CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
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39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
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- Critic Score
Sometimes it manages to tickle the pleasure center of the brain, but these moments are like grains of sand in the desert of low budget mediocrity. [05/2016, p.63]- CD-Action
Posted May 30, 2016 -
- Critic Score
On mobile devices Hybrid Wars would be a pretty good game for a morning commute. On PC it’s a run-of-the-mill futuristic twin-stick shooter that can’t hold a candle to Helldivers. [12/2016, p.43]- CD-Action
Posted Dec 12, 2016 -
- Critic Score
It could have been a fun game if it was developed by creative people with experience and money. [06/2015, p.64]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
For the Dragon Ball fans only. Others won’t understand the theatrical exaggeration or will get bored by the convention and its limitations. [03/2014, p.74]- CD-Action
Posted Mar 5, 2014 -
- Critic Score
A flop in every aspect – should do time. [CD-Action 04/2013, p.74]- CD-Action
Posted Apr 5, 2013 -
- Critic Score
Dangerous Golf reminds me of PS3’s Pain, but is not as entertaining. [09/2016, p.57]- CD-Action
Posted Sep 17, 2016 -
- Critic Score
I hope next Trials game will be developed entirely by RedLynx, because the motorcycle levels in TotBD are as good as ever, but the rest is simply a foreign body. [08/2016, p.71]- CD-Action
Posted Aug 21, 2016 -
- Critic Score
The developers were so fixated on nostalgia that they failed to offer anything to modern gamers. [07/2015, p.72]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
RofBP offers a fresh take on 4v1 matches and interesting melee combat and stress mechanics, but due to the risky model of development and distribution the game’s content is very scant. I do encourage you to try the free portion of the game though. [12/2017, p.60]- CD-Action
Posted Dec 19, 2017 -
- Critic Score
It's a pity that Eastern European developers are usually on a budget to tight to transform their often great ideas into games that can be praised for something more than potential. The time rewind/character cloning feature of Blades of Time is very cool but the rest of the game is just not on par with it. [May 2012, p.70]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
I could go on and on about Bullet Run's shortcomings but instead I'll just advise you not to bother with this game. [10/2012, p.75]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
As a stealth game Chronicles crosses the thin line between acceptable simplifications and ridiculousness (the AI is awful), its visuals are bland to the point of being tiring and the story is stupid even for an Assassin’s Creed game. Workers of the world, just stay at home and... you know... do something else maybe. [04/2016, p.58]- CD-Action
Posted May 1, 2016 -
- Critic Score
I can't decide whether Legacies is still a game or just a quiz enriched with poor audio-visual materials. It would be a pity if Telltale continued to spiral down. [April 2012, p.70]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Not a great adventure game and a weak action title. Foreclosed’s only aspect that deserves praise are its comic book-style visuals. [11/2021, p.58]- CD-Action
Posted Nov 15, 2021 -
- Critic Score
The designers decided that convoluted RPG mechanics and 40 hours of artificially bloated content is what the action RPG genre needs. [05/2014, p.68]- CD-Action
Posted Jun 28, 2014 -
- Critic Score
It’s one of those horror games that think it’s sufficient to smear the screen with darkness, provide the player with a flashlight and scatter some bloody offal every couple of steps. [10/2016, p.53]- CD-Action
Posted Oct 14, 2016 -
- Critic Score
You enter the philharmonic hall, you take your seat and listen to musicians tuning their instruments and the audience whispering. Then the noise dies down and... that’s all, you can go home. That’s exactly how Aerea feels. [09/2017, p.59]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
One big escort mission where toying with laughable AI becomes a game in a game. [08/2016, p.68]- CD-Action
Posted Aug 21, 2016 -
- Critic Score
It’s an enjoyable game for a younger audience or in small doses. If you play it for hours you will get tired of it, because in the long run its gameplay gets repetitive – and that is Doodle God’s biggest flaw. [04/2017, p.55]- CD-Action
Posted Apr 5, 2017 -
- Critic Score
A hack’n’slash that quickly turns into a grindfest on the same maps over and over again. Unless you’re willing to pay through microtransactions to save yourself a lot of time and effort. [CD-Action 05/2013, p.59]- CD-Action
Posted May 7, 2013 -
- CD-Action
Posted Mar 4, 2016 -
- Critic Score
Redfall’s design is disappointingly safe and the whole thing is painfully unpolished. It’s a patchwork that draws inspiration from multiple games, but does it ineptly. Many of Redfall’s elements feel unfinished, ill-considered or deliberately pushed aside as if acknowledged as unnecessary by the developers. The game will not surprise you in any way, but there’s a good chance it will annoy you with generic quests, laughable AI, repetitive gameplay and botched optimization. I definitely did not expect something like this from the studio that gave us Dishonored.- CD-Action
- Posted May 12, 2023
- Read full review
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- Critic Score
The racing itself is good enough, but the not-so-abundant content and the terrible technical state of the game effectively hinder the fun. I really would be able to wait longer to get something better, and at this point I can only wish myself and you that the studio improves the condition of Solar Crown.- CD-Action
- Posted Oct 3, 2024
- Read full review
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- Critic Score
Genesis doesn't work for the people who had no idea about 'A Song of Ice and Fire' before the HBO TV series came out. But if you consider yourself a master strategist and miss Good Old Times – buy it. [December 2011, p.94]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
One of those heavily scripted games that make you go from point A to point B through corridors built of visible and invisible walls. Even taking a bath in a creek kills you, and there are two weapons available. [13/2013, p.70]- CD-Action
Posted Dec 13, 2013 -
- Critic Score
Dark Alliance is a disappointingly run-of-the-mill action RPG whose most distinctive features are bugs and connection issues. Solid combat and levelling systems are not enough to outweigh repetitive, boring environments and the lack of decent endgame content. [09/2021, p.44]- CD-Action
Posted Sep 1, 2021 -
- Critic Score
As far as I remember it's the most sluggish hack'n'slash I've played in last five years. [CD-Action 13/2012, p.66]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Repetitive environments and enemies, lack of satisfying character development and very limited selection of gear – after a while Krater gets monotonous. [August 2012, p.73]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
Nightmares turn to reality. People start dying. Mainly of boredom. Sluggish story is Alpha Polaris' biggest drawback – you can fall asleep in front of the screen before things start to get interesting. Some ideas (like the possibility of solving some puzzles with a couple different objects) deserve acknowledgement but it's not enough when everything else is lame. [August 2011, p.57]- CD-Action
Posted Aug 2, 2011 -
- Critic Score
It’s roughly the first Sniper with all its shortcomings, including strong linearity, repetitiveness, shallow story and inept multiplayer. [CD-Action 05/2013, p.52]- CD-Action
Posted May 7, 2013