4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 78 Metascore
    • 80 Critic Score
    Expanding on the strengths of its predecessor (in its Dirctor’s Cut, of course) while trying to eradicate its weaknesses, this a thoroughly entertaining ego puzzler with an interesting story.
    • 71 Metascore
    • 75 Critic Score
    Solid collection with three classics, all of which still pack a punch. I would have expected more than a mere resolution upgrade to 1080p, though.
    • 81 Metascore
    • 79 Critic Score
    This town builder looks decent and it shows off some great mechanics. But if you want depth, you should look somewhere else.
    • 73 Metascore
    • 59 Critic Score
    There are loads of combinations possible when it comes to abilities and co-op-options. But the feeble difficulty level will underwhelm players of all ages and experiences.
    • 45 Metascore
    • 35 Critic Score
    This is one of the weakest shooting galleries for Sony’s VR system. Faced with technical problems throughout only the coop-option with another player shows occasional potential.
    • 76 Metascore
    • 80 Critic Score
    Like in its first outing roughly six years ago, de Blob 2 is a charming and creative jump & run. But while the audiovisual design aged very well the low challenge level is more evident than ever. Which makes it perfect for a family game, on the other hand. And that is something you can’t have enough on consoles that don’t come from Nintendo.
    • tbd Metascore
    • 78 Critic Score
    It it not difficult to imagine, why the original on the PC was so well received. The mix of classic tower defense and light RPG elements still works and should prove to be a good foundation for the sequel, that is already in the works. Unfortunately the visuals are subpar - especially since the genre has evolve quite a bit since its PC premiere more than five years ago.
    • 78 Metascore
    • 72 Critic Score
    The typical motivational loop of level exploration, dynamic action, death and character improvement works well. That is until it falls into the hole of redundant content that eventually catches up to almost all roguelikes.
    • 60 Metascore
    • 48 Critic Score
    A monotonous arcade survival experience with a few interesting ideas, but even more so a lot of mission recycling, tedious grind and impudent micro transactions.
    • tbd Metascore
    • 70 Critic Score
    Mechanically well executed rhythm game that takes a page out of Samba De Amigo’s book. It seriously lacks content though.
    • 64 Metascore
    • 59 Critic Score
    A run-of-the-mill JRPG prone to grind - more so than usual.
    • 60 Metascore
    • 62 Critic Score
    With a steep learning curve and the focus on multiplayer team duels this is not for everybody. But Cherry Pop Games managed to capture the team dynamics that are necessary to have success together. The fun you have depends heavily on the squad you are in, though, and how they treat you as a player - and as a person.
    • 68 Metascore
    • 66 Critic Score
    Especially the artdesing in this trip to Hell will remind you of Enter The Gungeon. But while the challenge is steep the rewards are too few and take too long to achieve to keep you motivated for a longer period of time.
    • 85 Metascore
    • 84 Critic Score
    With a potent PC the visuals are nothing short of stunning. And with all the content bundled plus all the enhancements that have been introduced to the console versions since the release, this so far is the definitive version of this thoroughly entertaining roleplaying experience.
    • 76 Metascore
    • 75 Critic Score
    At first glance just another shooting gallery, the clever inclusion of bullet hell elements and the weapon smithing make this an interesting, yet short VR action game.
    • 73 Metascore
    • 73 Critic Score
    An interesting, but sometimes clunky puzzle trip with a very unique art design.
    • 80 Metascore
    • 77 Critic Score
    Even with the technical problems that are even more evident on Switch than two years on PS4 or One, this is still one frightening horror-trip.
    • 79 Metascore
    • 75 Critic Score
    In terms of technical achievement Detention is mediocre at best. Having said that, it is hard not to like the suspense and weird moments you encounter in this surreal horror adventure.
    • 80 Metascore
    • 84 Critic Score
    Kudos to Crazy Monkey Studios. Instead of relying on only the strengths of the predecessor, the team decided to tackle all the shortcomings. And the result is a blast, filled with guns, gore, zombies, nazis, tongue-in-cheek humour and a visually beautiful cartoon design.
    • 85 Metascore
    • 87 Critic Score
    This is a beautifully crafted timetravel adventure that is content rich every which way you turn and tactical battle with tremendous depth.
    • 90 Metascore
    • 92 Critic Score
    A magical mixture of Advance Wars, Chess and FTL that will keep every turn based tactician glued to the screen for weeks and months.
    • 85 Metascore
    • 78 Critic Score
    Moss is an enchanting little puzzle game with a cute design and creative puzzles. Fight mechanics and areas of the motion controls could use some improvement, though.
    • 79 Metascore
    • 70 Critic Score
    All the additions brought to the strategic table by Rise and Fall fit harmonically into the main game. But they rarely constitute this to be a must-have. Especially since it doesn’t address one of the main problems of the main game, the sometimes highly incompetent AI.
    • 72 Metascore
    • 75 Critic Score
    If you like tactical action, a dystopian scenario and and the isometric design as made famous by the Bitmap Brothers, this one will entertain you - albeit just a short time before you see the end credits.
    • 34 Metascore
    • 20 Critic Score
    If the goal was to demonstrate what can go wrong in terms of game design, presentation and visual quality: Congratulations, you passed with flying colors! Nothing in this game is appealing or entertaining.
    • 72 Metascore
    • 81 Critic Score
    Sure: You’ll find something to complain about in almost every aspect of the game - except the great narrative. But Apex Construct with all its flaws is more than the sum of its parts. It is yet another thoroughly entertaining glimpse into how VR can inject immersion into known concepts to enhance the experience.
    • 70 Metascore
    • 70 Critic Score
    Crossing Souls is a charming adventure trip into the 80s. But the mix of mechanics is too rough around the edges. It has a decent amount of references to movies and games though that might keep you entertained where the gameplay doesn’t.
    • 62 Metascore
    • 65 Critic Score
    The story is interesting, the logical puzzles are challenging. But nonetheless this is little more than an elaborate creative exercise.
    • 57 Metascore
    • 57 Critic Score
    Sorry, but no! The re-imagination of one of the most beloved JRPGs is mediocre in almost every aspect. Bugs, crashes and on top of that the visual renovation is lackluster. If you really wanna play Secret of Mana, you should think about investing in the Nintendo Classic Mini SNES.
    • 77 Metascore
    • 72 Critic Score
    If you like a modern take on Golden Axe and can enjoy the comic design, you’ll get a decent amount of fun out of this brawler.

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