AusGamers' Scores
- Games
For 846 reviews, this publication has graded:
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57% higher than the average critic
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3% same as the average critic
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40% lower than the average critic
On average, this publication grades 3 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Metroid Prime Remastered | |
|---|---|---|
| Lowest review score: | AMY |
Score distribution:
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Positive: 567 out of 846
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Mixed: 247 out of 846
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Negative: 32 out of 846
848
game
reviews
- By Date
- By Critic Score
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- Critic Score
Croteam have delivered the goods when it comes to the Serious Sam series before, and some of that is peppered throughout Serious Sam 4. From hopping into a giant mech that also happens to be a Pope Mobile to a gun that fires giant cannonballs that can mow down anything in its path. Played in co-op with unlimited respawns and you could even go so far as to recommend it to fans looking purely at that side of the game. But then you remember that the cannonball gun doesn’t show-up until several hours into the campaign, right near the end, and that you had to use a piss-weak pistol for a lot of the time. Shooting at the same aliens from Serious Sam’s of old - in environments that are, well, even uglier than a one-eyed reptilian.- AusGamers
- Posted Sep 24, 2020
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If you’ve ever played either game or the series before, you know what you’re in for, it’s just more. If you haven’t and this is your first time dropping in -- don’t be scared, the opposite transition awaits and gravity will take hold in that this series will launch you to new, fun and endearing heights.- AusGamers
- Posted Sep 4, 2020
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What we’re presented with throughout the campaign and as a whole though is as they say, rough around the edges. A scrappy mech with inconsistent and sometimes unpredictable movement. Perhaps the machine of choice for a squad of Polanian fighters looking to take back a village or two from the overwhelming size of the Rusviet army but not something you’d want for a full-scale invasion.- AusGamers
- Posted Sep 4, 2020
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A solitary experience, directionless and without contextual form. Gorgeous, yes, and presented as an ambitious and familiar package with an equally resonant soundtrack, but oddly empty.- AusGamers
- Posted Aug 28, 2020
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Toads might not be for everyone, but if you can stomach even half of popular culture and gaming as it stands, like, being a space knight fighting against alien races, a ‘Spartan’ fighting against alien races, an agent of an old house with a gun that transforms while suspended humans are ‘Hissed’, a paper plumber still saving a tripped-out world with red, green and purple mushies, a covert operative infiltrating an ex-Soviet base entirely on kayak, or a growing shark that subsists on a steady diet of humies… a couple of wise-cracking toads is the least of your woes. Just, you know, go with the flow… dude.- AusGamers
- Posted Aug 20, 2020
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The miracle of flight is something to savour, no matter your seat. Microsoft Flight Simulator not only captures that feeling, it manages to put the entire world in your hands.- AusGamers
- Posted Aug 17, 2020
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It was easy to be drawn into A Total War Saga: TROY. Through its blend of myth, legend, and history. And in striking that balance between the Warhammer entries and Three Kingdoms, Creative Assembly has presented its own Trojan Horse -- another visually impressive addition filled with Total War goodness.- AusGamers
- Posted Aug 12, 2020
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With more time in development for avatar physics off the board (specifically in crashes), a new system for basic movement in the game, and some direction in a videogame sense, this would be as revolutionary as Skate was with its Flickit controls, but right now, it’s just not where it *could* be. Hopefully the content the PC community pours in finds its way to console, but as it stands, Skater XL is just too barebones and difficult for the everyday person to likely want to play.- AusGamers
- Posted Aug 10, 2020
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Carrion is ultimately fascinating, engaging, and short and sweet. By putting you in the role of the alien threat it imbues you with a strange supervillain-like sense of playing in an insect farm. A playground where your prey often moves around sans limbs. If you’re a fan of sci-fi horror sub-genre then Carrion is worth seeking out.- AusGamers
- Posted Jul 29, 2020
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A brooding yet charming affair that brings the collector in us along for a colourful ride through a kingdom gone foldingly mad. It has wonderful boss battles, visual charm and an annoying soundtrack. Working through the game’s binary puzzle system is still Nintendo-heavy in the aforementioned charm, but deploys little-to-no replayability, while the battle system is, at least, something new. But we wouldn’t write home Mamma Mario about it anytime soon. You’ll get hours of fun if you’re a Nintendophile, or at least a kick out of it for its writing, black humour and break from the mainstream norm, if you’re not.- AusGamers
- Posted Jul 21, 2020
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When the story enters the picture, Ghost of Tsushima’s world goes from problematic to picturesque to beautiful, violent, haunting, melancholic, and even divine.- AusGamers
- Posted Jul 14, 2020
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West of Dead isn’t without its standoff moments of frustration, but a squint of the eye and a sweat-bead zero-flinch will see you standing tall post-Purgatory call out. Honestly, I just want to see more of it at this stage, maybe in less repetitive form, but as a continually-fleshed out new IP and one that keeps its creative skull-fire burning.- AusGamers
- Posted Jul 8, 2020
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Star Wars Episode I: Racer is more re-release than remaster. A game that admittedly was rushed to market in 1999 to ensure it hit shelves in time for the film’s release. So, the almost-there career mode feels a little undercooked in 2020 and the lack of polish to the AI stands out. But, it’s simple premise – recreating the excitement and thrill of Star Wars Pod Racing is a winning one. For pure high-speed thrills in a galaxy far, far, away, they still don’t get much better than this. And, getting to hear Watto hum the Cantina Theme is probably worth the price of admission alone.- AusGamers
- Posted Jul 8, 2020
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Phantom Covert Ops isn’t a simple VR experiment, proof-of-concept, or a short VR title that’s over before you realise it’s a cool theme park ride - it’s a full, feature-packed game. And a damn good one at that. The missions are varied, the pacing is spot-on and it has all the cinematic tension and thrills of a Mission: Impossible film.- AusGamers
- Posted Jun 26, 2020
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Deep Rock Galactic is a co-op masterpiece. No matter the aspect, you can feel the thought and care that has gone into its creation.- AusGamers
- Posted Jun 24, 2020
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The closest thing to Beyond Blue currently out in the wild is the brilliant Subnautica, but where they differ is that one is an absolutely open, alien sci-fi fantasy and the other one is Subnautica.- AusGamers
- Posted Jun 18, 2020
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Fussin' and a feudin' aside, if you possess the requisite patience levels and a methodical mind, Desperadoes III can quickly go from being an O.K. Corral to a great one. This is especially true if you're replaying it for those bonus objectives and you actually know how the West was won.- AusGamers
- Posted Jun 15, 2020
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It’s not for the faint of heart, and takes the post-apocalyptic formula to new brutality heights, but you’ll have dreaded fun while plotting your course both through the game, and for revenge. After all, it’s a dish best served cold, and more often than not you’ll be shivering outside in the rain-drenched black of night, bruised, bloodied and battered. Staring at the last two rounds in your weapon, wishing you had a fuse for your near-completed molotov while hearing the echo-location clicks of the poor bastards swaying in the corner, the pandemic turned into living purple 1-Down mushrooms.- AusGamers
- Posted Jun 12, 2020
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Little touches like kicking enemies when they’re close into the air and then blasting them before they hit the ground is the sort of style needed to match Huntdown’s, well, style. Again, if the aesthetic grabs you it won’t let go until the final scumbag meets the end of your firearm. Just don’t expect your moves to match that of the funky synth-lines simmering below the neon, vibrant, and pleasantly grimy surface.- AusGamers
- Posted Jun 11, 2020
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A true Multimedia Age pioneer the Command & Conquer Remastered Collection might feature a dated and creaky core, but the package is ultimately triumphant. And that’s the truth. From God, to Kane, to Seth, to you.- AusGamers
- Posted Jun 9, 2020
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On both the surface and deep within, Wildfire is a success, and we definitely see this as a franchise in-waiting. Hopefully all the fanfare and positive critical reception the game has received so far continues, and we see it go beyond even Sneaky Bastards’ own expectations. There’s room for it to land on consoles down the track too, where it would fit nicely. Especially having played it on PC using a controller (which I found more rewarding than the initial mouse and keyboard approach). But all of that will depend on how it’s openly received by punters now that it’s out in the wild.- AusGamers
- Posted May 27, 2020
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It's got a few clever ideas, unique mechanics, and the execution is mostly on point. Throw in some weapons grade VHS-era nostalgia with a decent array of spot-the-classic clones, and you've got a cartridge worth slotting into your Control Deck. With a few more dust dislodging blows though, we could have had a must-buy.- AusGamers
- Posted May 27, 2020
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Xenoblade Chronicles is as grand and all-encompassing as Xenoblade Chronicles 2, and this Definitive Edition presents a wonderful remaster of an already excellent RPG. From the expansive and gorgeous worlds to explore to the memorable story and the stellar soundtrack.- AusGamers
- Posted May 27, 2020
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Minecraft Dungeons has a few bright spots, in its release form it’s highly polished with solid visuals and effects. Outside of the static nature of the environments they’re diverse and cover the range of locations you’d expect to find in this style of experience – from snow-capped mountains to volcanic caves and fortress-like structures. Minecraft Dungeons’ fantasy look is on point. And with the game being moderately priced and a part of Xbox Game Pass – this alone lessens the ‘fun for a few hours’ blow that is Mojang’s take on Diablo. An entry level take on a well-worn genre that after a few hours will have you heading for the exit.- AusGamers
- Posted May 26, 2020
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In the end Saints Row The Third Remastered is a reminder that the style of action seen in Grand Theft Auto and Crackdown can find a cartoonish and juvenile middle-ground. A place where the concept of gangs and friendship is both comic and grounded. A place where player freedom lets you make your mark on the world with style and a distinct lack of grace. With the fourth Saints Row leaning ever more into the absurd, thanks to a plot that deals with alien invasions and virtual realities, Saints Row The Third Remastered is arguably the series at its best.- AusGamers
- Posted May 22, 2020
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On the whole, more time in development might have ironed out some bugs, and the Day One patch which I’ve had a play with today addresses *some* issues, but a few more persist. They’re not game-breaking, but stand as reason enough the game might have needed another month or so in sharpening up. All that said, there’s a fun game here for people who are into 100%-ing anything they touch, and for those looking for something a little bit different. Be sure to watch the video examples riddled throughout this review to get an idea of what you’re in for, but I’ll be spending the rest of my game-time after plonking roughly 18 hours into it, uncovering everything else it has to offer.- AusGamers
- Posted May 22, 2020
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In a sense Mafia II is more like an interactive version of Goodfellas than an open-world mob experience that could only exist as a videogame. Vito’s rise is full of twists and turns that are always interesting even when they dip into stereotype and a facsimile of the classic cinematic mob epic. The expansions do flesh out the open-world setting of Empire Bay in interesting and meaningful ways, but in the end Mafia II: Definitive Edition remains an experience where the engaging story towers above all – sitting alongside the skyline of the impressive but only skin-deep Empire Bay.- AusGamers
- Posted May 20, 2020
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Gorn can be completed in roughly two and a half hours. That runtime is padded out with an Endless Mode and chasing weapon unlocks by appeasing certain in-arena objectives. What I really wanted to see was the asymmetrical Party Mode multiplayer that's in the PC version. The basic gist: mates on controllers can team up and try to do you in using gladiator avatars who all handle like drunk Octodads. Fingers crossed this shows up in an update. For the respectable asking price, I don't think the above situation is a deal-breaker. If you were to go out on a (severed) limb for a speculative purchase, I think you'd find Gorn represents the nicest and red-iest slice of PSVR we've seen in some time.- AusGamers
- Posted May 19, 2020
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What you should be preparing yourself for is a game with massive dialogue and very little in the way of ‘gaming’. It’s not a detriment, as it helps the experience standout, and I couldn’t stop once I was fully invested in all the characters. Plus, it’s a quirky Indie and fringe developers need all the help we can give them. So pull up a stool and order something warm, this might just become your new favourite cafe.- AusGamers
- Posted May 18, 2020
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Co-op bugs, weird camera angles, and sub-par engine sounds aside, I love this game. The huge variety of things to do with the 40-odd vehicles in the stunningly beautiful open world sandbox makes the game a joyful and (mostly) relaxing experience. And as the aural feedback is virtually non-existent anyway, lowering or even muting the volume entirely while loading up your favorite Spotify playlist is perhaps the best way to enjoy it. So sit back, crack a brewski, revel in the marvelous scenery, and haul a few loads. Just don't forget to pack your spare undies - you're gonna need 'em.- AusGamers
- Posted May 15, 2020
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