4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 77 Metascore
    • 70 Critic Score
    The cardboard is surprisingly robust, the assembly of the sometimes intricate designs is a as time consuming as it is fun. But despite the interesting concept, the minigames that come with it are merely snacks.
    • tbd Metascore
    • 78 Critic Score
    Entertaining, somewhat linear space station management with a focus on production cycles.
    • 77 Metascore
    • 83 Critic Score
    With its focus on the core elements this is not only a streamlined version of the option-overkill in the full-grown PC version. It serves as a reminder of how simple, yet entertaining the series began.
    • 63 Metascore
    • 72 Critic Score
    Tera delivers good, clean action roleplaying fun with an interesting battle system. Technically though it suffers from framerate issues, fade-ins and a whole lot of other issues.
    • 68 Metascore
    • 52 Critic Score
    The carton hardware is robust, the attached game is far from it. If it wouldn’t be for the training challenges and the workshop, this could have been a disaster.
    • 51 Metascore
    • 45 Critic Score
    Why release a game that was mediocre at best already eleven years ago? Add to that careless port and you get a game that you neither need nor want.
    • 80 Metascore
    • 84 Critic Score
    Even with the improved combat system the superhero spoof can’t surpass The Stick of Truth. But since Obsidian’s South Park treatment is not available on Nintendo’s Hybrid, Cartman and his friends have to settle with being the best South Park game on Switch.
    • 94 Metascore
    • 90 Critic Score
    That the gorgeous visuals as well as the revamped fighting mechanics would deliver, was foreseeable. But I wouldn’t have thought possible, that story and direction would reach these heights from beginning to end. An inventive reimagination of one of Sony’s most durable heroes.
    • 72 Metascore
    • 63 Critic Score
    It feels unfinished and technically unstable. While the core mechanics are spot on and motivating they are held back by technical shortcomings.
    • 82 Metascore
    • 82 Critic Score
    This is Left 4 Rats 2: Challenging co-op action with loads of Warhammer charme and a well conceived focus on teamplay, but also some flaws.
    • 49 Metascore
    • 55 Critic Score
    The concept actually isn’t too bad and is supported by mainly immersive controls. Nonetheless the execution is mostly superficial while the pacing is underwhelming.
    • 81 Metascore
    • 86 Critic Score
    Thanks to the technical power of PC VR this version is even better than on PlayStation VR. With a great amount of options catering to all hardware specs and VR needs get ready top be drawn into the most immersive version of Skyrim.
    • 73 Metascore
    • 61 Critic Score
    Part 1 didn’t show off the best mechanics but made up for that with atmosphere and a great story. Here even that is in jeopardy. It feels too fragmented to become one entertaining experience.
    • 74 Metascore
    • 55 Critic Score
    Definitely the weakest part of the most recent Atelier trilogy. Almost everything feels outdated. Having said that, the tactical turn-based battles are still fun, though.
    • 54 Metascore
    • 62 Critic Score
    This stationary, wave-based shooting gallery starts out slow. But thanks to the dynamic weapon changes and the overall fault-free movement detection this delivers decent no frills arcade shooting.
    • tbd Metascore
    • 69 Critic Score
    This is a surprisingly charming rhythm game. The music is a little bit too generic though, while the cool drumming mechanics lack a serious amount of content.
    • 35 Metascore
    • 60 Critic Score
    You can have fun with this game - in a weird sense. The video-episodes are amateurish and the topics mundane. Nonetheless there are some interesting moments that made me laugh and think about male dating behaviour.
    • 82 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 68 Critic Score
    The finale of the trilogy doesn’t get more challenging or better than the other episodes, but at least take all the loose ends and brings the story to a convincing end.
    • 82 Metascore
    • 70 Critic Score
    Visually it is mostly stunning and while the antagonists are highly charismatic, they are also very one-dimensional. Mechanically on the other hand the series takes a few steps in the right direction but the main story missions aside there is nothing that its predecessors or the Just Cause franchise haven’t done before. But even that could be forgiven, if there would be an ounce of either believable or challenging AI behaviour could be found.
    • 69 Metascore
    • 68 Critic Score
    It starts strong and looks stunning throughout, but the missions soon become redundant, while on this stormy seas you’re not only at the mercy of the elements, but the fun you’ll have depends largely on the behaviour of other players. It can be a tremendous pirate adventure with gripping PvP, but can deteriorate to a frustfest, if the other players on the server just want to create chaos.
    • 71 Metascore
    • 65 Critic Score
    This still shows off one of the deepest characters in franchise history, but came across (and still does) mechanically as old-fashioned.
    • 76 Metascore
    • 72 Critic Score
    The extraterrestrial city builder has a lot to offer, but suffers from design flaws, feels downright unfinished here or there and would have benefited from more depth.
    • 74 Metascore
    • 85 Critic Score
    Johnnemann Nordhagen created a truly compelling experience, an adventure that almost defies words. It has its flaws but once you are drawn into this rich world it is hard to get out.
    • 65 Metascore
    • 5 Critic Score
    I definitely want more tactical adventures enriched with epic storytelling like Banner Saga. But definitely not like this brash copy, that shows almost no individuality.
    • 60 Metascore
    • 63 Critic Score
    There are mechanical as well as technical flaws. But in its good moments Distortions delivers a strangely bizarre action adventure like no other.
    • 75 Metascore
    • 85 Critic Score
    Ghost of a Tale has its share of problems and can be superficial at times. But mostly Lionel Gallat brings a charming little hero to life with a coherent direction and a setting in which every element serves one purpose only: to infuse this little adventure with a big soul.
    • 78 Metascore
    • 70 Critic Score
    For the longest time A Way Out is a co-operative popcorn action movie with a good narrative and promising, albeit sometimes redundant mechanics. Unfortunately the finale is a big downer in almost every aspect.

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