CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 84 Metascore
    • 90 Critic Score
    Avalanche Software made us wait a long time for the effects of their efforts, but today I can only take my hat off to the team behind the game and admit it was worth it. Hogwarts Legacy is not just an amazing gift for Harry Potter fans, but above all an excellent action RPG that provides many hours of fun. It brilliantly fulfills a child’s dream of a journey to the world of magic, for which the credit goes primarily to the gameplay and world designers, because what the writers delivered is sadly no better than fan fiction.
    • 84 Metascore
    • 90 Critic Score
    Similarly to Resident Evil 4 back in the day, Village will attract a new generation of players and redefine the franchise for the modern age. I guess it’s time to stop looking back and counting on the series to return to its roots. Capcom is well aware of those roots and willingly draws from them to create something new but still infused with Resident Evil’s spirit. Village is not perfect, but neither was RE4, and once again it’s easy to turn a blind eye to the flaws, because overall it’s an amazing game. [07/2021, p.56]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    A free game that lets you relive Half-Life without having to stomach outdated visuals. Essential to every gamer. [12/2012, p.69]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    In terms of gameplay design, difficulty level and visuals it's a true indie game. But once you get over this fact, it's a great mix of spaceship simulation and a roguelike. [12/2012, p.83]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    Vessel of Hatred is better than the basic Diablo IV. The game has been overhauled in many aspects, making gameplay more rhytmic and dynamic. However, there are still some elements that need polishing, and Blizzard – aware that most people play alone – introduces mandatory multiplayer.
    • 84 Metascore
    • 80 Critic Score
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    A great shoot ‘em up born of passion for the genre. [01/2014, p.63]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    The developers decided not to tamper with core gameplay and most of the additions they introduced feel forced and water down the experience instead of enhancing it. It’s a solid platformer but it failed to surpass the original Guacamelee! [11/2018, p.84]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    Requiring creativity and spatial imagination, this puzzle game draws you in from the very first minutes. If only it told its story better and dared to be more difficult and bolder, it would be nearly perfect.
    • 84 Metascore
    • 85 Critic Score
    I parted with Soma with the same feeling that came over me while I was watching “Matrix”, “Interstellar” or “Inception”. Once again someone came up with something no one thought of before and took me for an amazing ride into the unknown. [12/2015, p.40]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    Every time I recall my favourite scenes from Grim Fandango I’m flabbergasted by how much life the developers breathed into their story about the land of the dead. It’s just throbbing with energy and creativity and it’s one of the most spectacular games I’ve ever come across. [03/2014, p.60]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    As a person who was raised on Age of Empires I was satisfied with every aspect of the remake. Small missteps didn’t spoil the fun and the addition of new nations only deepened my love for the series. [01/2020, p.82]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    With the way it combines genres, Spiritfarer simply shouldn’t work – and yet it works perfectly! It offers a varied and engaging gameplay, introduces you to fleshed-out characters, sounds and looks really good, and has plenty of content. While the story of a girl who takes up Charon’s duties of carrying souls into the afterlife tackles death without needless pathos and affirms life, it does not lack touching moments. [11/2020, p.66]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    The old guard sent us a beautiful postcard from the year 1987 and I don’t hesitate to announce that Thimbleweed Park features Gilbert’s best script in at least two decades. [05/2017, p.66]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    John Carpenter and Ron Gilbert can be proud of Dave Lloyd. The Drifter is a successful combination of retro point'n'click and 1980s sci-fi horror - and how paradoxically fresh and modern it all is.
    • 84 Metascore
    • 90 Critic Score
    It’s been a long time since any game offered me such an engaging challenge and rewarded with so much satisfaction. [10/2014, p.62]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    In my personal ranking The Binding of Isaac joined Limbo and Frozen Synapse, thus completing the podium for the this year's best indie games. [December 2011, p.82]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    A better polished, expanded and more interesting incarnation of Trine. Plus it demands more thinking than the first game, gives you more freedom in solving puzzles and is the most gorgeous platformer out there. [February 2012, p.52]
    • CD-Action
    • 84 Metascore
    • 60 Critic Score
    Child of Eden is an abstract interactive music video trying to induce the state of synesthesia. This significant journey is short though – all the game's 'worlds' can be discovered in two hours. It's hard for me to recommend the game to anyone but dance music enthusiasts who are additionally able to hear red C-sharp vibrate hypnotically. [June 2011, p.83]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    A frustratingly difficult game that I couldn’t get enough of. [10/2017, p.59]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    Doesn’t tire with repetitiveness and doesn’t irritate with illogical consequences of our choices. It’s fun in small doses, but on a PC monitor – if we give it our full attention – it gets wearisome after fifteen minutes. [13/2018, p.63]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    I may be some nine years late to this party but I’ll reiterate the opinions of countless reviewers before me – To the Moon is a writing excellence and most of all – a truly unique experience. [03/2020, p.64]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    There’s no passion in this game, no risk, no surprises. It’s a product developed by skilled specialists, not by visionaries. It offers decent fun but does not leave a mark. [CD-Action 10/2013, p.52]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    By rebuilding the animation system the developers managed to significantly improve footballers’ responsiveness, which results in more fluent gameplay and lets you perform tighter maneuvers. That makes attacking a real joy, but in my opinion turned defense into frustrating chore that requires too much precision. [12/2017, p.42]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    Super Mario RPG is a creative and very accessible take on the RPG formula. You’ll traverse many lands and fight tons of battles to save the kingdom, while enjoying a hefty dose of light humor. If you’re looking for unwavering positive vibes, you will definitely find them here.
    • 84 Metascore
    • 75 Critic Score
    Rather than a typical online game, Genshin Impact resembles a traditional single-player jRPG with a real-time combat. For a free-to-play title it is very impressive, but turns out to be pretty derivative and quickly slumps into monotony. [13/2020, p.52]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    In some respects Prodeus pretty much seems to be a clone of the very first Doom, but it imitates the legend ridiculously well, because the guys from Bounding Box Software perfectly understand the pillars of id Software’s success. Their game is fast and satisfying, old school and modern at the same time, sounds great and looks even better.
    • 83 Metascore
    • 85 Critic Score
    Just like Theme Hospital two decades ago, Two Point Hospital doesn’t take the whole medical stuff seriously, which makes it fun and accessible, but despite all the giggles it still is a simulation deep enough to satisfy those more demanding. [11/2018, p.62]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    In terms of the story and exploration it’s still DmC, but look at the rebalanced combat and you’ll see the good old DMC. [05/2015, p.78]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Dozens of hours of hacking and slashing done so well and so addictive that you could swear it’s Blizzard’s game. [05/2016, p.56]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    The shield and melee weapons haven't changed the character of Doom, it's still fast, furious and brutal. Despite my initial misgivings, The Dark Ages swept me away completely, which I particularly appreciate given that Eternal is, in my opinion, one of the weakest instalments in the series.
    • 83 Metascore
    • 75 Critic Score
    10 dollars spent on Gunpoint is 10 dollars well spent. [CD-Action 09/2013, p.68]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    I’m almost completely immune to horror games – they just don’t scare me. From time to time an exception from this rule happens and Detention is one of those exceptions. First half of the game expertly blends heavy, unsettling atmosphere with occasional jump scares and it’s a shame that the second half can’t keep up. If you enjoy being scared and don’t mind an excessively convoluted story with a moderately satisfying ending, give Detention a try. [03/2017, p.53]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Black Ops 6 is a Call of Duty unlike any other: smarter, longer, better thought out, offering far more options and playing with all sorts of genres. A successful redemption after the flop that was Modern Warfare III.
    • 83 Metascore
    • 90 Critic Score
    Chris Nordgren and Jordi Roca created something unique and delightful. Everhood’s music-based combat system is absolutely brilliant in its simplicity and addictive as hell, the soundtrack is stellar, and I enjoyed the surreal atmosphere and the story which often breaks the fourth wall. It’s a gem you should definitely play. [05/2021, p.30]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    It's a fantastic, addictive economic strategy at its best that you have to try. Pefect for long winter evenings. [January 2012, p.50]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Third god perspective freshens up the MOBA genre but its potential was not fully utilized (e.g. you can jump, but there’s nowhere to jump to). Smite makes up for that with varied game modes and accessibility to inexperienced or casual players. [06/2014, p.58]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    If you’ve already played Square Enix Montreal’s previous game, Hitman GO, their take on Lara’s adventures will not surprise you. It’s a simple but addictive and satisfying puzzle game that would work equally great without Lara. [11/2015, p.65]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    Omega Force’s crossover between Persona and the Warriors series is a breath of fresh air for both franchises. It’s not a revelation by any means and not a great sequel to Persona 5 in terms of the story, but despite rather uninteresting content in between missions and the scantiness of additional activities, it’s a good, varied game that’s simply enjoyable. [04/2021, p.36]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Wow, what a strange phenomenon – a free mobile game based on a movie is much better than the movie itself. [11/2016, p.73]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Sometimes you need to take a step back to move forward – yes, it’s a platitude, but that’s exactly what happened with Valkyria Chronicles 4. Forget about Valkyria Revolution. The latest entry in the series goes back to the roots and reminds us why the first Valkyria Chronicles stole our hearts a decade ago. The developers restrained themselves from making unwelcome changes and if they decided to alter something, they did it wisely. [12/2018, p.80]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    With its atmosphere, brilliantly written characters, action-packed missions skillfully set in the open world, and multitude of side activities, Red Dead Redemption can still rival games released years (and console generations) later. I recommend it even to those who don’t much care for the Wild West setting.
    • 83 Metascore
    • 80 Critic Score
    An adaptation of a board game that looks a bit infantile, but despite the seemingly trivial rules really makes you flex that mental muscle. If you appreciate puzzle games, you’ve come to the right place. If you have young children, Quilts and Cats of Calico will work great as family entertainment. If on top of that you also love cats, you will be purring with contentment.
    • 83 Metascore
    • 85 Critic Score
    A trip to the vast Crystal Desert is worth every penny if you’re mainly into PvE (the new maps are one-time affairs though due to lack of meta events), but it does not offer much to those who prefer PvP or WvW. [13/2017, p.44]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Hellblade can disappoint you with repetitive puzzles, linear structure and the fact that it was stripped down to most basic, indispensable mechanics. But Hellblade is not about gameplay. It’s about darkness and fear and despair. The emotional weight of this game is unbearable. Forget about The Last of Us, To the Moon or Telltale’s The Walking Dead. Hellblade is soul-crushing in a way I never thought a game could be. Remember Requiem for a Dream? That’s what Hellblade does to you. I will NEVER forget Ninja Theory’s masterpiece. [10/2017, p.38]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The new installment introduces a lot of changes, but does not depart from the atmosphere of the previous entries to the series. It’s an excellent turn-based strategy that offers not only an engaging campaign, but also graphics unmatched across the genre. The only thing Age of Wonders 4 needs, are improvements to the multiplayer, as right now it doesn't work great.
    • 83 Metascore
    • 85 Critic Score
    At first glance Blasphemous 2 may look just like its predecessor, but it offers much more content and significantly improved gameplay. It’s a polished, addictive metroidvania that every fan of the genre should play.
    • 83 Metascore
    • 80 Critic Score
    The Robot Entertainment crew didn't try to create anything original here but managed to combine the tried and true elements surprisingly well. [November 2011, p.57]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    One of the best RPG games for 3DS. [03/2014, p.77]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    Life is Strange managed to land some punches on Telltale’s chin and blew Until Dawn out of the water. [13/2015, p.61]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    It was a risky decision to drop the single player campaign and focus on multiplayer, including battle royale, which seemed like a cynical attempt to jump on the bandwagon. I’m a bit surprised to say that Treyarch did truly great. Black Ops 4 is one of the best online games of 2018 – its shooting mechanics are wonderful, Blackout (the aforementioned take on battle royale) is top-notch and the Zombies mode drifts towards... action RPG. [12/2018, p.78]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Papetura is a cute, very short gem that’s genuinely a joy to look at, to listen to, and to play. [07/2021, p.50]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    As expected, Splatoon 3 is a terrific game. It’s addictive, its core concept is still brilliant, the story mode turned out to be surprisingly good and there are some minor overall improvements. If you haven’t played two previous entries to the series, you should definitely add something to the score. The disappointing thing is, five years were not enough for the developers to stir the old paint properly and for me Splatoon 3 often felt more like a DLC than a full-fledged sequel.
    • 83 Metascore
    • 80 Critic Score
    I was pleased with Mankind Divided. I had to play it in long, intense sessions to meet the deadline and I wasn’t tired of it even for a minute. The new Deus Ex is not a breakthrough in any respect, but all the great qualities of the previous game are here and they still work great. [10/2016, p.34]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    In terms of technology it's not so fresh anymore, but the rest is really likeable. Thanks to the necessity of making choices (some of which are 'hidden' and not obvious) this time I didn't feel like a puppet in the hands of the writers and the multiplayer is amazing. [13/2012, p.42]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Despite being a spin-off, Judgment firmly stands on its own two feet, offering a great story, immensely fun combat and the usual truckload of cool side stories and engaging activities scattered around Kamurocho. The main plot line has some pacing issues and the detective mechanics are shallow, but you should definitely give this game a try, even if you don’t care much for the Yakuza series. [07/2021, p.68]
    • CD-Action
    • 83 Metascore
    • 65 Critic Score
    The game is dripping with pathos, but I couldn’t invest myself emotionally in it, because it all just feels fake. [01/2015, p.42]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    This might be the most suggestive vision of hell I’ve ever seen in a game, both repulsive and entrancing. [05/2016, p.69]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    Strange Horticulture is a puzzle game where you identify plants and mushrooms for the clients of your herbal store and explore the map following the clues. It’s a game for you if you don’t mind staring at one screen or browsing a swelling botanical handbook – especially if you enjoyed Potion Craft.
    • 83 Metascore
    • 80 Critic Score
    Brume Tower is less claustrophobic than Shulva and the second DLC did a much better job convincing me to revisit Drangleic and its surroundings than the first one. [Nov 2014, p.73]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The game is as well-designed and polished as the original Don’t Starve, but of course your reception of Together depends on who you play it with. [07/2016, p.65]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    I have no clue how Villa Gorilla came up with an idea to combine a platformer with a pinball (was there a hat full of cards with genres on them involved?) but it works like a charm. Instead of jumping you use numerous flippers, which fit into the game world surprisingly well along with other elements that usually belong on the pinball table. In addition to being super fun to play Yoku’s Island Express looks and sounds great and is one of the most charming games I’ve come across. I wholeheartedly recommend it to everyone. [08/2018, p.77]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    If you want to travel back in time to the period when adventure games posed a clever challenge, you won’t find a better game to do so. Epiphany is the best game in the series, so I’m genuinely sad there won’t be a follow-up. [06/2014, p.64]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    Anno 1800 is a stellar strategy game and while the Console Edition has some flaws (e.g. large interface windows cluttering the screen, some technical issues, the lack of major expansions available on PC), they’re not so annoying as to suck the fun out of the experience. However, it seems the PS5 and Xbox version of the game was developed with novices rather than veterans of the series in mind. Regardless, I enjoyed my time with Anno 1800 Console Edition very much.
    • 83 Metascore
    • 80 Critic Score
    It’s more a fitness suite than game but it’s the ‘game’ part that draws the players in – and does it quite well. Right now it might be the best invitation for the players to get up from the couch and just move. [02/2020, p.60]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    As a remake, NieR Replicant ver.1.22474487139... is a bit disappointing, because in terms of graphics it only reached the level of NieR Automata, which means it doesn’t look great. The content, however, is still brilliant. It’s an amazing adventure you must experience. [06/2021, p.36]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    A psychedelic, brilliant whodunit, brimming with even more crazily creative minigames and impossible to forget. [07/2016, p.68]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    Saying that Two Point Campus is loads of fun would be an understatement. Its developers have learned from previous mistakes (very few, I might add, as Two Point Hospital is still great) and created a game that deserves a magna cum laude distinction – genuinely amusing, very pretty and hugely enjoyable.
    • 83 Metascore
    • 75 Critic Score
    An idea to mix jRPG with Minecraft was a wild one, but it works surprisingly well. What drags DQB down is its excessive simplicity in terms of quests, story and combat. It would be a great game to play with a child, but sadly it lacks co-op. [13/2016, p.69]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    A great, naturalistic alternative to Anno, though it doesn't quite reach the level of the greatest strategy games.
    • 83 Metascore
    • 85 Critic Score
    It’s still the same brilliant game but this time available on a console that you can take anywhere with you. I expected more, but it turned out that it’s enough for me. [09/2017, p.54]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Stray is a melancholic game that tells a simple story about a cat lost in a world of robots pretending to be humans. The feeling of solitude is magnified by nostalgic music that captures the mood of the moment well and beautiful environments cloaked in twilight. I liked the cat’s perspective and enjoyed snooping around the underground city, but weird jump mechanics made exploring a bit harder than it should be.
    • 83 Metascore
    • 70 Critic Score
    The new version of Observer goes beyond a visual touch up and offers some gameplay improvements along with a splash of new story content (additional small investigations). And that’s fine, but did we really need a remaster of a game released three years ago? [01/2021, p.35]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Despite a bit of self-plagiarism and some laziness on the part of the developers, World of Goo 2 tries to earn the title of a full-fledged sequel and… almost succeeds, because the goo is still as entertaining as it was years ago. I look forward to future new installments. Because there will be new installments, right? Right?!
    • 83 Metascore
    • 80 Critic Score
    There are a lot of seemingly dissonant notes in The Song of Life, but from this chaos arises one of the best written open world games of this generation, a great technological foundation for upcoming Yakuzas and a beautiful farewell to Kazuma Kiryu. [05/2018, p.38]
    • CD-Action
    • 83 Metascore
    • 65 Critic Score
    A tasty but ultimately low-calorie addition to the excellent Kirby and the Forgotten World.
    • 83 Metascore
    • 85 Critic Score
    The game follows in her predecessor’s footsteps, but many new ideas for puzzles, unique environments and creepy scenes make it a fresh, engaging and surprising experience from start to finish. Everything that worked well in the original Little Nightmares now packs twice the punch. [04/2021, p.60]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    I am not a hard core MMORPG fan, but this is exactly how I envisioned an online Final Fantasy game and I am delighted with it. [CD-Action 11/2013, p.62]
    • CD-Action
    • 83 Metascore
    • 95 Critic Score
    In a nutshell, Destiny 2 for PC is the same outstanding game we played on consoles, but even more enjoyable thanks to spectacular visuals, masterful optimization and much more suitable controls. [13/2017, p.75]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Mobile version of WoT remains a wildly satisfying F2P game that requires skill rather than deep pockets. [10/2014, p.68]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Age of Mythology: Retold is a classic RTS in modern clothing. It works, looks and sounds very good, and most of all it is a lot of fun thanks to an interesting campaign, a mythological setting and diverse pantheons to choose from. It’s a perfect example of the fact that some games are truly timeless and sometimes all it takes to create an excellent remake is a small touch-up.
    • 83 Metascore
    • 80 Critic Score
    Despite the top-down view DarkMaus stays too close to Dark Souls and it’s obvious that the developer is not interested in telling stories, but I’m still really impressed by what he managed to achieve on his own. [05/2016, p.43]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    A solid, enjoyable hero shooter, varied and polished. Yes, it does have a lot of Overwatch DNA, but in some areas it’s more advanced than Blizzard’s game (e.g. wide range of adjustments you can make to adapt your character to your playing style) and it’s free. [08/2018, p.62]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    With its great mechanics, frantic pace, absurd story and insane missions Sunset Overdrive is mad and uncompromising, and that’s exactly what we need in the age of increasingly serious open world games committed to imitating reality. [01/2019, p.70]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Resistance 3 failed to outmatch its main competitor – the Killzone series – but still is a great game. It's got a tangible atmosphere of threat, a personal story that does not drip with cheap pomposity, a set of 12 fantastic upgradeable weapons that are fun to use and very good visuals (if you don't look at textures up-close). Boss battles are somewhat disappointing though and enemy AI leaves much to be desired. There's also nothing groundbreaking here but good old FPS standards were put together brilliantly. [October, p.44]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    It's not much more than tweaked Orcs Must Die! It offers more of the things we loved in the original game – and that's why it's so hard to stop playing it. [10/2012, p.64]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    You can either hate Octopath Traveler’s art direction or love it, but it definitely will not leave you indifferent. Distinct visuals are just one of the game’s many strengths which make it a feast for the fans of jRPGs – and much more than that. It’s not flawless though – the dungeons are bland and there are virtually no relations between the characters in your party as they don’t communicate almost at all. [09/2018, p.66]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    BoxBoy is the champion among puzzle platformers and the only flaw I can think of is that the game lasts for a couple of hours while it should never end. [06/2017, p.59]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Triangle Strategy’s long (maybe too long), nonlinear story should appeal to tactical RPG aficionados but even if it doesn’t, they will be completely absorbed in one of the best tactical combat systems ever created. Every fan of the genre simply must play this game, while the rest should at least consider giving it a chance.
    • 83 Metascore
    • 85 Critic Score
    At the end of the season Hitman turned out to be a great game, arguably the best in the series. [13/2016, p.60]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    It might be unpolished, but it still is a gem among slashers, especially on a platform that lacks this kind of game. [03/2014, p.72]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    The Internet hype around Starseed Pilgrim is surprisingly only a bit exaggerated. [CD-Action 08/2013, p.85]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    An example of a perfect console-to-PC port – we got a complete game with two DLC's that looks better than the original X360 version. The loading times are very short, mouse and keyboard controls are perfect and even an old PC is enough to enjoy Alan Wake. [April 2012, p.56]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The biggest weakness of Monaco is the simplicity of its gameplay – it’s a trivial, almost mobile game. I recommend playing it in a 4 players co-op mode, where the low difficulty level and simple rules are not so bothersome. [CD-Action 07/2013, p.78]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    After completing the game I almost instantly returned to it for another 9 hours of New Game+ and after I’m done with it I’ll do 9 more. Or maybe twice as much. [07/2014, p.52]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    This is how VR titles should be done! Moss: Book II cleverly uses the potential of PS VR, offers immersive and varied environments, surprisingly creative challenges, great animations and engaging gameplay. What’s important, it doesn’t cause any discomfort or nausea. It’s a pity that it is quite short, though.
    • 83 Metascore
    • 70 Critic Score
    The freedom to move around the city and the ability to use powers that everyone would like to have as a superhero are this game's undeniable pros. It does not overwhelm you with activities though so those who enjoyed training assassins and renovating shops in Renaissance Rome will probably be disappointed. [July 2011, p.72]
    • CD-Action
    • 83 Metascore
    • 90 Critic Score
    It’s a shame that such an amazing game is trapped inside PS3 and therefore is condemned to frequent technical issues caused by the lack of power and will never gain the popularity it deserves. [02/2016, p.46]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    Hardspace: Shipbreaker is what happens when passionate developers and artists set out to create a “worker simulator”. Blackbird Interactive came up with a fantastic idea for a game, made it real using an excellent physics engine and wrapped the whole thing in stunning graphics.

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