CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 75 Metascore
    • 75 Critic Score
    The game might not be very friendly towards newbies (it doesn’t teach you how to play and therefore forces you to resort to trial and error) but once you get hold of it and gather a reliable team you’ll spend many enjoyable evenings with it. [01/2017, p.42]
    • CD-Action
    • 77 Metascore
    • 75 Critic Score
    A sort of “best of Final Fantasy” compilation that takes you on a nostalgic journey. [01/2017, p.41]
    • CD-Action
    • 71 Metascore
    • 60 Critic Score
    The game lacks AI-controlled competition (you’re alone on the map) and therefore is not as addictive as 22-year-old Transport Tycoon. [01/2017, p.41]
    • CD-Action
    • 86 Metascore
    • 80 Critic Score
    Dishonored 2 exists to make you feel good. It gives you a lot of freedom in accomplishing your goals and keeps your adrenaline level constantly elevated. It’s a shame that it failed to shake off the original game’s drawbacks and is not as stylish. [01/2017, p.38]
    • CD-Action
    • 75 Metascore
    • 80 Critic Score
    Hacking and stealth elements are so good in Watch Dogs 2 and as a whole the game is so much better than its predecessor that I managed to turn a blind eye to the fact that Dedsec members are annoying as hell. [01/2017, p.32]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    If I had to sum up Azure Striker Gunvolt 2 in as few words as possible, I would call it a safe sequel. [13/2016, p.82]
    • CD-Action
    • 88 Metascore
    • 60 Critic Score
    Great first impression fades away dispelled by primitive run-of-the-mill dungeon designs and the fact that instead of raising the difficulty level by clever enemy designs the game just throws more foes and buffs at you. [13/2016, p.82]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    One of the best strategic/puzzle games you can download to your phone. [13/2016, p.82]
    • CD-Action
    • 86 Metascore
    • 80 Critic Score
    Tower defense turned into a card game and for me it’s the best Plants vs. Zombies game in years. [13/2016, p.82]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    It’s a simple game with primitive visuals, poor AI and almost nonexistent physics, but it turned out to be very enjoyable in co-op. [13/2016, p.80]
    • CD-Action
    • 55 Metascore
    • 45 Critic Score
    An extremely simple game riddled with bugs and flaws (e.g. hopeless collision detection) and very inconsistent in terms of visuals. [13/2016, p.80]
    • CD-Action
    • 71 Metascore
    • 80 Critic Score
    Eve is one of the best looking virtual reality games, it makes great use of PS VR and its multiplayer mode is brilliant. [13/2016, p.80]
    • CD-Action
    • 72 Metascore
    • 60 Critic Score
    Rush of Blood has too many moments when you expect a jump scare, hunting for points and goodies is not as enjoyable as it should be and its bosses are boring. [13/2016, p.78]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Despite RIGS’s modest content hats down to Guerrilla Games for proving that there’s a place in virtual reality for real, fast-paced first-person shooters, not just the on-rail variety. [13/2016, p.78]
    • CD-Action
    • 66 Metascore
    • 50 Critic Score
    It could have been a perfect VR game (as it’s based on the best racing game PS4 has to offer), but turned out painfully mediocre. Literally painfully, because every time I played it, it gave me a headache after less than an hour. [13/2016, p.78]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    Thumper’s oppressive atmosphere is amazing. Soundtrack, abstract visuals, breathtaking speed and palpable collisions build tension you would never expect from a runner/rhythm game. It’s a very interesting experience, but every time I removed PS VR after playing Thumper, I was completely worn-out by this intense, perpetual assault on my senses. [13/2016, p.77]
    • CD-Action
    • 89 Metascore
    • 90 Critic Score
    Interactions between visual effects, electronic soundtrack and player’s attacks are almost narcotic when you play Rez Infinite using PS VR. [13/2016, p.77]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    A moderately interactive tour of familiar locations and themes (like the murder of Bruce Wayne’s parents). It’s not bad, but sometimes the illusion bursts (objects you throw bounce off an invisible cage you’re in) and it’s a short, one time experience. [13/2016, p.77]
    • CD-Action
    • 76 Metascore
    • 75 Critic Score
    Clustertruck’s simple, fast gameplay was boiled down to three cardinal rules: 1) reach the finish line, 2) jump from truck to truck, 3) the floor is lava. [13/2016, p.75]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    Lichtspeer is a repetitive one trick pony but still I’m curious what the developers will think of in the sequel (if they ever make one, that is). [13/2016, p.75]
    • CD-Action
    • 68 Metascore
    • 60 Critic Score
    WRC 6 is basically the same game it was in the previous iteration, which means its developers still haven’t decided whether they’re making a simulator or an arcade title (the driving model is decent though) and the visuals are far from spectacular. Additionally the game makes an awful first impression with its terrible tutorial. [13/2016, p.74]
    • CD-Action
    • 76 Metascore
    • 85 Critic Score
    Wow, so it is possible to make a genuinely funny game after all. I can’t recall another game that made me laugh so often and occasionally so hard. [13/2016, p.72]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    A very enjoyable game that brings back fond memories of Golden Axe and looks absolutely gorgeous. [13/2016, p.71]
    • CD-Action
    • 88 Metascore
    • 90 Critic Score
    The game did not age a bit while it awaited its PS4 release. It’s still fantastic and looks stunning. [13/2016, p.71]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    An idea to mix jRPG with Minecraft was a wild one, but it works surprisingly well. What drags DQB down is its excessive simplicity in terms of quests, story and combat. It would be a great game to play with a child, but sadly it lacks co-op. [13/2016, p.69]
    • CD-Action
    • 62 Metascore
    • 55 Critic Score
    I’m glad Cawthon is looking for a new direction for FNAF, but Sister Location has a poorly outlined story, its gameplay is not all that engaging and additionally it lacks tension present in previous games. [13/2016, p.68]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    Special Edition is a boring remaster – there’s no new content and the visual update is modest. Nonetheless it’s the best way to play Skyrim on a console and a good reason to spend another couple hundred hours in one of few games that are truly worth it. [13/2016, p.67]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    Tempest is a great expansion but the timing was unlucky as it was overshadowed by Civilization VI. [13/2016, p.66]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    You have to admire people who fought for a decade to finish their game despite adversities piling up to the ceiling. I’d love to write that their efforts paid off, but it’s not a family movie and instead of a happy ending we got a half-baked prototype published against all reason. [13/2016, p.66]
    • CD-Action
    • 63 Metascore
    • 40 Critic Score
    When Wheels of Aurelia pretends to be a driving game, it’s an unwitting parody with awful collision detection. When it tries to be an adventure game, the choices it offers are too limited and shallow to be meaningful. [13/2016, p.65]
    • CD-Action

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