD-Action
    • 81 Metascore
    • 90 Critic Score
    Do yourselves a favor and buy Planet Robobot. Both its gameplay and wonderful visuals are worth it. [11/2016, p.73]
    • CD-Action

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