CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dreams
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • tbd Metascore
    • 55 Critic Score
    Bland visuals, poor audio and no multiplayer mode in a game that screams for one. Still it can provide a couple of enjoyable hours to those who cherish their memories of the original Talisman board game. [01/2014, p.49]
    • CD-Action
    • 72 Metascore
    • 55 Critic Score
    Layers of Fear can send shivers down your spine, but it lacks a good story and moderation. It looks like developers could not decide which favourite horror motifs to use, so they used all of them and although the game started really well, after two hours I was already tired by the throng of predictable clichés and jump scares. [04/2016, p.57]
    • CD-Action
    • 67 Metascore
    • 55 Critic Score
    At first glance The Legend of Legacy offers everything a jRPG should offer, but its really complex and interesting combat system was watered down with tedious running around and leveling up to be able to progress. [04/2016, p.62]
    • CD-Action
    • 78 Metascore
    • 55 Critic Score
    I kept wondering whether the developer first came up with a brawler and then added the whole card game dressing to avoid expanding the arcade component or was it the other way around. Whatever the case may be the game is unique, I’ll give it that, but it doesn’t mean it’s good. [05/2015, p.66]
    • CD-Action
    • 62 Metascore
    • 55 Critic Score
    I’m glad Cawthon is looking for a new direction for FNAF, but Sister Location has a poorly outlined story, its gameplay is not all that engaging and additionally it lacks tension present in previous games. [13/2016, p.68]
    • CD-Action
    • 59 Metascore
    • 55 Critic Score
    The idea behind Lucius was promising, but it's obvious that it's Shiver Games' first project – all of its elements are botched to some extent. [CD-Action 13/2012, p.78]
    • CD-Action
    • 52 Metascore
    • 55 Critic Score
    It’s roughly the first Sniper with all its shortcomings, including strong linearity, repetitiveness, shallow story and inept multiplayer. [CD-Action 05/2013, p.52]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    A game for kids that actually has a very valuable lesson to teach: if you want something, you have to work hard for it. [07/2015, p.73]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    I had lots quite a lot of fun at the beginning, especially while livestreaming, but the feeling faded as the office remained rather empty until the end. [05/2020, p.82]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    It’s quite interesting and challenging the first time you play it but each subsequent playthrough quickly gets repetitive. Well written but not well enough to recommend. [04/2020, p.55]
    • CD-Action
    • 67 Metascore
    • 55 Critic Score
    Due to its offensive simplicity and repetitiveness Champions of Anteria looks more like some mobile bull than a real strategy game. [11/2016, p.62]
    • CD-Action
    • 65 Metascore
    • 55 Critic Score
    Kids might enjoy this game, especially the fact that the developers made an effort to preserve the movie's atmosphere. Gamers will not find anything worthy in Cars 2 though. [August 2011, p.63]
    • CD-Action
    • 63 Metascore
    • 55 Critic Score
    In comparison to beautiful, fluid, rich Forza Motorsport 6 Assetto Corsa seems amateurish and I see no point in wasting time on looking for its alleged awesomeness when every platform offers at least one better racing game. [11/2016, p.66]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    At its core 7 Mages is a really decent dungeon crawler but it was ported from mobile devices sloppily, to say the least. [11/2016, p.67]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Cyphers Game deals with a truly fascinating topic, but unfortunately doesn’t do it justice. While there is undoubtedly some talent behind the game, and some clever ideas as well, ultimately it doesn't deliver due to clumsiness of stealth mechanics and the lack of content, which makes it incredibly short.
    • 71 Metascore
    • 55 Critic Score
    Goat Simulator 3 is a more extensive and technically polished but also less charming version of its predecessor. It’s perfect for co-op or brief relaxation, so the ideal course of action would be to buy it discounted and play it in short sessions.
    • 57 Metascore
    • 55 Critic Score
    It would be hard to name a genre more trivial than rail shooters, but that’s not what bothered me the most about The House of the Dead: Remake. The game’s biggest problem is that its campaign mode offers literally half an hour’s worth of content. If you’re not a fan of replaying the same four levels over and over again to improve your high score, it’s hard to justify spending money on THotD.
    • 68 Metascore
    • 55 Critic Score
    The idea behind Paperbound was not bad, but there’s just not enough content to keep you occupied for longer. [06/2015, p.71]
    • CD-Action
    • 65 Metascore
    • 55 Critic Score
    Simplifications in London 2012 are painful (especially if you saw other similar games) and playing it alone is pretty much pointless. [September 2012, p.74]
    • CD-Action
    • 57 Metascore
    • 55 Critic Score
    Rather a form of interactive relaxation than a real challenge Tank Mechanic Simulator caters to a niche group of gamers who unfortunately won’t look past its shortcomings in graphics, irritating walks with metal detector or long loading times. [04/2020, p.79]
    • CD-Action
    • 64 Metascore
    • 55 Critic Score
    In some respects Forspoken is a truly modern game that ditches the past generation and its limitations. Sadly, it turned out to be no more than a beautiful foundation ultimately used to create a benchmark rather than a compelling experience. I greeted the end credits with some relief and I’ll remember this game mainly as a case of a criminally wasted potential.
    • 73 Metascore
    • 55 Critic Score
    Visually, Croc is just severely out of date, and the gameplay itself seems too archaic to retain for long. I would only recommend it to turbofans of the original, if only for the extensive collection of bonus material.
    • 54 Metascore
    • 55 Critic Score
    RofBP offers a fresh take on 4v1 matches and interesting melee combat and stress mechanics, but due to the risky model of development and distribution the game’s content is very scant. I do encourage you to try the free portion of the game though. [12/2017, p.60]
    • CD-Action
    • 63 Metascore
    • 55 Critic Score
    At the Gates would need another year of fixes in Early Access to be relevant. As of now it’s a true diamond which never got the chance to shine. [03/2019, p.71]
    • CD-Action
    • 70 Metascore
    • 55 Critic Score
    There are some improvements and some progress in WRC 7, but if you own WRC 5 or WRC 6, it’s hard to justify buying this year’s edition. [12/2017, p.73]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Those who expected a separate adventure, an independent chapter in Aventuria's history, will be sorely disappointed. It's more of a DLC. It's nice to see the game world expanded with a new setting (a beautiful elven city) and new quests offering up to 10 hours of gameplay but I can't help but think it's not enough for a full-fledged expansion. [June 2011, p.84]
    • CD-Action
    • 76 Metascore
    • 55 Critic Score
    I don’t have a slightest clue who for and why was this game even made, but on the other hand I simply have to appreciate the big heart which was put in it. [03/2019, p.77]
    • CD-Action
    • 61 Metascore
    • 55 Critic Score
    The game is pleasant to look at but quickly became tedious and repetitive (even though it’s short – took me less than 4 hours to complete). There’s no challenge in it either – the enemies grow stronger, but the hero does that faster due to the character development system and new weapons. [CD-Action 06/2013, p.64]
    • CD-Action
    • 70 Metascore
    • 55 Critic Score
    Puzzles are quite enjoyable, although detached from the story, but the characters are soulless blockheads and the interface is horribly unresponsive. Sometimes you have to click a couple of times for the game to notice it. [03/2014, p.62]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    An example of a brilliant idea (an escape room that requires two players to communicate via walkie-talkies) ruined by poor execution. [06/2017, p.59]
    • CD-Action

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