CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 47 Metascore
    • 70 Critic Score
    Showdown follows the utterly brilliant Unlimited, so the new studio faced a huge challenge. What they came up with is a party spin-off, a decent one but also short-lived, as it offers few minigames (some of which borrow from Asteroids, Elastomania or Flappy Bird). It also features a Sandbox mode, which resembles original Scribblenauts but trails behind it. [05/2018, p.60]
    • CD-Action
    • 47 Metascore
    • 40 Critic Score
    Do you remember Cities XL from 2009? Or Cities XL 2011? Or Cities XL 2012? Or Cities XL Platinum? Cities XXL is the same game, just with a new price tag. [04/2015, p.65]
    • CD-Action
    • 47 Metascore
    • 35 Critic Score
    Adventure and simulation components of Coast Guard are bound by mortar of boredom and technical incompetence. [01/2016, p.59]
    • CD-Action
    • 47 Metascore
    • 65 Critic Score
    Web of Wyrd is the best Hellboy game, but that doesn’t mean it’s great. It’s an undemanding roguelite that can provide a couple of hours of simple, rather repetitive entertainment. However, it has strong points too, namely the atmosphere and the art style which makes it look like Mike Mignola’s comic book in motion.
    • 47 Metascore
    • 30 Critic Score
    To keep things short and sweet: I see no reasons to play MMA Onslaught. Bellator licence and a handful of well recreated real fighters mean nothing if the game itself is lousy. [10/2012, p.65]
    • CD-Action
    • 47 Metascore
    • 50 Critic Score
    It’s obvious that this game was created just to suck cash out of our pockets with as little effort as possible. 01/2015, p.63]
    • CD-Action
    • 47 Metascore
    • 50 Critic Score
    New game from the developers of Gas Station Simulator seemed very promising but in reality resembles an underbaked pizza littered with absolutely everything the cook found in the fridge. It’s a shame the developers failed to filter out poor ideas and unnecessary elements and polish the game properly, because it could’ve been really good.
    • 46 Metascore
    • 40 Critic Score
    A weird blend of Harvest Moons and Minecraft, executed so poorly that I can’t recommend it to anyone. [08/2015, p.79]
    • CD-Action
    • 46 Metascore
    • 40 Critic Score
    What completely spoils the game is its absolutely disastrous driving model. You’re not driving in Bus Simulator 16, you’re sliding unable to get the feel of the vehicles’ weight and dimensions. It’s a chore, not a pleasure. [06/2016, p.55]
    • CD-Action
    • 46 Metascore
    • 30 Critic Score
    I can’t imagine why anyone would want to pay so much for such an awful experience. There’s a potentially enjoyable action game trapped inside Babylon’s Fall but it’s buried deep under layers of bugs, bad design, chaos and overall misery.
    • 46 Metascore
    • 45 Critic Score
    Although it has its moments, 1348 Ex Voto is a game that feels terribly underdeveloped and fails to live up to its narrative and mechanical potential.
    • 46 Metascore
    • 45 Critic Score
    The ruthless randomness mixed with a heap of unusual gameplay elements amount to a one big mess. [13/2018, p.75]
    • CD-Action
    • 46 Metascore
    • 40 Critic Score
    Cool idea, terrible execution. In the long run, LEGO Brawls is simply boring, very often chaotic and not varied enough in terms of gameplay. Yes, there are tons of bricks to unlock and some neat special skills, but it doesn’t save the game. If you feel you need to check it out, I recommend you play locally with your kids.
    • 45 Metascore
    • 50 Critic Score
    A game similar to Dungeon Keeper but worse in every aspect. [CD-Action 05/2013, p.76]
    • CD-Action
    • 45 Metascore
    • 20 Critic Score
    It turns out that not just the first time with Richard La Ruina is painful. [11/2018, p.85]
    • CD-Action
    • 45 Metascore
    • 60 Critic Score
    I had an impression Digital Extremes wants to make a deal. They pretend to have developed a great game (which they haven’t) and I was supposed to pretend I’m having great time (which I didn’t). [CD-Action 06/2013, p.54]
    • CD-Action
    • 45 Metascore
    • 35 Critic Score
    It was a good enough mobile game, but on PC it’s terrible, devoid of everything that made Human Revolution a success. [06/2014, p.61]
    • CD-Action
    • 45 Metascore
    • 40 Critic Score
    The most interesting premise of LA Cops – the fact that you control two policemen – is squandered by your buddy’s poor AI and the lack of co-op mode. Said AI is unpredictable in a bad way, so tactical planning is basically out of the picture unless you call hiding behind a corner with a shotgun and sending your partner as a bait a tactic. [05/2015, p.67]
    • CD-Action
    • 45 Metascore
    • 30 Critic Score
    The only reason I don’t regret spending a couple of hours with Bloody Days is that it gave me an excuse to watch Tarantino’s movie again. [09/2017, p.52]
    • CD-Action
    • 45 Metascore
    • 65 Critic Score
    Commander ’85 is difficult and unfriendly, and therefore will discourage most people almost immediately. It is a great tribute to the games and movies of 1980s though, so if you’re into retro stuff, you might enjoy it. I know I did. [13/2020, p.70]
    • CD-Action
    • 45 Metascore
    • 50 Critic Score
    Aliens in Colonial Marines fail to scare you. Instead they make you laugh at their awkwardness and grotesque animations. The whole game is riddled with bugs and I honestly can’t remember any title with dumber AI controlled squad members. Sadly it seems that Gearbox is unable to make an ordinary first person shooters any more. [CD-Action 03/2013, p.54]
    • CD-Action
    • 45 Metascore
    • 30 Critic Score
    You can't come up with an idea for an interesting, varied gameplay, your budget is very limited and your breathtaking script is being digested by a dog? Don't worry – just make another mediocre zombie game and publish it on Steam. Someone will buy it. [September 2011, p.73]
    • CD-Action
    • 45 Metascore
    • 30 Critic Score
    An unnecessary, amateurish attempt to bring endless runners to big platforms. [07/2015, p.75]
    • CD-Action
    • 44 Metascore
    • 40 Critic Score
    We would have missed nothing at all if Mutants in Manhattan had never peeked out of their shells. The game is mediocre in every aspect, boring and rather ugly. The only advantage I can think of is that it’s only 5 hours long. [08/2016, p.54]
    • CD-Action
    • 44 Metascore
    • 30 Critic Score
    An ugly epilogue to a series which actually did not deserve to start in the first place. [01/2018, p.56]
    • CD-Action
    • 44 Metascore
    • 20 Critic Score
    The only positive thing I can write about Husk is that its soundtrack is decent. [04/2017, p.58]
    • CD-Action
    • 43 Metascore
    • 40 Critic Score
    A mediocre twin-stick shooter that tries to be funny and fails. [04/2016, p.48]
    • CD-Action
    • 43 Metascore
    • 45 Critic Score
    Battle for Hogwarts is the most game-suitable fragment in the whole Harry Potter saga. Unfortunately Electronic Arts' vision is bland and uninspired. There's no feel of grandiosity and significance whatsoever. Just like in the predecessor the gameplay was boiled down to ducking behind covers and zapping enemies with spells. The saga is over. We can only regret the style. [August 2011, p.60]
    • CD-Action
    • 43 Metascore
    • 40 Critic Score
    When the first shock of butchering helpless people passes it turns out that this forbidden fruit is nothing but a seed. I could point out that it’s a good thing that Hatred depicts murdering innocents as a boring, laborious, frustrating chore but after having played it I’m in no mood for jokes. [08/2015, p.70]
    • CD-Action
    • 43 Metascore
    • 30 Critic Score
    The concept of an experimental, interactive music album was great, and the fact that musicians associated with Epica, Within Temptation, Kamelot or Asking Alexandria were involved, was very promising and impressive. Unfortunately, the game turned out to be an amateurish mess. The whole gameplay is very poorly executed, the story is cheap and approaches difficult subjects without a trace of finesse, and the voice acting is simply horrible. The worst part is, the music is okay at best. [08/2021, p.54]
    • CD-Action

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