Carole Quintaine's Scores

  • Games
For 133 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 8.3 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Death Stranding
Lowest review score: 40 Dawn of Fear
Score distribution:
  1. Negative: 1 out of 133
135 game reviews
    • 81 Metascore
    • 80 Critic Score
    Stellar Blade is a good game. It’s not unforgettable but what it does it does well! Its gameplay is neat, with an in-depth combat system and the encounters with the bosses are intense, probably a little too much in the last part of the game because they are poorly balanced in terms of difficulty. In addition, it is visually very impressive and offers an extremely attractive universe that we enjoy exploring, even if its story is classic. A very demanding Soul’s Like experience, in which we take pleasure in suffering.
    • 73 Metascore
    • 80 Critic Score
    Call of Duty Vanguard is a very good COD, more intimate and more human than previous episodes. The characters are at the center of the experience and we appreciate this more relaxed tone that offers something very cinematic with a classic and realistic gameplay that always works very well. An episode of quality even if it lacks a bit of the spectacular.
    • 77 Metascore
    • 80 Critic Score
    Yes, the title from Ubisoft is full of qualities, full of energy, full of color and it offers beautiful sensations to seasoned players and others thanks to many options of accessibility. The sense of travel (and speed) and freedom are at the RDV! Too bad that some problems of management of physics and a scenario a little pretext a little spoils the superb panoramas.
    • 74 Metascore
    • 80 Critic Score
    Crisol: Theater of Idols has real personality. Its art direction and atmosphere land, and its core mechanic creates near-constant tension. When it focuses on exploration and puzzles, it shines, but it stumbles with overly long chases, repeated spaces, and a few technical or feel issues. Even so, it’s a strong pick for fans of systems-driven survival horror and exploration, if you can accept some padding and imperfections.
    • 71 Metascore
    • 80 Critic Score
    Supermassive's title offers a unique and gloomy atmosphere! We appreciate the general intention, in line with the previous opus, with grotesque creatures and a fascinating overall aesthetic where we will face well-thought-out puzzles. Whether visual or in terms of sound design, we are tense from beginning to end and the universe is neat. It's a shame that the solo offers too much ease, the AI of the second character often spontaneously doing all the work and that the overall is undoubtedly too similar to the first two games in the series. Little Nightmares 3 remains, however, a good game and we have a very good (and horrible) time there.
    • 80 Metascore
    • 80 Critic Score
    Kunitsu Gami is a very good surprise! The complexity of its gameplay is really effective, addictive, intelligent and the progression is really satisfying, despite the repetitive side. The strategic dimension with the profession system is one of the great qualities of the game. In addition, the artistic direction of the game is magnificent, everything is extremely careful. In short, well done Capcom.
    • 73 Metascore
    • 80 Critic Score
    Dead Island 2 is not a revolution of the genre but it is damn effective! The good gore based on very precise dismemberment, the good ideas related to the effects, the character progression and the variety of the zombies provide a nervous and effective gameplay. If the scenario is simple as hello it follows with joy thanks to a great atmosphere, rhythmic missions and well-written dialogues. The fun music that contrasts sharply with the apocalyptic context and some very crazy situations make it a really good game. It's perhaps a little too linear and it's still classic, but we're having a lot of fun with it and that's what we like in this kind of game.
    • 70 Metascore
    • 75 Critic Score
    Scorn is a very atmospheric and unique experience. The game offers an incredible artistic direction inspired by the work of Giger and a fantastic atmosphere, ultra heavy. The universe that the player discovers there is as fascinating as it is disturbing and the puzzles as brilliant as they are incongruous... No dialogues, advice, objectives. The player is alone, lost, like a true explorer. Even if the game is not for everyone, those who play it will remember it for a long time, that's for sure.
    • 73 Metascore
    • 75 Critic Score
    Dragon Ball Z Kakarot is a declaration of love to the universe imagined by Akira Toriyama. The game is faithful while offering some new details to make the story even more coherent. The gameplay is easy to understand and the fast progression of the characters allows one to immediately take pleasure despite a capricious camera... All the narrative arcs are explored and thanks to the few original re-marketed musical pieces, we are totally immersed in the animated sequences. However, the RPG aspect is not explored enough and the world lacks some consistency. Fans and those who want to discover the story of Son Goku and his friends will be enchanted by this imperfect, but touching, title.
    • 69 Metascore
    • 75 Critic Score
    Even though Man of Medan is far less inspired than its studio predecessor Until Dawn, it offers an enjoyable horrific atmosphere, with good ideas and well thought out sequences. Unfortunately we would have appreciated more surprises and an extended lifespan, which would have given us the time to be really afraid. Everything is going too fast and we have the feeling that the story is sloppy. Too bad because this first chapter of The Dark Pictures has a good potential, but all it does is just scratch the surface.
    • 70 Metascore
    • 75 Critic Score
    Mario Golf Super Rush is a game with effective gameplay, as demanding as it is accessible, and which offers a beautiful experience to all golf lovers. The Speed Golf mode is a success, and it brings a real dynamism to the game. Nevertheless, the solo mode is less generous than we would have hoped for and a little too dirigiste. It is a game that will not mark the minds despite its qualities because it remains a little too classic
    • 60 Metascore
    • 75 Critic Score
    Fort Solis is a good horror game, oppressive as you wish! Well told, gripping, it offers a solid horror experience, albeit short, but intelligently ramping up in intensity. The fact of not being able to run makes everything a little slow but in the end it sticks to the universe. In the radius of the weak points, we will note the presence of useless QTEs because they have no impact and the card is unreadable, but everything is effective. A very good moment of horror!
    • 76 Metascore
    • 75 Critic Score
    Rise of the Ronin is satisfying! It offers rich gameplay full of depth, always with a real challenge. Its open world nevertheless remains quite classic and its quests repetitive. Despite everything, we enjoy discovering it throughout the game. A good game overall but which does not revolutionize the formula.
    • tbd Metascore
    • 75 Critic Score
    Maiz is a good Puzzle Game, with a nice identity and clever puzzles! Its particularly neat atmosphere offers a pleasant and extremely satisfying experience intellectually. We can note a certain repetitiveness but that does not taint the overall pleasure. To be tested without hesitation, for a very nice moment of reflection.
    • 86 Metascore
    • 75 Critic Score
    The 6th installment of the Armored Core series returns stronger than ever, despite sometimes unnecessarily arbitrary balancing in terms of difficulty and a serious lack of outstanding Bosses, veterans of the license will find with the pleasure of unique driving sensations as exhilarating as they are spectacular but also sometimes completely unreadable, leaving more than ever casual players aside.
    • 77 Metascore
    • 75 Critic Score
    Immortals Fenyx Rising does not manage to have the superb gameplay of Assassin’s Creed and the magic of a Zelda: it is in between. Its gameplay is effective, and its puzzles very well thought out and with its humor and its enchanting universe to the charming artistic direction it manages to retain the player but it misses this little something to make a great game that we will not forget because it lacks depth.
    • 67 Metascore
    • 75 Critic Score
    Gotham Knights is a good game. Gotham is sublime and the four characters offer rich gameplay, with four distinct styles. The narration is mastered and we take real pleasure in discovering or rediscovering the slightly reworked story of the Court of Owls, alongside the well-written heroes. The secondary activities are quite repetitive but others explore the lore pleasantly. Apart from a capricious camera and a few dated elements, we're having a great time there. Even without Batman.
    • 79 Metascore
    • 75 Critic Score
    The remake of Resident Evil 3 imposes a real rhythm and will keep your blood pressure monitor to the maximum throughout the adventure. If the episode from 1999 was already much more action-oriented than its predecessors, here we go even further... The game offers an intense horrific experience; however, it is really very short, it lacks a big part of the original game, and the puzzles that make the DNA of the saga are rare or even completely absent. Besides, there are no real surprises or even bad ones... Beyond the visuals that dazzle the eyes and a Nemesis at the top of its form, we would have appreciated more risk-taking. It's a good survival horror game, but it won’t gain a cult following like the original did.
    • 83 Metascore
    • 75 Critic Score
    Stray is a good game, with a captivating universe. Beyond its pleasant artistic touch, its atmosphere is delicious, its gripping story and the characters that we will meet there are touching in a certain way. The gameplay mechanics are simple, we would have liked to go further on this aspect, but it works well and we take pleasure in embodying this cat, leading the investigation and going to the end of the adventure even if we would have appreciated its lasting a little longer.
    • 82 Metascore
    • 70 Critic Score
    Devil May Cry 3 is still good and this version on Nintendo Switch is a good opportunity to (re)dive into this Dantesque universe. The possibility to change style on the fly brings modernity to the gameplay which is always enjoyable, even if the camera remains capricious. However, even though Devil May Cry 3 is a very good game, it’s starting to show signs of old age visually. Fortunately, Dante for his part, is still in shape!
    • 66 Metascore
    • 70 Critic Score
    Biomutant offers real freedom but that does not manage to give you the feeling of embarking on a great journey. The RPG component is very satisfying with many elements to improve our hero, and the mutations are really cool but the gameplay is a bit soft and the overall experience lacks density and finish and it feels a bit hollow under this colorful packaging. A nice game but it lacks scope.
    • 71 Metascore
    • 70 Critic Score
    In short, The Medium is a good game with a well-told scenario, tortured and complex characters and its dual reality system is original: the whole is very cinematographic and the relationship to death is well treated. However the gameplay, although charming, is dated which makes that pleasure is a bit wasted. Finally, even if we have a good time, Bloober Team's game is not memorable once finished.
    • 67 Metascore
    • 70 Critic Score
    More than 20 years after its released on PlayStation 1, Medievil is back from the dead on PS4. Unfortunately, it looks much more like a remastered version than a full fledged remake. It shines with colorful graphics and spooky atmosphere, but its gameplay remains too rigid, and its mechanics haven't aged well. A title reserved for fans of the license or lovers of Halloween and «The Nightmare Before Christmas».
    • 68 Metascore
    • 70 Critic Score
    Maneater is a good blow-off, really fun and very pleasant to take in hand. The game from Tripwire Interactive does not take itself seriously and offers a good dose of black humor and satisfying activities. The evolution system of the shark works perfectly. Nevertheless, the game quickly becomes repetitive and its lifespan lacks generosity. Too bad because it is really nice!
    • 63 Metascore
    • 70 Critic Score
    Alone in the Dark is a good game, typical of 90s horror experiences. We find the intention of the original game from 1992, with a particularly careful atmosphere, a gripping story and good old-fashioned puzzles, even if we find the same mechanics quite a few times. Too bad the fights aren't enjoyable to play, that's the big negative point of the game, much more boring than certain dated aspects. In short, Alone in the Dark 2024 is a good old-fashioned horror game, with a lot of charm, which manages to seduce even if it does not live up to the original. At the same time, it's difficult to hit the mark for a horror game in a world where Resident Evil 4 Remake or Alan Wake 2 already exist.
    • 73 Metascore
    • 70 Critic Score
    Shadows of Rose offers a short but intense experience where tension is at the RDV. The first part is a little repetitive but the second is quite terrifying with very good ideas! It's a pity that the end and the whole do not bring a real conclusion to the story of the winters.
    • 69 Metascore
    • 70 Critic Score
    Captain Tsubasa Rise of New Champions is a good football game, accessible but not devoid of some subtleties of gameplay that will please the most accustomed. Beyond the Versus and online modes, the nostalgics will be happy to relive the adventures of Tsubasa faithfully traced while the New Heros mode is generous and pushes to chain the matches at the heart of an original story. There are still AI problems in the field that are relatively annoying and things can get repetitive. Overall satisfying.
    • 81 Metascore
    • 70 Critic Score
    Hellblade 2 is truly magnificent, superbly produced, it offers a distressing atmosphere as possible, extremely careful and rarely has the sound design of a game been so impressive. In addition, Melina Juergens' performance is particularly notable and we want to follow Senua's journey. The problem is that overall it's quite boring: the fault of the repetitive puzzles and the long and completely useless fights which weigh down the whole thing. It's sad.
    • 75 Metascore
    • 70 Critic Score
    South of Midnight is a beautiful tale, with truly charming artistic direction and a neat gothic universe. It offers effective gameplay but unfortunately remains stuck in classic and repetitive mechanics, especially during combat, even if the boss encounters stand out. Its story nevertheless manages to keep you on the edge of your seat and we have a very good time, accompanied by the sublime music of Olivier Derivière.
    • 75 Metascore
    • 70 Critic Score
    Lords of the Fallen is a good souls-like but it doesn't do everything right! Its neat universe with strong artistic direction and its fine level design do not completely save the whole thing! The bosses are not striking, even too predictable, and the levels full of trash mobs, often recycled, get boring very quickly because we are drowned in enemies, which increases the difficulty but not very intelligently. Too bad, the game is generally good.
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This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 75 Metascore
    • Critic Score
    Call of Duty Modern Warfare 2 is an excellent opus, which offers breathtaking visuals but which also confirms that the campaigns are still as breathtaking and enjoyable as ever! The game imposes a crazy rhythm through varied and intense missions where the feeling of the weapons and the thrills are still and always at the RDV. [Campaign Review Score = 90]
    • 56 Metascore
    • Critic Score
    Call of Duty Modern Warfare 3's single-player campaign offers effective moments but lacks pace overall. The open missions break the tension of the story and you have more of the sensation of playing a multiplayer experience. The freedom offered from the style of play is a bit illusory and what could have been a good idea does not work well here. It's still very good in terms of gameplay but we don't have the strength of the old solos and we're not carried away in the end, which is a shame. [Campaign Review Score = 65]

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